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authorJosef Bacik <jbacik@fb.com>2018-07-03 09:32:35 -0600
committerJens Axboe <axboe@kernel.dk>2018-07-09 09:07:54 -0600
commita79050434b45959f397042080fd1d70ffa9bd9df (patch)
treed5689153d497925d326a8b7e9963f4c3f88685ea /block/blk-rq-qos.c
parentblk-stat: export helpers for modifying blk_rq_stat (diff)
downloadlinux-dev-a79050434b45959f397042080fd1d70ffa9bd9df.tar.xz
linux-dev-a79050434b45959f397042080fd1d70ffa9bd9df.zip
blk-rq-qos: refactor out common elements of blk-wbt
blkcg-qos is going to do essentially what wbt does, only on a cgroup basis. Break out the common code that will be shared between blkcg-qos and wbt into blk-rq-qos.* so they can both utilize the same infrastructure. Signed-off-by: Josef Bacik <jbacik@fb.com> Signed-off-by: Jens Axboe <axboe@kernel.dk>
Diffstat (limited to 'block/blk-rq-qos.c')
-rw-r--r--block/blk-rq-qos.c178
1 files changed, 178 insertions, 0 deletions
diff --git a/block/blk-rq-qos.c b/block/blk-rq-qos.c
new file mode 100644
index 000000000000..d2f2af8aa10c
--- /dev/null
+++ b/block/blk-rq-qos.c
@@ -0,0 +1,178 @@
+#include "blk-rq-qos.h"
+
+#include "blk-wbt.h"
+
+/*
+ * Increment 'v', if 'v' is below 'below'. Returns true if we succeeded,
+ * false if 'v' + 1 would be bigger than 'below'.
+ */
+static bool atomic_inc_below(atomic_t *v, int below)
+{
+ int cur = atomic_read(v);
+
+ for (;;) {
+ int old;
+
+ if (cur >= below)
+ return false;
+ old = atomic_cmpxchg(v, cur, cur + 1);
+ if (old == cur)
+ break;
+ cur = old;
+ }
+
+ return true;
+}
+
+bool rq_wait_inc_below(struct rq_wait *rq_wait, int limit)
+{
+ return atomic_inc_below(&rq_wait->inflight, limit);
+}
+
+void rq_qos_cleanup(struct request_queue *q, enum wbt_flags wb_acct)
+{
+ struct rq_qos *rqos;
+
+ for (rqos = q->rq_qos; rqos; rqos = rqos->next) {
+ if (rqos->ops->cleanup)
+ rqos->ops->cleanup(rqos, wb_acct);
+ }
+}
+
+void rq_qos_done(struct request_queue *q, struct request *rq)
+{
+ struct rq_qos *rqos;
+
+ for (rqos = q->rq_qos; rqos; rqos = rqos->next) {
+ if (rqos->ops->done)
+ rqos->ops->done(rqos, rq);
+ }
+}
+
+void rq_qos_issue(struct request_queue *q, struct request *rq)
+{
+ struct rq_qos *rqos;
+
+ for(rqos = q->rq_qos; rqos; rqos = rqos->next) {
+ if (rqos->ops->issue)
+ rqos->ops->issue(rqos, rq);
+ }
+}
+
+void rq_qos_requeue(struct request_queue *q, struct request *rq)
+{
+ struct rq_qos *rqos;
+
+ for(rqos = q->rq_qos; rqos; rqos = rqos->next) {
+ if (rqos->ops->requeue)
+ rqos->ops->requeue(rqos, rq);
+ }
+}
+
+enum wbt_flags rq_qos_throttle(struct request_queue *q, struct bio *bio,
+ spinlock_t *lock)
+{
+ struct rq_qos *rqos;
+ enum wbt_flags flags = 0;
+
+ for(rqos = q->rq_qos; rqos; rqos = rqos->next) {
+ if (rqos->ops->throttle)
+ flags |= rqos->ops->throttle(rqos, bio, lock);
+ }
+ return flags;
+}
+
+/*
+ * Return true, if we can't increase the depth further by scaling
+ */
+bool rq_depth_calc_max_depth(struct rq_depth *rqd)
+{
+ unsigned int depth;
+ bool ret = false;
+
+ /*
+ * For QD=1 devices, this is a special case. It's important for those
+ * to have one request ready when one completes, so force a depth of
+ * 2 for those devices. On the backend, it'll be a depth of 1 anyway,
+ * since the device can't have more than that in flight. If we're
+ * scaling down, then keep a setting of 1/1/1.
+ */
+ if (rqd->queue_depth == 1) {
+ if (rqd->scale_step > 0)
+ rqd->max_depth = 1;
+ else {
+ rqd->max_depth = 2;
+ ret = true;
+ }
+ } else {
+ /*
+ * scale_step == 0 is our default state. If we have suffered
+ * latency spikes, step will be > 0, and we shrink the
+ * allowed write depths. If step is < 0, we're only doing
+ * writes, and we allow a temporarily higher depth to
+ * increase performance.
+ */
+ depth = min_t(unsigned int, rqd->default_depth,
+ rqd->queue_depth);
+ if (rqd->scale_step > 0)
+ depth = 1 + ((depth - 1) >> min(31, rqd->scale_step));
+ else if (rqd->scale_step < 0) {
+ unsigned int maxd = 3 * rqd->queue_depth / 4;
+
+ depth = 1 + ((depth - 1) << -rqd->scale_step);
+ if (depth > maxd) {
+ depth = maxd;
+ ret = true;
+ }
+ }
+
+ rqd->max_depth = depth;
+ }
+
+ return ret;
+}
+
+void rq_depth_scale_up(struct rq_depth *rqd)
+{
+ /*
+ * Hit max in previous round, stop here
+ */
+ if (rqd->scaled_max)
+ return;
+
+ rqd->scale_step--;
+
+ rqd->scaled_max = rq_depth_calc_max_depth(rqd);
+}
+
+/*
+ * Scale rwb down. If 'hard_throttle' is set, do it quicker, since we
+ * had a latency violation.
+ */
+void rq_depth_scale_down(struct rq_depth *rqd, bool hard_throttle)
+{
+ /*
+ * Stop scaling down when we've hit the limit. This also prevents
+ * ->scale_step from going to crazy values, if the device can't
+ * keep up.
+ */
+ if (rqd->max_depth == 1)
+ return;
+
+ if (rqd->scale_step < 0 && hard_throttle)
+ rqd->scale_step = 0;
+ else
+ rqd->scale_step++;
+
+ rqd->scaled_max = false;
+ rq_depth_calc_max_depth(rqd);
+}
+
+void rq_qos_exit(struct request_queue *q)
+{
+ while (q->rq_qos) {
+ struct rq_qos *rqos = q->rq_qos;
+ q->rq_qos = rqos->next;
+ rqos->ops->exit(rqos);
+ }
+}