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authorFelix Kuehling <Felix.Kuehling@amd.com>2018-03-15 17:27:46 -0400
committerOded Gabbay <oded.gabbay@gmail.com>2018-03-15 17:27:46 -0400
commitc7bcbfa4f8d1e0e1078adfe959d4b65542bccf66 (patch)
treebf626611a9648da7268e682253df552d6b1eea4b /drivers/gpu/drm/amd/amdkfd/kfd_flat_memory.c
parentdrm/amdkfd: Populate DRM render device minor (diff)
downloadlinux-dev-c7bcbfa4f8d1e0e1078adfe959d4b65542bccf66.tar.xz
linux-dev-c7bcbfa4f8d1e0e1078adfe959d4b65542bccf66.zip
drm/amdkfd: Remove limit on number of GPUs
Currently the number of GPUs is limited by aperture placement options available on GFX7 and GFX8 hardware. This limitation is not necessary. Scratch and LDS represent per-work-item and per-work-group storage respectively. Different work-items and work-groups use the same virtual address to access their own data. Work running on different GPUs is by definition in different work-groups (different dispatches, in fact). That means the same virtual addresses can be used for these apertures on different GPUs. Add a new AMDKFD_IOC_GET_PROCESS_APERTURES_NEW ioctl that removes the artificial limitation on the number of GPUs that can be supported. The new ioctl allows user mode to query the number of GPUs to allocate enough memory for all GPUs to be reported. This deprecates AMDKFD_IOC_GET_PROCESS_APERTURES. Signed-off-by: Felix Kuehling <Felix.Kuehling@amd.com> Acked-by: Christian König <christian.koenig@amd.com> Signed-off-by: Oded Gabbay <oded.gabbay@gmail.com>
Diffstat (limited to 'drivers/gpu/drm/amd/amdkfd/kfd_flat_memory.c')
-rw-r--r--drivers/gpu/drm/amd/amdkfd/kfd_flat_memory.c22
1 files changed, 10 insertions, 12 deletions
diff --git a/drivers/gpu/drm/amd/amdkfd/kfd_flat_memory.c b/drivers/gpu/drm/amd/amdkfd/kfd_flat_memory.c
index 7377513050e6..a06b0100af96 100644
--- a/drivers/gpu/drm/amd/amdkfd/kfd_flat_memory.c
+++ b/drivers/gpu/drm/amd/amdkfd/kfd_flat_memory.c
@@ -282,14 +282,14 @@
(((uint64_t)(base) & \
0xFFFFFF0000000000UL) | 0xFFFFFFFFFFL)
-#define MAKE_SCRATCH_APP_BASE(gpu_num) \
- (((uint64_t)(gpu_num) << 61) + 0x100000000L)
+#define MAKE_SCRATCH_APP_BASE() \
+ (((uint64_t)(0x1UL) << 61) + 0x100000000L)
#define MAKE_SCRATCH_APP_LIMIT(base) \
(((uint64_t)base & 0xFFFFFFFF00000000UL) | 0xFFFFFFFF)
-#define MAKE_LDS_APP_BASE(gpu_num) \
- (((uint64_t)(gpu_num) << 61) + 0x0)
+#define MAKE_LDS_APP_BASE() \
+ (((uint64_t)(0x1UL) << 61) + 0x0)
#define MAKE_LDS_APP_LIMIT(base) \
(((uint64_t)(base) & 0xFFFFFFFF00000000UL) | 0xFFFFFFFF)
@@ -314,7 +314,7 @@ int kfd_init_apertures(struct kfd_process *process)
return -1;
}
/*
- * For 64 bit process aperture will be statically reserved in
+ * For 64 bit process apertures will be statically reserved in
* the x86_64 non canonical process address space
* amdkfd doesn't currently support apertures for 32 bit process
*/
@@ -323,12 +323,11 @@ int kfd_init_apertures(struct kfd_process *process)
pdd->gpuvm_base = pdd->gpuvm_limit = 0;
pdd->scratch_base = pdd->scratch_limit = 0;
} else {
- /*
- * node id couldn't be 0 - the three MSB bits of
- * aperture shoudn't be 0
+ /* Same LDS and scratch apertures can be used
+ * on all GPUs. This allows using more dGPUs
+ * than placement options for apertures.
*/
- pdd->lds_base = MAKE_LDS_APP_BASE(id + 1);
-
+ pdd->lds_base = MAKE_LDS_APP_BASE();
pdd->lds_limit = MAKE_LDS_APP_LIMIT(pdd->lds_base);
pdd->gpuvm_base = MAKE_GPUVM_APP_BASE(id + 1);
@@ -336,8 +335,7 @@ int kfd_init_apertures(struct kfd_process *process)
pdd->gpuvm_limit =
MAKE_GPUVM_APP_LIMIT(pdd->gpuvm_base);
- pdd->scratch_base = MAKE_SCRATCH_APP_BASE(id + 1);
-
+ pdd->scratch_base = MAKE_SCRATCH_APP_BASE();
pdd->scratch_limit =
MAKE_SCRATCH_APP_LIMIT(pdd->scratch_base);
}