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authorDaniel Vetter <daniel.vetter@ffwll.ch>2013-08-14 10:21:23 +0200
committerDaniel Vetter <daniel.vetter@ffwll.ch>2013-08-22 13:31:45 +0200
commit49987099e2cfce4eda5d428e2618fd4e93aba597 (patch)
treed0d76cf679b91aeb6ddd59d17926521a8a7fa0cd /drivers/gpu/drm/drm_mm.c
parentdrm/i915: cleanup map&fence in bind (diff)
downloadlinux-dev-49987099e2cfce4eda5d428e2618fd4e93aba597.tar.xz
linux-dev-49987099e2cfce4eda5d428e2618fd4e93aba597.zip
drm/i915: use vma->node directly and rewrap map&fence in bind
Use () to make for neater alignment of the split lines, too. With this we ditch another jump through the obj_gtt_size/offset indirection maze. Cc: Ben Widawsky <benjamin.widawsky@intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Diffstat (limited to 'drivers/gpu/drm/drm_mm.c')
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