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authorChris Wilson <chris@chris-wilson.co.uk>2019-12-21 16:03:24 +0000
committerChris Wilson <chris@chris-wilson.co.uk>2019-12-21 16:37:10 +0000
commite6ba76480299a0d77c51d846f7467b1673aad25b (patch)
tree24bad1dcbefe236853b13988bf63341ddd5e12e3 /drivers/gpu/drm/i915/gt/intel_engine_pm.c
parentdrm/i915/selftests: Setup engine->retire for mock_engine (diff)
downloadlinux-dev-e6ba76480299a0d77c51d846f7467b1673aad25b.tar.xz
linux-dev-e6ba76480299a0d77c51d846f7467b1673aad25b.zip
drm/i915: Remove i915->kernel_context
Allocate only an internal intel_context for the kernel_context, forgoing a global GEM context for internal use as we only require a separate address space (for our own protection). Now having weaned GT from requiring ce->gem_context, we can stop referencing it entirely. This also means we no longer have to create random and unnecessary GEM contexts for internal use. GEM contexts are now entirely for tracking GEM clients, and intel_context the execution environment on the GPU. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Andi Shyti <andi.shyti@intel.com> Acked-by: Andi Shyti <andi.shyti@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20191221160324.1073045-1-chris@chris-wilson.co.uk
Diffstat (limited to 'drivers/gpu/drm/i915/gt/intel_engine_pm.c')
-rw-r--r--drivers/gpu/drm/i915/gt/intel_engine_pm.c3
1 files changed, 3 insertions, 0 deletions
diff --git a/drivers/gpu/drm/i915/gt/intel_engine_pm.c b/drivers/gpu/drm/i915/gt/intel_engine_pm.c
index 8fb7b34fc5a6..010620b78202 100644
--- a/drivers/gpu/drm/i915/gt/intel_engine_pm.c
+++ b/drivers/gpu/drm/i915/gt/intel_engine_pm.c
@@ -6,6 +6,7 @@
#include "i915_drv.h"
+#include "intel_context.h"
#include "intel_engine.h"
#include "intel_engine_heartbeat.h"
#include "intel_engine_pm.h"
@@ -122,6 +123,8 @@ static bool switch_to_kernel_context(struct intel_engine_cs *engine)
unsigned long flags;
bool result = true;
+ GEM_BUG_ON(!intel_context_is_barrier(ce));
+
/* Already inside the kernel context, safe to power down. */
if (engine->wakeref_serial == engine->serial)
return true;