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authorColin Xu <colin.xu@intel.com>2020-07-09 15:09:57 +0800
committerZhenyu Wang <zhenyuw@linux.intel.com>2020-07-29 14:18:32 +0800
commit9e7c0efadb86ddb58965561bbca638d44792d78f (patch)
tree4b0f2f50f22ede6c1961dea82623c27fe0cf54f4 /drivers/gpu/drm/i915/gvt/vgpu.c
parentdrm/i915/gvt: Do not destroy ppgtt_mm during vGPU D3->D0. (diff)
downloadlinux-dev-9e7c0efadb86ddb58965561bbca638d44792d78f.tar.xz
linux-dev-9e7c0efadb86ddb58965561bbca638d44792d78f.zip
drm/i915/gvt: Do not reset pv_notified when vGPU transit from D3->D0
Unlike full initialization like normal boot, guest driver won't pv_notified GVT when vGPU transit from D3->D0. If pv_notified is reset, later vGPU operations will trigger enter into failsafe mode. Considering the fact that vGPU will at least notify GVT pv_notified once before D3/D0 transition, it's safe to skip reset pv_notified in D3->D0. To test this feature, make sure S3 is enabled in QEMU parameters: i440fx: PIIX4_PM.disable_s3=0 q35: ICH9-LPC.disable_s3=0 Also need enable sleep option in guest OS if it's disabled. v2: - Revise commit message to more accurate description. (Kevin) - Split patch by logic. (Zhenyu) Reviewed-by: Zhenyu Wang <zhenyuw@linux.intel.com> Signed-off-by: Hang Yuan <hang.yuan@linux.intel.com> Signed-off-by: Colin Xu <colin.xu@intel.com> Signed-off-by: Zhenyu Wang <zhenyuw@linux.intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/20200709071002.247960-3-colin.xu@intel.com
Diffstat (limited to 'drivers/gpu/drm/i915/gvt/vgpu.c')
-rw-r--r--drivers/gpu/drm/i915/gvt/vgpu.c3
1 files changed, 2 insertions, 1 deletions
diff --git a/drivers/gpu/drm/i915/gvt/vgpu.c b/drivers/gpu/drm/i915/gvt/vgpu.c
index fb12448fe353..8fa9b31a2484 100644
--- a/drivers/gpu/drm/i915/gvt/vgpu.c
+++ b/drivers/gpu/drm/i915/gvt/vgpu.c
@@ -579,13 +579,14 @@ void intel_gvt_reset_vgpu_locked(struct intel_vgpu *vgpu, bool dmlr,
intel_vgpu_reset_cfg_space(vgpu);
/* only reset the failsafe mode when dmlr reset */
vgpu->failsafe = false;
- vgpu->pv_notified = false;
/*
* PCI_D0 is set before dmlr, so reset d3_entered here
* after done using.
*/
if(vgpu->d3_entered)
vgpu->d3_entered = false;
+ else
+ vgpu->pv_notified = false;
}
}