aboutsummaryrefslogtreecommitdiffstats
path: root/drivers/gpu/drm/scheduler/sched_main.c
diff options
context:
space:
mode:
authorAndrey Grodzovsky <andrey.grodzovsky@amd.com>2021-05-12 10:26:45 -0400
committerAndrey Grodzovsky <andrey.grodzovsky@amd.com>2021-05-19 23:50:28 -0400
commitc61cdbdbffc169dc7f1e6fe94dfffaf574fe672a (patch)
tree85afb04a7616d4cb2ba53226779f5cb2f3410ac6 /drivers/gpu/drm/scheduler/sched_main.c
parentdrm/amdgpu: Fix hang on device removal. (diff)
downloadlinux-dev-c61cdbdbffc169dc7f1e6fe94dfffaf574fe672a.tar.xz
linux-dev-c61cdbdbffc169dc7f1e6fe94dfffaf574fe672a.zip
drm/scheduler: Fix hang when sched_entity released
Problem: If scheduler is already stopped by the time sched_entity is released and entity's job_queue not empty I encountred a hang in drm_sched_entity_flush. This is because drm_sched_entity_is_idle never becomes false. Fix: In drm_sched_fini detach all sched_entities from the scheduler's run queues. This will satisfy drm_sched_entity_is_idle. Also wakeup all those processes stuck in sched_entity flushing as the scheduler main thread which wakes them up is stopped by now. v2: Reverse order of drm_sched_rq_remove_entity and marking s_entity as stopped to prevent reinserion back to rq due to race. v3: Drop drm_sched_rq_remove_entity, only modify entity->stopped and check for it in drm_sched_entity_is_idle Signed-off-by: Andrey Grodzovsky <andrey.grodzovsky@amd.com> Reviewed-by: Christian König <christian.koenig@amd.com> Link: https://patchwork.freedesktop.org/patch/msgid/20210512142648.666476-14-andrey.grodzovsky@amd.com
Diffstat (limited to 'drivers/gpu/drm/scheduler/sched_main.c')
-rw-r--r--drivers/gpu/drm/scheduler/sched_main.c24
1 files changed, 24 insertions, 0 deletions
diff --git a/drivers/gpu/drm/scheduler/sched_main.c b/drivers/gpu/drm/scheduler/sched_main.c
index 8d1211e87101..a2a953693b45 100644
--- a/drivers/gpu/drm/scheduler/sched_main.c
+++ b/drivers/gpu/drm/scheduler/sched_main.c
@@ -898,9 +898,33 @@ EXPORT_SYMBOL(drm_sched_init);
*/
void drm_sched_fini(struct drm_gpu_scheduler *sched)
{
+ struct drm_sched_entity *s_entity;
+ int i;
+
if (sched->thread)
kthread_stop(sched->thread);
+ for (i = DRM_SCHED_PRIORITY_COUNT - 1; i >= DRM_SCHED_PRIORITY_MIN; i--) {
+ struct drm_sched_rq *rq = &sched->sched_rq[i];
+
+ if (!rq)
+ continue;
+
+ spin_lock(&rq->lock);
+ list_for_each_entry(s_entity, &rq->entities, list)
+ /*
+ * Prevents reinsertion and marks job_queue as idle,
+ * it will removed from rq in drm_sched_entity_fini
+ * eventually
+ */
+ s_entity->stopped = true;
+ spin_unlock(&rq->lock);
+
+ }
+
+ /* Wakeup everyone stuck in drm_sched_entity_flush for this scheduler */
+ wake_up_all(&sched->job_scheduled);
+
/* Confirm no work left behind accessing device structures */
cancel_delayed_work_sync(&sched->work_tdr);