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authorEric Anholt <eric@anholt.net>2019-03-08 09:43:36 -0800
committerEric Anholt <eric@anholt.net>2019-03-08 15:09:56 -0800
commiteea9b97b4504607a0805c71b20d2c3e93c8711a7 (patch)
treefa1df4cc294d220a6561373031e985e28c6f8e9b /drivers/gpu/drm/v3d/v3d_gem.c
parentdrm/v3d: Handle errors from IRQ setup. (diff)
downloadlinux-dev-eea9b97b4504607a0805c71b20d2c3e93c8711a7.tar.xz
linux-dev-eea9b97b4504607a0805c71b20d2c3e93c8711a7.zip
drm/v3d: Add support for V3D v4.2.
No compatible string for it yet, just the version-dependent changes. They've now tied the hub and the core interrupt lines into a single interrupt line coming out of the block. It also turns out I made a mistake in modeling the V3D v3.3 and v4.1 bridge as a part of V3D itself -- the bridge is going away in favor of an external reset controller in a larger HW module. v2: Use consistent checks for whether we're on 4.2, and fix a leak in an error path. v3: Use more general means of determining if the current 4.2 changes are in place, as apparently other platforms may switch back (noted by Dave). Update the binding doc. v4: Improve error handling for IRQ init. Signed-off-by: Eric Anholt <eric@anholt.net> Link: https://patchwork.freedesktop.org/patch/msgid/20190308174336.7866-2-eric@anholt.net Reviewed-by: Dave Emett <david.emett@broadcom.com>
Diffstat (limited to 'drivers/gpu/drm/v3d/v3d_gem.c')
-rw-r--r--drivers/gpu/drm/v3d/v3d_gem.c12
1 files changed, 11 insertions, 1 deletions
diff --git a/drivers/gpu/drm/v3d/v3d_gem.c b/drivers/gpu/drm/v3d/v3d_gem.c
index 0a83268dec0c..449d01ea54a0 100644
--- a/drivers/gpu/drm/v3d/v3d_gem.c
+++ b/drivers/gpu/drm/v3d/v3d_gem.c
@@ -6,6 +6,7 @@
#include <linux/module.h>
#include <linux/platform_device.h>
#include <linux/pm_runtime.h>
+#include <linux/reset.h>
#include <linux/device.h>
#include <linux/io.h>
#include <linux/sched/signal.h>
@@ -70,7 +71,7 @@ v3d_idle_gca(struct v3d_dev *v3d)
}
static void
-v3d_reset_v3d(struct v3d_dev *v3d)
+v3d_reset_by_bridge(struct v3d_dev *v3d)
{
int version = V3D_BRIDGE_READ(V3D_TOP_GR_BRIDGE_REVISION);
@@ -90,6 +91,15 @@ v3d_reset_v3d(struct v3d_dev *v3d)
V3D_TOP_GR_BRIDGE_SW_INIT_1_V3D_CLK_108_SW_INIT);
V3D_BRIDGE_WRITE(V3D_TOP_GR_BRIDGE_SW_INIT_1, 0);
}
+}
+
+static void
+v3d_reset_v3d(struct v3d_dev *v3d)
+{
+ if (v3d->reset)
+ reset_control_reset(v3d->reset);
+ else
+ v3d_reset_by_bridge(v3d);
v3d_init_hw_state(v3d);
}