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authorGerd Hoffmann <kraxel@redhat.com>2019-03-18 12:33:32 +0100
committerGerd Hoffmann <kraxel@redhat.com>2019-03-28 12:11:56 +0100
commit530b28426a94b822b3c03491cde5c9a961d80e7f (patch)
tree36c5318d00ff7c3d8903d929dea99ce26cd4e4b8 /drivers/gpu/drm/virtio/virtgpu_vq.c
parentdrm/virtio: params struct for virtio_gpu_cmd_create_resource_3d() (diff)
downloadlinux-dev-530b28426a94b822b3c03491cde5c9a961d80e7f.tar.xz
linux-dev-530b28426a94b822b3c03491cde5c9a961d80e7f.zip
drm/virtio: rework resource creation workflow.
This patch moves the virtio_gpu_cmd_create_resource() call (which notifies the host about the new resource created) into the virtio_gpu_object_create() function. That way we can call virtio_gpu_cmd_create_resource() before ttm_bo_init(), so the host already knows about the object when ttm initializes the object and calls our driver callbacks. Specifically the object is already created when the virtio_gpu_ttm_tt_bind() callback invokes virtio_gpu_object_attach(), so the extra virtio_gpu_object_attach() calls done after virtio_gpu_object_create() are not needed any more. The fence support for the create ioctl becomes a bit more tricky though. The code moved into virtio_gpu_object_create() too. We first submit the (fenced) virtio_gpu_cmd_create_resource() command, then initialize the ttm object, and finally attach just created object to the fence for the command in case it didn't finish yet. Signed-off-by: Gerd Hoffmann <kraxel@redhat.com> Acked-by: Noralf Trønnes <noralf@tronnes.org> Link: http://patchwork.freedesktop.org/patch/msgid/20190318113332.10900-6-kraxel@redhat.com
Diffstat (limited to 'drivers/gpu/drm/virtio/virtgpu_vq.c')
-rw-r--r--drivers/gpu/drm/virtio/virtgpu_vq.c14
1 files changed, 8 insertions, 6 deletions
diff --git a/drivers/gpu/drm/virtio/virtgpu_vq.c b/drivers/gpu/drm/virtio/virtgpu_vq.c
index ca93ec6ca3c5..e62fe24b1a2e 100644
--- a/drivers/gpu/drm/virtio/virtgpu_vq.c
+++ b/drivers/gpu/drm/virtio/virtgpu_vq.c
@@ -376,7 +376,8 @@ retry:
/* create a basic resource */
void virtio_gpu_cmd_create_resource(struct virtio_gpu_device *vgdev,
struct virtio_gpu_object *bo,
- struct virtio_gpu_object_params *params)
+ struct virtio_gpu_object_params *params,
+ struct virtio_gpu_fence *fence)
{
struct virtio_gpu_resource_create_2d *cmd_p;
struct virtio_gpu_vbuffer *vbuf;
@@ -390,7 +391,7 @@ void virtio_gpu_cmd_create_resource(struct virtio_gpu_device *vgdev,
cmd_p->width = cpu_to_le32(params->width);
cmd_p->height = cpu_to_le32(params->height);
- virtio_gpu_queue_ctrl_buffer(vgdev, vbuf);
+ virtio_gpu_queue_fenced_ctrl_buffer(vgdev, vbuf, &cmd_p->hdr, fence);
bo->created = true;
}
@@ -826,7 +827,8 @@ void virtio_gpu_cmd_context_detach_resource(struct virtio_gpu_device *vgdev,
void
virtio_gpu_cmd_resource_create_3d(struct virtio_gpu_device *vgdev,
struct virtio_gpu_object *bo,
- struct virtio_gpu_object_params *params)
+ struct virtio_gpu_object_params *params,
+ struct virtio_gpu_fence *fence)
{
struct virtio_gpu_resource_create_3d *cmd_p;
struct virtio_gpu_vbuffer *vbuf;
@@ -848,7 +850,7 @@ virtio_gpu_cmd_resource_create_3d(struct virtio_gpu_device *vgdev,
cmd_p->nr_samples = cpu_to_le32(params->nr_samples);
cmd_p->flags = cpu_to_le32(params->flags);
- virtio_gpu_queue_ctrl_buffer(vgdev, vbuf);
+ virtio_gpu_queue_fenced_ctrl_buffer(vgdev, vbuf, &cmd_p->hdr, fence);
bo->created = true;
}
@@ -932,8 +934,8 @@ int virtio_gpu_object_attach(struct virtio_gpu_device *vgdev,
struct scatterlist *sg;
int si, nents;
- if (!obj->created)
- return 0;
+ if (WARN_ON_ONCE(!obj->created))
+ return -EINVAL;
if (!obj->pages) {
int ret;