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authorLucas Stach <l.stach@pengutronix.de>2021-08-20 22:18:26 +0200
committerLucas Stach <l.stach@pengutronix.de>2021-09-16 10:35:20 +0200
commit8f3eea9d01d7b0f95b0fe04187c0059019ada85b (patch)
tree2a9f2d212c78ac0decd750fb1067ee805b59f4bd /drivers/gpu
parentdrm/etnaviv: stop abusing mmu_context as FE running marker (diff)
downloadlinux-dev-8f3eea9d01d7b0f95b0fe04187c0059019ada85b.tar.xz
linux-dev-8f3eea9d01d7b0f95b0fe04187c0059019ada85b.zip
drm/etnaviv: keep MMU context across runtime suspend/resume
The MMU state may be kept across a runtime suspend/resume cycle, as we avoid a full hardware reset to keep the latency of the runtime PM small. Don't pretend that the MMU state is lost in driver state. The MMU context is pushed out when new HW jobs with a different context are coming in. The only exception to this is when the GPU is unbound, in which case we need to make sure to also free the last active context. Cc: stable@vger.kernel.org # 5.4 Reported-by: Michael Walle <michael@walle.cc> Signed-off-by: Lucas Stach <l.stach@pengutronix.de> Tested-by: Michael Walle <michael@walle.cc> Tested-by: Marek Vasut <marex@denx.de> Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Diffstat (limited to 'drivers/gpu')
-rw-r--r--drivers/gpu/drm/etnaviv/etnaviv_gpu.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/drivers/gpu/drm/etnaviv/etnaviv_gpu.c b/drivers/gpu/drm/etnaviv/etnaviv_gpu.c
index 24d514e70f98..0757dcbe6913 100644
--- a/drivers/gpu/drm/etnaviv/etnaviv_gpu.c
+++ b/drivers/gpu/drm/etnaviv/etnaviv_gpu.c
@@ -1596,9 +1596,6 @@ static int etnaviv_gpu_hw_suspend(struct etnaviv_gpu *gpu)
*/
etnaviv_gpu_wait_idle(gpu, 100);
- etnaviv_iommu_context_put(gpu->mmu_context);
- gpu->mmu_context = NULL;
-
gpu->fe_running = false;
}
@@ -1747,6 +1744,9 @@ static void etnaviv_gpu_unbind(struct device *dev, struct device *master,
etnaviv_gpu_hw_suspend(gpu);
#endif
+ if (gpu->mmu_context)
+ etnaviv_iommu_context_put(gpu->mmu_context);
+
if (gpu->initialized) {
etnaviv_cmdbuf_free(&gpu->buffer);
etnaviv_iommu_global_fini(gpu);