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authorJason Gunthorpe <jgg@nvidia.com>2020-07-23 10:07:05 +0300
committerJason Gunthorpe <jgg@nvidia.com>2020-07-29 14:10:02 -0300
commit3647a28de1ada8708efc78d956619b9df5004478 (patch)
treede13354c06a3627611d36361fef6301bb44feca4 /drivers/infiniband/core
parentRDMA/cma: Simplify DEVICE_REMOVAL for internal_id (diff)
downloadlinux-dev-3647a28de1ada8708efc78d956619b9df5004478.tar.xz
linux-dev-3647a28de1ada8708efc78d956619b9df5004478.zip
RDMA/cma: Using the standard locking pattern when delivering the removal event
Whenever an event is delivered to the handler it should be done under the handler_mutex and upon any non-zero return from the handler it should trigger destruction of the cm_id. cma_process_remove() skips some steps here, it is not necessarily wrong since the state change should prevent any races, but it is confusing and unnecessary. Follow the standard pattern here, with the slight twist that the transition to RDMA_CM_DEVICE_REMOVAL includes a cma_cancel_operation(). Link: https://lore.kernel.org/r/20200723070707.1771101-3-leon@kernel.org Signed-off-by: Leon Romanovsky <leonro@mellanox.com> Signed-off-by: Jason Gunthorpe <jgg@nvidia.com>
Diffstat (limited to 'drivers/infiniband/core')
-rw-r--r--drivers/infiniband/core/cma.c62
1 files changed, 36 insertions, 26 deletions
diff --git a/drivers/infiniband/core/cma.c b/drivers/infiniband/core/cma.c
index 77743ce5216b..b51a0acd672b 100644
--- a/drivers/infiniband/core/cma.c
+++ b/drivers/infiniband/core/cma.c
@@ -1921,6 +1921,8 @@ static int cma_cm_event_handler(struct rdma_id_private *id_priv,
{
int ret;
+ lockdep_assert_held(&id_priv->handler_mutex);
+
trace_cm_event_handler(id_priv, event);
ret = id_priv->id.event_handler(&id_priv->id, event);
trace_cm_event_done(id_priv, event, ret);
@@ -4775,50 +4777,58 @@ free_cma_dev:
return ret;
}
-static int cma_remove_id_dev(struct rdma_id_private *id_priv)
+static void cma_send_device_removal_put(struct rdma_id_private *id_priv)
{
- struct rdma_cm_event event = {};
+ struct rdma_cm_event event = { .event = RDMA_CM_EVENT_DEVICE_REMOVAL };
enum rdma_cm_state state;
- int ret = 0;
-
- /* Record that we want to remove the device */
- state = cma_exch(id_priv, RDMA_CM_DEVICE_REMOVAL);
- if (state == RDMA_CM_DESTROYING)
- return 0;
+ unsigned long flags;
- cma_cancel_operation(id_priv, state);
mutex_lock(&id_priv->handler_mutex);
+ /* Record that we want to remove the device */
+ spin_lock_irqsave(&id_priv->lock, flags);
+ state = id_priv->state;
+ if (state == RDMA_CM_DESTROYING || state == RDMA_CM_DEVICE_REMOVAL) {
+ spin_unlock_irqrestore(&id_priv->lock, flags);
+ mutex_unlock(&id_priv->handler_mutex);
+ cma_id_put(id_priv);
+ return;
+ }
+ id_priv->state = RDMA_CM_DEVICE_REMOVAL;
+ spin_unlock_irqrestore(&id_priv->lock, flags);
- /* Check for destruction from another callback. */
- if (!cma_comp(id_priv, RDMA_CM_DEVICE_REMOVAL))
- goto out;
-
- event.event = RDMA_CM_EVENT_DEVICE_REMOVAL;
- ret = cma_cm_event_handler(id_priv, &event);
-out:
+ if (cma_cm_event_handler(id_priv, &event)) {
+ /*
+ * At this point the ULP promises it won't call
+ * rdma_destroy_id() concurrently
+ */
+ cma_id_put(id_priv);
+ mutex_unlock(&id_priv->handler_mutex);
+ rdma_destroy_id(&id_priv->id);
+ return;
+ }
mutex_unlock(&id_priv->handler_mutex);
- return ret;
+
+ /*
+ * If this races with destroy then the thread that first assigns state
+ * to a destroying does the cancel.
+ */
+ cma_cancel_operation(id_priv, state);
+ cma_id_put(id_priv);
}
static void cma_process_remove(struct cma_device *cma_dev)
{
- struct rdma_id_private *id_priv;
- int ret;
-
mutex_lock(&lock);
while (!list_empty(&cma_dev->id_list)) {
- id_priv = list_entry(cma_dev->id_list.next,
- struct rdma_id_private, list);
+ struct rdma_id_private *id_priv = list_first_entry(
+ &cma_dev->id_list, struct rdma_id_private, list);
list_del(&id_priv->listen_list);
list_del_init(&id_priv->list);
cma_id_get(id_priv);
mutex_unlock(&lock);
- ret = cma_remove_id_dev(id_priv);
- cma_id_put(id_priv);
- if (ret)
- rdma_destroy_id(&id_priv->id);
+ cma_send_device_removal_put(id_priv);
mutex_lock(&lock);
}