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authorDavid Woodhouse <dwmw2@shinybook.infradead.org>2005-06-02 16:39:11 +0100
committerDavid Woodhouse <dwmw2@shinybook.infradead.org>2005-06-02 16:39:11 +0100
commit1c3f45ab2f7f879ea482501c83899505c31f7539 (patch)
tree672465b3b9b3e2e26a8caf74ed64aa6885c52c13 /drivers/input/gameport/Kconfig
parentAUDIT: Fix user pointer deref thinko in sys_socketcall(). (diff)
parentMerge of master.kernel.org:/pub/scm/linux/kernel/git/aegl/linux-2.6 (diff)
downloadlinux-dev-1c3f45ab2f7f879ea482501c83899505c31f7539.tar.xz
linux-dev-1c3f45ab2f7f879ea482501c83899505c31f7539.zip
Merge with master.kernel.org:/pub/scm/linux/kernel/git/torvalds/linux-2.6.git
Diffstat (limited to 'drivers/input/gameport/Kconfig')
-rw-r--r--drivers/input/gameport/Kconfig20
1 files changed, 0 insertions, 20 deletions
diff --git a/drivers/input/gameport/Kconfig b/drivers/input/gameport/Kconfig
index 6282f460aba0..1d93f5092904 100644
--- a/drivers/input/gameport/Kconfig
+++ b/drivers/input/gameport/Kconfig
@@ -68,23 +68,3 @@ config GAMEPORT_CS461X
depends on PCI
endif
-
-# Yes, SOUND_GAMEPORT looks a bit odd. Yes, it ends up being turned on
-# in every .config. Please don't touch it. It is here to handle an
-# unusual dependency between GAMEPORT and sound drivers.
-#
-# Some sound drivers call gameport functions. If GAMEPORT is
-# not selected, empty stubs are provided for the functions and all is
-# well.
-# If GAMEPORT is built in, everything is fine.
-# If GAMEPORT is a module, however, it would need to be loaded for the
-# sound driver to be able to link properly. Therefore, the sound
-# driver must be a module as well in that case. Since there's no way
-# to express that directly in Kconfig, we use SOUND_GAMEPORT to
-# express it. SOUND_GAMEPORT boils down to "if GAMEPORT is 'm',
-# anything that depends on SOUND_GAMEPORT must be 'm' as well. if
-# GAMEPORT is 'y' or 'n', it can be anything".
-config SOUND_GAMEPORT
- tristate
- default m if GAMEPORT=m
- default y