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authorLinus Torvalds <torvalds@g5.osdl.org>2006-10-17 08:56:43 -0700
committerLinus Torvalds <torvalds@g5.osdl.org>2006-10-17 08:56:43 -0700
commit43f82216f0bd114599f4a221ae6924f3658a0c9a (patch)
tree89dbd85a0a1882ae38e6b61e360b365c018195fd /drivers/input/gameport/gameport.c
parentMerge branch 'merge' of git://git.kernel.org/pub/scm/linux/kernel/git/paulus/powerpc (diff)
parentInput: fm801-gp - handle errors from pci_enable_device() (diff)
downloadlinux-dev-43f82216f0bd114599f4a221ae6924f3658a0c9a.tar.xz
linux-dev-43f82216f0bd114599f4a221ae6924f3658a0c9a.zip
Merge git://git.kernel.org/pub/scm/linux/kernel/git/dtor/input
* git://git.kernel.org/pub/scm/linux/kernel/git/dtor/input: Input: fm801-gp - handle errors from pci_enable_device() Input: gameport core - handle errors returned by device_bind_driver() Input: serio core - handle errors returned by device_bind_driver() Lockdep: fix compile error in drivers/input/serio/serio.c Input: serio - add lockdep annotations Lockdep: add lockdep_set_class_and_subclass() and lockdep_set_subclass() Input: atkbd - supress "too many keys" error message Input: i8042 - supress ACK/NAKs when blinking during panic Input: add missing exports to fix modular build
Diffstat (limited to 'drivers/input/gameport/gameport.c')
-rw-r--r--drivers/input/gameport/gameport.c18
1 files changed, 16 insertions, 2 deletions
diff --git a/drivers/input/gameport/gameport.c b/drivers/input/gameport/gameport.c
index 3f47ae55c6f3..a0af97efe6ac 100644
--- a/drivers/input/gameport/gameport.c
+++ b/drivers/input/gameport/gameport.c
@@ -191,6 +191,8 @@ static void gameport_run_poll_handler(unsigned long d)
static void gameport_bind_driver(struct gameport *gameport, struct gameport_driver *drv)
{
+ int error;
+
down_write(&gameport_bus.subsys.rwsem);
gameport->dev.driver = &drv->driver;
@@ -198,8 +200,20 @@ static void gameport_bind_driver(struct gameport *gameport, struct gameport_driv
gameport->dev.driver = NULL;
goto out;
}
- device_bind_driver(&gameport->dev);
-out:
+
+ error = device_bind_driver(&gameport->dev);
+ if (error) {
+ printk(KERN_WARNING
+ "gameport: device_bind_driver() failed "
+ "for %s (%s) and %s, error: %d\n",
+ gameport->phys, gameport->name,
+ drv->description, error);
+ drv->disconnect(gameport);
+ gameport->dev.driver = NULL;
+ goto out;
+ }
+
+ out:
up_write(&gameport_bus.subsys.rwsem);
}