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authorDave Stevenson <dave.stevenson@raspberrypi.org>2019-06-29 21:31:40 +0200
committerGreg Kroah-Hartman <gregkh@linuxfoundation.org>2019-07-01 09:10:19 +0200
commiteb3539767a358129c20e536774eb1fa67b46ac27 (patch)
treedc9dbeaee7d8a2bb90831a8e5b4c240ca2d4d2a4 /drivers/staging/vc04_services
parentstaging: mmal-vchiq: Avoid use of bool in structures (diff)
downloadlinux-dev-eb3539767a358129c20e536774eb1fa67b46ac27.tar.xz
linux-dev-eb3539767a358129c20e536774eb1fa67b46ac27.zip
staging: bcm2835-camera: Fix stride on RGB3/BGR3 formats
RGB3/BGR3 end up being 3 bytes per pixel, which meant that the alignment code ended up trying to align using bitmasking with a mask of 96. That doesn't work, so switch to an arithmetic alignment for those formats. Signed-off-by: Dave Stevenson <dave.stevenson@raspberrypi.org> Signed-off-by: Stefan Wahren <wahrenst@gmx.net> Acked-by: Hans Verkuil <hverkuil-cisco@xs4all.nl> Acked-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org> Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
Diffstat (limited to 'drivers/staging/vc04_services')
-rw-r--r--drivers/staging/vc04_services/bcm2835-camera/bcm2835-camera.c26
1 files changed, 20 insertions, 6 deletions
diff --git a/drivers/staging/vc04_services/bcm2835-camera/bcm2835-camera.c b/drivers/staging/vc04_services/bcm2835-camera/bcm2835-camera.c
index 04f9fb4f977a..8fd38728ec02 100644
--- a/drivers/staging/vc04_services/bcm2835-camera/bcm2835-camera.c
+++ b/drivers/staging/vc04_services/bcm2835-camera/bcm2835-camera.c
@@ -964,13 +964,27 @@ static int vidioc_try_fmt_vid_cap(struct file *file, void *priv,
1, 0);
f->fmt.pix.bytesperline = f->fmt.pix.width * mfmt->ybbp;
if (!mfmt->remove_padding) {
- int align_mask = ((32 * mfmt->depth) >> 3) - 1;
- /* GPU isn't removing padding, so stride is aligned to 32 */
- f->fmt.pix.bytesperline =
- (f->fmt.pix.bytesperline + align_mask) & ~align_mask;
+ if (mfmt->depth == 24) {
+ /*
+ * 24bpp is a pain as we can't use simple masking.
+ * Min stride is width aligned to 16, times 24bpp.
+ */
+ f->fmt.pix.bytesperline =
+ ((f->fmt.pix.width + 15) & ~15) * 3;
+ } else {
+ /*
+ * GPU isn't removing padding, so stride is aligned to
+ * 32
+ */
+ int align_mask = ((32 * mfmt->depth) >> 3) - 1;
+
+ f->fmt.pix.bytesperline =
+ (f->fmt.pix.bytesperline + align_mask) &
+ ~align_mask;
+ }
v4l2_dbg(1, bcm2835_v4l2_debug, &dev->v4l2_dev,
- "Not removing padding, so bytes/line = %d, (align_mask %d)\n",
- f->fmt.pix.bytesperline, align_mask);
+ "Not removing padding, so bytes/line = %d\n",
+ f->fmt.pix.bytesperline);
}
/* Image buffer has to be padded to allow for alignment, even though