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authorTejun Heo <tj@kernel.org>2010-12-20 19:32:04 +0100
committerTejun Heo <tj@kernel.org>2010-12-20 19:32:04 +0100
commitc8efcc2589464ac70255bb83e10cad61c7c6d295 (patch)
treea7f9c975831344ba78d3a2f9d252749d0479ca2b /drivers
parentworkqueue: deprecate cancel_rearming_delayed_work[queue]() (diff)
downloadlinux-dev-c8efcc2589464ac70255bb83e10cad61c7c6d295.tar.xz
linux-dev-c8efcc2589464ac70255bb83e10cad61c7c6d295.zip
workqueue: allow chained queueing during destruction
Currently, destroy_workqueue() makes the workqueue deny all new queueing by setting WQ_DYING and flushes the workqueue once before proceeding with destruction; however, there are cases where work items queue more related work items. Currently, such users need to explicitly flush the workqueue multiple times depending on the possible depth of such chained queueing. This patch updates the queueing path such that a work item can queue further work items on the same workqueue even when WQ_DYING is set. The flush on destruction is automatically retried until the workqueue is empty. This guarantees that the workqueue is empty on destruction while allowing chained queueing. The flush retry logic whines if it takes too many retries to drain the workqueue. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: James Bottomley <James.Bottomley@HansenPartnership.com>
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