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authorJens Axboe <axboe@kernel.dk>2019-09-10 09:15:04 -0600
committerJens Axboe <axboe@kernel.dk>2019-09-10 09:49:35 -0600
commit54a91f3bb9b96ed86bc12b2f7e06b3fce8e86503 (patch)
treec4d5a47fb9d06ec67ab341dc9490590f8c138a6a /fs
parentio_uring: add io_queue_async_work() helper (diff)
downloadlinux-dev-54a91f3bb9b96ed86bc12b2f7e06b3fce8e86503.tar.xz
linux-dev-54a91f3bb9b96ed86bc12b2f7e06b3fce8e86503.zip
io_uring: limit parallelism of buffered writes
All the popular filesystems need to grab the inode lock for buffered writes. With io_uring punting buffered writes to async context, we observe a lot of contention with all workers hamming this mutex. For buffered writes, we generally don't need a lot of parallelism on the submission side, as the flushing will take care of that for us. Hence we don't need a deep queue on the write side, as long as we can safely punt from the original submission context. Add a workqueue with a limit of 2 that we can use for buffered writes. This greatly improves the performance and efficiency of higher queue depth buffered async writes with io_uring. Reported-by: Andres Freund <andres@anarazel.de> Signed-off-by: Jens Axboe <axboe@kernel.dk>
Diffstat (limited to 'fs')
-rw-r--r--fs/io_uring.c47
1 files changed, 39 insertions, 8 deletions
diff --git a/fs/io_uring.c b/fs/io_uring.c
index 41840bf26d3b..03fcd974fd1d 100644
--- a/fs/io_uring.c
+++ b/fs/io_uring.c
@@ -203,7 +203,7 @@ struct io_ring_ctx {
} ____cacheline_aligned_in_smp;
/* IO offload */
- struct workqueue_struct *sqo_wq;
+ struct workqueue_struct *sqo_wq[2];
struct task_struct *sqo_thread; /* if using sq thread polling */
struct mm_struct *sqo_mm;
wait_queue_head_t sqo_wait;
@@ -446,7 +446,19 @@ static void __io_commit_cqring(struct io_ring_ctx *ctx)
static inline void io_queue_async_work(struct io_ring_ctx *ctx,
struct io_kiocb *req)
{
- queue_work(ctx->sqo_wq, &req->work);
+ int rw;
+
+ switch (req->submit.sqe->opcode) {
+ case IORING_OP_WRITEV:
+ case IORING_OP_WRITE_FIXED:
+ rw = !(req->rw.ki_flags & IOCB_DIRECT);
+ break;
+ default:
+ rw = 0;
+ break;
+ }
+
+ queue_work(ctx->sqo_wq[rw], &req->work);
}
static void io_commit_cqring(struct io_ring_ctx *ctx)
@@ -2634,11 +2646,15 @@ static void io_sq_thread_stop(struct io_ring_ctx *ctx)
static void io_finish_async(struct io_ring_ctx *ctx)
{
+ int i;
+
io_sq_thread_stop(ctx);
- if (ctx->sqo_wq) {
- destroy_workqueue(ctx->sqo_wq);
- ctx->sqo_wq = NULL;
+ for (i = 0; i < ARRAY_SIZE(ctx->sqo_wq); i++) {
+ if (ctx->sqo_wq[i]) {
+ destroy_workqueue(ctx->sqo_wq[i]);
+ ctx->sqo_wq[i] = NULL;
+ }
}
}
@@ -2846,16 +2862,31 @@ static int io_sq_offload_start(struct io_ring_ctx *ctx,
}
/* Do QD, or 2 * CPUS, whatever is smallest */
- ctx->sqo_wq = alloc_workqueue("io_ring-wq", WQ_UNBOUND | WQ_FREEZABLE,
+ ctx->sqo_wq[0] = alloc_workqueue("io_ring-wq",
+ WQ_UNBOUND | WQ_FREEZABLE,
min(ctx->sq_entries - 1, 2 * num_online_cpus()));
- if (!ctx->sqo_wq) {
+ if (!ctx->sqo_wq[0]) {
+ ret = -ENOMEM;
+ goto err;
+ }
+
+ /*
+ * This is for buffered writes, where we want to limit the parallelism
+ * due to file locking in file systems. As "normal" buffered writes
+ * should parellelize on writeout quite nicely, limit us to having 2
+ * pending. This avoids massive contention on the inode when doing
+ * buffered async writes.
+ */
+ ctx->sqo_wq[1] = alloc_workqueue("io_ring-write-wq",
+ WQ_UNBOUND | WQ_FREEZABLE, 2);
+ if (!ctx->sqo_wq[1]) {
ret = -ENOMEM;
goto err;
}
return 0;
err:
- io_sq_thread_stop(ctx);
+ io_finish_async(ctx);
mmdrop(ctx->sqo_mm);
ctx->sqo_mm = NULL;
return ret;