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authorHeikki Krogerus <heikki.krogerus@linux.intel.com>2018-11-09 17:21:36 +0300
committerRafael J. Wysocki <rafael.j.wysocki@intel.com>2018-11-26 18:19:11 +0100
commit59abd83672f70cac4b6bf9b237506c5bc6837606 (patch)
treee9525695b661c73c337f151839f3cd8ed7472484 /include/linux/property.h
parentACPI / glue: Add acpi_platform_notify() function (diff)
downloadlinux-dev-59abd83672f70cac4b6bf9b237506c5bc6837606.tar.xz
linux-dev-59abd83672f70cac4b6bf9b237506c5bc6837606.zip
drivers: base: Introducing software nodes to the firmware node framework
Software node is a new struct fwnode_handle type that can be used to describe devices in kernel (software). It is meant to complement fwnodes representing real firmware nodes when they are incomplete (for example missing device properties) and to supply the primary fwnode when the firmware lacks hardware description for a device completely. The software node type is really meant to replace the currently used "property_set" struct fwnode_handle type. The handling of struct property_set is glued to the generic device property handling code, and it is not possible to create a struct property_set independently from the device that it is bind to. struct property_set is only created when device properties are added to already initialized struct device, and control of it is only possible from the generic property handling code. Software nodes are instead designed to be created independently from the device entries (struct device). It makes them much more flexible, as then the device meant to be bind to the node can be created at a later time, and from another location. It is also possible to bind multiple devices to a single software node if needed. The software node implementation also includes support for node hierarchy, which was the main motivation for this commit. The node hierarchy was something that was requested for the struct property_set, but it did not seem reasonable to try to extend the property_set support for that purpose. struct property_set was really meant only for device property handling like the name suggests. Support for struct property_set is not yet removed in this commit, but it will be in the following one. Signed-off-by: Heikki Krogerus <heikki.krogerus@linux.intel.com> Acked-by: Linus Walleij <linus.walleij@linaro.org> Reviewed-by: Andy Shevchenko <andriy.shevchenko@linux.intel.com> Signed-off-by: Rafael J. Wysocki <rafael.j.wysocki@intel.com>
Diffstat (limited to 'include/linux/property.h')
-rw-r--r--include/linux/property.h12
1 files changed, 12 insertions, 0 deletions
diff --git a/include/linux/property.h b/include/linux/property.h
index ac8a1ebc4c1b..3789ec755fb6 100644
--- a/include/linux/property.h
+++ b/include/linux/property.h
@@ -311,4 +311,16 @@ fwnode_graph_get_remote_node(const struct fwnode_handle *fwnode, u32 port,
int fwnode_graph_parse_endpoint(const struct fwnode_handle *fwnode,
struct fwnode_endpoint *endpoint);
+/* -------------------------------------------------------------------------- */
+/* Software fwnode support - when HW description is incomplete or missing */
+
+bool is_software_node(const struct fwnode_handle *fwnode);
+
+int software_node_notify(struct device *dev, unsigned long action);
+
+struct fwnode_handle *
+fwnode_create_software_node(const struct property_entry *properties,
+ const struct fwnode_handle *parent);
+void fwnode_remove_software_node(struct fwnode_handle *fwnode);
+
#endif /* _LINUX_PROPERTY_H_ */