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authorDanielle Ratson <danieller@nvidia.com>2021-01-21 15:10:23 +0200
committerJakub Kicinski <kuba@kernel.org>2021-01-22 20:42:13 -0800
commit321f7ab0d45899fe0313139822d69c2d5adbb760 (patch)
treec523d42db83c244ff8d2ad27b54fa11a23e69e37 /include
parentMerge branch 'htb-offload' (diff)
downloadlinux-dev-321f7ab0d45899fe0313139822d69c2d5adbb760.tar.xz
linux-dev-321f7ab0d45899fe0313139822d69c2d5adbb760.zip
mlxsw: Register physical ports as a devlink resource
The switch ASIC has a limited capacity of physical ('flavour physical' in devlink terminology) ports that it can support. While each system is brought up with a different number of ports, this number can be increased via splitting up to the ASIC's limit. Expose physical ports as a devlink resource so that user space will have visibility to the maximum number of ports that can be supported and the current occupancy. In addition, add a "Generic Resources" section in devlink-resource documentation so the different drivers will be aligned by the same resource name when exposing to user space. Signed-off-by: Danielle Ratson <danieller@nvidia.com> Reviewed-by: Jiri Pirko <jiri@nvidia.com> Signed-off-by: Ido Schimmel <idosch@nvidia.com> Signed-off-by: Jakub Kicinski <kuba@kernel.org>
Diffstat (limited to 'include')
-rw-r--r--include/net/devlink.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/include/net/devlink.h b/include/net/devlink.h
index f466819cc477..d12ed2854c34 100644
--- a/include/net/devlink.h
+++ b/include/net/devlink.h
@@ -380,6 +380,8 @@ struct devlink_resource {
#define DEVLINK_RESOURCE_ID_PARENT_TOP 0
+#define DEVLINK_RESOURCE_GENERIC_NAME_PORTS "physical_ports"
+
#define __DEVLINK_PARAM_MAX_STRING_VALUE 32
enum devlink_param_type {
DEVLINK_PARAM_TYPE_U8,