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author | Danielle Ratson <danieller@nvidia.com> | 2021-01-21 15:10:23 +0200 |
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committer | Jakub Kicinski <kuba@kernel.org> | 2021-01-22 20:42:13 -0800 |
commit | 321f7ab0d45899fe0313139822d69c2d5adbb760 (patch) | |
tree | c523d42db83c244ff8d2ad27b54fa11a23e69e37 /include | |
parent | Merge branch 'htb-offload' (diff) | |
download | linux-dev-321f7ab0d45899fe0313139822d69c2d5adbb760.tar.xz linux-dev-321f7ab0d45899fe0313139822d69c2d5adbb760.zip |
mlxsw: Register physical ports as a devlink resource
The switch ASIC has a limited capacity of physical ('flavour physical'
in devlink terminology) ports that it can support. While each system is
brought up with a different number of ports, this number can be
increased via splitting up to the ASIC's limit.
Expose physical ports as a devlink resource so that user space will have
visibility to the maximum number of ports that can be supported and the
current occupancy.
In addition, add a "Generic Resources" section in devlink-resource
documentation so the different drivers will be aligned by the same resource
name when exposing to user space.
Signed-off-by: Danielle Ratson <danieller@nvidia.com>
Reviewed-by: Jiri Pirko <jiri@nvidia.com>
Signed-off-by: Ido Schimmel <idosch@nvidia.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
Diffstat (limited to 'include')
-rw-r--r-- | include/net/devlink.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/include/net/devlink.h b/include/net/devlink.h index f466819cc477..d12ed2854c34 100644 --- a/include/net/devlink.h +++ b/include/net/devlink.h @@ -380,6 +380,8 @@ struct devlink_resource { #define DEVLINK_RESOURCE_ID_PARENT_TOP 0 +#define DEVLINK_RESOURCE_GENERIC_NAME_PORTS "physical_ports" + #define __DEVLINK_PARAM_MAX_STRING_VALUE 32 enum devlink_param_type { DEVLINK_PARAM_TYPE_U8, |