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authorDavid S. Miller <davem@sunset.davemloft.net>2007-08-02 19:23:56 -0700
committerDavid S. Miller <davem@sunset.davemloft.net>2007-08-02 19:42:28 -0700
commit3516ffb0fef710749daf288c0fe146503e0cf9d4 (patch)
treef3e3cd29dd541a457e61152560fe4416642a69bc /include
parent[IPV4] route.c: mostly kmalloc + memset conversion to k[cz]alloc (diff)
downloadlinux-dev-3516ffb0fef710749daf288c0fe146503e0cf9d4.tar.xz
linux-dev-3516ffb0fef710749daf288c0fe146503e0cf9d4.zip
[TCP]: Invoke tcp_sendmsg() directly, do not use inet_sendmsg().
As discovered by Evegniy Polyakov, if we try to sendmsg after a connection reset, we can do incredibly stupid things. The core issue is that inet_sendmsg() tries to autobind the socket, but we should never do that for TCP. Instead we should just go straight into TCP's sendmsg() code which will do all of the necessary state and pending socket error checks. TCP's sendpage already directly vectors to tcp_sendpage(), so this merely brings sendmsg() in line with that. Signed-off-by: David S. Miller <davem@davemloft.net>
Diffstat (limited to 'include')
-rw-r--r--include/net/tcp.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/include/net/tcp.h b/include/net/tcp.h
index c209361ab74a..185c7ecce4cc 100644
--- a/include/net/tcp.h
+++ b/include/net/tcp.h
@@ -281,7 +281,7 @@ extern int tcp_v4_remember_stamp(struct sock *sk);
extern int tcp_v4_tw_remember_stamp(struct inet_timewait_sock *tw);
-extern int tcp_sendmsg(struct kiocb *iocb, struct sock *sk,
+extern int tcp_sendmsg(struct kiocb *iocb, struct socket *sock,
struct msghdr *msg, size_t size);
extern ssize_t tcp_sendpage(struct socket *sock, struct page *page, int offset, size_t size, int flags);