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author | 2016-07-16 11:25:11 +1000 | |
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committer | 2016-07-16 11:25:11 +1000 | |
commit | 2d635fded22b71381b01e194a59544f2e8d71ef0 (patch) | |
tree | 7c213ddcc190bb32b14daa20451c4703bcd8ab4a /tools/perf/scripts/python/call-graph-from-postgresql.py | |
parent | Merge tag 'drm/panel/for-4.8-rc1' of git://anongit.freedesktop.org/tegra/linux into drm-next (diff) | |
parent | drm/vc4: Fix a "the the" typo in a comment. (diff) | |
download | linux-dev-2d635fded22b71381b01e194a59544f2e8d71ef0.tar.xz linux-dev-2d635fded22b71381b01e194a59544f2e8d71ef0.zip |
Merge tag 'drm-vc4-next-2016-07-15' of https://github.com/anholt/linux into drm-next
This pull request brings in vc4 shader validation for branching,
allowing GLSL shaders with non-unrolled loops.
* tag 'drm-vc4-next-2016-07-15' of https://github.com/anholt/linux:
drm/vc4: Fix a "the the" typo in a comment.
drm/vc4: Fix definition of QPU_R_MS_REV_FLAGS
drm/vc4: Add a getparam to signal support for branches.
drm/vc4: Add support for branching in shader validation.
drm/vc4: Add a bitmap of branch targets during shader validation.
drm/vc4: Move validation's current/max ip into the validation struct.
drm/vc4: Add a getparam ioctl for getting the V3D identity regs.
Diffstat (limited to 'tools/perf/scripts/python/call-graph-from-postgresql.py')
0 files changed, 0 insertions, 0 deletions