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| author | 2013-10-04 22:34:01 +0200 | |
|---|---|---|
| committer | 2013-10-31 09:55:46 +0100 | |
| commit | 773af77fc479fd454c3f6836f86bf63996545cf4 (patch) | |
| tree | a3610dd713a97cf934810079da61b1196e85d95b /tools/perf/scripts/python/event_analyzing_sample.py | |
| parent | drm/tegra: Add 3D support (diff) | |
drm/tegra: Add support for tiled buffer objects
The gr2d and gr3d engines work more efficiently on buffers with a tiled
memory layout. Allow created buffers to be marked as tiled so that the
display controller can scan them out properly.
Signed-off-by: Thierry Reding <thierry.reding@avionic-design.de>
Signed-off-by: Thierry Reding <treding@nvidia.com>
Diffstat (limited to 'tools/perf/scripts/python/event_analyzing_sample.py')
0 files changed, 0 insertions, 0 deletions
