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authorDaniel Lezcano <daniel.lezcano@linaro.org>2019-08-02 19:34:24 +0200
committerRafael J. Wysocki <rafael.j.wysocki@intel.com>2019-09-03 11:33:29 +0200
commitcd4c0763064f02f42824eed61be38eafdc702281 (patch)
tree51d112608c04d2428041493742f5ebccf1d22118 /usr
parentcpuidle: play_idle: Increase the resolution to usec (diff)
downloadlinux-dev-cd4c0763064f02f42824eed61be38eafdc702281.tar.xz
linux-dev-cd4c0763064f02f42824eed61be38eafdc702281.zip
powercap: idle_inject: Use higher resolution for idle injection
The resolution of the idle injection is limited to 1ms. If there is a need for an injection of 1.2 ms, it is not possible. The idle injection API is not yet used, so it is safe to convert the existing API to the new time unit instead of adding more functions. Convert to microsecond in order to use a finer grain time unit when injecting idle cycles. Signed-off-by: Daniel Lezcano <daniel.lezcano@linaro.org> Signed-off-by: Rafael J. Wysocki <rafael.j.wysocki@intel.com>
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