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-rw-r--r--drivers/gpu/drm/i915/gt/intel_lrc.c65
1 files changed, 40 insertions, 25 deletions
diff --git a/drivers/gpu/drm/i915/gt/intel_lrc.c b/drivers/gpu/drm/i915/gt/intel_lrc.c
index 17e70778bf9d..e5a37d14bce8 100644
--- a/drivers/gpu/drm/i915/gt/intel_lrc.c
+++ b/drivers/gpu/drm/i915/gt/intel_lrc.c
@@ -1805,6 +1805,33 @@ static bool virtual_matches(const struct virtual_engine *ve,
return true;
}
+static void virtual_xfer_context(struct virtual_engine *ve,
+ struct intel_engine_cs *engine)
+{
+ unsigned int n;
+
+ if (likely(engine == ve->siblings[0]))
+ return;
+
+ GEM_BUG_ON(READ_ONCE(ve->context.inflight));
+ if (!intel_engine_has_relative_mmio(engine))
+ virtual_update_register_offsets(ve->context.lrc_reg_state,
+ engine);
+
+ /*
+ * Move the bound engine to the top of the list for
+ * future execution. We then kick this tasklet first
+ * before checking others, so that we preferentially
+ * reuse this set of bound registers.
+ */
+ for (n = 1; n < ve->num_siblings; n++) {
+ if (ve->siblings[n] == engine) {
+ swap(ve->siblings[n], ve->siblings[0]);
+ break;
+ }
+ }
+}
+
#define for_each_waiter(p__, rq__) \
list_for_each_entry_lockless(p__, \
&(rq__)->sched.waiters_list, \
@@ -2245,35 +2272,23 @@ static void execlists_dequeue(struct intel_engine_cs *engine)
GEM_BUG_ON(!(rq->execution_mask & engine->mask));
WRITE_ONCE(rq->engine, engine);
- if (engine != ve->siblings[0]) {
- u32 *regs = ve->context.lrc_reg_state;
- unsigned int n;
-
- GEM_BUG_ON(READ_ONCE(ve->context.inflight));
-
- if (!intel_engine_has_relative_mmio(engine))
- virtual_update_register_offsets(regs,
- engine);
-
+ if (__i915_request_submit(rq)) {
/*
- * Move the bound engine to the top of the list
- * for future execution. We then kick this
- * tasklet first before checking others, so that
- * we preferentially reuse this set of bound
- * registers.
+ * Only after we confirm that we will submit
+ * this request (i.e. it has not already
+ * completed), do we want to update the context.
+ *
+ * This serves two purposes. It avoids
+ * unnecessary work if we are resubmitting an
+ * already completed request after timeslicing.
+ * But more importantly, it prevents us altering
+ * ve->siblings[] on an idle context, where
+ * we may be using ve->siblings[] in
+ * virtual_context_enter / virtual_context_exit.
*/
- for (n = 1; n < ve->num_siblings; n++) {
- if (ve->siblings[n] == engine) {
- swap(ve->siblings[n],
- ve->siblings[0]);
- break;
- }
- }
-
+ virtual_xfer_context(ve, engine);
GEM_BUG_ON(ve->siblings[0] != engine);
- }
- if (__i915_request_submit(rq)) {
submit = true;
last = rq;
}