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-rw-r--r--drivers/video/fbdev/core/fbcon.c19
1 files changed, 19 insertions, 0 deletions
diff --git a/drivers/video/fbdev/core/fbcon.c b/drivers/video/fbdev/core/fbcon.c
index 31d6a4e54436..b8067e07f8a8 100644
--- a/drivers/video/fbdev/core/fbcon.c
+++ b/drivers/video/fbdev/core/fbcon.c
@@ -88,6 +88,25 @@
# define DPRINTK(fmt, args...)
#endif
+/*
+ * FIXME: Locking
+ *
+ * - fbcon state itself is protected by the console_lock, and the code does a
+ * pretty good job at making sure that lock is held everywhere it's needed.
+ *
+ * - access to the registered_fb array is entirely unprotected. This should use
+ * proper object lifetime handling, i.e. get/put_fb_info. This also means
+ * switching from indices to proper pointers for fb_info everywhere.
+ *
+ * - fbcon doesn't bother with fb_lock/unlock at all. This is buggy, since it
+ * means concurrent access to the same fbdev from both fbcon and userspace
+ * will blow up. To fix this all fbcon calls from fbmem.c need to be moved out
+ * of fb_lock/unlock protected sections, since otherwise we'll recurse and
+ * deadlock eventually. Aside: Due to these deadlock issues the fbdev code in
+ * fbmem.c cannot use locking asserts, and there's lots of callers which get
+ * the rules wrong, e.g. fbsysfs.c entirely missed fb_lock/unlock calls too.
+ */
+
enum {
FBCON_LOGO_CANSHOW = -1, /* the logo can be shown */
FBCON_LOGO_DRAW = -2, /* draw the logo to a console */