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Diffstat (limited to 'Documentation/userspace-api/media/v4l/dev-decoder.rst')
-rw-r--r-- | Documentation/userspace-api/media/v4l/dev-decoder.rst | 26 |
1 files changed, 25 insertions, 1 deletions
diff --git a/Documentation/userspace-api/media/v4l/dev-decoder.rst b/Documentation/userspace-api/media/v4l/dev-decoder.rst index 5b9b83feeceb..675bc2c3c6b8 100644 --- a/Documentation/userspace-api/media/v4l/dev-decoder.rst +++ b/Documentation/userspace-api/media/v4l/dev-decoder.rst @@ -72,6 +72,12 @@ coded resolution coded width width for given coded resolution. +coding tree unit + processing unit of the HEVC codec (corresponds to macroblock units in + H.264, VP8, VP9), + can use block structures of up to 64×64 pixels. + Good at sub-partitioning the picture into variable sized structures. + decode order the order in which frames are decoded; may differ from display order if the coded format includes a feature of frame reordering; for decoders, @@ -104,7 +110,8 @@ keyframe macroblock a processing unit in image and video compression formats based on linear block transforms (e.g. H.264, VP8, VP9); codec-specific, but for most of - popular codecs the size is 16x16 samples (pixels). + popular codecs the size is 16x16 samples (pixels). The HEVC codec uses a + slightly more flexible processing unit called coding tree unit (CTU). OUTPUT the source buffer queue; for decoders, the queue of buffers containing @@ -752,6 +759,23 @@ available to dequeue. Specifically: buffers are out-of-order compared to the ``OUTPUT`` buffers): ``CAPTURE`` timestamps will not retain the order of ``OUTPUT`` timestamps. +.. note:: + + The backing memory of ``CAPTURE`` buffers that are used as reference frames + by the stream may be read by the hardware even after they are dequeued. + Consequently, the client should avoid writing into this memory while the + ``CAPTURE`` queue is streaming. Failure to observe this may result in + corruption of decoded frames. + + Similarly, when using a memory type other than ``V4L2_MEMORY_MMAP``, the + client should make sure that each ``CAPTURE`` buffer is always queued with + the same backing memory for as long as the ``CAPTURE`` queue is streaming. + The reason for this is that V4L2 buffer indices can be used by drivers to + identify frames. Thus, if the backing memory of a reference frame is + submitted under a different buffer ID, the driver may misidentify it and + decode a new frame into it while it is still in use, resulting in corruption + of the following frames. + During the decoding, the decoder may initiate one of the special sequences, as listed below. The sequences will result in the decoder returning all the ``CAPTURE`` buffers that originated from all the ``OUTPUT`` buffers processed |