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-rw-r--r--arch/sh/boards/se/73180/led.c67
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diff --git a/arch/sh/boards/se/73180/led.c b/arch/sh/boards/se/73180/led.c
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+/*
+ * arch/sh/boards/se/73180/led.c
+ *
+ * Derived from arch/sh/boards/se/770x/led.c
+ *
+ * Copyright (C) 2000 Stuart Menefy <stuart.menefy@st.com>
+ *
+ * May be copied or modified under the terms of the GNU General Public
+ * License. See linux/COPYING for more information.
+ *
+ * This file contains Solution Engine specific LED code.
+ */
+
+#include <linux/config.h>
+#include <linux/sched.h>
+#include <asm/mach/se73180.h>
+
+static void
+mach_led(int position, int value)
+{
+ volatile unsigned short *p = (volatile unsigned short *) PA_LED;
+
+ if (value) {
+ *p |= (1 << LED_SHIFT);
+ } else {
+ *p &= ~(1 << LED_SHIFT);
+ }
+}
+
+/* Cycle the LED's in the clasic Knightrider/Sun pattern */
+void
+heartbeat_73180se(void)
+{
+ static unsigned int cnt = 0, period = 0;
+ volatile unsigned short *p = (volatile unsigned short *) PA_LED;
+ static unsigned bit = 0, up = 1;
+
+ cnt += 1;
+ if (cnt < period) {
+ return;
+ }
+
+ cnt = 0;
+
+ /* Go through the points (roughly!):
+ * f(0)=10, f(1)=16, f(2)=20, f(5)=35,f(inf)->110
+ */
+ period = 110 - ((300 << FSHIFT) / ((avenrun[0] / 5) + (3 << FSHIFT)));
+
+ if (up) {
+ if (bit == 7) {
+ bit--;
+ up = 0;
+ } else {
+ bit++;
+ }
+ } else {
+ if (bit == 0) {
+ bit++;
+ up = 1;
+ } else {
+ bit--;
+ }
+ }
+ *p = 1 << (bit + LED_SHIFT);
+
+}