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-rw-r--r--drivers/gpu/drm/amd/display/modules/color/color.c2094
1 files changed, 2094 insertions, 0 deletions
diff --git a/drivers/gpu/drm/amd/display/modules/color/color.c b/drivers/gpu/drm/amd/display/modules/color/color.c
new file mode 100644
index 000000000000..cf030b18f6a9
--- /dev/null
+++ b/drivers/gpu/drm/amd/display/modules/color/color.c
@@ -0,0 +1,2094 @@
+/*
+ * Copyright 2016 Advanced Micro Devices, Inc.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
+ *
+ * Authors: AMD
+ *
+ */
+
+#include "dm_services.h"
+#include "dc.h"
+#include "mod_color.h"
+#include "core_types.h"
+#include "fixed31_32.h"
+#include "core_dc.h"
+
+#define MOD_COLOR_MAX_CONCURRENT_SINKS 32
+#define DIVIDER 10000
+/* S2D13 value in [-3.00...0.9999] */
+#define S2D13_MIN (-3 * DIVIDER)
+#define S2D13_MAX (3 * DIVIDER)
+#define S0D13_MIN (-1 * DIVIDER)
+#define S0D13_MAX (1 * DIVIDER)
+
+struct sink_caps {
+ const struct dc_sink *sink;
+};
+
+struct gamut_calculation_matrix {
+ struct fixed31_32 MTransposed[9];
+ struct fixed31_32 XYZtoRGB_Custom[9];
+ struct fixed31_32 XYZtoRGB_Ref[9];
+ struct fixed31_32 RGBtoXYZ_Final[9];
+
+ struct fixed31_32 MResult[9];
+ struct fixed31_32 fXYZofWhiteRef[9];
+ struct fixed31_32 fXYZofRGBRef[9];
+};
+
+struct gamut_src_dst_matrix {
+ struct fixed31_32 rgbCoeffDst[9];
+ struct fixed31_32 whiteCoeffDst[3];
+ struct fixed31_32 rgbCoeffSrc[9];
+ struct fixed31_32 whiteCoeffSrc[3];
+};
+
+struct color_state {
+ bool user_enable_color_temperature;
+ int custom_color_temperature;
+ struct color_space_coordinates source_gamut;
+ struct color_space_coordinates destination_gamut;
+ struct color_range contrast;
+ struct color_range saturation;
+ struct color_range brightness;
+ struct color_range hue;
+ enum dc_quantization_range preferred_quantization_range;
+};
+
+struct core_color {
+ struct mod_color public;
+ struct dc *dc;
+ int num_sinks;
+ struct sink_caps *caps;
+ struct color_state *state;
+};
+
+#define MOD_COLOR_TO_CORE(mod_color)\
+ container_of(mod_color, struct core_color, public)
+
+#define COLOR_REGISTRY_NAME "color_v1"
+
+/*Matrix Calculation Functions*/
+/**
+ *****************************************************************************
+ * Function: transposeMatrix
+ *
+ * @brief
+ * rotate the matrix 90 degrees clockwise
+ * rows become a columns and columns to rows
+ * @param [ in ] M - source matrix
+ * @param [ in ] Rows - num of Rows of the original matrix
+ * @param [ in ] Cols - num of Cols of the original matrix
+ * @param [ out] MTransposed - result matrix
+ * @return void
+ *
+ *****************************************************************************
+ */
+static void transpose_matrix(const struct fixed31_32 *M, unsigned int Rows,
+ unsigned int Cols, struct fixed31_32 *MTransposed)
+{
+ unsigned int i, j;
+
+ for (i = 0; i < Rows; i++) {
+ for (j = 0; j < Cols; j++)
+ MTransposed[(j*Rows)+i] = M[(i*Cols)+j];
+ }
+}
+
+/**
+ *****************************************************************************
+ * Function: multiplyMatrices
+ *
+ * @brief
+ * multiplies produce of two matrices: M = M1[ulRows1 x ulCols1] *
+ * M2[ulCols1 x ulCols2].
+ *
+ * @param [ in ] M1 - first Matrix.
+ * @param [ in ] M2 - second Matrix.
+ * @param [ in ] Rows1 - num of Rows of the first Matrix
+ * @param [ in ] Cols1 - num of Cols of the first Matrix/Num of Rows
+ * of the second Matrix
+ * @param [ in ] Cols2 - num of Cols of the second Matrix
+ * @param [out ] mResult - resulting matrix.
+ * @return void
+ *
+ *****************************************************************************
+ */
+static void multiply_matrices(struct fixed31_32 *mResult,
+ const struct fixed31_32 *M1,
+ const struct fixed31_32 *M2, unsigned int Rows1,
+ unsigned int Cols1, unsigned int Cols2)
+{
+ unsigned int i, j, k;
+
+ for (i = 0; i < Rows1; i++) {
+ for (j = 0; j < Cols2; j++) {
+ mResult[(i * Cols2) + j] = dal_fixed31_32_zero;
+ for (k = 0; k < Cols1; k++)
+ mResult[(i * Cols2) + j] =
+ dal_fixed31_32_add
+ (mResult[(i * Cols2) + j],
+ dal_fixed31_32_mul(M1[(i * Cols1) + k],
+ M2[(k * Cols2) + j]));
+ }
+ }
+}
+
+/**
+ *****************************************************************************
+ * Function: cFind3X3Det
+ *
+ * @brief
+ * finds determinant of given 3x3 matrix
+ *
+ * @param [ in ] m - matrix
+ * @return determinate whioch could not be zero
+ *
+ *****************************************************************************
+ */
+static struct fixed31_32 find_3X3_det(const struct fixed31_32 *m)
+{
+ struct fixed31_32 det, A1, A2, A3;
+
+ A1 = dal_fixed31_32_mul(m[0],
+ dal_fixed31_32_sub(dal_fixed31_32_mul(m[4], m[8]),
+ dal_fixed31_32_mul(m[5], m[7])));
+ A2 = dal_fixed31_32_mul(m[1],
+ dal_fixed31_32_sub(dal_fixed31_32_mul(m[3], m[8]),
+ dal_fixed31_32_mul(m[5], m[6])));
+ A3 = dal_fixed31_32_mul(m[2],
+ dal_fixed31_32_sub(dal_fixed31_32_mul(m[3], m[7]),
+ dal_fixed31_32_mul(m[4], m[6])));
+ det = dal_fixed31_32_add(dal_fixed31_32_sub(A1, A2), A3);
+ return det;
+}
+
+
+/**
+ *****************************************************************************
+ * Function: computeInverseMatrix_3x3
+ *
+ * @brief
+ * builds inverse matrix
+ *
+ * @param [ in ] m - matrix
+ * @param [ out ] im - result matrix
+ * @return true if success
+ *
+ *****************************************************************************
+ */
+static bool compute_inverse_matrix_3x3(const struct fixed31_32 *m,
+ struct fixed31_32 *im)
+{
+ struct fixed31_32 determinant = find_3X3_det(m);
+
+ if (dal_fixed31_32_eq(determinant, dal_fixed31_32_zero) == false) {
+ im[0] = dal_fixed31_32_div(dal_fixed31_32_sub
+ (dal_fixed31_32_mul(m[4], m[8]),
+ dal_fixed31_32_mul(m[5], m[7])), determinant);
+ im[1] = dal_fixed31_32_neg(dal_fixed31_32_div(dal_fixed31_32_sub
+ (dal_fixed31_32_mul(m[1], m[8]),
+ dal_fixed31_32_mul(m[2], m[7])), determinant));
+ im[2] = dal_fixed31_32_div(dal_fixed31_32_sub
+ (dal_fixed31_32_mul(m[1], m[5]),
+ dal_fixed31_32_mul(m[2], m[4])), determinant);
+ im[3] = dal_fixed31_32_neg(dal_fixed31_32_div(dal_fixed31_32_sub
+ (dal_fixed31_32_mul(m[3], m[8]),
+ dal_fixed31_32_mul(m[5], m[6])), determinant));
+ im[4] = dal_fixed31_32_div(dal_fixed31_32_sub
+ (dal_fixed31_32_mul(m[0], m[8]),
+ dal_fixed31_32_mul(m[2], m[6])), determinant);
+ im[5] = dal_fixed31_32_neg(dal_fixed31_32_div(dal_fixed31_32_sub
+ (dal_fixed31_32_mul(m[0], m[5]),
+ dal_fixed31_32_mul(m[2], m[3])), determinant));
+ im[6] = dal_fixed31_32_div(dal_fixed31_32_sub
+ (dal_fixed31_32_mul(m[3], m[7]),
+ dal_fixed31_32_mul(m[4], m[6])), determinant);
+ im[7] = dal_fixed31_32_neg(dal_fixed31_32_div(dal_fixed31_32_sub
+ (dal_fixed31_32_mul(m[0], m[7]),
+ dal_fixed31_32_mul(m[1], m[6])), determinant));
+ im[8] = dal_fixed31_32_div(dal_fixed31_32_sub
+ (dal_fixed31_32_mul(m[0], m[4]),
+ dal_fixed31_32_mul(m[1], m[3])), determinant);
+ return true;
+ }
+ return false;
+}
+
+/**
+ *****************************************************************************
+ * Function: calculateXYZtoRGB_M3x3
+ *
+ * @brief
+ * Calculates transformation matrix from XYZ coordinates to RBG
+ *
+ * @param [ in ] XYZofRGB - primaries XYZ
+ * @param [ in ] XYZofWhite - white point.
+ * @param [ out ] XYZtoRGB - RGB primires
+ * @return true if success
+ *
+ *****************************************************************************
+ */
+static bool calculate_XYZ_to_RGB_3x3(const struct fixed31_32 *XYZofRGB,
+ const struct fixed31_32 *XYZofWhite,
+ struct fixed31_32 *XYZtoRGB)
+{
+
+ struct fixed31_32 MInversed[9];
+ struct fixed31_32 SVector[3];
+
+ /*1. Find Inverse matrix 3x3 of MTransposed*/
+ if (!compute_inverse_matrix_3x3(XYZofRGB, MInversed))
+ return false;
+
+ /*2. Calculate vector: |Sr Sg Sb| = [MInversed] * |Wx Wy Wz|*/
+ multiply_matrices(SVector, MInversed, XYZofWhite, 3, 3, 1);
+
+ /*3. Calculate matrix XYZtoRGB 3x3*/
+ XYZtoRGB[0] = dal_fixed31_32_mul(XYZofRGB[0], SVector[0]);
+ XYZtoRGB[1] = dal_fixed31_32_mul(XYZofRGB[1], SVector[1]);
+ XYZtoRGB[2] = dal_fixed31_32_mul(XYZofRGB[2], SVector[2]);
+
+ XYZtoRGB[3] = dal_fixed31_32_mul(XYZofRGB[3], SVector[0]);
+ XYZtoRGB[4] = dal_fixed31_32_mul(XYZofRGB[4], SVector[1]);
+ XYZtoRGB[5] = dal_fixed31_32_mul(XYZofRGB[5], SVector[2]);
+
+ XYZtoRGB[6] = dal_fixed31_32_mul(XYZofRGB[6], SVector[0]);
+ XYZtoRGB[7] = dal_fixed31_32_mul(XYZofRGB[7], SVector[1]);
+ XYZtoRGB[8] = dal_fixed31_32_mul(XYZofRGB[8], SVector[2]);
+
+ return true;
+}
+
+static bool gamut_to_color_matrix(
+ const struct fixed31_32 *pXYZofRGB,/*destination gamut*/
+ const struct fixed31_32 *pXYZofWhite,/*destination of white point*/
+ const struct fixed31_32 *pRefXYZofRGB,/*source gamut*/
+ const struct fixed31_32 *pRefXYZofWhite,/*source of white point*/
+ bool invert,
+ struct fixed31_32 *tempMatrix3X3)
+{
+ int i = 0;
+ struct gamut_calculation_matrix *matrix =
+ dm_alloc(sizeof(struct gamut_calculation_matrix));
+
+ struct fixed31_32 *pXYZtoRGB_Temp;
+ struct fixed31_32 *pXYZtoRGB_Final;
+
+ matrix->fXYZofWhiteRef[0] = pRefXYZofWhite[0];
+ matrix->fXYZofWhiteRef[1] = pRefXYZofWhite[1];
+ matrix->fXYZofWhiteRef[2] = pRefXYZofWhite[2];
+
+
+ matrix->fXYZofRGBRef[0] = pRefXYZofRGB[0];
+ matrix->fXYZofRGBRef[1] = pRefXYZofRGB[1];
+ matrix->fXYZofRGBRef[2] = pRefXYZofRGB[2];
+
+ matrix->fXYZofRGBRef[3] = pRefXYZofRGB[3];
+ matrix->fXYZofRGBRef[4] = pRefXYZofRGB[4];
+ matrix->fXYZofRGBRef[5] = pRefXYZofRGB[5];
+
+ matrix->fXYZofRGBRef[6] = pRefXYZofRGB[6];
+ matrix->fXYZofRGBRef[7] = pRefXYZofRGB[7];
+ matrix->fXYZofRGBRef[8] = pRefXYZofRGB[8];
+
+ /*default values - unity matrix*/
+ while (i < 9) {
+ if (i == 0 || i == 4 || i == 8)
+ tempMatrix3X3[i] = dal_fixed31_32_one;
+ else
+ tempMatrix3X3[i] = dal_fixed31_32_zero;
+ i++;
+ }
+
+ /*1. Decide about the order of calculation.
+ * bInvert == FALSE --> RGBtoXYZ_Ref * XYZtoRGB_Custom
+ * bInvert == TRUE --> RGBtoXYZ_Custom * XYZtoRGB_Ref */
+ if (invert) {
+ pXYZtoRGB_Temp = matrix->XYZtoRGB_Custom;
+ pXYZtoRGB_Final = matrix->XYZtoRGB_Ref;
+ } else {
+ pXYZtoRGB_Temp = matrix->XYZtoRGB_Ref;
+ pXYZtoRGB_Final = matrix->XYZtoRGB_Custom;
+ }
+
+ /*2. Calculate XYZtoRGB_Ref*/
+ transpose_matrix(matrix->fXYZofRGBRef, 3, 3, matrix->MTransposed);
+
+ if (!calculate_XYZ_to_RGB_3x3(
+ matrix->MTransposed,
+ matrix->fXYZofWhiteRef,
+ matrix->XYZtoRGB_Ref))
+ goto function_fail;
+
+ /*3. Calculate XYZtoRGB_Custom*/
+ transpose_matrix(pXYZofRGB, 3, 3, matrix->MTransposed);
+
+ if (!calculate_XYZ_to_RGB_3x3(
+ matrix->MTransposed,
+ pXYZofWhite,
+ matrix->XYZtoRGB_Custom))
+ goto function_fail;
+
+ /*4. Calculate RGBtoXYZ -
+ * inverse matrix 3x3 of XYZtoRGB_Ref or XYZtoRGB_Custom*/
+ if (!compute_inverse_matrix_3x3(pXYZtoRGB_Temp, matrix->RGBtoXYZ_Final))
+ goto function_fail;
+
+ /*5. Calculate M(3x3) = RGBtoXYZ * XYZtoRGB*/
+ multiply_matrices(matrix->MResult, matrix->RGBtoXYZ_Final,
+ pXYZtoRGB_Final, 3, 3, 3);
+
+ for (i = 0; i < 9; i++)
+ tempMatrix3X3[i] = matrix->MResult[i];
+
+ dm_free(matrix);
+
+ return true;
+
+function_fail:
+ dm_free(matrix);
+ return false;
+}
+
+static bool build_gamut_remap_matrix
+ (struct color_space_coordinates gamut_description,
+ struct fixed31_32 *rgb_matrix,
+ struct fixed31_32 *white_point_matrix)
+{
+ struct fixed31_32 fixed_blueX = dal_fixed31_32_from_fraction
+ (gamut_description.blueX, DIVIDER);
+ struct fixed31_32 fixed_blueY = dal_fixed31_32_from_fraction
+ (gamut_description.blueY, DIVIDER);
+ struct fixed31_32 fixed_greenX = dal_fixed31_32_from_fraction
+ (gamut_description.greenX, DIVIDER);
+ struct fixed31_32 fixed_greenY = dal_fixed31_32_from_fraction
+ (gamut_description.greenY, DIVIDER);
+ struct fixed31_32 fixed_redX = dal_fixed31_32_from_fraction
+ (gamut_description.redX, DIVIDER);
+ struct fixed31_32 fixed_redY = dal_fixed31_32_from_fraction
+ (gamut_description.redY, DIVIDER);
+ struct fixed31_32 fixed_whiteX = dal_fixed31_32_from_fraction
+ (gamut_description.whiteX, DIVIDER);
+ struct fixed31_32 fixed_whiteY = dal_fixed31_32_from_fraction
+ (gamut_description.whiteY, DIVIDER);
+
+ rgb_matrix[0] = dal_fixed31_32_div(fixed_redX, fixed_redY);
+ rgb_matrix[1] = dal_fixed31_32_one;
+ rgb_matrix[2] = dal_fixed31_32_div(dal_fixed31_32_sub
+ (dal_fixed31_32_sub(dal_fixed31_32_one, fixed_redX),
+ fixed_redY), fixed_redY);
+
+ rgb_matrix[3] = dal_fixed31_32_div(fixed_greenX, fixed_greenY);
+ rgb_matrix[4] = dal_fixed31_32_one;
+ rgb_matrix[5] = dal_fixed31_32_div(dal_fixed31_32_sub
+ (dal_fixed31_32_sub(dal_fixed31_32_one, fixed_greenX),
+ fixed_greenY), fixed_greenY);
+
+ rgb_matrix[6] = dal_fixed31_32_div(fixed_blueX, fixed_blueY);
+ rgb_matrix[7] = dal_fixed31_32_one;
+ rgb_matrix[8] = dal_fixed31_32_div(dal_fixed31_32_sub
+ (dal_fixed31_32_sub(dal_fixed31_32_one, fixed_blueX),
+ fixed_blueY), fixed_blueY);
+
+ white_point_matrix[0] = dal_fixed31_32_div(fixed_whiteX, fixed_whiteY);
+ white_point_matrix[1] = dal_fixed31_32_one;
+ white_point_matrix[2] = dal_fixed31_32_div(dal_fixed31_32_sub
+ (dal_fixed31_32_sub(dal_fixed31_32_one, fixed_whiteX),
+ fixed_whiteY), fixed_whiteY);
+
+ return true;
+}
+
+static bool check_dc_support(const struct dc *dc)
+{
+ if (dc->stream_funcs.set_gamut_remap == NULL)
+ return false;
+
+ return true;
+}
+
+static uint16_t fixed_point_to_int_frac(
+ struct fixed31_32 arg,
+ uint8_t integer_bits,
+ uint8_t fractional_bits)
+{
+ int32_t numerator;
+ int32_t divisor = 1 << fractional_bits;
+
+ uint16_t result;
+
+ uint16_t d = (uint16_t)dal_fixed31_32_floor(
+ dal_fixed31_32_abs(
+ arg));
+
+ if (d <= (uint16_t)(1 << integer_bits) - (1 / (uint16_t)divisor))
+ numerator = (uint16_t)dal_fixed31_32_floor(
+ dal_fixed31_32_mul_int(
+ arg,
+ divisor));
+ else {
+ numerator = dal_fixed31_32_floor(
+ dal_fixed31_32_sub(
+ dal_fixed31_32_from_int(
+ 1LL << integer_bits),
+ dal_fixed31_32_recip(
+ dal_fixed31_32_from_int(
+ divisor))));
+ }
+
+ if (numerator >= 0)
+ result = (uint16_t)numerator;
+ else
+ result = (uint16_t)(
+ (1 << (integer_bits + fractional_bits + 1)) + numerator);
+
+ if ((result != 0) && dal_fixed31_32_lt(
+ arg, dal_fixed31_32_zero))
+ result |= 1 << (integer_bits + fractional_bits);
+
+ return result;
+}
+
+/**
+* convert_float_matrix
+* This converts a double into HW register spec defined format S2D13.
+* @param :
+* @return None
+*/
+
+static void convert_float_matrix_legacy(
+ uint16_t *matrix,
+ struct fixed31_32 *flt,
+ uint32_t buffer_size)
+{
+ const struct fixed31_32 min_2_13 =
+ dal_fixed31_32_from_fraction(S2D13_MIN, DIVIDER);
+ const struct fixed31_32 max_2_13 =
+ dal_fixed31_32_from_fraction(S2D13_MAX, DIVIDER);
+ uint32_t i;
+
+ for (i = 0; i < buffer_size; ++i) {
+ uint32_t reg_value =
+ fixed_point_to_int_frac(
+ dal_fixed31_32_clamp(
+ flt[i],
+ min_2_13,
+ max_2_13),
+ 2,
+ 13);
+
+ matrix[i] = (uint16_t)reg_value;
+ }
+}
+
+static void convert_float_matrix(
+ uint16_t *matrix,
+ struct fixed31_32 *flt,
+ uint32_t buffer_size)
+{
+ const struct fixed31_32 min_0_13 =
+ dal_fixed31_32_from_fraction(S0D13_MIN, DIVIDER);
+ const struct fixed31_32 max_0_13 =
+ dal_fixed31_32_from_fraction(S0D13_MAX, DIVIDER);
+ const struct fixed31_32 min_2_13 =
+ dal_fixed31_32_from_fraction(S2D13_MIN, DIVIDER);
+ const struct fixed31_32 max_2_13 =
+ dal_fixed31_32_from_fraction(S2D13_MAX, DIVIDER);
+ uint32_t i;
+ uint16_t temp_matrix[12];
+
+ for (i = 0; i < buffer_size; ++i) {
+ if (i == 3 || i == 7 || i == 11) {
+ uint32_t reg_value =
+ fixed_point_to_int_frac(
+ dal_fixed31_32_clamp(
+ flt[i],
+ min_0_13,
+ max_0_13),
+ 2,
+ 13);
+
+ temp_matrix[i] = (uint16_t)reg_value;
+ } else {
+ uint32_t reg_value =
+ fixed_point_to_int_frac(
+ dal_fixed31_32_clamp(
+ flt[i],
+ min_2_13,
+ max_2_13),
+ 2,
+ 13);
+
+ temp_matrix[i] = (uint16_t)reg_value;
+ }
+ }
+
+ matrix[4] = temp_matrix[0];
+ matrix[5] = temp_matrix[1];
+ matrix[6] = temp_matrix[2];
+ matrix[7] = temp_matrix[3];
+
+ matrix[8] = temp_matrix[4];
+ matrix[9] = temp_matrix[5];
+ matrix[10] = temp_matrix[6];
+ matrix[11] = temp_matrix[7];
+
+ matrix[0] = temp_matrix[8];
+ matrix[1] = temp_matrix[9];
+ matrix[2] = temp_matrix[10];
+ matrix[3] = temp_matrix[11];
+}
+
+static int get_hw_value_from_sw_value(int swVal, int swMin,
+ int swMax, int hwMin, int hwMax)
+{
+ int dSW = swMax - swMin; /*software adjustment range size*/
+ int dHW = hwMax - hwMin; /*hardware adjustment range size*/
+ int hwVal; /*HW adjustment value*/
+
+ /* error case, I preserve the behavior from the predecessor
+ *getHwStepFromSwHwMinMaxValue (removed in Feb 2013)
+ *which was the FP version that only computed SCLF (i.e. dHW/dSW).
+ *it would return 0 in this case so
+ *hwVal = hwMin from the formula given in @brief
+ */
+ if (dSW == 0)
+ return hwMin;
+
+ /*it's quite often that ranges match,
+ *e.g. for overlay colors currently (Feb 2013)
+ *only brightness has a different
+ *HW range, and in this case no multiplication or division is needed,
+ *and if minimums match, no calculation at all
+ */
+ if (dSW != dHW) {
+ hwVal = (swVal - swMin)*dHW/dSW + hwMin;
+ } else {
+ hwVal = swVal;
+ if (swMin != hwMin)
+ hwVal += (hwMin - swMin);
+ }
+
+ return hwVal;
+}
+
+static void initialize_fix_point_color_values(
+ struct core_color *core_color,
+ unsigned int sink_index,
+ struct fixed31_32 *grph_cont,
+ struct fixed31_32 *grph_sat,
+ struct fixed31_32 *grph_bright,
+ struct fixed31_32 *sin_grph_hue,
+ struct fixed31_32 *cos_grph_hue)
+{
+ /* Hue adjustment could be negative. -45 ~ +45 */
+ struct fixed31_32 hue =
+ dal_fixed31_32_mul(
+ dal_fixed31_32_from_fraction
+ (get_hw_value_from_sw_value
+ (core_color->state[sink_index].hue.current,
+ core_color->state[sink_index].hue.min,
+ core_color->state[sink_index].hue.max,
+ -30, 30), 180),
+ dal_fixed31_32_pi);
+
+ *sin_grph_hue = dal_fixed31_32_sin(hue);
+ *cos_grph_hue = dal_fixed31_32_cos(hue);
+
+ *grph_cont =
+ dal_fixed31_32_from_fraction(get_hw_value_from_sw_value
+ (core_color->state[sink_index].contrast.current,
+ core_color->state[sink_index].contrast.min,
+ core_color->state[sink_index].contrast.max,
+ 50, 150), 100);
+ *grph_sat =
+ dal_fixed31_32_from_fraction(get_hw_value_from_sw_value
+ (core_color->state[sink_index].saturation.current,
+ core_color->state[sink_index].saturation.min,
+ core_color->state[sink_index].saturation.max,
+ 0, 200), 100);
+ *grph_bright =
+ dal_fixed31_32_from_fraction(get_hw_value_from_sw_value
+ (core_color->state[sink_index].brightness.current,
+ core_color->state[sink_index].brightness.min,
+ core_color->state[sink_index].brightness.max,
+ -25, 25), 100);
+}
+
+
+/* Given a specific dc_sink* this function finds its equivalent
+ * on the dc_sink array and returns the corresponding index
+ */
+static unsigned int sink_index_from_sink(struct core_color *core_color,
+ const struct dc_sink *sink)
+{
+ unsigned int index = 0;
+
+ for (index = 0; index < core_color->num_sinks; index++)
+ if (core_color->caps[index].sink == sink)
+ return index;
+
+ /* Could not find sink requested */
+ ASSERT(false);
+ return index;
+}
+
+static void calculate_rgb_matrix_legacy(struct core_color *core_color,
+ unsigned int sink_index,
+ struct fixed31_32 *rgb_matrix)
+{
+ const struct fixed31_32 k1 =
+ dal_fixed31_32_from_fraction(701000, 1000000);
+ const struct fixed31_32 k2 =
+ dal_fixed31_32_from_fraction(236568, 1000000);
+ const struct fixed31_32 k3 =
+ dal_fixed31_32_from_fraction(-587000, 1000000);
+ const struct fixed31_32 k4 =
+ dal_fixed31_32_from_fraction(464432, 1000000);
+ const struct fixed31_32 k5 =
+ dal_fixed31_32_from_fraction(-114000, 1000000);
+ const struct fixed31_32 k6 =
+ dal_fixed31_32_from_fraction(-701000, 1000000);
+ const struct fixed31_32 k7 =
+ dal_fixed31_32_from_fraction(-299000, 1000000);
+ const struct fixed31_32 k8 =
+ dal_fixed31_32_from_fraction(-292569, 1000000);
+ const struct fixed31_32 k9 =
+ dal_fixed31_32_from_fraction(413000, 1000000);
+ const struct fixed31_32 k10 =
+ dal_fixed31_32_from_fraction(-92482, 1000000);
+ const struct fixed31_32 k11 =
+ dal_fixed31_32_from_fraction(-114000, 1000000);
+ const struct fixed31_32 k12 =
+ dal_fixed31_32_from_fraction(385051, 1000000);
+ const struct fixed31_32 k13 =
+ dal_fixed31_32_from_fraction(-299000, 1000000);
+ const struct fixed31_32 k14 =
+ dal_fixed31_32_from_fraction(886000, 1000000);
+ const struct fixed31_32 k15 =
+ dal_fixed31_32_from_fraction(-587000, 1000000);
+ const struct fixed31_32 k16 =
+ dal_fixed31_32_from_fraction(-741914, 1000000);
+ const struct fixed31_32 k17 =
+ dal_fixed31_32_from_fraction(886000, 1000000);
+ const struct fixed31_32 k18 =
+ dal_fixed31_32_from_fraction(-144086, 1000000);
+
+ const struct fixed31_32 luma_r =
+ dal_fixed31_32_from_fraction(299, 1000);
+ const struct fixed31_32 luma_g =
+ dal_fixed31_32_from_fraction(587, 1000);
+ const struct fixed31_32 luma_b =
+ dal_fixed31_32_from_fraction(114, 1000);
+
+ struct fixed31_32 grph_cont;
+ struct fixed31_32 grph_sat;
+ struct fixed31_32 grph_bright;
+ struct fixed31_32 sin_grph_hue;
+ struct fixed31_32 cos_grph_hue;
+
+ initialize_fix_point_color_values(
+ core_color, sink_index, &grph_cont, &grph_sat,
+ &grph_bright, &sin_grph_hue, &cos_grph_hue);
+
+ /* COEF_1_1 = GrphCont * (LumaR + GrphSat * (Cos(GrphHue) * K1 +*/
+ /* Sin(GrphHue) * K2))*/
+ /* (Cos(GrphHue) * K1 + Sin(GrphHue) * K2)*/
+ rgb_matrix[0] =
+ dal_fixed31_32_add(
+ dal_fixed31_32_mul(cos_grph_hue, k1),
+ dal_fixed31_32_mul(sin_grph_hue, k2));
+ /* GrphSat * (Cos(GrphHue) * K1 + Sin(GrphHue) * K2 */
+ rgb_matrix[0] = dal_fixed31_32_mul(grph_sat, rgb_matrix[0]);
+ /* (LumaR + GrphSat * (Cos(GrphHue) * K1 + Sin(GrphHue) * K2))*/
+ rgb_matrix[0] = dal_fixed31_32_add(luma_r, rgb_matrix[0]);
+ /* GrphCont * (LumaR + GrphSat * (Cos(GrphHue) * K1 + Sin(GrphHue)**/
+ /* K2))*/
+ rgb_matrix[0] = dal_fixed31_32_mul(grph_cont, rgb_matrix[0]);
+
+ /* COEF_1_2 = GrphCont * (LumaG + GrphSat * (Cos(GrphHue) * K3 +*/
+ /* Sin(GrphHue) * K4))*/
+ /* (Cos(GrphHue) * K3 + Sin(GrphHue) * K4)*/
+ rgb_matrix[1] =
+ dal_fixed31_32_add(
+ dal_fixed31_32_mul(cos_grph_hue, k3),
+ dal_fixed31_32_mul(sin_grph_hue, k4));
+ /* GrphSat * (Cos(GrphHue) * K3 + Sin(GrphHue) * K4)*/
+ rgb_matrix[1] = dal_fixed31_32_mul(grph_sat, rgb_matrix[1]);
+ /* (LumaG + GrphSat * (Cos(GrphHue) * K3 + Sin(GrphHue) * K4))*/
+ rgb_matrix[1] = dal_fixed31_32_add(luma_g, rgb_matrix[1]);
+ /* GrphCont * (LumaG + GrphSat * (Cos(GrphHue) * K3 + Sin(GrphHue)**/
+ /* K4))*/
+ rgb_matrix[1] = dal_fixed31_32_mul(grph_cont, rgb_matrix[1]);
+
+ /* COEF_1_3 = GrphCont * (LumaB + GrphSat * (Cos(GrphHue) * K5 +*/
+ /* Sin(GrphHue) * K6))*/
+ /* (Cos(GrphHue) * K5 + Sin(GrphHue) * K6)*/
+ rgb_matrix[2] =
+ dal_fixed31_32_add(
+ dal_fixed31_32_mul(cos_grph_hue, k5),
+ dal_fixed31_32_mul(sin_grph_hue, k6));
+ /* GrphSat * (Cos(GrphHue) * K5 + Sin(GrphHue) * K6)*/
+ rgb_matrix[2] = dal_fixed31_32_mul(grph_sat, rgb_matrix[2]);
+ /* LumaB + GrphSat * (Cos(GrphHue) * K5 + Sin(GrphHue) * K6)*/
+ rgb_matrix[2] = dal_fixed31_32_add(luma_b, rgb_matrix[2]);
+ /* GrphCont * (LumaB + GrphSat * (Cos(GrphHue) * K5 + Sin(GrphHue)**/
+ /* K6))*/
+ rgb_matrix[2] = dal_fixed31_32_mul(grph_cont, rgb_matrix[2]);
+
+ /* COEF_1_4 = GrphBright*/
+ rgb_matrix[3] = grph_bright;
+
+ /* COEF_2_1 = GrphCont * (LumaR + GrphSat * (Cos(GrphHue) * K7 +*/
+ /* Sin(GrphHue) * K8))*/
+ /* (Cos(GrphHue) * K7 + Sin(GrphHue) * K8)*/
+ rgb_matrix[4] =
+ dal_fixed31_32_add(
+ dal_fixed31_32_mul(cos_grph_hue, k7),
+ dal_fixed31_32_mul(sin_grph_hue, k8));
+ /* GrphSat * (Cos(GrphHue) * K7 + Sin(GrphHue) * K8)*/
+ rgb_matrix[4] = dal_fixed31_32_mul(grph_sat, rgb_matrix[4]);
+ /* (LumaR + GrphSat * (Cos(GrphHue) * K7 + Sin(GrphHue) * K8))*/
+ rgb_matrix[4] = dal_fixed31_32_add(luma_r, rgb_matrix[4]);
+ /* GrphCont * (LumaR + GrphSat * (Cos(GrphHue) * K7 + Sin(GrphHue)**/
+ /* K8))*/
+ rgb_matrix[4] = dal_fixed31_32_mul(grph_cont, rgb_matrix[4]);
+
+ /* COEF_2_2 = GrphCont * (LumaG + GrphSat * (Cos(GrphHue) * K9 +*/
+ /* Sin(GrphHue) * K10))*/
+ /* (Cos(GrphHue) * K9 + Sin(GrphHue) * K10))*/
+ rgb_matrix[5] =
+ dal_fixed31_32_add(
+ dal_fixed31_32_mul(cos_grph_hue, k9),
+ dal_fixed31_32_mul(sin_grph_hue, k10));
+ /* GrphSat * (Cos(GrphHue) * K9 + Sin(GrphHue) * K10))*/
+ rgb_matrix[5] = dal_fixed31_32_mul(grph_sat, rgb_matrix[5]);
+ /* (LumaG + GrphSat * (Cos(GrphHue) * K9 + Sin(GrphHue) * K10))*/
+ rgb_matrix[5] = dal_fixed31_32_add(luma_g, rgb_matrix[5]);
+ /* GrphCont * (LumaG + GrphSat * (Cos(GrphHue) * K9 + Sin(GrphHue)**/
+ /* K10))*/
+ rgb_matrix[5] = dal_fixed31_32_mul(grph_cont, rgb_matrix[5]);
+
+ /* COEF_2_3 = GrphCont * (LumaB + GrphSat * (Cos(GrphHue) * K11 +*/
+ /* Sin(GrphHue) * K12))*/
+ /* (Cos(GrphHue) * K11 + Sin(GrphHue) * K12))*/
+ rgb_matrix[6] =
+ dal_fixed31_32_add(
+ dal_fixed31_32_mul(cos_grph_hue, k11),
+ dal_fixed31_32_mul(sin_grph_hue, k12));
+ /* GrphSat * (Cos(GrphHue) * K11 + Sin(GrphHue) * K12))*/
+ rgb_matrix[6] = dal_fixed31_32_mul(grph_sat, rgb_matrix[6]);
+ /* (LumaB + GrphSat * (Cos(GrphHue) * K11 + Sin(GrphHue) * K12))*/
+ rgb_matrix[6] = dal_fixed31_32_add(luma_b, rgb_matrix[6]);
+ /* GrphCont * (LumaB + GrphSat * (Cos(GrphHue) * K11 + Sin(GrphHue)**/
+ /* K12))*/
+ rgb_matrix[6] = dal_fixed31_32_mul(grph_cont, rgb_matrix[6]);
+
+ /* COEF_2_4 = GrphBright*/
+ rgb_matrix[7] = grph_bright;
+
+ /* COEF_3_1 = GrphCont * (LumaR + GrphSat * (Cos(GrphHue) * K13 +*/
+ /* Sin(GrphHue) * K14))*/
+ /* (Cos(GrphHue) * K13 + Sin(GrphHue) * K14)) */
+ rgb_matrix[8] =
+ dal_fixed31_32_add(
+ dal_fixed31_32_mul(cos_grph_hue, k13),
+ dal_fixed31_32_mul(sin_grph_hue, k14));
+ /* GrphSat * (Cos(GrphHue) * K13 + Sin(GrphHue) * K14)) */
+ rgb_matrix[8] = dal_fixed31_32_mul(grph_sat, rgb_matrix[8]);
+ /* (LumaR + GrphSat * (Cos(GrphHue) * K13 + Sin(GrphHue) * K14)) */
+ rgb_matrix[8] = dal_fixed31_32_add(luma_r, rgb_matrix[8]);
+ /* GrphCont * (LumaR + GrphSat * (Cos(GrphHue) * K13 + Sin(GrphHue)**/
+ /* K14)) */
+ rgb_matrix[8] = dal_fixed31_32_mul(grph_cont, rgb_matrix[8]);
+
+ /* COEF_3_2 = GrphCont * (LumaG + GrphSat * (Cos(GrphHue) * K15 +*/
+ /* Sin(GrphHue) * K16)) */
+ /* GrphSat * (Cos(GrphHue) * K15 + Sin(GrphHue) * K16) */
+ rgb_matrix[9] =
+ dal_fixed31_32_add(
+ dal_fixed31_32_mul(cos_grph_hue, k15),
+ dal_fixed31_32_mul(sin_grph_hue, k16));
+ /* (LumaG + GrphSat * (Cos(GrphHue) * K15 + Sin(GrphHue) * K16)) */
+ rgb_matrix[9] = dal_fixed31_32_mul(grph_sat, rgb_matrix[9]);
+ /* (LumaG + GrphSat * (Cos(GrphHue) * K15 + Sin(GrphHue) * K16)) */
+ rgb_matrix[9] = dal_fixed31_32_add(luma_g, rgb_matrix[9]);
+ /* GrphCont * (LumaG + GrphSat * (Cos(GrphHue) * K15 + Sin(GrphHue)**/
+ /* K16)) */
+ rgb_matrix[9] = dal_fixed31_32_mul(grph_cont, rgb_matrix[9]);
+
+ /* COEF_3_3 = GrphCont * (LumaB + GrphSat * (Cos(GrphHue) * K17 +*/
+ /* Sin(GrphHue) * K18)) */
+ /* (Cos(GrphHue) * K17 + Sin(GrphHue) * K18)) */
+ rgb_matrix[10] =
+ dal_fixed31_32_add(
+ dal_fixed31_32_mul(cos_grph_hue, k17),
+ dal_fixed31_32_mul(sin_grph_hue, k18));
+ /* GrphSat * (Cos(GrphHue) * K17 + Sin(GrphHue) * K18)) */
+ rgb_matrix[10] = dal_fixed31_32_mul(grph_sat, rgb_matrix[10]);
+ /* (LumaB + GrphSat * (Cos(GrphHue) * K17 + Sin(GrphHue) * K18)) */
+ rgb_matrix[10] = dal_fixed31_32_add(luma_b, rgb_matrix[10]);
+ /* GrphCont * (LumaB + GrphSat * (Cos(GrphHue) * K17 + Sin(GrphHue)**/
+ /* K18)) */
+ rgb_matrix[10] = dal_fixed31_32_mul(grph_cont, rgb_matrix[10]);
+
+ /* COEF_3_4 = GrphBright */
+ rgb_matrix[11] = grph_bright;
+}
+
+static void calculate_rgb_limited_range_matrix(struct core_color *core_color,
+ unsigned int sink_index, struct fixed31_32 *rgb_matrix)
+{
+ struct fixed31_32 ideal[12];
+
+ static const int32_t matrix_[] = {
+ 85546875, 0, 0, 6250000,
+ 0, 85546875, 0, 6250000,
+ 0, 0, 85546875, 6250000
+ };
+
+ uint32_t i = 0;
+
+ do {
+ ideal[i] = dal_fixed31_32_from_fraction(
+ matrix_[i],
+ 100000000);
+ ++i;
+ } while (i != ARRAY_SIZE(matrix_));
+
+
+ struct fixed31_32 grph_cont;
+ struct fixed31_32 grph_sat;
+ struct fixed31_32 grph_bright;
+ struct fixed31_32 sin_grph_hue;
+ struct fixed31_32 cos_grph_hue;
+
+ initialize_fix_point_color_values(
+ core_color, sink_index, &grph_cont, &grph_sat,
+ &grph_bright, &sin_grph_hue, &cos_grph_hue);
+
+ const struct fixed31_32 multiplier =
+ dal_fixed31_32_mul(grph_cont, grph_sat);
+
+ rgb_matrix[8] = dal_fixed31_32_mul(ideal[0], grph_cont);
+
+ rgb_matrix[9] = dal_fixed31_32_mul(ideal[1], grph_cont);
+
+ rgb_matrix[10] = dal_fixed31_32_mul(ideal[2], grph_cont);
+
+ rgb_matrix[11] = dal_fixed31_32_add(
+ ideal[3],
+ dal_fixed31_32_mul(
+ grph_bright,
+ dal_fixed31_32_from_fraction(86, 100)));
+
+ rgb_matrix[0] = dal_fixed31_32_mul(
+ multiplier,
+ dal_fixed31_32_add(
+ dal_fixed31_32_mul(
+ ideal[8],
+ sin_grph_hue),
+ dal_fixed31_32_mul(
+ ideal[4],
+ cos_grph_hue)));
+
+ rgb_matrix[1] = dal_fixed31_32_mul(
+ multiplier,
+ dal_fixed31_32_add(
+ dal_fixed31_32_mul(
+ ideal[9],
+ sin_grph_hue),
+ dal_fixed31_32_mul(
+ ideal[5],
+ cos_grph_hue)));
+
+ rgb_matrix[2] = dal_fixed31_32_mul(
+ multiplier,
+ dal_fixed31_32_add(
+ dal_fixed31_32_mul(
+ ideal[10],
+ sin_grph_hue),
+ dal_fixed31_32_mul(
+ ideal[6],
+ cos_grph_hue)));
+
+ rgb_matrix[3] = ideal[7];
+
+ rgb_matrix[4] = dal_fixed31_32_mul(
+ multiplier,
+ dal_fixed31_32_sub(
+ dal_fixed31_32_mul(
+ ideal[8],
+ cos_grph_hue),
+ dal_fixed31_32_mul(
+ ideal[4],
+ sin_grph_hue)));
+
+ rgb_matrix[5] = dal_fixed31_32_mul(
+ multiplier,
+ dal_fixed31_32_sub(
+ dal_fixed31_32_mul(
+ ideal[9],
+ cos_grph_hue),
+ dal_fixed31_32_mul(
+ ideal[5],
+ sin_grph_hue)));
+
+ rgb_matrix[6] = dal_fixed31_32_mul(
+ multiplier,
+ dal_fixed31_32_sub(
+ dal_fixed31_32_mul(
+ ideal[10],
+ cos_grph_hue),
+ dal_fixed31_32_mul(
+ ideal[6],
+ sin_grph_hue)));
+
+ rgb_matrix[7] = ideal[11];
+}
+
+static void calculate_yuv_matrix(struct core_color *core_color,
+ unsigned int sink_index,
+ enum dc_color_space color_space,
+ struct fixed31_32 *yuv_matrix)
+{
+ struct fixed31_32 ideal[12];
+ uint32_t i = 0;
+
+ if ((color_space == COLOR_SPACE_YPBPR601) ||
+ (color_space == COLOR_SPACE_YCBCR601) ||
+ (color_space == COLOR_SPACE_YCBCR601_LIMITED)) {
+ static const int32_t matrix_[] = {
+ 25578516, 50216016, 9752344, 6250000,
+ -14764391, -28985609, 43750000, 50000000,
+ 43750000, -36635164, -7114836, 50000000
+ };
+ do {
+ ideal[i] = dal_fixed31_32_from_fraction(
+ matrix_[i],
+ 100000000);
+ ++i;
+ } while (i != ARRAY_SIZE(matrix_));
+ } else {
+ static const int32_t matrix_[] = {
+ 18187266, 61183125, 6176484, 6250000,
+ -10025059, -33724941, 43750000, 50000000,
+ 43750000, -39738379, -4011621, 50000000
+ };
+ do {
+ ideal[i] = dal_fixed31_32_from_fraction(
+ matrix_[i],
+ 100000000);
+ ++i;
+ } while (i != ARRAY_SIZE(matrix_));
+ }
+
+ struct fixed31_32 grph_cont;
+ struct fixed31_32 grph_sat;
+ struct fixed31_32 grph_bright;
+ struct fixed31_32 sin_grph_hue;
+ struct fixed31_32 cos_grph_hue;
+
+ initialize_fix_point_color_values(
+ core_color, sink_index, &grph_cont, &grph_sat,
+ &grph_bright, &sin_grph_hue, &cos_grph_hue);
+
+ const struct fixed31_32 multiplier =
+ dal_fixed31_32_mul(grph_cont, grph_sat);
+
+ yuv_matrix[0] = dal_fixed31_32_mul(ideal[0], grph_cont);
+
+ yuv_matrix[1] = dal_fixed31_32_mul(ideal[1], grph_cont);
+
+ yuv_matrix[2] = dal_fixed31_32_mul(ideal[2], grph_cont);
+
+ yuv_matrix[4] = dal_fixed31_32_mul(
+ multiplier,
+ dal_fixed31_32_add(
+ dal_fixed31_32_mul(
+ ideal[4],
+ cos_grph_hue),
+ dal_fixed31_32_mul(
+ ideal[8],
+ sin_grph_hue)));
+
+ yuv_matrix[5] = dal_fixed31_32_mul(
+ multiplier,
+ dal_fixed31_32_add(
+ dal_fixed31_32_mul(
+ ideal[5],
+ cos_grph_hue),
+ dal_fixed31_32_mul(
+ ideal[9],
+ sin_grph_hue)));
+
+ yuv_matrix[6] = dal_fixed31_32_mul(
+ multiplier,
+ dal_fixed31_32_add(
+ dal_fixed31_32_mul(
+ ideal[6],
+ cos_grph_hue),
+ dal_fixed31_32_mul(
+ ideal[10],
+ sin_grph_hue)));
+
+ yuv_matrix[7] = ideal[7];
+
+ yuv_matrix[8] = dal_fixed31_32_mul(
+ multiplier,
+ dal_fixed31_32_sub(
+ dal_fixed31_32_mul(
+ ideal[8],
+ cos_grph_hue),
+ dal_fixed31_32_mul(
+ ideal[4],
+ sin_grph_hue)));
+
+ yuv_matrix[9] = dal_fixed31_32_mul(
+ multiplier,
+ dal_fixed31_32_sub(
+ dal_fixed31_32_mul(
+ ideal[9],
+ cos_grph_hue),
+ dal_fixed31_32_mul(
+ ideal[5],
+ sin_grph_hue)));
+
+ yuv_matrix[10] = dal_fixed31_32_mul(
+ multiplier,
+ dal_fixed31_32_sub(
+ dal_fixed31_32_mul(
+ ideal[10],
+ cos_grph_hue),
+ dal_fixed31_32_mul(
+ ideal[6],
+ sin_grph_hue)));
+
+ yuv_matrix[11] = ideal[11];
+
+ if ((color_space == COLOR_SPACE_YCBCR601_LIMITED) ||
+ (color_space == COLOR_SPACE_YCBCR709_LIMITED)) {
+ yuv_matrix[3] = dal_fixed31_32_add(ideal[3], grph_bright);
+ } else {
+ yuv_matrix[3] = dal_fixed31_32_add(
+ ideal[3],
+ dal_fixed31_32_mul(
+ grph_bright,
+ dal_fixed31_32_from_fraction(86, 100)));
+ }
+}
+
+static void calculate_csc_matrix(struct core_color *core_color,
+ unsigned int sink_index,
+ enum dc_color_space color_space,
+ uint16_t *csc_matrix)
+{
+ struct fixed31_32 fixed_csc_matrix[12];
+ switch (color_space) {
+ case COLOR_SPACE_SRGB:
+ calculate_rgb_matrix_legacy
+ (core_color, sink_index, fixed_csc_matrix);
+ convert_float_matrix_legacy
+ (csc_matrix, fixed_csc_matrix, 12);
+ break;
+ case COLOR_SPACE_SRGB_LIMITED:
+ calculate_rgb_limited_range_matrix(core_color, sink_index,
+ fixed_csc_matrix);
+ convert_float_matrix(csc_matrix, fixed_csc_matrix, 12);
+ break;
+ case COLOR_SPACE_YCBCR601:
+ case COLOR_SPACE_YCBCR709:
+ case COLOR_SPACE_YCBCR601_LIMITED:
+ case COLOR_SPACE_YCBCR709_LIMITED:
+ case COLOR_SPACE_YPBPR601:
+ case COLOR_SPACE_YPBPR709:
+ calculate_yuv_matrix(core_color, sink_index, color_space,
+ fixed_csc_matrix);
+ convert_float_matrix(csc_matrix, fixed_csc_matrix, 12);
+ break;
+ default:
+ calculate_rgb_matrix_legacy
+ (core_color, sink_index, fixed_csc_matrix);
+ convert_float_matrix_legacy
+ (csc_matrix, fixed_csc_matrix, 12);
+ break;
+ }
+}
+
+struct mod_color *mod_color_create(struct dc *dc)
+{
+ int i = 0;
+ struct core_color *core_color =
+ dm_alloc(sizeof(struct core_color));
+ struct core_dc *core_dc = DC_TO_CORE(dc);
+ struct persistent_data_flag flag;
+
+ if (core_color == NULL)
+ goto fail_alloc_context;
+
+ core_color->caps = dm_alloc(sizeof(struct sink_caps) *
+ MOD_COLOR_MAX_CONCURRENT_SINKS);
+
+ if (core_color->caps == NULL)
+ goto fail_alloc_caps;
+
+ for (i = 0; i < MOD_COLOR_MAX_CONCURRENT_SINKS; i++)
+ core_color->caps[i].sink = NULL;
+
+ core_color->state = dm_alloc(sizeof(struct color_state) *
+ MOD_COLOR_MAX_CONCURRENT_SINKS);
+
+ /*hardcoded to sRGB with 6500 color temperature*/
+ for (i = 0; i < MOD_COLOR_MAX_CONCURRENT_SINKS; i++) {
+ core_color->state[i].source_gamut.blueX = 1500;
+ core_color->state[i].source_gamut.blueY = 600;
+ core_color->state[i].source_gamut.greenX = 3000;
+ core_color->state[i].source_gamut.greenY = 6000;
+ core_color->state[i].source_gamut.redX = 6400;
+ core_color->state[i].source_gamut.redY = 3300;
+ core_color->state[i].source_gamut.whiteX = 3127;
+ core_color->state[i].source_gamut.whiteY = 3290;
+
+ core_color->state[i].destination_gamut.blueX = 1500;
+ core_color->state[i].destination_gamut.blueY = 600;
+ core_color->state[i].destination_gamut.greenX = 3000;
+ core_color->state[i].destination_gamut.greenY = 6000;
+ core_color->state[i].destination_gamut.redX = 6400;
+ core_color->state[i].destination_gamut.redY = 3300;
+ core_color->state[i].destination_gamut.whiteX = 3127;
+ core_color->state[i].destination_gamut.whiteY = 3290;
+
+ core_color->state[i].custom_color_temperature = 6500;
+
+ core_color->state[i].contrast.current = 100;
+ core_color->state[i].contrast.min = 0;
+ core_color->state[i].contrast.max = 200;
+
+ core_color->state[i].saturation.current = 100;
+ core_color->state[i].saturation.min = 0;
+ core_color->state[i].saturation.max = 200;
+
+ core_color->state[i].brightness.current = 0;
+ core_color->state[i].brightness.min = -100;
+ core_color->state[i].brightness.max = 100;
+
+ core_color->state[i].hue.current = 0;
+ core_color->state[i].hue.min = -30;
+ core_color->state[i].hue.max = 30;
+ }
+
+ if (core_color->state == NULL)
+ goto fail_alloc_state;
+
+ core_color->num_sinks = 0;
+
+ if (dc == NULL)
+ goto fail_construct;
+
+ core_color->dc = dc;
+
+ if (!check_dc_support(dc))
+ goto fail_construct;
+
+ /* Create initial module folder in registry for color adjustment */
+ flag.save_per_edid = true;
+ flag.save_per_link = false;
+
+ dm_write_persistent_data(core_dc->ctx, NULL, COLOR_REGISTRY_NAME, NULL,
+ NULL, 0, &flag);
+
+ return &core_color->public;
+
+fail_construct:
+ dm_free(core_color->state);
+
+fail_alloc_state:
+ dm_free(core_color->caps);
+
+fail_alloc_caps:
+ dm_free(core_color);
+
+fail_alloc_context:
+ return NULL;
+}
+
+void mod_color_destroy(struct mod_color *mod_color)
+{
+ if (mod_color != NULL) {
+ int i;
+ struct core_color *core_color =
+ MOD_COLOR_TO_CORE(mod_color);
+
+ dm_free(core_color->state);
+
+ for (i = 0; i < core_color->num_sinks; i++)
+ dc_sink_release(core_color->caps[i].sink);
+
+ dm_free(core_color->caps);
+
+ dm_free(core_color);
+ }
+}
+
+bool mod_color_add_sink(struct mod_color *mod_color, const struct dc_sink *sink)
+{
+ struct core_color *core_color = MOD_COLOR_TO_CORE(mod_color);
+ struct core_dc *core_dc = DC_TO_CORE(core_color->dc);
+ bool persistent_color_temp_enable;
+ int persistent_custom_color_temp = 0;
+ struct color_space_coordinates persistent_source_gamut;
+ struct color_space_coordinates persistent_destination_gamut;
+ int persistent_brightness;
+ int persistent_contrast;
+ int persistent_hue;
+ int persistent_saturation;
+ enum dc_quantization_range persistent_quantization_range;
+ struct persistent_data_flag flag;
+
+ if (core_color->num_sinks < MOD_COLOR_MAX_CONCURRENT_SINKS) {
+ dc_sink_retain(sink);
+ core_color->caps[core_color->num_sinks].sink = sink;
+ core_color->state[core_color->num_sinks].
+ user_enable_color_temperature = true;
+
+ /* get persistent data from registry */
+ flag.save_per_edid = true;
+ flag.save_per_link = false;
+
+
+ if (dm_read_persistent_data(core_dc->ctx, sink,
+ COLOR_REGISTRY_NAME,
+ "enablecolortempadj",
+ &persistent_color_temp_enable,
+ sizeof(bool), &flag))
+ core_color->state[core_color->num_sinks].
+ user_enable_color_temperature =
+ persistent_color_temp_enable;
+ else
+ core_color->state[core_color->num_sinks].
+ user_enable_color_temperature = true;
+
+ if (dm_read_persistent_data(core_dc->ctx, sink,
+ COLOR_REGISTRY_NAME,
+ "customcolortemp",
+ &persistent_custom_color_temp,
+ sizeof(int), &flag))
+ core_color->state[core_color->num_sinks].
+ custom_color_temperature
+ = persistent_custom_color_temp;
+ else
+ core_color->state[core_color->num_sinks].
+ custom_color_temperature = 6500;
+
+ if (dm_read_persistent_data(core_dc->ctx, sink,
+ COLOR_REGISTRY_NAME,
+ "sourcegamut",
+ &persistent_source_gamut,
+ sizeof(struct color_space_coordinates),
+ &flag)) {
+ memcpy(&core_color->state[core_color->num_sinks].
+ source_gamut, &persistent_source_gamut,
+ sizeof(struct color_space_coordinates));
+ } else {
+ core_color->state[core_color->num_sinks].
+ source_gamut.blueX = 1500;
+ core_color->state[core_color->num_sinks].
+ source_gamut.blueY = 600;
+ core_color->state[core_color->num_sinks].
+ source_gamut.greenX = 3000;
+ core_color->state[core_color->num_sinks].
+ source_gamut.greenY = 6000;
+ core_color->state[core_color->num_sinks].
+ source_gamut.redX = 6400;
+ core_color->state[core_color->num_sinks].
+ source_gamut.redY = 3300;
+ core_color->state[core_color->num_sinks].
+ source_gamut.whiteX = 3127;
+ core_color->state[core_color->num_sinks].
+ source_gamut.whiteY = 3290;
+ }
+
+ if (dm_read_persistent_data(core_dc->ctx, sink, COLOR_REGISTRY_NAME,
+ "destgamut",
+ &persistent_destination_gamut,
+ sizeof(struct color_space_coordinates),
+ &flag)) {
+ memcpy(&core_color->state[core_color->num_sinks].
+ destination_gamut,
+ &persistent_destination_gamut,
+ sizeof(struct color_space_coordinates));
+ } else {
+ core_color->state[core_color->num_sinks].
+ destination_gamut.blueX = 1500;
+ core_color->state[core_color->num_sinks].
+ destination_gamut.blueY = 600;
+ core_color->state[core_color->num_sinks].
+ destination_gamut.greenX = 3000;
+ core_color->state[core_color->num_sinks].
+ destination_gamut.greenY = 6000;
+ core_color->state[core_color->num_sinks].
+ destination_gamut.redX = 6400;
+ core_color->state[core_color->num_sinks].
+ destination_gamut.redY = 3300;
+ core_color->state[core_color->num_sinks].
+ destination_gamut.whiteX = 3127;
+ core_color->state[core_color->num_sinks].
+ destination_gamut.whiteY = 3290;
+ }
+
+ if (dm_read_persistent_data(core_dc->ctx, sink, COLOR_REGISTRY_NAME,
+ "brightness",
+ &persistent_brightness,
+ sizeof(int), &flag))
+ core_color->state[core_color->num_sinks].
+ brightness.current = persistent_brightness;
+ else
+ core_color->state[core_color->num_sinks].
+ brightness.current = 0;
+
+ if (dm_read_persistent_data(core_dc->ctx, sink, COLOR_REGISTRY_NAME,
+ "contrast",
+ &persistent_contrast,
+ sizeof(int), &flag))
+ core_color->state[core_color->num_sinks].
+ contrast.current = persistent_contrast;
+ else
+ core_color->state[core_color->num_sinks].
+ contrast.current = 100;
+
+ if (dm_read_persistent_data(core_dc->ctx, sink, COLOR_REGISTRY_NAME,
+ "hue",
+ &persistent_hue,
+ sizeof(int), &flag))
+ core_color->state[core_color->num_sinks].
+ hue.current = persistent_hue;
+ else
+ core_color->state[core_color->num_sinks].
+ hue.current = 0;
+
+ if (dm_read_persistent_data(core_dc->ctx, sink, COLOR_REGISTRY_NAME,
+ "saturation",
+ &persistent_saturation,
+ sizeof(int), &flag))
+ core_color->state[core_color->num_sinks].
+ saturation.current = persistent_saturation;
+ else
+ core_color->state[core_color->num_sinks].
+ saturation.current = 100;
+
+ if (dm_read_persistent_data(core_dc->ctx, sink,
+ COLOR_REGISTRY_NAME,
+ "preferred_quantization_range",
+ &persistent_quantization_range,
+ sizeof(int), &flag))
+ core_color->state[core_color->num_sinks].
+ preferred_quantization_range =
+ persistent_quantization_range;
+ else
+ core_color->state[core_color->num_sinks].
+ preferred_quantization_range = QUANTIZATION_RANGE_FULL;
+
+ core_color->num_sinks++;
+ return true;
+ }
+ return false;
+}
+
+bool mod_color_remove_sink(struct mod_color *mod_color,
+ const struct dc_sink *sink)
+{
+ int i = 0, j = 0;
+ struct core_color *core_color = MOD_COLOR_TO_CORE(mod_color);
+
+ for (i = 0; i < core_color->num_sinks; i++) {
+ if (core_color->caps[i].sink == sink) {
+ /* To remove this sink, shift everything after down */
+ for (j = i; j < core_color->num_sinks - 1; j++) {
+ core_color->caps[j].sink =
+ core_color->caps[j + 1].sink;
+
+ memcpy(&core_color->state[j],
+ &core_color->state[j + 1],
+ sizeof(struct color_state));
+ }
+
+ core_color->num_sinks--;
+
+ dc_sink_release(sink);
+
+ return true;
+ }
+ }
+
+ return false;
+}
+
+bool mod_color_update_gamut_to_stream(struct mod_color *mod_color,
+ const struct dc_stream **streams, int num_streams)
+{
+ struct core_color *core_color = MOD_COLOR_TO_CORE(mod_color);
+ struct core_dc *core_dc = DC_TO_CORE(core_color->dc);
+ struct persistent_data_flag flag;
+ struct gamut_src_dst_matrix *matrix =
+ dm_alloc(sizeof(struct gamut_src_dst_matrix));
+
+ unsigned int stream_index, sink_index, j;
+
+ for (stream_index = 0; stream_index < num_streams; stream_index++) {
+ sink_index = sink_index_from_sink(core_color,
+ streams[stream_index]->sink);
+
+ /* Write persistent data in registry*/
+ flag.save_per_edid = true;
+ flag.save_per_link = false;
+
+ dm_write_persistent_data(core_dc->ctx,
+ streams[stream_index]->sink,
+ COLOR_REGISTRY_NAME,
+ "sourcegamut",
+ &core_color->state[sink_index].
+ source_gamut,
+ sizeof(struct color_space_coordinates),
+ &flag);
+
+ dm_write_persistent_data(core_dc->ctx,
+ streams[stream_index]->sink,
+ COLOR_REGISTRY_NAME,
+ "destgamut",
+ &core_color->state[sink_index].
+ destination_gamut,
+ sizeof(struct color_space_coordinates),
+ &flag);
+
+ if (!build_gamut_remap_matrix
+ (core_color->state[sink_index].source_gamut,
+ matrix->rgbCoeffSrc,
+ matrix->whiteCoeffSrc))
+ goto function_fail;
+
+ if (!build_gamut_remap_matrix
+ (core_color->state[sink_index].
+ destination_gamut,
+ matrix->rgbCoeffDst, matrix->whiteCoeffDst))
+ goto function_fail;
+
+ struct fixed31_32 gamut_result[12];
+ struct fixed31_32 temp_matrix[9];
+
+ if (!gamut_to_color_matrix(
+ matrix->rgbCoeffDst,
+ matrix->whiteCoeffDst,
+ matrix->rgbCoeffSrc,
+ matrix->whiteCoeffSrc,
+ true,
+ temp_matrix))
+ goto function_fail;
+
+ gamut_result[0] = temp_matrix[0];
+ gamut_result[1] = temp_matrix[1];
+ gamut_result[2] = temp_matrix[2];
+ gamut_result[3] = matrix->whiteCoeffSrc[0];
+ gamut_result[4] = temp_matrix[3];
+ gamut_result[5] = temp_matrix[4];
+ gamut_result[6] = temp_matrix[5];
+ gamut_result[7] = matrix->whiteCoeffSrc[1];
+ gamut_result[8] = temp_matrix[6];
+ gamut_result[9] = temp_matrix[7];
+ gamut_result[10] = temp_matrix[8];
+ gamut_result[11] = matrix->whiteCoeffSrc[2];
+
+ struct core_stream *core_stream =
+ DC_STREAM_TO_CORE
+ (streams[stream_index]);
+
+ core_stream->public.gamut_remap_matrix.enable_remap = true;
+
+ for (j = 0; j < 12; j++)
+ core_stream->public.
+ gamut_remap_matrix.matrix[j] =
+ gamut_result[j];
+ }
+
+ dm_free(matrix);
+ core_color->dc->stream_funcs.set_gamut_remap
+ (core_color->dc, streams, num_streams);
+
+ return true;
+
+function_fail:
+ dm_free(matrix);
+ return false;
+}
+
+bool mod_color_adjust_source_gamut(struct mod_color *mod_color,
+ const struct dc_stream **streams, int num_streams,
+ struct gamut_space_coordinates *input_gamut_coordinates,
+ struct white_point_coodinates *input_white_point_coordinates)
+{
+ struct core_color *core_color = MOD_COLOR_TO_CORE(mod_color);
+
+ unsigned int stream_index, sink_index;
+
+ for (stream_index = 0; stream_index < num_streams; stream_index++) {
+ sink_index = sink_index_from_sink(core_color,
+ streams[stream_index]->sink);
+
+ core_color->state[sink_index].source_gamut.blueX =
+ input_gamut_coordinates->blueX;
+ core_color->state[sink_index].source_gamut.blueY =
+ input_gamut_coordinates->blueY;
+ core_color->state[sink_index].source_gamut.greenX =
+ input_gamut_coordinates->greenX;
+ core_color->state[sink_index].source_gamut.greenY =
+ input_gamut_coordinates->greenY;
+ core_color->state[sink_index].source_gamut.redX =
+ input_gamut_coordinates->redX;
+ core_color->state[sink_index].source_gamut.redY =
+ input_gamut_coordinates->redY;
+ core_color->state[sink_index].source_gamut.whiteX =
+ input_white_point_coordinates->whiteX;
+ core_color->state[sink_index].source_gamut.whiteY =
+ input_white_point_coordinates->whiteY;
+ }
+
+ if (!mod_color_update_gamut_to_stream(mod_color, streams, num_streams))
+ return false;
+
+ return true;
+}
+
+bool mod_color_adjust_destination_gamut(struct mod_color *mod_color,
+ const struct dc_stream **streams, int num_streams,
+ struct gamut_space_coordinates *input_gamut_coordinates,
+ struct white_point_coodinates *input_white_point_coordinates)
+{
+ struct core_color *core_color = MOD_COLOR_TO_CORE(mod_color);
+
+ unsigned int stream_index, sink_index;
+
+ for (stream_index = 0; stream_index < num_streams; stream_index++) {
+ sink_index = sink_index_from_sink(core_color,
+ streams[stream_index]->sink);
+
+ core_color->state[sink_index].destination_gamut.blueX =
+ input_gamut_coordinates->blueX;
+ core_color->state[sink_index].destination_gamut.blueY =
+ input_gamut_coordinates->blueY;
+ core_color->state[sink_index].destination_gamut.greenX =
+ input_gamut_coordinates->greenX;
+ core_color->state[sink_index].destination_gamut.greenY =
+ input_gamut_coordinates->greenY;
+ core_color->state[sink_index].destination_gamut.redX =
+ input_gamut_coordinates->redX;
+ core_color->state[sink_index].destination_gamut.redY =
+ input_gamut_coordinates->redY;
+ core_color->state[sink_index].destination_gamut.whiteX =
+ input_white_point_coordinates->whiteX;
+ core_color->state[sink_index].destination_gamut.whiteY =
+ input_white_point_coordinates->whiteY;
+ }
+
+ if (!mod_color_update_gamut_to_stream(mod_color, streams, num_streams))
+ return false;
+
+ return true;
+}
+
+bool mod_color_set_white_point(struct mod_color *mod_color,
+ const struct dc_stream **streams, int num_streams,
+ struct white_point_coodinates *white_point)
+{
+ struct core_color *core_color = MOD_COLOR_TO_CORE(mod_color);
+
+ unsigned int stream_index, sink_index;
+
+ for (stream_index = 0; stream_index < num_streams;
+ stream_index++) {
+ sink_index = sink_index_from_sink(core_color,
+ streams[stream_index]->sink);
+ core_color->state[sink_index].source_gamut.whiteX =
+ white_point->whiteX;
+ core_color->state[sink_index].source_gamut.whiteY =
+ white_point->whiteY;
+ }
+
+ if (!mod_color_update_gamut_to_stream(mod_color, streams, num_streams))
+ return false;
+
+ return true;
+}
+
+bool mod_color_set_user_enable(struct mod_color *mod_color,
+ const struct dc_stream **streams, int num_streams,
+ bool user_enable)
+{
+ struct core_color *core_color =
+ MOD_COLOR_TO_CORE(mod_color);
+ struct core_dc *core_dc = DC_TO_CORE(core_color->dc);
+ struct persistent_data_flag flag;
+ unsigned int stream_index, sink_index;
+
+ for (stream_index = 0; stream_index < num_streams; stream_index++) {
+ sink_index = sink_index_from_sink(core_color,
+ streams[stream_index]->sink);
+ core_color->state[sink_index].user_enable_color_temperature
+ = user_enable;
+
+ /* Write persistent data in registry*/
+ flag.save_per_edid = true;
+ flag.save_per_link = false;
+
+ dm_write_persistent_data(core_dc->ctx,
+ streams[stream_index]->sink,
+ COLOR_REGISTRY_NAME,
+ "enablecolortempadj",
+ &user_enable,
+ sizeof(bool),
+ &flag);
+ }
+ return true;
+}
+
+bool mod_color_get_user_enable(struct mod_color *mod_color,
+ const struct dc_sink *sink,
+ bool *user_enable)
+{
+ struct core_color *core_color =
+ MOD_COLOR_TO_CORE(mod_color);
+
+ unsigned int sink_index = sink_index_from_sink(core_color, sink);
+
+ *user_enable = core_color->state[sink_index].
+ user_enable_color_temperature;
+
+ return true;
+}
+
+bool mod_color_get_custom_color_temperature(struct mod_color *mod_color,
+ const struct dc_sink *sink,
+ int *color_temperature)
+{
+ struct core_color *core_color =
+ MOD_COLOR_TO_CORE(mod_color);
+
+ unsigned int sink_index = sink_index_from_sink(core_color, sink);
+
+ *color_temperature = core_color->state[sink_index].
+ custom_color_temperature;
+
+ return true;
+}
+
+bool mod_color_set_custom_color_temperature(struct mod_color *mod_color,
+ const struct dc_stream **streams, int num_streams,
+ int color_temperature)
+{
+ struct core_color *core_color =
+ MOD_COLOR_TO_CORE(mod_color);
+ struct core_dc *core_dc = DC_TO_CORE(core_color->dc);
+ struct persistent_data_flag flag;
+ unsigned int stream_index, sink_index;
+
+ for (stream_index = 0; stream_index < num_streams; stream_index++) {
+ sink_index = sink_index_from_sink(core_color,
+ streams[stream_index]->sink);
+ core_color->state[sink_index].custom_color_temperature
+ = color_temperature;
+
+ /* Write persistent data in registry*/
+ flag.save_per_edid = true;
+ flag.save_per_link = false;
+
+ dm_write_persistent_data(core_dc->ctx,
+ streams[stream_index]->sink,
+ COLOR_REGISTRY_NAME,
+ "customcolortemp",
+ &color_temperature,
+ sizeof(int),
+ &flag);
+ }
+ return true;
+}
+
+bool mod_color_get_color_saturation(struct mod_color *mod_color,
+ const struct dc_sink *sink,
+ struct color_range *color_saturation)
+{
+ struct core_color *core_color =
+ MOD_COLOR_TO_CORE(mod_color);
+
+ unsigned int sink_index = sink_index_from_sink(core_color, sink);
+
+ *color_saturation = core_color->state[sink_index].saturation;
+
+ return true;
+}
+
+bool mod_color_get_color_contrast(struct mod_color *mod_color,
+ const struct dc_sink *sink,
+ struct color_range *color_contrast)
+{
+ struct core_color *core_color =
+ MOD_COLOR_TO_CORE(mod_color);
+
+ unsigned int sink_index = sink_index_from_sink(core_color, sink);
+
+ *color_contrast = core_color->state[sink_index].contrast;
+
+ return true;
+}
+
+bool mod_color_get_color_brightness(struct mod_color *mod_color,
+ const struct dc_sink *sink,
+ struct color_range *color_brightness)
+{
+ struct core_color *core_color =
+ MOD_COLOR_TO_CORE(mod_color);
+
+ unsigned int sink_index = sink_index_from_sink(core_color, sink);
+
+ *color_brightness = core_color->state[sink_index].brightness;
+
+ return true;
+}
+
+bool mod_color_get_color_hue(struct mod_color *mod_color,
+ const struct dc_sink *sink,
+ struct color_range *color_hue)
+{
+ struct core_color *core_color =
+ MOD_COLOR_TO_CORE(mod_color);
+
+ unsigned int sink_index = sink_index_from_sink(core_color, sink);
+
+ *color_hue = core_color->state[sink_index].hue;
+
+ return true;
+}
+
+bool mod_color_get_source_gamut(struct mod_color *mod_color,
+ const struct dc_sink *sink,
+ struct color_space_coordinates *source_gamut)
+{
+ struct core_color *core_color =
+ MOD_COLOR_TO_CORE(mod_color);
+
+ unsigned int sink_index = sink_index_from_sink(core_color, sink);
+
+ *source_gamut = core_color->state[sink_index].source_gamut;
+
+ return true;
+}
+
+bool mod_color_notify_mode_change(struct mod_color *mod_color,
+ const struct dc_stream **streams, int num_streams)
+{
+ struct core_color *core_color = MOD_COLOR_TO_CORE(mod_color);
+
+ struct gamut_src_dst_matrix *matrix =
+ dm_alloc(sizeof(struct gamut_src_dst_matrix));
+
+ unsigned int stream_index, sink_index, j;
+
+ for (stream_index = 0; stream_index < num_streams; stream_index++) {
+ sink_index = sink_index_from_sink(core_color,
+ streams[stream_index]->sink);
+
+ if (!build_gamut_remap_matrix
+ (core_color->state[sink_index].source_gamut,
+ matrix->rgbCoeffSrc,
+ matrix->whiteCoeffSrc))
+ goto function_fail;
+
+ if (!build_gamut_remap_matrix
+ (core_color->state[sink_index].
+ destination_gamut,
+ matrix->rgbCoeffDst, matrix->whiteCoeffDst))
+ goto function_fail;
+
+ struct fixed31_32 gamut_result[12];
+ struct fixed31_32 temp_matrix[9];
+
+ if (!gamut_to_color_matrix(
+ matrix->rgbCoeffDst,
+ matrix->whiteCoeffDst,
+ matrix->rgbCoeffSrc,
+ matrix->whiteCoeffSrc,
+ true,
+ temp_matrix))
+ goto function_fail;
+
+ gamut_result[0] = temp_matrix[0];
+ gamut_result[1] = temp_matrix[1];
+ gamut_result[2] = temp_matrix[2];
+ gamut_result[3] = matrix->whiteCoeffSrc[0];
+ gamut_result[4] = temp_matrix[3];
+ gamut_result[5] = temp_matrix[4];
+ gamut_result[6] = temp_matrix[5];
+ gamut_result[7] = matrix->whiteCoeffSrc[1];
+ gamut_result[8] = temp_matrix[6];
+ gamut_result[9] = temp_matrix[7];
+ gamut_result[10] = temp_matrix[8];
+ gamut_result[11] = matrix->whiteCoeffSrc[2];
+
+
+ struct core_stream *core_stream =
+ DC_STREAM_TO_CORE
+ (streams[stream_index]);
+
+ core_stream->public.gamut_remap_matrix.enable_remap = true;
+
+ for (j = 0; j < 12; j++)
+ core_stream->public.
+ gamut_remap_matrix.matrix[j] =
+ gamut_result[j];
+
+ calculate_csc_matrix(core_color, sink_index,
+ core_stream->public.output_color_space,
+ core_stream->public.csc_color_matrix.matrix);
+
+ core_stream->public.csc_color_matrix.enable_adjustment = true;
+ }
+
+ dm_free(matrix);
+
+ return true;
+
+function_fail:
+ dm_free(matrix);
+ return false;
+}
+
+bool mod_color_set_brightness(struct mod_color *mod_color,
+ const struct dc_stream **streams, int num_streams,
+ int brightness_value)
+{
+ struct core_color *core_color = MOD_COLOR_TO_CORE(mod_color);
+ struct core_dc *core_dc = DC_TO_CORE(core_color->dc);
+ struct persistent_data_flag flag;
+ unsigned int stream_index, sink_index;
+
+ for (stream_index = 0; stream_index < num_streams; stream_index++) {
+ sink_index = sink_index_from_sink(core_color,
+ streams[stream_index]->sink);
+
+ struct core_stream *core_stream =
+ DC_STREAM_TO_CORE
+ (streams[stream_index]);
+
+ core_color->state[sink_index].brightness.current =
+ brightness_value;
+
+ calculate_csc_matrix(core_color, sink_index,
+ core_stream->public.output_color_space,
+ core_stream->public.csc_color_matrix.matrix);
+
+ core_stream->public.csc_color_matrix.enable_adjustment = true;
+
+ /* Write persistent data in registry*/
+ flag.save_per_edid = true;
+ flag.save_per_link = false;
+ dm_write_persistent_data(core_dc->ctx,
+ streams[stream_index]->sink,
+ COLOR_REGISTRY_NAME,
+ "brightness",
+ &brightness_value,
+ sizeof(int),
+ &flag);
+ }
+
+ core_color->dc->stream_funcs.set_gamut_remap
+ (core_color->dc, streams, num_streams);
+
+ return true;
+}
+
+bool mod_color_set_contrast(struct mod_color *mod_color,
+ const struct dc_stream **streams, int num_streams,
+ int contrast_value)
+{
+ struct core_color *core_color = MOD_COLOR_TO_CORE(mod_color);
+ struct core_dc *core_dc = DC_TO_CORE(core_color->dc);
+ struct persistent_data_flag flag;
+ unsigned int stream_index, sink_index;
+
+ for (stream_index = 0; stream_index < num_streams; stream_index++) {
+ sink_index = sink_index_from_sink(core_color,
+ streams[stream_index]->sink);
+
+ struct core_stream *core_stream =
+ DC_STREAM_TO_CORE
+ (streams[stream_index]);
+
+ core_color->state[sink_index].contrast.current =
+ contrast_value;
+
+ calculate_csc_matrix(core_color, sink_index,
+ core_stream->public.output_color_space,
+ core_stream->public.csc_color_matrix.matrix);
+
+ core_stream->public.csc_color_matrix.enable_adjustment = true;
+
+ /* Write persistent data in registry*/
+ flag.save_per_edid = true;
+ flag.save_per_link = false;
+ dm_write_persistent_data(core_dc->ctx,
+ streams[stream_index]->sink,
+ COLOR_REGISTRY_NAME,
+ "contrast",
+ &contrast_value,
+ sizeof(int),
+ &flag);
+ }
+
+ core_color->dc->stream_funcs.set_gamut_remap
+ (core_color->dc, streams, num_streams);
+
+ return true;
+}
+
+bool mod_color_set_hue(struct mod_color *mod_color,
+ const struct dc_stream **streams, int num_streams,
+ int hue_value)
+{
+ struct core_color *core_color = MOD_COLOR_TO_CORE(mod_color);
+ struct core_dc *core_dc = DC_TO_CORE(core_color->dc);
+ struct persistent_data_flag flag;
+ unsigned int stream_index, sink_index;
+
+ for (stream_index = 0; stream_index < num_streams; stream_index++) {
+ sink_index = sink_index_from_sink(core_color,
+ streams[stream_index]->sink);
+
+ struct core_stream *core_stream =
+ DC_STREAM_TO_CORE
+ (streams[stream_index]);
+
+ core_color->state[sink_index].hue.current = hue_value;
+
+ calculate_csc_matrix(core_color, sink_index,
+ core_stream->public.output_color_space,
+ core_stream->public.csc_color_matrix.matrix);
+
+ core_stream->public.csc_color_matrix.enable_adjustment = true;
+
+ /* Write persistent data in registry*/
+ flag.save_per_edid = true;
+ flag.save_per_link = false;
+ dm_write_persistent_data(core_dc->ctx,
+ streams[stream_index]->sink,
+ COLOR_REGISTRY_NAME,
+ "hue",
+ &hue_value,
+ sizeof(int),
+ &flag);
+ }
+
+ core_color->dc->stream_funcs.set_gamut_remap
+ (core_color->dc, streams, num_streams);
+
+ return true;
+}
+
+bool mod_color_set_saturation(struct mod_color *mod_color,
+ const struct dc_stream **streams, int num_streams,
+ int saturation_value)
+{
+ struct core_color *core_color = MOD_COLOR_TO_CORE(mod_color);
+ struct core_dc *core_dc = DC_TO_CORE(core_color->dc);
+ struct persistent_data_flag flag;
+ unsigned int stream_index, sink_index;
+
+ for (stream_index = 0; stream_index < num_streams; stream_index++) {
+ sink_index = sink_index_from_sink(core_color,
+ streams[stream_index]->sink);
+
+ struct core_stream *core_stream =
+ DC_STREAM_TO_CORE
+ (streams[stream_index]);
+
+ core_color->state[sink_index].saturation.current =
+ saturation_value;
+
+ calculate_csc_matrix(core_color, sink_index,
+ core_stream->public.output_color_space,
+ core_stream->public.csc_color_matrix.matrix);
+
+ core_stream->public.csc_color_matrix.enable_adjustment = true;
+
+ /* Write persistent data in registry*/
+ flag.save_per_edid = true;
+ flag.save_per_link = false;
+ dm_write_persistent_data(core_dc->ctx,
+ streams[stream_index]->sink,
+ COLOR_REGISTRY_NAME,
+ "saturation",
+ &saturation_value,
+ sizeof(int),
+ &flag);
+ }
+
+ core_color->dc->stream_funcs.set_gamut_remap
+ (core_color->dc, streams, num_streams);
+
+ return true;
+}
+
+bool mod_color_set_preferred_quantization_range(struct mod_color *mod_color,
+ const struct dc_sink *sink,
+ enum dc_quantization_range quantization_range)
+{
+ struct core_color *core_color = MOD_COLOR_TO_CORE(mod_color);
+ struct core_dc *core_dc = DC_TO_CORE(core_color->dc);
+ struct persistent_data_flag flag;
+ unsigned int sink_index;
+
+ sink_index = sink_index_from_sink(core_color, sink);
+ if (core_color->state[sink_index].
+ preferred_quantization_range != quantization_range) {
+ core_color->state[sink_index].preferred_quantization_range =
+ quantization_range;
+ flag.save_per_edid = true;
+ flag.save_per_link = false;
+ dm_write_persistent_data(core_dc->ctx,
+ sink,
+ COLOR_REGISTRY_NAME,
+ "quantization_range",
+ &quantization_range,
+ sizeof(int),
+ &flag);
+ }
+
+ return true;
+}
+
+bool mod_color_get_preferred_quantization_range(struct mod_color *mod_color,
+ const struct dc_sink *sink,
+ enum dc_quantization_range *quantization_range)
+{
+ struct core_color *core_color = MOD_COLOR_TO_CORE(mod_color);
+ unsigned int sink_index;
+
+ sink_index = sink_index_from_sink(core_color, sink);
+ *quantization_range = core_color->state[sink_index].
+ preferred_quantization_range;
+ return true;
+}