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path: root/drivers/gpu/drm/v3d/v3d_gem.c
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Diffstat (limited to 'drivers/gpu/drm/v3d/v3d_gem.c')
-rw-r--r--drivers/gpu/drm/v3d/v3d_gem.c31
1 files changed, 31 insertions, 0 deletions
diff --git a/drivers/gpu/drm/v3d/v3d_gem.c b/drivers/gpu/drm/v3d/v3d_gem.c
index 4eb354226972..5689da118197 100644
--- a/drivers/gpu/drm/v3d/v3d_gem.c
+++ b/drivers/gpu/drm/v3d/v3d_gem.c
@@ -126,6 +126,8 @@ v3d_reset(struct v3d_dev *v3d)
v3d_mmu_set_page_table(v3d);
v3d_irq_reset(v3d);
+ v3d_perfmon_stop(v3d, v3d->active_perfmon, false);
+
trace_v3d_reset_end(dev);
}
@@ -375,6 +377,9 @@ v3d_job_free(struct kref *ref)
pm_runtime_mark_last_busy(job->v3d->drm.dev);
pm_runtime_put_autosuspend(job->v3d->drm.dev);
+ if (job->perfmon)
+ v3d_perfmon_put(job->perfmon);
+
kfree(job);
}
@@ -539,6 +544,9 @@ v3d_submit_cl_ioctl(struct drm_device *dev, void *data,
trace_v3d_submit_cl_ioctl(&v3d->drm, args->rcl_start, args->rcl_end);
+ if (args->pad != 0)
+ return -EINVAL;
+
if (args->flags != 0 &&
args->flags != DRM_V3D_SUBMIT_CL_FLUSH_CACHE) {
DRM_INFO("invalid flags: %d\n", args->flags);
@@ -611,8 +619,20 @@ v3d_submit_cl_ioctl(struct drm_device *dev, void *data,
if (ret)
goto fail;
+ if (args->perfmon_id) {
+ render->base.perfmon = v3d_perfmon_find(v3d_priv,
+ args->perfmon_id);
+
+ if (!render->base.perfmon) {
+ ret = -ENOENT;
+ goto fail;
+ }
+ }
+
mutex_lock(&v3d->sched_lock);
if (bin) {
+ bin->base.perfmon = render->base.perfmon;
+ v3d_perfmon_get(bin->base.perfmon);
ret = v3d_push_job(v3d_priv, &bin->base, V3D_BIN);
if (ret)
goto fail_unreserve;
@@ -633,6 +653,8 @@ v3d_submit_cl_ioctl(struct drm_device *dev, void *data,
ret = drm_gem_fence_array_add(&clean_job->deps, render_fence);
if (ret)
goto fail_unreserve;
+ clean_job->perfmon = render->base.perfmon;
+ v3d_perfmon_get(clean_job->perfmon);
ret = v3d_push_job(v3d_priv, clean_job, V3D_CACHE_CLEAN);
if (ret)
goto fail_unreserve;
@@ -827,6 +849,15 @@ v3d_submit_csd_ioctl(struct drm_device *dev, void *data,
if (ret)
goto fail;
+ if (args->perfmon_id) {
+ job->base.perfmon = v3d_perfmon_find(v3d_priv,
+ args->perfmon_id);
+ if (!job->base.perfmon) {
+ ret = -ENOENT;
+ goto fail;
+ }
+ }
+
mutex_lock(&v3d->sched_lock);
ret = v3d_push_job(v3d_priv, &job->base, V3D_CSD);
if (ret)