diff options
Diffstat (limited to 'drivers/gpu/drm/vmwgfx/device_include/svga3d_types.h')
-rw-r--r-- | drivers/gpu/drm/vmwgfx/device_include/svga3d_types.h | 331 |
1 files changed, 221 insertions, 110 deletions
diff --git a/drivers/gpu/drm/vmwgfx/device_include/svga3d_types.h b/drivers/gpu/drm/vmwgfx/device_include/svga3d_types.h index df63f24c2e10..308370665a8e 100644 --- a/drivers/gpu/drm/vmwgfx/device_include/svga3d_types.h +++ b/drivers/gpu/drm/vmwgfx/device_include/svga3d_types.h @@ -45,9 +45,21 @@ #define SVGA3D_INVALID_ID ((uint32)-1) +typedef uint8 SVGABool8; /* 8-bit Bool definition */ typedef uint32 SVGA3dBool; /* 32-bit Bool definition */ typedef uint32 SVGA3dColor; /* a, r, g, b */ +typedef uint32 SVGA3dSurfaceId; + +typedef +#include "vmware_pack_begin.h" +struct { + uint32 numerator; + uint32 denominator; +} +#include "vmware_pack_end.h" +SVGA3dFraction64; + typedef #include "vmware_pack_begin.h" struct SVGA3dCopyRect { @@ -146,7 +158,7 @@ typedef enum SVGA3dSurfaceFormat { SVGA3D_BUMPU8V8 = 20, SVGA3D_BUMPL6V5U5 = 21, SVGA3D_BUMPX8L8V8U8 = 22, - SVGA3D_BUMPL8V8U8 = 23, + SVGA3D_FORMAT_DEAD1 = 23, SVGA3D_ARGB_S10E5 = 24, /* 16-bit floating-point ARGB */ SVGA3D_ARGB_S23E8 = 25, /* 32-bit floating-point ARGB */ @@ -205,8 +217,8 @@ typedef enum SVGA3dSurfaceFormat { SVGA3D_R32G32_SINT = 59, SVGA3D_R32G8X24_TYPELESS = 60, SVGA3D_D32_FLOAT_S8X24_UINT = 61, - SVGA3D_R32_FLOAT_X8X24_TYPELESS = 62, - SVGA3D_X32_TYPELESS_G8X24_UINT = 63, + SVGA3D_R32_FLOAT_X8X24 = 62, + SVGA3D_X32_G8X24_UINT = 63, SVGA3D_R10G10B10A2_TYPELESS = 64, SVGA3D_R10G10B10A2_UINT = 65, SVGA3D_R11G11B10_FLOAT = 66, @@ -224,8 +236,8 @@ typedef enum SVGA3dSurfaceFormat { SVGA3D_R32_SINT = 78, SVGA3D_R24G8_TYPELESS = 79, SVGA3D_D24_UNORM_S8_UINT = 80, - SVGA3D_R24_UNORM_X8_TYPELESS = 81, - SVGA3D_X24_TYPELESS_G8_UINT = 82, + SVGA3D_R24_UNORM_X8 = 81, + SVGA3D_X24_G8_UINT = 82, SVGA3D_R8G8_TYPELESS = 83, SVGA3D_R8G8_UNORM = 84, SVGA3D_R8G8_UINT = 85, @@ -297,92 +309,114 @@ typedef enum SVGA3dSurfaceFormat { SVGA3D_FORMAT_MAX } SVGA3dSurfaceFormat; -typedef enum SVGA3dSurfaceFlags { - SVGA3D_SURFACE_CUBEMAP = (1 << 0), +/* + * SVGA3d Surface Flags -- + */ +#define SVGA3D_SURFACE_CUBEMAP (1 << 0) - /* - * HINT flags are not enforced by the device but are useful for - * performance. - */ - SVGA3D_SURFACE_HINT_STATIC = (1 << 1), - SVGA3D_SURFACE_HINT_DYNAMIC = (1 << 2), - SVGA3D_SURFACE_HINT_INDEXBUFFER = (1 << 3), - SVGA3D_SURFACE_HINT_VERTEXBUFFER = (1 << 4), - SVGA3D_SURFACE_HINT_TEXTURE = (1 << 5), - SVGA3D_SURFACE_HINT_RENDERTARGET = (1 << 6), - SVGA3D_SURFACE_HINT_DEPTHSTENCIL = (1 << 7), - SVGA3D_SURFACE_HINT_WRITEONLY = (1 << 8), - SVGA3D_SURFACE_MASKABLE_ANTIALIAS = (1 << 9), - SVGA3D_SURFACE_AUTOGENMIPMAPS = (1 << 10), - SVGA3D_SURFACE_DECODE_RENDERTARGET = (1 << 11), +/* + * HINT flags are not enforced by the device but are useful for + * performance. + */ +#define SVGA3D_SURFACE_HINT_STATIC (CONST64U(1) << 1) +#define SVGA3D_SURFACE_HINT_DYNAMIC (CONST64U(1) << 2) +#define SVGA3D_SURFACE_HINT_INDEXBUFFER (CONST64U(1) << 3) +#define SVGA3D_SURFACE_HINT_VERTEXBUFFER (CONST64U(1) << 4) +#define SVGA3D_SURFACE_HINT_TEXTURE (CONST64U(1) << 5) +#define SVGA3D_SURFACE_HINT_RENDERTARGET (CONST64U(1) << 6) +#define SVGA3D_SURFACE_HINT_DEPTHSTENCIL (CONST64U(1) << 7) +#define SVGA3D_SURFACE_HINT_WRITEONLY (CONST64U(1) << 8) +#define SVGA3D_SURFACE_MASKABLE_ANTIALIAS (CONST64U(1) << 9) +#define SVGA3D_SURFACE_AUTOGENMIPMAPS (CONST64U(1) << 10) + +#define SVGA3D_SURFACE_DECODE_RENDERTARGET (CONST64U(1) << 11) - /* - * Is this surface using a base-level pitch for it's mob backing? - * - * This flag is not intended to be set by guest-drivers, but is instead - * set by the device when the surface is bound to a mob with a specified - * pitch. - */ - SVGA3D_SURFACE_MOB_PITCH = (1 << 12), +/* + * Is this surface using a base-level pitch for it's mob backing? + * + * This flag is not intended to be set by guest-drivers, but is instead + * set by the device when the surface is bound to a mob with a specified + * pitch. + */ +#define SVGA3D_SURFACE_MOB_PITCH (CONST64U(1) << 12) - SVGA3D_SURFACE_INACTIVE = (1 << 13), - SVGA3D_SURFACE_HINT_RT_LOCKABLE = (1 << 14), - SVGA3D_SURFACE_VOLUME = (1 << 15), +#define SVGA3D_SURFACE_INACTIVE (CONST64U(1) << 13) +#define SVGA3D_SURFACE_HINT_RT_LOCKABLE (CONST64U(1) << 14) +#define SVGA3D_SURFACE_VOLUME (CONST64U(1) << 15) - /* - * Required to be set on a surface to bind it to a screen target. - */ - SVGA3D_SURFACE_SCREENTARGET = (1 << 16), +/* + * Required to be set on a surface to bind it to a screen target. + */ +#define SVGA3D_SURFACE_SCREENTARGET (CONST64U(1) << 16) - /* - * Align images in the guest-backing mob to 16-bytes. - */ - SVGA3D_SURFACE_ALIGN16 = (1 << 17), +/* + * Align images in the guest-backing mob to 16-bytes. + */ +#define SVGA3D_SURFACE_ALIGN16 (CONST64U(1) << 17) - SVGA3D_SURFACE_1D = (1 << 18), - SVGA3D_SURFACE_ARRAY = (1 << 19), +#define SVGA3D_SURFACE_1D (CONST64U(1) << 18) +#define SVGA3D_SURFACE_ARRAY (CONST64U(1) << 19) - /* - * Bind flags. - * These are enforced for any surface defined with DefineGBSurface_v2. - */ - SVGA3D_SURFACE_BIND_VERTEX_BUFFER = (1 << 20), - SVGA3D_SURFACE_BIND_INDEX_BUFFER = (1 << 21), - SVGA3D_SURFACE_BIND_CONSTANT_BUFFER = (1 << 22), - SVGA3D_SURFACE_BIND_SHADER_RESOURCE = (1 << 23), - SVGA3D_SURFACE_BIND_RENDER_TARGET = (1 << 24), - SVGA3D_SURFACE_BIND_DEPTH_STENCIL = (1 << 25), - SVGA3D_SURFACE_BIND_STREAM_OUTPUT = (1 << 26), +/* + * Bind flags. + * These are enforced for any surface defined with DefineGBSurface_v2. + */ +#define SVGA3D_SURFACE_BIND_VERTEX_BUFFER (CONST64U(1) << 20) +#define SVGA3D_SURFACE_BIND_INDEX_BUFFER (CONST64U(1) << 21) +#define SVGA3D_SURFACE_BIND_CONSTANT_BUFFER (CONST64U(1) << 22) +#define SVGA3D_SURFACE_BIND_SHADER_RESOURCE (CONST64U(1) << 23) +#define SVGA3D_SURFACE_BIND_RENDER_TARGET (CONST64U(1) << 24) +#define SVGA3D_SURFACE_BIND_DEPTH_STENCIL (CONST64U(1) << 25) +#define SVGA3D_SURFACE_BIND_STREAM_OUTPUT (CONST64U(1) << 26) - /* - * A note on staging flags: - * - * The STAGING flags notes that the surface will not be used directly by the - * drawing pipeline, i.e. that it will not be bound to any bind point. - * Staging surfaces may be used by copy operations to move data in and out - * of other surfaces. - * - * The HINT_INDIRECT_UPDATE flag suggests that the surface will receive - * updates indirectly, i.e. the surface will not be updated directly, but - * will receive copies from staging surfaces. - */ - SVGA3D_SURFACE_STAGING_UPLOAD = (1 << 27), - SVGA3D_SURFACE_STAGING_DOWNLOAD = (1 << 28), - SVGA3D_SURFACE_HINT_INDIRECT_UPDATE = (1 << 29), +/* + * The STAGING flags notes that the surface will not be used directly by the + * drawing pipeline, i.e. that it will not be bound to any bind point. + * Staging surfaces may be used by copy operations to move data in and out + * of other surfaces. No bind flags may be set on surfaces with this flag. + * + * The HINT_INDIRECT_UPDATE flag suggests that the surface will receive + * updates indirectly, i.e. the surface will not be updated directly, but + * will receive copies from staging surfaces. + */ +#define SVGA3D_SURFACE_STAGING_UPLOAD (CONST64U(1) << 27) +#define SVGA3D_SURFACE_STAGING_DOWNLOAD (CONST64U(1) << 28) +#define SVGA3D_SURFACE_HINT_INDIRECT_UPDATE (CONST64U(1) << 29) - /* - * Setting this flag allow this surface to be used with the - * SVGA_3D_CMD_DX_TRANSFER_FROM_BUFFER command. It is only valid for - * buffer surfaces, an no bind flags are allowed to be set on surfaces - * with this flag. - */ - SVGA3D_SURFACE_TRANSFER_FROM_BUFFER = (1 << 30), +/* + * Setting this flag allow this surface to be used with the + * SVGA_3D_CMD_DX_TRANSFER_FROM_BUFFER command. It is only valid for + * buffer surfaces, and no bind flags are allowed to be set on surfaces + * with this flag. + */ +#define SVGA3D_SURFACE_TRANSFER_FROM_BUFFER (CONST64U(1) << 30) - /* - * Marker for the last defined bit. - */ - SVGA3D_SURFACE_FLAG_MAX = (1 << 31), -} SVGA3dSurfaceFlags; +/* + * Reserved for video operations. + */ +#define SVGA3D_SURFACE_RESERVED1 (CONST64U(1) << 31) + +/* + * Specifies that a surface is multisample, and therefore requires the full + * mob-backing to store all the samples. + */ +#define SVGA3D_SURFACE_MULTISAMPLE (CONST64U(1) << 32) + +#define SVGA3D_SURFACE_FLAG_MAX (CONST64U(1) << 33) + +/* + * Surface flags types: + * + * SVGA3dSurface1Flags: Lower 32-bits of flags. + * SVGA3dSurface2Flags: Upper 32-bits of flags. + * SVGA3dSurfaceAllFlags: Full 64-bits of flags. + */ +typedef uint32 SVGA3dSurface1Flags; +typedef uint32 SVGA3dSurface2Flags; +typedef uint64 SVGA3dSurfaceAllFlags; + +#define SVGA3D_SURFACE_FLAGS1_MASK ((uint64_t)MAX_UINT32) +#define SVGA3D_SURFACE_FLAGS2_MASK (MAX_UINT64 & ~SVGA3D_SURFACE_FLAGS1_MASK) #define SVGA3D_SURFACE_HB_DISALLOWED_MASK \ ( SVGA3D_SURFACE_MOB_PITCH | \ @@ -393,29 +427,41 @@ typedef enum SVGA3dSurfaceFlags { SVGA3D_SURFACE_STAGING_UPLOAD | \ SVGA3D_SURFACE_STAGING_DOWNLOAD | \ SVGA3D_SURFACE_HINT_INDIRECT_UPDATE | \ - SVGA3D_SURFACE_TRANSFER_FROM_BUFFER \ + SVGA3D_SURFACE_TRANSFER_FROM_BUFFER | \ + SVGA3D_SURFACE_MULTISAMPLE \ + ) + +#define SVGA3D_SURFACE_HB_PRESENT_DISALLOWED_MASK \ + ( SVGA3D_SURFACE_1D | \ + SVGA3D_SURFACE_MULTISAMPLE \ ) #define SVGA3D_SURFACE_2D_DISALLOWED_MASK \ ( SVGA3D_SURFACE_CUBEMAP | \ SVGA3D_SURFACE_MASKABLE_ANTIALIAS | \ SVGA3D_SURFACE_AUTOGENMIPMAPS | \ - SVGA3D_SURFACE_DECODE_RENDERTARGET | \ SVGA3D_SURFACE_VOLUME | \ SVGA3D_SURFACE_1D | \ - SVGA3D_SURFACE_ARRAY | \ SVGA3D_SURFACE_BIND_VERTEX_BUFFER | \ SVGA3D_SURFACE_BIND_INDEX_BUFFER | \ SVGA3D_SURFACE_BIND_CONSTANT_BUFFER | \ SVGA3D_SURFACE_BIND_DEPTH_STENCIL | \ SVGA3D_SURFACE_BIND_STREAM_OUTPUT | \ - SVGA3D_SURFACE_TRANSFER_FROM_BUFFER \ + SVGA3D_SURFACE_TRANSFER_FROM_BUFFER | \ + SVGA3D_SURFACE_MULTISAMPLE \ + ) + +#define SVGA3D_SURFACE_BASICOPS_DISALLOWED_MASK \ + ( SVGA3D_SURFACE_CUBEMAP | \ + SVGA3D_SURFACE_AUTOGENMIPMAPS | \ + SVGA3D_SURFACE_VOLUME | \ + SVGA3D_SURFACE_1D | \ + SVGA3D_SURFACE_MULTISAMPLE \ ) #define SVGA3D_SURFACE_SCREENTARGET_DISALLOWED_MASK \ ( SVGA3D_SURFACE_CUBEMAP | \ SVGA3D_SURFACE_AUTOGENMIPMAPS | \ - SVGA3D_SURFACE_DECODE_RENDERTARGET | \ SVGA3D_SURFACE_VOLUME | \ SVGA3D_SURFACE_1D | \ SVGA3D_SURFACE_BIND_VERTEX_BUFFER | \ @@ -427,12 +473,36 @@ typedef enum SVGA3dSurfaceFlags { SVGA3D_SURFACE_STAGING_UPLOAD | \ SVGA3D_SURFACE_STAGING_DOWNLOAD | \ SVGA3D_SURFACE_HINT_INDIRECT_UPDATE | \ - SVGA3D_SURFACE_TRANSFER_FROM_BUFFER \ + SVGA3D_SURFACE_TRANSFER_FROM_BUFFER | \ + SVGA3D_SURFACE_MULTISAMPLE \ + ) + +#define SVGA3D_SURFACE_BUFFER_DISALLOWED_MASK \ + ( SVGA3D_SURFACE_CUBEMAP | \ + SVGA3D_SURFACE_AUTOGENMIPMAPS | \ + SVGA3D_SURFACE_VOLUME | \ + SVGA3D_SURFACE_1D | \ + SVGA3D_SURFACE_MASKABLE_ANTIALIAS | \ + SVGA3D_SURFACE_ARRAY | \ + SVGA3D_SURFACE_MULTISAMPLE | \ + SVGA3D_SURFACE_MOB_PITCH \ + ) + +#define SVGA3D_SURFACE_MULTISAMPLE_DISALLOWED_MASK \ + ( SVGA3D_SURFACE_CUBEMAP | \ + SVGA3D_SURFACE_AUTOGENMIPMAPS | \ + SVGA3D_SURFACE_VOLUME | \ + SVGA3D_SURFACE_1D | \ + SVGA3D_SURFACE_SCREENTARGET | \ + SVGA3D_SURFACE_MOB_PITCH \ ) #define SVGA3D_SURFACE_DX_ONLY_MASK \ ( SVGA3D_SURFACE_BIND_STREAM_OUTPUT | \ + SVGA3D_SURFACE_STAGING_UPLOAD | \ + SVGA3D_SURFACE_STAGING_DOWNLOAD | \ SVGA3D_SURFACE_TRANSFER_FROM_BUFFER \ + ) #define SVGA3D_SURFACE_STAGING_MASK \ ( SVGA3D_SURFACE_STAGING_UPLOAD | \ @@ -488,7 +558,7 @@ typedef enum { /* * Indicates that this format can be converted to any RGB format for which - * SVGA3DFORMAT_OP_MEMBEROFGROUP_ARGB is specified + * SVGA3DFORMAT_OP_MEMBEROFGROUP_ARGB is specified. */ SVGA3DFORMAT_OP_CONVERT_TO_ARGB = 0x00002000, @@ -499,22 +569,22 @@ typedef enum { /* * Indicated that this format can be read as an SRGB texture (meaning that the - * sampler will linearize the looked up data) + * sampler will linearize the looked up data). */ SVGA3DFORMAT_OP_SRGBREAD = 0x00008000, /* - * Indicates that this format can be used in the bumpmap instructions + * Indicates that this format can be used in the bumpmap instructions. */ SVGA3DFORMAT_OP_BUMPMAP = 0x00010000, /* - * Indicates that this format can be sampled by the displacement map sampler + * Indicates that this format can be sampled by the displacement map sampler. */ SVGA3DFORMAT_OP_DMAP = 0x00020000, /* - * Indicates that this format cannot be used with texture filtering + * Indicates that this format cannot be used with texture filtering. */ SVGA3DFORMAT_OP_NOFILTER = 0x00040000, @@ -531,18 +601,18 @@ typedef enum { SVGA3DFORMAT_OP_SRGBWRITE = 0x00100000, /* - * Indicates that this format cannot be used with alpha blending + * Indicates that this format cannot be used with alpha blending. */ SVGA3DFORMAT_OP_NOALPHABLEND = 0x00200000, /* * Indicates that the device can auto-generated sublevels for resources - * of this format + * of this format. */ SVGA3DFORMAT_OP_AUTOGENMIPMAP = 0x00400000, /* - * Indicates that this format can be used by vertex texture sampler + * Indicates that this format can be used by vertex texture sampler. */ SVGA3DFORMAT_OP_VERTEXTEXTURE = 0x00800000, @@ -1502,7 +1572,6 @@ union SVGADXQueryResultUnion { #include "vmware_pack_end.h" SVGADXQueryResultUnion; - typedef enum { SVGA3D_QUERYSTATE_PENDING = 0, /* Query is not finished yet */ SVGA3D_QUERYSTATE_SUCCEEDED = 1, /* Completed successfully */ @@ -1534,9 +1603,9 @@ typedef struct { union { struct { - uint16 function; /* SVGA3dFogFunction */ - uint8 type; /* SVGA3dFogType */ - uint8 base; /* SVGA3dFogBase */ + uint16 function; /* SVGA3dFogFunction */ + uint8 type; /* SVGA3dFogType */ + uint8 base; /* SVGA3dFogBase */ }; uint32 uintValue; }; @@ -1548,19 +1617,27 @@ SVGA3dFogMode; * Uniquely identify one image (a 1D/2D/3D array) from a surface. This * is a surface ID as well as face/mipmap indices. */ - typedef #include "vmware_pack_begin.h" struct SVGA3dSurfaceImageId { - uint32 sid; - uint32 face; - uint32 mipmap; + uint32 sid; + uint32 face; + uint32 mipmap; } #include "vmware_pack_end.h" SVGA3dSurfaceImageId; typedef #include "vmware_pack_begin.h" +struct SVGA3dSubSurfaceId { + uint32 sid; + uint32 subResourceId; +} +#include "vmware_pack_end.h" +SVGA3dSubSurfaceId; + +typedef +#include "vmware_pack_begin.h" struct { uint32 width; uint32 height; @@ -1583,13 +1660,18 @@ typedef enum { SVGA_OTABLE_DX9_MAX = 5, SVGA_OTABLE_DXCONTEXT = 5, - SVGA_OTABLE_MAX = 6 -} SVGAOTableType; + SVGA_OTABLE_DX_MAX = 6, -/* - * Deprecated. - */ -#define SVGA_OTABLE_COUNT 4 + SVGA_OTABLE_RESERVED1 = 6, + SVGA_OTABLE_RESERVED2 = 7, + + /* + * Additions to this table need to be tied to HW-version features and + * checkpointed accordingly. + */ + SVGA_OTABLE_DEVEL_MAX = 8, + SVGA_OTABLE_MAX = 8 +} SVGAOTableType; typedef enum { SVGA_COTABLE_MIN = 0, @@ -1606,7 +1688,7 @@ typedef enum { SVGA_COTABLE_DXSHADER = 10, SVGA_COTABLE_DX10_MAX = 11, SVGA_COTABLE_UAVIEW = 11, - SVGA_COTABLE_MAX + SVGA_COTABLE_MAX = 12, } SVGACOTableType; /* @@ -1627,8 +1709,37 @@ typedef enum SVGAMobFormat { SVGA3D_MOBFMT_PREDX_MAX = 7, SVGA3D_MOBFMT_EMPTY = 7, SVGA3D_MOBFMT_MAX, + + /* + * This isn't actually used by the guest, but is a mob-format used + * internally by the SVGA device (and is therefore not binary compatible). + */ + SVGA3D_MOBFMT_HB, } SVGAMobFormat; #define SVGA3D_MOB_EMPTY_BASE 1 +/* + * Multisample pattern types. + */ + +typedef enum SVGA3dMSPattern { + SVGA3D_MS_PATTERN_NONE = 0, + SVGA3D_MS_PATTERN_MIN = 0, + SVGA3D_MS_PATTERN_STANDARD = 1, + SVGA3D_MS_PATTERN_CENTER = 2, + SVGA3D_MS_PATTERN_MAX = 3, +} SVGA3dMSPattern; + +/* + * Precision settings for each sample. + */ + +typedef enum SVGA3dMSQualityLevel { + SVGA3D_MS_QUALITY_NONE = 0, + SVGA3D_MS_QUALITY_MIN = 0, + SVGA3D_MS_QUALITY_FULL = 1, + SVGA3D_MS_QUALITY_MAX = 2, +} SVGA3dMSQualityLevel; + #endif /* _SVGA3D_TYPES_H_ */ |