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path: root/drivers/gpu/drm/vmwgfx/vmwgfx_binding.c
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Diffstat (limited to 'drivers/gpu/drm/vmwgfx/vmwgfx_binding.c')
-rw-r--r--drivers/gpu/drm/vmwgfx/vmwgfx_binding.c98
1 files changed, 48 insertions, 50 deletions
diff --git a/drivers/gpu/drm/vmwgfx/vmwgfx_binding.c b/drivers/gpu/drm/vmwgfx/vmwgfx_binding.c
index 0b9ee7fb45d6..66e14e38d5e8 100644
--- a/drivers/gpu/drm/vmwgfx/vmwgfx_binding.c
+++ b/drivers/gpu/drm/vmwgfx/vmwgfx_binding.c
@@ -499,12 +499,9 @@ static int vmw_binding_scrub_shader(struct vmw_ctx_bindinfo *bi, bool rebind)
SVGA3dCmdSetShader body;
} *cmd;
- cmd = vmw_fifo_reserve(dev_priv, sizeof(*cmd));
- if (unlikely(cmd == NULL)) {
- DRM_ERROR("Failed reserving FIFO space for shader "
- "unbinding.\n");
+ cmd = VMW_FIFO_RESERVE(dev_priv, sizeof(*cmd));
+ if (unlikely(cmd == NULL))
return -ENOMEM;
- }
cmd->header.id = SVGA_3D_CMD_SET_SHADER;
cmd->header.size = sizeof(cmd->body);
@@ -534,12 +531,9 @@ static int vmw_binding_scrub_render_target(struct vmw_ctx_bindinfo *bi,
SVGA3dCmdSetRenderTarget body;
} *cmd;
- cmd = vmw_fifo_reserve(dev_priv, sizeof(*cmd));
- if (unlikely(cmd == NULL)) {
- DRM_ERROR("Failed reserving FIFO space for render target "
- "unbinding.\n");
+ cmd = VMW_FIFO_RESERVE(dev_priv, sizeof(*cmd));
+ if (unlikely(cmd == NULL))
return -ENOMEM;
- }
cmd->header.id = SVGA_3D_CMD_SETRENDERTARGET;
cmd->header.size = sizeof(cmd->body);
@@ -576,12 +570,9 @@ static int vmw_binding_scrub_texture(struct vmw_ctx_bindinfo *bi,
} body;
} *cmd;
- cmd = vmw_fifo_reserve(dev_priv, sizeof(*cmd));
- if (unlikely(cmd == NULL)) {
- DRM_ERROR("Failed reserving FIFO space for texture "
- "unbinding.\n");
+ cmd = VMW_FIFO_RESERVE(dev_priv, sizeof(*cmd));
+ if (unlikely(cmd == NULL))
return -ENOMEM;
- }
cmd->header.id = SVGA_3D_CMD_SETTEXTURESTATE;
cmd->header.size = sizeof(cmd->body);
@@ -610,12 +601,10 @@ static int vmw_binding_scrub_dx_shader(struct vmw_ctx_bindinfo *bi, bool rebind)
SVGA3dCmdDXSetShader body;
} *cmd;
- cmd = vmw_fifo_reserve_dx(dev_priv, sizeof(*cmd), bi->ctx->id);
- if (unlikely(cmd == NULL)) {
- DRM_ERROR("Failed reserving FIFO space for DX shader "
- "unbinding.\n");
+ cmd = VMW_FIFO_RESERVE_DX(dev_priv, sizeof(*cmd), bi->ctx->id);
+ if (unlikely(cmd == NULL))
return -ENOMEM;
- }
+
cmd->header.id = SVGA_3D_CMD_DX_SET_SHADER;
cmd->header.size = sizeof(cmd->body);
cmd->body.type = binding->shader_slot + SVGA3D_SHADERTYPE_MIN;
@@ -641,12 +630,9 @@ static int vmw_binding_scrub_cb(struct vmw_ctx_bindinfo *bi, bool rebind)
SVGA3dCmdDXSetSingleConstantBuffer body;
} *cmd;
- cmd = vmw_fifo_reserve_dx(dev_priv, sizeof(*cmd), bi->ctx->id);
- if (unlikely(cmd == NULL)) {
- DRM_ERROR("Failed reserving FIFO space for DX shader "
- "unbinding.\n");
+ cmd = VMW_FIFO_RESERVE_DX(dev_priv, sizeof(*cmd), bi->ctx->id);
+ if (unlikely(cmd == NULL))
return -ENOMEM;
- }
cmd->header.id = SVGA_3D_CMD_DX_SET_SINGLE_CONSTANT_BUFFER;
cmd->header.size = sizeof(cmd->body);
@@ -768,12 +754,9 @@ static int vmw_emit_set_sr(struct vmw_ctx_binding_state *cbs,
view_id_size = cbs->bind_cmd_count*sizeof(uint32);
cmd_size = sizeof(*cmd) + view_id_size;
- cmd = vmw_fifo_reserve_dx(ctx->dev_priv, cmd_size, ctx->id);
- if (unlikely(cmd == NULL)) {
- DRM_ERROR("Failed reserving FIFO space for DX shader"
- " resource binding.\n");
+ cmd = VMW_FIFO_RESERVE_DX(ctx->dev_priv, cmd_size, ctx->id);
+ if (unlikely(cmd == NULL))
return -ENOMEM;
- }
cmd->header.id = SVGA_3D_CMD_DX_SET_SHADER_RESOURCES;
cmd->header.size = sizeof(cmd->body) + view_id_size;
@@ -807,12 +790,9 @@ static int vmw_emit_set_rt(struct vmw_ctx_binding_state *cbs)
vmw_collect_view_ids(cbs, loc, SVGA3D_MAX_SIMULTANEOUS_RENDER_TARGETS);
view_id_size = cbs->bind_cmd_count*sizeof(uint32);
cmd_size = sizeof(*cmd) + view_id_size;
- cmd = vmw_fifo_reserve_dx(ctx->dev_priv, cmd_size, ctx->id);
- if (unlikely(cmd == NULL)) {
- DRM_ERROR("Failed reserving FIFO space for DX render-target"
- " binding.\n");
+ cmd = VMW_FIFO_RESERVE_DX(ctx->dev_priv, cmd_size, ctx->id);
+ if (unlikely(cmd == NULL))
return -ENOMEM;
- }
cmd->header.id = SVGA_3D_CMD_DX_SET_RENDERTARGETS;
cmd->header.size = sizeof(cmd->body) + view_id_size;
@@ -894,12 +874,9 @@ static int vmw_emit_set_so(struct vmw_ctx_binding_state *cbs)
so_target_size = cbs->bind_cmd_count*sizeof(SVGA3dSoTarget);
cmd_size = sizeof(*cmd) + so_target_size;
- cmd = vmw_fifo_reserve_dx(ctx->dev_priv, cmd_size, ctx->id);
- if (unlikely(cmd == NULL)) {
- DRM_ERROR("Failed reserving FIFO space for DX SO target"
- " binding.\n");
+ cmd = VMW_FIFO_RESERVE_DX(ctx->dev_priv, cmd_size, ctx->id);
+ if (unlikely(cmd == NULL))
return -ENOMEM;
- }
cmd->header.id = SVGA_3D_CMD_DX_SET_SOTARGETS;
cmd->header.size = sizeof(cmd->body) + so_target_size;
@@ -1011,12 +988,9 @@ static int vmw_emit_set_vb(struct vmw_ctx_binding_state *cbs)
set_vb_size = cbs->bind_cmd_count*sizeof(SVGA3dVertexBuffer);
cmd_size = sizeof(*cmd) + set_vb_size;
- cmd = vmw_fifo_reserve_dx(ctx->dev_priv, cmd_size, ctx->id);
- if (unlikely(cmd == NULL)) {
- DRM_ERROR("Failed reserving FIFO space for DX vertex buffer"
- " binding.\n");
+ cmd = VMW_FIFO_RESERVE_DX(ctx->dev_priv, cmd_size, ctx->id);
+ if (unlikely(cmd == NULL))
return -ENOMEM;
- }
cmd->header.id = SVGA_3D_CMD_DX_SET_VERTEX_BUFFERS;
cmd->header.size = sizeof(cmd->body) + set_vb_size;
@@ -1167,12 +1141,10 @@ static int vmw_binding_scrub_ib(struct vmw_ctx_bindinfo *bi, bool rebind)
SVGA3dCmdDXSetIndexBuffer body;
} *cmd;
- cmd = vmw_fifo_reserve_dx(dev_priv, sizeof(*cmd), bi->ctx->id);
- if (unlikely(cmd == NULL)) {
- DRM_ERROR("Failed reserving FIFO space for DX index buffer "
- "binding.\n");
+ cmd = VMW_FIFO_RESERVE_DX(dev_priv, sizeof(*cmd), bi->ctx->id);
+ if (unlikely(cmd == NULL))
return -ENOMEM;
- }
+
cmd->header.id = SVGA_3D_CMD_DX_SET_INDEX_BUFFER;
cmd->header.size = sizeof(cmd->body);
if (rebind) {
@@ -1269,6 +1241,32 @@ void vmw_binding_state_reset(struct vmw_ctx_binding_state *cbs)
vmw_binding_drop(entry);
}
+/**
+ * vmw_binding_dirtying - Return whether a binding type is dirtying its resource
+ * @binding_type: The binding type
+ *
+ * Each time a resource is put on the validation list as the result of a
+ * context binding referencing it, we need to determine whether that resource
+ * will be dirtied (written to by the GPU) as a result of the corresponding
+ * GPU operation. Currently rendertarget-, depth-stencil-, and
+ * stream-output-target bindings are capable of dirtying its resource.
+ *
+ * Return: Whether the binding type dirties the resource its binding points to.
+ */
+u32 vmw_binding_dirtying(enum vmw_ctx_binding_type binding_type)
+{
+ static u32 is_binding_dirtying[vmw_ctx_binding_max] = {
+ [vmw_ctx_binding_rt] = VMW_RES_DIRTY_SET,
+ [vmw_ctx_binding_dx_rt] = VMW_RES_DIRTY_SET,
+ [vmw_ctx_binding_ds] = VMW_RES_DIRTY_SET,
+ [vmw_ctx_binding_so] = VMW_RES_DIRTY_SET,
+ };
+
+ /* Review this function as new bindings are added. */
+ BUILD_BUG_ON(vmw_ctx_binding_max != 11);
+ return is_binding_dirtying[binding_type];
+}
+
/*
* This function is unused at run-time, and only used to hold various build
* asserts important for code optimization assumptions.