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path: root/drivers/gpu/drm/vmwgfx/vmwgfx_shader.c
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Diffstat (limited to 'drivers/gpu/drm/vmwgfx/vmwgfx_shader.c')
-rw-r--r--drivers/gpu/drm/vmwgfx/vmwgfx_shader.c24
1 files changed, 12 insertions, 12 deletions
diff --git a/drivers/gpu/drm/vmwgfx/vmwgfx_shader.c b/drivers/gpu/drm/vmwgfx/vmwgfx_shader.c
index e76a720f841e..905ae50aaa2a 100644
--- a/drivers/gpu/drm/vmwgfx/vmwgfx_shader.c
+++ b/drivers/gpu/drm/vmwgfx/vmwgfx_shader.c
@@ -222,7 +222,7 @@ static int vmw_gb_shader_create(struct vmw_resource *res)
goto out_no_fifo;
}
- cmd = VMW_FIFO_RESERVE(dev_priv, sizeof(*cmd));
+ cmd = VMW_CMD_RESERVE(dev_priv, sizeof(*cmd));
if (unlikely(cmd == NULL)) {
ret = -ENOMEM;
goto out_no_fifo;
@@ -233,7 +233,7 @@ static int vmw_gb_shader_create(struct vmw_resource *res)
cmd->body.shid = res->id;
cmd->body.type = shader->type;
cmd->body.sizeInBytes = shader->size;
- vmw_fifo_commit(dev_priv, sizeof(*cmd));
+ vmw_cmd_commit(dev_priv, sizeof(*cmd));
vmw_fifo_resource_inc(dev_priv);
return 0;
@@ -256,7 +256,7 @@ static int vmw_gb_shader_bind(struct vmw_resource *res,
BUG_ON(bo->mem.mem_type != VMW_PL_MOB);
- cmd = VMW_FIFO_RESERVE(dev_priv, sizeof(*cmd));
+ cmd = VMW_CMD_RESERVE(dev_priv, sizeof(*cmd));
if (unlikely(cmd == NULL))
return -ENOMEM;
@@ -266,7 +266,7 @@ static int vmw_gb_shader_bind(struct vmw_resource *res,
cmd->body.mobid = bo->mem.start;
cmd->body.offsetInBytes = res->backup_offset;
res->backup_dirty = false;
- vmw_fifo_commit(dev_priv, sizeof(*cmd));
+ vmw_cmd_commit(dev_priv, sizeof(*cmd));
return 0;
}
@@ -284,7 +284,7 @@ static int vmw_gb_shader_unbind(struct vmw_resource *res,
BUG_ON(res->backup->base.mem.mem_type != VMW_PL_MOB);
- cmd = VMW_FIFO_RESERVE(dev_priv, sizeof(*cmd));
+ cmd = VMW_CMD_RESERVE(dev_priv, sizeof(*cmd));
if (unlikely(cmd == NULL))
return -ENOMEM;
@@ -293,7 +293,7 @@ static int vmw_gb_shader_unbind(struct vmw_resource *res,
cmd->body.shid = res->id;
cmd->body.mobid = SVGA3D_INVALID_ID;
cmd->body.offsetInBytes = 0;
- vmw_fifo_commit(dev_priv, sizeof(*cmd));
+ vmw_cmd_commit(dev_priv, sizeof(*cmd));
/*
* Create a fence object and fence the backup buffer.
@@ -324,7 +324,7 @@ static int vmw_gb_shader_destroy(struct vmw_resource *res)
mutex_lock(&dev_priv->binding_mutex);
vmw_binding_res_list_scrub(&res->binding_head);
- cmd = VMW_FIFO_RESERVE(dev_priv, sizeof(*cmd));
+ cmd = VMW_CMD_RESERVE(dev_priv, sizeof(*cmd));
if (unlikely(cmd == NULL)) {
mutex_unlock(&dev_priv->binding_mutex);
return -ENOMEM;
@@ -333,7 +333,7 @@ static int vmw_gb_shader_destroy(struct vmw_resource *res)
cmd->header.id = SVGA_3D_CMD_DESTROY_GB_SHADER;
cmd->header.size = sizeof(cmd->body);
cmd->body.shid = res->id;
- vmw_fifo_commit(dev_priv, sizeof(*cmd));
+ vmw_cmd_commit(dev_priv, sizeof(*cmd));
mutex_unlock(&dev_priv->binding_mutex);
vmw_resource_release_id(res);
vmw_fifo_resource_dec(dev_priv);
@@ -394,7 +394,7 @@ static int vmw_dx_shader_unscrub(struct vmw_resource *res)
if (!list_empty(&shader->cotable_head) || !shader->committed)
return 0;
- cmd = VMW_FIFO_RESERVE_DX(dev_priv, sizeof(*cmd), shader->ctx->id);
+ cmd = VMW_CMD_CTX_RESERVE(dev_priv, sizeof(*cmd), shader->ctx->id);
if (unlikely(cmd == NULL))
return -ENOMEM;
@@ -404,7 +404,7 @@ static int vmw_dx_shader_unscrub(struct vmw_resource *res)
cmd->body.shid = shader->id;
cmd->body.mobid = res->backup->base.mem.start;
cmd->body.offsetInBytes = res->backup_offset;
- vmw_fifo_commit(dev_priv, sizeof(*cmd));
+ vmw_cmd_commit(dev_priv, sizeof(*cmd));
vmw_cotable_add_resource(shader->cotable, &shader->cotable_head);
@@ -481,7 +481,7 @@ static int vmw_dx_shader_scrub(struct vmw_resource *res)
return 0;
WARN_ON_ONCE(!shader->committed);
- cmd = VMW_FIFO_RESERVE(dev_priv, sizeof(*cmd));
+ cmd = VMW_CMD_RESERVE(dev_priv, sizeof(*cmd));
if (unlikely(cmd == NULL))
return -ENOMEM;
@@ -491,7 +491,7 @@ static int vmw_dx_shader_scrub(struct vmw_resource *res)
cmd->body.shid = res->id;
cmd->body.mobid = SVGA3D_INVALID_ID;
cmd->body.offsetInBytes = 0;
- vmw_fifo_commit(dev_priv, sizeof(*cmd));
+ vmw_cmd_commit(dev_priv, sizeof(*cmd));
res->id = -1;
list_del_init(&shader->cotable_head);