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path: root/drivers/staging/dream/qdsp5/audio_mp3.c
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Diffstat (limited to 'drivers/staging/dream/qdsp5/audio_mp3.c')
-rw-r--r--drivers/staging/dream/qdsp5/audio_mp3.c971
1 files changed, 971 insertions, 0 deletions
diff --git a/drivers/staging/dream/qdsp5/audio_mp3.c b/drivers/staging/dream/qdsp5/audio_mp3.c
new file mode 100644
index 000000000000..b95574f699ff
--- /dev/null
+++ b/drivers/staging/dream/qdsp5/audio_mp3.c
@@ -0,0 +1,971 @@
+/* arch/arm/mach-msm/qdsp5/audio_mp3.c
+ *
+ * mp3 audio output device
+ *
+ * Copyright (C) 2008 Google, Inc.
+ * Copyright (C) 2008 HTC Corporation
+ *
+ * This software is licensed under the terms of the GNU General Public
+ * License version 2, as published by the Free Software Foundation, and
+ * may be copied, distributed, and modified under those terms.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ */
+
+#include <linux/module.h>
+#include <linux/fs.h>
+#include <linux/miscdevice.h>
+#include <linux/uaccess.h>
+#include <linux/kthread.h>
+#include <linux/wait.h>
+#include <linux/dma-mapping.h>
+
+#include <linux/delay.h>
+
+#include <asm/atomic.h>
+#include <asm/ioctls.h>
+#include <mach/msm_adsp.h>
+
+#include <linux/msm_audio.h>
+
+#include "audmgr.h"
+
+#include <mach/qdsp5/qdsp5audppcmdi.h>
+#include <mach/qdsp5/qdsp5audppmsg.h>
+#include <mach/qdsp5/qdsp5audplaycmdi.h>
+#include <mach/qdsp5/qdsp5audplaymsg.h>
+
+/* for queue ids - should be relative to module number*/
+#include "adsp.h"
+
+#ifdef DEBUG
+#define dprintk(format, arg...) \
+printk(KERN_DEBUG format, ## arg)
+#else
+#define dprintk(format, arg...) do {} while (0)
+#endif
+
+/* Size must be power of 2 */
+#define BUFSZ_MAX 32768
+#define BUFSZ_MIN 4096
+#define DMASZ_MAX (BUFSZ_MAX * 2)
+#define DMASZ_MIN (BUFSZ_MIN * 2)
+
+#define AUDPLAY_INVALID_READ_PTR_OFFSET 0xFFFF
+#define AUDDEC_DEC_MP3 2
+
+#define PCM_BUFSZ_MIN 4800 /* Hold one stereo MP3 frame */
+#define PCM_BUF_MAX_COUNT 5 /* DSP only accepts 5 buffers at most
+ but support 2 buffers currently */
+#define ROUTING_MODE_FTRT 1
+#define ROUTING_MODE_RT 2
+/* Decoder status received from AUDPPTASK */
+#define AUDPP_DEC_STATUS_SLEEP 0
+#define AUDPP_DEC_STATUS_INIT 1
+#define AUDPP_DEC_STATUS_CFG 2
+#define AUDPP_DEC_STATUS_PLAY 3
+
+struct buffer {
+ void *data;
+ unsigned size;
+ unsigned used; /* Input usage actual DSP produced PCM size */
+ unsigned addr;
+};
+
+struct audio {
+ struct buffer out[2];
+
+ spinlock_t dsp_lock;
+
+ uint8_t out_head;
+ uint8_t out_tail;
+ uint8_t out_needed; /* number of buffers the dsp is waiting for */
+ unsigned out_dma_sz;
+
+ atomic_t out_bytes;
+
+ struct mutex lock;
+ struct mutex write_lock;
+ wait_queue_head_t write_wait;
+
+ /* Host PCM section */
+ struct buffer in[PCM_BUF_MAX_COUNT];
+ struct mutex read_lock;
+ wait_queue_head_t read_wait; /* Wait queue for read */
+ char *read_data; /* pointer to reader buffer */
+ dma_addr_t read_phys; /* physical address of reader buffer */
+ uint8_t read_next; /* index to input buffers to be read next */
+ uint8_t fill_next; /* index to buffer that DSP should be filling */
+ uint8_t pcm_buf_count; /* number of pcm buffer allocated */
+ /* ---- End of Host PCM section */
+
+ struct msm_adsp_module *audplay;
+
+ /* configuration to use on next enable */
+ uint32_t out_sample_rate;
+ uint32_t out_channel_mode;
+
+ struct audmgr audmgr;
+
+ /* data allocated for various buffers */
+ char *data;
+ dma_addr_t phys;
+
+ int rflush; /* Read flush */
+ int wflush; /* Write flush */
+ int opened;
+ int enabled;
+ int running;
+ int stopped; /* set when stopped, cleared on flush */
+ int pcm_feedback;
+ int buf_refresh;
+
+ int reserved; /* A byte is being reserved */
+ char rsv_byte; /* Handle odd length user data */
+
+ unsigned volume;
+
+ uint16_t dec_id;
+ uint32_t read_ptr_offset;
+};
+
+static int auddec_dsp_config(struct audio *audio, int enable);
+static void audpp_cmd_cfg_adec_params(struct audio *audio);
+static void audpp_cmd_cfg_routing_mode(struct audio *audio);
+static void audplay_send_data(struct audio *audio, unsigned needed);
+static void audplay_config_hostpcm(struct audio *audio);
+static void audplay_buffer_refresh(struct audio *audio);
+static void audio_dsp_event(void *private, unsigned id, uint16_t *msg);
+
+/* must be called with audio->lock held */
+static int audio_enable(struct audio *audio)
+{
+ struct audmgr_config cfg;
+ int rc;
+
+ pr_info("audio_enable()\n");
+
+ if (audio->enabled)
+ return 0;
+
+ audio->out_tail = 0;
+ audio->out_needed = 0;
+
+ cfg.tx_rate = RPC_AUD_DEF_SAMPLE_RATE_NONE;
+ cfg.rx_rate = RPC_AUD_DEF_SAMPLE_RATE_48000;
+ cfg.def_method = RPC_AUD_DEF_METHOD_PLAYBACK;
+ cfg.codec = RPC_AUD_DEF_CODEC_MP3;
+ cfg.snd_method = RPC_SND_METHOD_MIDI;
+
+ rc = audmgr_enable(&audio->audmgr, &cfg);
+ if (rc < 0)
+ return rc;
+
+ if (msm_adsp_enable(audio->audplay)) {
+ pr_err("audio: msm_adsp_enable(audplay) failed\n");
+ audmgr_disable(&audio->audmgr);
+ return -ENODEV;
+ }
+
+ if (audpp_enable(audio->dec_id, audio_dsp_event, audio)) {
+ pr_err("audio: audpp_enable() failed\n");
+ msm_adsp_disable(audio->audplay);
+ audmgr_disable(&audio->audmgr);
+ return -ENODEV;
+ }
+
+ audio->enabled = 1;
+ return 0;
+}
+
+/* must be called with audio->lock held */
+static int audio_disable(struct audio *audio)
+{
+ pr_info("audio_disable()\n");
+ if (audio->enabled) {
+ audio->enabled = 0;
+ auddec_dsp_config(audio, 0);
+ wake_up(&audio->write_wait);
+ wake_up(&audio->read_wait);
+ msm_adsp_disable(audio->audplay);
+ audpp_disable(audio->dec_id, audio);
+ audmgr_disable(&audio->audmgr);
+ audio->out_needed = 0;
+ }
+ return 0;
+}
+
+/* ------------------- dsp --------------------- */
+static void audio_update_pcm_buf_entry(struct audio *audio, uint32_t *payload)
+{
+ uint8_t index;
+ unsigned long flags;
+
+ if (audio->rflush) {
+ audio->buf_refresh = 1;
+ return;
+ }
+ spin_lock_irqsave(&audio->dsp_lock, flags);
+ for (index = 0; index < payload[1]; index++) {
+ if (audio->in[audio->fill_next].addr ==
+ payload[2 + index * 2]) {
+ pr_info("audio_update_pcm_buf_entry: in[%d] ready\n",
+ audio->fill_next);
+ audio->in[audio->fill_next].used =
+ payload[3 + index * 2];
+ if ((++audio->fill_next) == audio->pcm_buf_count)
+ audio->fill_next = 0;
+
+ } else {
+ pr_err
+ ("audio_update_pcm_buf_entry: expected=%x ret=%x\n"
+ , audio->in[audio->fill_next].addr,
+ payload[1 + index * 2]);
+ break;
+ }
+ }
+ if (audio->in[audio->fill_next].used == 0) {
+ audplay_buffer_refresh(audio);
+ } else {
+ pr_info("audio_update_pcm_buf_entry: read cannot keep up\n");
+ audio->buf_refresh = 1;
+ }
+ wake_up(&audio->read_wait);
+ spin_unlock_irqrestore(&audio->dsp_lock, flags);
+
+}
+
+static void audplay_dsp_event(void *data, unsigned id, size_t len,
+ void (*getevent) (void *ptr, size_t len))
+{
+ struct audio *audio = data;
+ uint32_t msg[28];
+ getevent(msg, sizeof(msg));
+
+ dprintk("audplay_dsp_event: msg_id=%x\n", id);
+
+ switch (id) {
+ case AUDPLAY_MSG_DEC_NEEDS_DATA:
+ audplay_send_data(audio, 1);
+ break;
+
+ case AUDPLAY_MSG_BUFFER_UPDATE:
+ audio_update_pcm_buf_entry(audio, msg);
+ break;
+
+ default:
+ pr_err("unexpected message from decoder \n");
+ break;
+ }
+}
+
+static void audio_dsp_event(void *private, unsigned id, uint16_t *msg)
+{
+ struct audio *audio = private;
+
+ switch (id) {
+ case AUDPP_MSG_STATUS_MSG:{
+ unsigned status = msg[1];
+
+ switch (status) {
+ case AUDPP_DEC_STATUS_SLEEP:
+ pr_info("decoder status: sleep \n");
+ break;
+
+ case AUDPP_DEC_STATUS_INIT:
+ pr_info("decoder status: init \n");
+ audpp_cmd_cfg_routing_mode(audio);
+ break;
+
+ case AUDPP_DEC_STATUS_CFG:
+ pr_info("decoder status: cfg \n");
+ break;
+ case AUDPP_DEC_STATUS_PLAY:
+ pr_info("decoder status: play \n");
+ if (audio->pcm_feedback) {
+ audplay_config_hostpcm(audio);
+ audplay_buffer_refresh(audio);
+ }
+ break;
+ default:
+ pr_err("unknown decoder status \n");
+ break;
+ }
+ break;
+ }
+ case AUDPP_MSG_CFG_MSG:
+ if (msg[0] == AUDPP_MSG_ENA_ENA) {
+ pr_info("audio_dsp_event: CFG_MSG ENABLE\n");
+ auddec_dsp_config(audio, 1);
+ audio->out_needed = 0;
+ audio->running = 1;
+ audpp_set_volume_and_pan(audio->dec_id, audio->volume,
+ 0);
+ audpp_avsync(audio->dec_id, 22050);
+ } else if (msg[0] == AUDPP_MSG_ENA_DIS) {
+ pr_info("audio_dsp_event: CFG_MSG DISABLE\n");
+ audpp_avsync(audio->dec_id, 0);
+ audio->running = 0;
+ } else {
+ pr_err("audio_dsp_event: CFG_MSG %d?\n", msg[0]);
+ }
+ break;
+ case AUDPP_MSG_ROUTING_ACK:
+ pr_info("audio_dsp_event: ROUTING_ACK mode=%d\n", msg[1]);
+ audpp_cmd_cfg_adec_params(audio);
+ break;
+
+ case AUDPP_MSG_FLUSH_ACK:
+ dprintk("%s: FLUSH_ACK\n", __func__);
+ audio->wflush = 0;
+ audio->rflush = 0;
+ if (audio->pcm_feedback)
+ audplay_buffer_refresh(audio);
+ break;
+
+ default:
+ pr_err("audio_dsp_event: UNKNOWN (%d)\n", id);
+ }
+
+}
+
+
+struct msm_adsp_ops audplay_adsp_ops = {
+ .event = audplay_dsp_event,
+};
+
+
+#define audplay_send_queue0(audio, cmd, len) \
+ msm_adsp_write(audio->audplay, QDSP_uPAudPlay0BitStreamCtrlQueue, \
+ cmd, len)
+
+static int auddec_dsp_config(struct audio *audio, int enable)
+{
+ audpp_cmd_cfg_dec_type cmd;
+
+ memset(&cmd, 0, sizeof(cmd));
+ cmd.cmd_id = AUDPP_CMD_CFG_DEC_TYPE;
+ if (enable)
+ cmd.dec0_cfg = AUDPP_CMD_UPDATDE_CFG_DEC |
+ AUDPP_CMD_ENA_DEC_V |
+ AUDDEC_DEC_MP3;
+ else
+ cmd.dec0_cfg = AUDPP_CMD_UPDATDE_CFG_DEC |
+ AUDPP_CMD_DIS_DEC_V;
+
+ return audpp_send_queue1(&cmd, sizeof(cmd));
+}
+
+static void audpp_cmd_cfg_adec_params(struct audio *audio)
+{
+ audpp_cmd_cfg_adec_params_mp3 cmd;
+
+ memset(&cmd, 0, sizeof(cmd));
+ cmd.common.cmd_id = AUDPP_CMD_CFG_ADEC_PARAMS;
+ cmd.common.length = AUDPP_CMD_CFG_ADEC_PARAMS_MP3_LEN;
+ cmd.common.dec_id = audio->dec_id;
+ cmd.common.input_sampling_frequency = audio->out_sample_rate;
+
+ audpp_send_queue2(&cmd, sizeof(cmd));
+}
+
+static void audpp_cmd_cfg_routing_mode(struct audio *audio)
+{
+ struct audpp_cmd_routing_mode cmd;
+ pr_info("audpp_cmd_cfg_routing_mode()\n");
+ memset(&cmd, 0, sizeof(cmd));
+ cmd.cmd_id = AUDPP_CMD_ROUTING_MODE;
+ cmd.object_number = audio->dec_id;
+ if (audio->pcm_feedback)
+ cmd.routing_mode = ROUTING_MODE_FTRT;
+ else
+ cmd.routing_mode = ROUTING_MODE_RT;
+
+ audpp_send_queue1(&cmd, sizeof(cmd));
+}
+
+static int audplay_dsp_send_data_avail(struct audio *audio,
+ unsigned idx, unsigned len)
+{
+ audplay_cmd_bitstream_data_avail cmd;
+
+ cmd.cmd_id = AUDPLAY_CMD_BITSTREAM_DATA_AVAIL;
+ cmd.decoder_id = audio->dec_id;
+ cmd.buf_ptr = audio->out[idx].addr;
+ cmd.buf_size = len/2;
+ cmd.partition_number = 0;
+ return audplay_send_queue0(audio, &cmd, sizeof(cmd));
+}
+
+static void audplay_buffer_refresh(struct audio *audio)
+{
+ struct audplay_cmd_buffer_refresh refresh_cmd;
+
+ refresh_cmd.cmd_id = AUDPLAY_CMD_BUFFER_REFRESH;
+ refresh_cmd.num_buffers = 1;
+ refresh_cmd.buf0_address = audio->in[audio->fill_next].addr;
+ refresh_cmd.buf0_length = audio->in[audio->fill_next].size -
+ (audio->in[audio->fill_next].size % 576); /* Mp3 frame size */
+ refresh_cmd.buf_read_count = 0;
+ pr_info("audplay_buffer_fresh: buf0_addr=%x buf0_len=%d\n",
+ refresh_cmd.buf0_address, refresh_cmd.buf0_length);
+ (void)audplay_send_queue0(audio, &refresh_cmd, sizeof(refresh_cmd));
+}
+
+static void audplay_config_hostpcm(struct audio *audio)
+{
+ struct audplay_cmd_hpcm_buf_cfg cfg_cmd;
+
+ pr_info("audplay_config_hostpcm()\n");
+ cfg_cmd.cmd_id = AUDPLAY_CMD_HPCM_BUF_CFG;
+ cfg_cmd.max_buffers = 1;
+ cfg_cmd.byte_swap = 0;
+ cfg_cmd.hostpcm_config = (0x8000) | (0x4000);
+ cfg_cmd.feedback_frequency = 1;
+ cfg_cmd.partition_number = 0;
+ (void)audplay_send_queue0(audio, &cfg_cmd, sizeof(cfg_cmd));
+
+}
+
+static void audplay_send_data(struct audio *audio, unsigned needed)
+{
+ struct buffer *frame;
+ unsigned long flags;
+
+ spin_lock_irqsave(&audio->dsp_lock, flags);
+ if (!audio->running)
+ goto done;
+
+ if (audio->wflush) {
+ audio->out_needed = 1;
+ goto done;
+ }
+
+ if (needed && !audio->wflush) {
+ /* We were called from the callback because the DSP
+ * requested more data. Note that the DSP does want
+ * more data, and if a buffer was in-flight, mark it
+ * as available (since the DSP must now be done with
+ * it).
+ */
+ audio->out_needed = 1;
+ frame = audio->out + audio->out_tail;
+ if (frame->used == 0xffffffff) {
+ dprintk("frame %d free\n", audio->out_tail);
+ frame->used = 0;
+ audio->out_tail ^= 1;
+ wake_up(&audio->write_wait);
+ }
+ }
+
+ if (audio->out_needed) {
+ /* If the DSP currently wants data and we have a
+ * buffer available, we will send it and reset
+ * the needed flag. We'll mark the buffer as in-flight
+ * so that it won't be recycled until the next buffer
+ * is requested
+ */
+
+ frame = audio->out + audio->out_tail;
+ if (frame->used) {
+ BUG_ON(frame->used == 0xffffffff);
+ dprintk("frame %d busy\n", audio->out_tail);
+ audplay_dsp_send_data_avail(audio, audio->out_tail,
+ frame->used);
+ frame->used = 0xffffffff;
+ audio->out_needed = 0;
+ }
+ }
+done:
+ spin_unlock_irqrestore(&audio->dsp_lock, flags);
+}
+
+/* ------------------- device --------------------- */
+
+static void audio_flush(struct audio *audio)
+{
+ audio->out[0].used = 0;
+ audio->out[1].used = 0;
+ audio->out_head = 0;
+ audio->out_tail = 0;
+ audio->reserved = 0;
+ atomic_set(&audio->out_bytes, 0);
+}
+
+static void audio_flush_pcm_buf(struct audio *audio)
+{
+ uint8_t index;
+
+ for (index = 0; index < PCM_BUF_MAX_COUNT; index++)
+ audio->in[index].used = 0;
+
+ audio->read_next = 0;
+ audio->fill_next = 0;
+}
+
+static void audio_ioport_reset(struct audio *audio)
+{
+ /* Make sure read/write thread are free from
+ * sleep and knowing that system is not able
+ * to process io request at the moment
+ */
+ wake_up(&audio->write_wait);
+ mutex_lock(&audio->write_lock);
+ audio_flush(audio);
+ mutex_unlock(&audio->write_lock);
+ wake_up(&audio->read_wait);
+ mutex_lock(&audio->read_lock);
+ audio_flush_pcm_buf(audio);
+ mutex_unlock(&audio->read_lock);
+}
+
+static long audio_ioctl(struct file *file, unsigned int cmd, unsigned long arg)
+{
+ struct audio *audio = file->private_data;
+ int rc = 0;
+
+ pr_info("audio_ioctl() cmd = %d\n", cmd);
+
+ if (cmd == AUDIO_GET_STATS) {
+ struct msm_audio_stats stats;
+ stats.byte_count = audpp_avsync_byte_count(audio->dec_id);
+ stats.sample_count = audpp_avsync_sample_count(audio->dec_id);
+ if (copy_to_user((void *) arg, &stats, sizeof(stats)))
+ return -EFAULT;
+ return 0;
+ }
+ if (cmd == AUDIO_SET_VOLUME) {
+ unsigned long flags;
+ spin_lock_irqsave(&audio->dsp_lock, flags);
+ audio->volume = arg;
+ if (audio->running)
+ audpp_set_volume_and_pan(audio->dec_id, arg, 0);
+ spin_unlock_irqrestore(&audio->dsp_lock, flags);
+ return 0;
+ }
+ mutex_lock(&audio->lock);
+ switch (cmd) {
+ case AUDIO_START:
+ rc = audio_enable(audio);
+ break;
+ case AUDIO_STOP:
+ rc = audio_disable(audio);
+ audio->stopped = 1;
+ audio_ioport_reset(audio);
+ audio->stopped = 0;
+ break;
+ case AUDIO_FLUSH:
+ dprintk("%s: AUDIO_FLUSH\n", __func__);
+ audio->rflush = 1;
+ audio->wflush = 1;
+ audio_ioport_reset(audio);
+ audio->rflush = 0;
+ audio->wflush = 0;
+
+ if (audio->buf_refresh) {
+ audio->buf_refresh = 0;
+ audplay_buffer_refresh(audio);
+ }
+ break;
+
+ case AUDIO_SET_CONFIG: {
+ struct msm_audio_config config;
+ if (copy_from_user(&config, (void *) arg, sizeof(config))) {
+ rc = -EFAULT;
+ break;
+ }
+ if (config.channel_count == 1) {
+ config.channel_count = AUDPP_CMD_PCM_INTF_MONO_V;
+ } else if (config.channel_count == 2) {
+ config.channel_count = AUDPP_CMD_PCM_INTF_STEREO_V;
+ } else {
+ rc = -EINVAL;
+ break;
+ }
+ audio->out_sample_rate = config.sample_rate;
+ audio->out_channel_mode = config.channel_count;
+ rc = 0;
+ break;
+ }
+ case AUDIO_GET_CONFIG: {
+ struct msm_audio_config config;
+ config.buffer_size = (audio->out_dma_sz >> 1);
+ config.buffer_count = 2;
+ config.sample_rate = audio->out_sample_rate;
+ if (audio->out_channel_mode == AUDPP_CMD_PCM_INTF_MONO_V) {
+ config.channel_count = 1;
+ } else {
+ config.channel_count = 2;
+ }
+ config.unused[0] = 0;
+ config.unused[1] = 0;
+ config.unused[2] = 0;
+ config.unused[3] = 0;
+ if (copy_to_user((void *) arg, &config, sizeof(config))) {
+ rc = -EFAULT;
+ } else {
+ rc = 0;
+ }
+ break;
+ }
+ case AUDIO_GET_PCM_CONFIG:{
+ struct msm_audio_pcm_config config;
+ config.pcm_feedback = 0;
+ config.buffer_count = PCM_BUF_MAX_COUNT;
+ config.buffer_size = PCM_BUFSZ_MIN;
+ if (copy_to_user((void *)arg, &config,
+ sizeof(config)))
+ rc = -EFAULT;
+ else
+ rc = 0;
+ break;
+ }
+ case AUDIO_SET_PCM_CONFIG:{
+ struct msm_audio_pcm_config config;
+ if (copy_from_user
+ (&config, (void *)arg, sizeof(config))) {
+ rc = -EFAULT;
+ break;
+ }
+ if ((config.buffer_count > PCM_BUF_MAX_COUNT) ||
+ (config.buffer_count == 1))
+ config.buffer_count = PCM_BUF_MAX_COUNT;
+
+ if (config.buffer_size < PCM_BUFSZ_MIN)
+ config.buffer_size = PCM_BUFSZ_MIN;
+
+ /* Check if pcm feedback is required */
+ if ((config.pcm_feedback) && (!audio->read_data)) {
+ pr_info("ioctl: allocate PCM buffer %d\n",
+ config.buffer_count *
+ config.buffer_size);
+ audio->read_data =
+ dma_alloc_coherent(NULL,
+ config.buffer_size *
+ config.buffer_count,
+ &audio->read_phys,
+ GFP_KERNEL);
+ if (!audio->read_data) {
+ pr_err("audio_mp3: malloc pcm \
+ buf failed\n");
+ rc = -1;
+ } else {
+ uint8_t index;
+ uint32_t offset = 0;
+ audio->pcm_feedback = 1;
+ audio->buf_refresh = 0;
+ audio->pcm_buf_count =
+ config.buffer_count;
+ audio->read_next = 0;
+ audio->fill_next = 0;
+
+ for (index = 0;
+ index < config.buffer_count;
+ index++) {
+ audio->in[index].data =
+ audio->read_data + offset;
+ audio->in[index].addr =
+ audio->read_phys + offset;
+ audio->in[index].size =
+ config.buffer_size;
+ audio->in[index].used = 0;
+ offset += config.buffer_size;
+ }
+ rc = 0;
+ }
+ } else {
+ rc = 0;
+ }
+ break;
+ }
+ case AUDIO_PAUSE:
+ dprintk("%s: AUDIO_PAUSE %ld\n", __func__, arg);
+ rc = audpp_pause(audio->dec_id, (int) arg);
+ break;
+ default:
+ rc = -EINVAL;
+ }
+ mutex_unlock(&audio->lock);
+ return rc;
+}
+
+static ssize_t audio_read(struct file *file, char __user *buf, size_t count,
+ loff_t *pos)
+{
+ struct audio *audio = file->private_data;
+ const char __user *start = buf;
+ int rc = 0;
+
+ if (!audio->pcm_feedback)
+ return 0; /* PCM feedback disabled. Nothing to read */
+
+ mutex_lock(&audio->read_lock);
+ pr_info("audio_read() %d \n", count);
+ while (count > 0) {
+ rc = wait_event_interruptible(audio->read_wait,
+ (audio->in[audio->read_next].
+ used > 0) || (audio->stopped)
+ || (audio->rflush));
+
+ if (rc < 0)
+ break;
+
+ if (audio->stopped || audio->rflush) {
+ rc = -EBUSY;
+ break;
+ }
+
+ if (count < audio->in[audio->read_next].used) {
+ /* Read must happen in frame boundary. Since
+ * driver does not know frame size, read count
+ * must be greater or equal
+ * to size of PCM samples
+ */
+ pr_info("audio_read: no partial frame done reading\n");
+ break;
+ } else {
+ pr_info("audio_read: read from in[%d]\n",
+ audio->read_next);
+ if (copy_to_user
+ (buf, audio->in[audio->read_next].data,
+ audio->in[audio->read_next].used)) {
+ pr_err("audio_read: invalid addr %x \n",
+ (unsigned int)buf);
+ rc = -EFAULT;
+ break;
+ }
+ count -= audio->in[audio->read_next].used;
+ buf += audio->in[audio->read_next].used;
+ audio->in[audio->read_next].used = 0;
+ if ((++audio->read_next) == audio->pcm_buf_count)
+ audio->read_next = 0;
+ if (audio->in[audio->read_next].used == 0)
+ break; /* No data ready at this moment
+ * Exit while loop to prevent
+ * output thread sleep too long
+ */
+ }
+ }
+
+ /* don't feed output buffer to HW decoder during flushing
+ * buffer refresh command will be sent once flush completes
+ * send buf refresh command here can confuse HW decoder
+ */
+ if (audio->buf_refresh && !audio->rflush) {
+ audio->buf_refresh = 0;
+ pr_info("audio_read: kick start pcm feedback again\n");
+ audplay_buffer_refresh(audio);
+ }
+
+ mutex_unlock(&audio->read_lock);
+
+ if (buf > start)
+ rc = buf - start;
+
+ pr_info("audio_read: read %d bytes\n", rc);
+ return rc;
+}
+
+static ssize_t audio_write(struct file *file, const char __user *buf,
+ size_t count, loff_t *pos)
+{
+ struct audio *audio = file->private_data;
+ const char __user *start = buf;
+ struct buffer *frame;
+ size_t xfer;
+ char *cpy_ptr;
+ int rc = 0;
+ unsigned dsize;
+
+ mutex_lock(&audio->write_lock);
+ while (count > 0) {
+ frame = audio->out + audio->out_head;
+ cpy_ptr = frame->data;
+ dsize = 0;
+ rc = wait_event_interruptible(audio->write_wait,
+ (frame->used == 0)
+ || (audio->stopped)
+ || (audio->wflush));
+ if (rc < 0)
+ break;
+ if (audio->stopped || audio->wflush) {
+ rc = -EBUSY;
+ break;
+ }
+
+ if (audio->reserved) {
+ dprintk("%s: append reserved byte %x\n",
+ __func__, audio->rsv_byte);
+ *cpy_ptr = audio->rsv_byte;
+ xfer = (count > (frame->size - 1)) ?
+ frame->size - 1 : count;
+ cpy_ptr++;
+ dsize = 1;
+ audio->reserved = 0;
+ } else
+ xfer = (count > frame->size) ? frame->size : count;
+
+ if (copy_from_user(cpy_ptr, buf, xfer)) {
+ rc = -EFAULT;
+ break;
+ }
+
+ dsize += xfer;
+ if (dsize & 1) {
+ audio->rsv_byte = ((char *) frame->data)[dsize - 1];
+ dprintk("%s: odd length buf reserve last byte %x\n",
+ __func__, audio->rsv_byte);
+ audio->reserved = 1;
+ dsize--;
+ }
+ count -= xfer;
+ buf += xfer;
+
+ if (dsize > 0) {
+ audio->out_head ^= 1;
+ frame->used = dsize;
+ audplay_send_data(audio, 0);
+ }
+ }
+ mutex_unlock(&audio->write_lock);
+ if (buf > start)
+ return buf - start;
+ return rc;
+}
+
+static int audio_release(struct inode *inode, struct file *file)
+{
+ struct audio *audio = file->private_data;
+
+ dprintk("audio_release()\n");
+
+ mutex_lock(&audio->lock);
+ audio_disable(audio);
+ audio_flush(audio);
+ audio_flush_pcm_buf(audio);
+ msm_adsp_put(audio->audplay);
+ audio->audplay = NULL;
+ audio->opened = 0;
+ audio->reserved = 0;
+ dma_free_coherent(NULL, audio->out_dma_sz, audio->data, audio->phys);
+ audio->data = NULL;
+ if (audio->read_data != NULL) {
+ dma_free_coherent(NULL,
+ audio->in[0].size * audio->pcm_buf_count,
+ audio->read_data, audio->read_phys);
+ audio->read_data = NULL;
+ }
+ audio->pcm_feedback = 0;
+ mutex_unlock(&audio->lock);
+ return 0;
+}
+
+static struct audio the_mp3_audio;
+
+static int audio_open(struct inode *inode, struct file *file)
+{
+ struct audio *audio = &the_mp3_audio;
+ int rc;
+ unsigned pmem_sz;
+
+ mutex_lock(&audio->lock);
+
+ if (audio->opened) {
+ pr_err("audio: busy\n");
+ rc = -EBUSY;
+ goto done;
+ }
+
+ pmem_sz = DMASZ_MAX;
+
+ while (pmem_sz >= DMASZ_MIN) {
+ audio->data = dma_alloc_coherent(NULL, pmem_sz,
+ &audio->phys, GFP_KERNEL);
+ if (audio->data)
+ break;
+ else if (pmem_sz == DMASZ_MIN) {
+ pr_err("audio: could not allocate DMA buffers\n");
+ rc = -ENOMEM;
+ goto done;
+ } else
+ pmem_sz >>= 1;
+ }
+
+ dprintk("%s: allocated %d bytes DMA buffer\n", __func__, pmem_sz);
+
+ rc = audmgr_open(&audio->audmgr);
+ if (rc) {
+ dma_free_coherent(NULL, pmem_sz,
+ audio->data, audio->phys);
+ goto done;
+ }
+
+ rc = msm_adsp_get("AUDPLAY0TASK", &audio->audplay, &audplay_adsp_ops,
+ audio);
+ if (rc) {
+ pr_err("audio: failed to get audplay0 dsp module\n");
+ dma_free_coherent(NULL, pmem_sz,
+ audio->data, audio->phys);
+ audmgr_close(&audio->audmgr);
+ goto done;
+ }
+
+ audio->out_dma_sz = pmem_sz;
+ pmem_sz >>= 1; /* Shift by 1 to get size of ping pong buffer */
+
+ audio->out_sample_rate = 44100;
+ audio->out_channel_mode = AUDPP_CMD_PCM_INTF_STEREO_V;
+ audio->dec_id = 0;
+
+ audio->out[0].data = audio->data + 0;
+ audio->out[0].addr = audio->phys + 0;
+ audio->out[0].size = pmem_sz;
+
+ audio->out[1].data = audio->data + pmem_sz;
+ audio->out[1].addr = audio->phys + pmem_sz;
+ audio->out[1].size = pmem_sz;
+
+ audio->volume = 0x2000; /* equal to Q13 number 1.0 Unit Gain */
+
+ audio_flush(audio);
+
+ file->private_data = audio;
+ audio->opened = 1;
+ rc = 0;
+done:
+ mutex_unlock(&audio->lock);
+ return rc;
+}
+
+static struct file_operations audio_mp3_fops = {
+ .owner = THIS_MODULE,
+ .open = audio_open,
+ .release = audio_release,
+ .read = audio_read,
+ .write = audio_write,
+ .unlocked_ioctl = audio_ioctl,
+};
+
+struct miscdevice audio_mp3_misc = {
+ .minor = MISC_DYNAMIC_MINOR,
+ .name = "msm_mp3",
+ .fops = &audio_mp3_fops,
+};
+
+static int __init audio_init(void)
+{
+ mutex_init(&the_mp3_audio.lock);
+ mutex_init(&the_mp3_audio.write_lock);
+ mutex_init(&the_mp3_audio.read_lock);
+ spin_lock_init(&the_mp3_audio.dsp_lock);
+ init_waitqueue_head(&the_mp3_audio.write_wait);
+ init_waitqueue_head(&the_mp3_audio.read_wait);
+ the_mp3_audio.read_data = NULL;
+ return misc_register(&audio_mp3_misc);
+}
+
+device_initcall(audio_init);