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-rw-r--r--drivers/staging/media/zoran/videocodec.h190
1 files changed, 95 insertions, 95 deletions
diff --git a/drivers/staging/media/zoran/videocodec.h b/drivers/staging/media/zoran/videocodec.h
index 5e6057edd339..6b69f69667f9 100644
--- a/drivers/staging/media/zoran/videocodec.h
+++ b/drivers/staging/media/zoran/videocodec.h
@@ -12,109 +12,109 @@
/* general description */
/* =================== */
-/* Should ease the (re-)usage of drivers supporting cards with (different)
- video codecs. The codecs register to this module their functionality,
- and the processors (masters) can attach to them if they fit.
-
- The codecs are typically have a "strong" binding to their master - so I
- don't think it makes sense to have a full blown interfacing as with e.g.
- i2c. If you have an other opinion, let's discuss & implement it :-)))
-
- Usage:
-
- The slave has just to setup the videocodec structure and use two functions:
- videocodec_register(codecdata);
- videocodec_unregister(codecdata);
- The best is just calling them at module (de-)initialisation.
-
- The master sets up the structure videocodec_master and calls:
- codecdata=videocodec_attach(master_codecdata);
- videocodec_detach(codecdata);
-
- The slave is called during attach/detach via functions setup previously
- during register. At that time, the master_data pointer is set up
- and the slave can access any io registers of the master device (in the case
- the slave is bound to it). Otherwise it doesn't need this functions and
- therfor they may not be initialized.
-
- The other functions are just for convenience, as they are for sure used by
- most/all of the codecs. The last ones may be omitted, too.
-
- See the structure declaration below for more information and which data has
- to be set up for the master and the slave.
-
- ----------------------------------------------------------------------------
- The master should have "knowledge" of the slave and vice versa. So the data
- structures sent to/from slave via set_data/get_data set_image/get_image are
- device dependent and vary between MJPEG/MPEG/WAVELET/... devices. (!!!!)
- ----------------------------------------------------------------------------
-*/
+/*
+ * Should ease the (re-)usage of drivers supporting cards with (different)
+ * video codecs. The codecs register to this module their functionality,
+ * and the processors (masters) can attach to them if they fit.
+ *
+ * The codecs are typically have a "strong" binding to their master - so I
+ * don't think it makes sense to have a full blown interfacing as with e.g.
+ * i2c. If you have an other opinion, let's discuss & implement it :-)))
+ *
+ * Usage:
+ *
+ * The slave has just to setup the videocodec structure and use two functions:
+ * videocodec_register(codecdata);
+ * videocodec_unregister(codecdata);
+ * The best is just calling them at module (de-)initialisation.
+ *
+ * The master sets up the structure videocodec_master and calls:
+ * codecdata=videocodec_attach(master_codecdata);
+ * videocodec_detach(codecdata);
+ *
+ * The slave is called during attach/detach via functions setup previously
+ * during register. At that time, the master_data pointer is set up
+ * and the slave can access any io registers of the master device (in the case
+ * the slave is bound to it). Otherwise it doesn't need this functions and
+ * therefor they may not be initialized.
+ *
+ * The other functions are just for convenience, as they are for sure used by
+ * most/all of the codecs. The last ones may be omitted, too.
+ *
+ * See the structure declaration below for more information and which data has
+ * to be set up for the master and the slave.
+ *
+ * ----------------------------------------------------------------------------
+ * The master should have "knowledge" of the slave and vice versa. So the data
+ * structures sent to/from slave via set_data/get_data set_image/get_image are
+ * device dependent and vary between MJPEG/MPEG/WAVELET/... devices. (!!!!)
+ * ----------------------------------------------------------------------------
+ */
/* ========================================== */
/* description of the videocodec_io structure */
/* ========================================== */
/*
- ==== master setup ====
- name -> name of the device structure for reference and debugging
- master_data -> data ref. for the master (e.g. the zr36055,57,67)
- readreg -> ref. to read-fn from register (setup by master, used by slave)
- writereg -> ref. to write-fn to register (setup by master, used by slave)
- this two functions do the lowlevel I/O job
-
- ==== slave functionality setup ====
- slave_data -> data ref. for the slave (e.g. the zr36050,60)
- check -> fn-ref. checks availability of an device, returns -EIO on failure or
- the type on success
- this makes espcecially sense if a driver module supports more than
- one codec which may be quite similar to access, nevertheless it
- is good for a first functionality check
-
- -- main functions you always need for compression/decompression --
-
- set_mode -> this fn-ref. resets the entire codec, and sets up the mode
- with the last defined norm/size (or device default if not
- available) - it returns 0 if the mode is possible
- set_size -> this fn-ref. sets the norm and image size for
- compression/decompression (returns 0 on success)
- the norm param is defined in videodev2.h (V4L2_STD_*)
-
- additional setup may be available, too - but the codec should work with
- some default values even without this
-
- set_data -> sets device-specific data (tables, quality etc.)
- get_data -> query device-specific data (tables, quality etc.)
-
- if the device delivers interrupts, they may be setup/handled here
- setup_interrupt -> codec irq setup (not needed for 36050/60)
- handle_interrupt -> codec irq handling (not needed for 36050/60)
-
- if the device delivers pictures, they may be handled here
- put_image -> puts image data to the codec (not needed for 36050/60)
- get_image -> gets image data from the codec (not needed for 36050/60)
- the calls include frame numbers and flags (even/odd/...)
- if needed and a flag which allows blocking until its ready
-*/
+ * ==== master setup ====
+ * name -> name of the device structure for reference and debugging
+ * master_data -> data ref. for the master (e.g. the zr36055,57,67)
+ * readreg -> ref. to read-fn from register (setup by master, used by slave)
+ * writereg -> ref. to write-fn to register (setup by master, used by slave)
+ * this two functions do the lowlevel I/O job
+ *
+ * ==== slave functionality setup ====
+ * slave_data -> data ref. for the slave (e.g. the zr36050,60)
+ * check -> fn-ref. checks availability of an device, returns -EIO on failure or
+ * the type on success
+ * this makes espcecially sense if a driver module supports more than
+ * one codec which may be quite similar to access, nevertheless it
+ * is good for a first functionality check
+ *
+ * -- main functions you always need for compression/decompression --
+ *
+ * set_mode -> this fn-ref. resets the entire codec, and sets up the mode
+ * with the last defined norm/size (or device default if not
+ * available) - it returns 0 if the mode is possible
+ * set_size -> this fn-ref. sets the norm and image size for
+ * compression/decompression (returns 0 on success)
+ * the norm param is defined in videodev2.h (V4L2_STD_*)
+ *
+ * additional setup may be available, too - but the codec should work with
+ * some default values even without this
+ *
+ * set_data -> sets device-specific data (tables, quality etc.)
+ * get_data -> query device-specific data (tables, quality etc.)
+ *
+ * if the device delivers interrupts, they may be setup/handled here
+ * setup_interrupt -> codec irq setup (not needed for 36050/60)
+ * handle_interrupt -> codec irq handling (not needed for 36050/60)
+
+ * if the device delivers pictures, they may be handled here
+ * put_image -> puts image data to the codec (not needed for 36050/60)
+ * get_image -> gets image data from the codec (not needed for 36050/60)
+ * the calls include frame numbers and flags (even/odd/...)
+ * if needed and a flag which allows blocking until its ready
+ */
/* ============== */
/* user interface */
/* ============== */
/*
- Currently there is only a information display planned, as the layer
- is not visible for the user space at all.
-
- Information is available via procfs. The current entry is "/proc/videocodecs"
- but it makes sense to "hide" it in the /proc/video tree of v4l(2) --TODO--.
-
-A example for such an output is:
-
-<S>lave or attached <M>aster name type flags magic (connected as)
-S zr36050 0002 0000d001 00000000 (TEMPLATE)
-M zr36055[0] 0001 0000c001 00000000 (zr36050[0])
-M zr36055[1] 0001 0000c001 00000000 (zr36050[1])
-
-*/
+ * Currently there is only a information display planned, as the layer
+ * is not visible for the user space at all.
+ *
+ * Information is available via procfs. The current entry is "/proc/videocodecs"
+ * but it makes sense to "hide" it in the /proc/video tree of v4l(2) --TODO--.
+ *
+ * A example for such an output is:
+ *
+ * <S>lave or attached <M>aster name type flags magic (connected as)
+ * S zr36050 0002 0000d001 00000000 (TEMPLATE)
+ * M zr36055[0] 0001 0000c001 00000000 (zr36050[0])
+ * M zr36055[1] 0001 0000c001 00000000 (zr36050[1])
+ */
/* =============================================== */
/* special defines for the videocodec_io structure */
@@ -293,15 +293,15 @@ struct videocodec_master {
// * master structure needs to be kmalloc'ed before calling attach
// and free'd after calling detach
// * returns pointer on success, NULL on failure
-extern struct videocodec *videocodec_attach(struct videocodec_master *);
+struct videocodec *videocodec_attach(struct videocodec_master *master);
// * 0 on success, <0 (errno) on failure
-extern int videocodec_detach(struct videocodec *);
+int videocodec_detach(struct videocodec *codec);
/* register and unregister commands for the slaves */
// * 0 on success, <0 (errno) on failure
-extern int videocodec_register(const struct videocodec *);
+int videocodec_register(const struct videocodec *codec);
// * 0 on success, <0 (errno) on failure
-extern int videocodec_unregister(const struct videocodec *);
+int videocodec_unregister(const struct videocodec *codec);
/* the other calls are directly done via the videocodec structure! */