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-rw-r--r--include/drm/gpu_scheduler.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/include/drm/gpu_scheduler.h b/include/drm/gpu_scheduler.h
index 57b4121c750a..684692a8ed76 100644
--- a/include/drm/gpu_scheduler.h
+++ b/include/drm/gpu_scheduler.h
@@ -26,6 +26,7 @@
#include <drm/spsc_queue.h>
#include <linux/dma-fence.h>
+#include <linux/completion.h>
#define MAX_WAIT_SCHED_ENTITY_Q_EMPTY msecs_to_jiffies(1000)
@@ -71,6 +72,7 @@ enum drm_sched_priority {
* @last_scheduled: points to the finished fence of the last scheduled job.
* @last_user: last group leader pushing a job into the entity.
* @stopped: Marks the enity as removed from rq and destined for termination.
+ * @entity_idle: Signals when enityt is not in use
*
* Entities will emit jobs in order to their corresponding hardware
* ring, and the scheduler will alternate between entities based on
@@ -94,6 +96,7 @@ struct drm_sched_entity {
struct dma_fence *last_scheduled;
struct task_struct *last_user;
bool stopped;
+ struct completion entity_idle;
};
/**