diff options
Diffstat (limited to 'include/linux/sbitmap.h')
-rw-r--r-- | include/linux/sbitmap.h | 192 |
1 files changed, 121 insertions, 71 deletions
diff --git a/include/linux/sbitmap.h b/include/linux/sbitmap.h index e40d019c3d9d..4d2d5205ab58 100644 --- a/include/linux/sbitmap.h +++ b/include/linux/sbitmap.h @@ -9,8 +9,17 @@ #ifndef __LINUX_SCALE_BITMAP_H #define __LINUX_SCALE_BITMAP_H -#include <linux/kernel.h> +#include <linux/atomic.h> +#include <linux/bitops.h> +#include <linux/cache.h> +#include <linux/list.h> +#include <linux/log2.h> +#include <linux/minmax.h> +#include <linux/percpu.h> #include <linux/slab.h> +#include <linux/smp.h> +#include <linux/types.h> +#include <linux/wait.h> struct seq_file; @@ -19,24 +28,14 @@ struct seq_file; */ struct sbitmap_word { /** - * @depth: Number of bits being used in @word/@cleared - */ - unsigned long depth; - - /** * @word: word holding free bits */ - unsigned long word ____cacheline_aligned_in_smp; + unsigned long word; /** * @cleared: word holding cleared bits */ unsigned long cleared ____cacheline_aligned_in_smp; - - /** - * @swap_lock: Held while swapping word <-> cleared - */ - spinlock_t swap_lock; } ____cacheline_aligned_in_smp; /** @@ -62,9 +61,22 @@ struct sbitmap { unsigned int map_nr; /** + * @round_robin: Allocate bits in strict round-robin order. + */ + bool round_robin; + + /** * @map: Allocated bitmap. */ struct sbitmap_word *map; + + /* + * @alloc_hint: Cache of last successfully allocated or freed bit. + * + * This is per-cpu, which allows multiple users to stick to different + * cachelines until the map is exhausted. + */ + unsigned int __percpu *alloc_hint; }; #define SBQ_WAIT_QUEUES 8 @@ -100,14 +112,6 @@ struct sbitmap_queue { */ struct sbitmap sb; - /* - * @alloc_hint: Cache of last successfully allocated or freed bit. - * - * This is per-cpu, which allows multiple users to stick to different - * cachelines until the map is exhausted. - */ - unsigned int __percpu *alloc_hint; - /** * @wake_batch: Number of bits which must be freed before we wake up any * waiters. @@ -130,13 +134,8 @@ struct sbitmap_queue { atomic_t ws_active; /** - * @round_robin: Allocate bits in strict round-robin order. - */ - bool round_robin; - - /** * @min_shallow_depth: The minimum shallow depth which may be passed to - * sbitmap_queue_get_shallow() or __sbitmap_queue_get_shallow(). + * sbitmap_queue_get_shallow() */ unsigned int min_shallow_depth; }; @@ -149,11 +148,24 @@ struct sbitmap_queue { * given, a good default is chosen. * @flags: Allocation flags. * @node: Memory node to allocate on. + * @round_robin: If true, be stricter about allocation order; always allocate + * starting from the last allocated bit. This is less efficient + * than the default behavior (false). + * @alloc_hint: If true, apply percpu hint for where to start searching for + * a free bit. * * Return: Zero on success or negative errno on failure. */ int sbitmap_init_node(struct sbitmap *sb, unsigned int depth, int shift, - gfp_t flags, int node); + gfp_t flags, int node, bool round_robin, bool alloc_hint); + +/* sbitmap internal helper */ +static inline unsigned int __map_depth(const struct sbitmap *sb, int index) +{ + if (index == sb->map_nr - 1) + return sb->depth - (index << sb->shift); + return 1U << sb->shift; +} /** * sbitmap_free() - Free memory used by a &struct sbitmap. @@ -161,7 +173,8 @@ int sbitmap_init_node(struct sbitmap *sb, unsigned int depth, int shift, */ static inline void sbitmap_free(struct sbitmap *sb) { - kfree(sb->map); + free_percpu(sb->alloc_hint); + kvfree(sb->map); sb->map = NULL; } @@ -178,22 +191,17 @@ void sbitmap_resize(struct sbitmap *sb, unsigned int depth); /** * sbitmap_get() - Try to allocate a free bit from a &struct sbitmap. * @sb: Bitmap to allocate from. - * @alloc_hint: Hint for where to start searching for a free bit. - * @round_robin: If true, be stricter about allocation order; always allocate - * starting from the last allocated bit. This is less efficient - * than the default behavior (false). * * This operation provides acquire barrier semantics if it succeeds. * * Return: Non-negative allocated bit number if successful, -1 otherwise. */ -int sbitmap_get(struct sbitmap *sb, unsigned int alloc_hint, bool round_robin); +int sbitmap_get(struct sbitmap *sb); /** * sbitmap_get_shallow() - Try to allocate a free bit from a &struct sbitmap, * limiting the depth used from each word. * @sb: Bitmap to allocate from. - * @alloc_hint: Hint for where to start searching for a free bit. * @shallow_depth: The maximum number of bits to allocate from a single word. * * This rather specific operation allows for having multiple users with @@ -205,8 +213,7 @@ int sbitmap_get(struct sbitmap *sb, unsigned int alloc_hint, bool round_robin); * * Return: Non-negative allocated bit number if successful, -1 otherwise. */ -int sbitmap_get_shallow(struct sbitmap *sb, unsigned int alloc_hint, - unsigned long shallow_depth); +int sbitmap_get_shallow(struct sbitmap *sb, unsigned long shallow_depth); /** * sbitmap_any_bit_set() - Check for a set bit in a &struct sbitmap. @@ -247,7 +254,7 @@ static inline void __sbitmap_for_each_set(struct sbitmap *sb, while (scanned < sb->depth) { unsigned long word; unsigned int depth = min_t(unsigned int, - sb->map[index].depth - nr, + __map_depth(sb, index) - nr, sb->depth - scanned); scanned += depth; @@ -320,10 +327,16 @@ static inline void sbitmap_deferred_clear_bit(struct sbitmap *sb, unsigned int b set_bit(SB_NR_TO_BIT(sb, bitnr), addr); } -static inline void sbitmap_clear_bit_unlock(struct sbitmap *sb, - unsigned int bitnr) +/* + * Pair of sbitmap_get, and this one applies both cleared bit and + * allocation hint. + */ +static inline void sbitmap_put(struct sbitmap *sb, unsigned int bitnr) { - clear_bit_unlock(SB_NR_TO_BIT(sb, bitnr), __sbitmap_word(sb, bitnr)); + sbitmap_deferred_clear_bit(sb, bitnr); + + if (likely(sb->alloc_hint && !sb->round_robin && bitnr < sb->depth)) + *raw_cpu_ptr(sb->alloc_hint) = bitnr; } static inline int sbitmap_test_bit(struct sbitmap *sb, unsigned int bitnr) @@ -331,6 +344,24 @@ static inline int sbitmap_test_bit(struct sbitmap *sb, unsigned int bitnr) return test_bit(SB_NR_TO_BIT(sb, bitnr), __sbitmap_word(sb, bitnr)); } +static inline int sbitmap_calculate_shift(unsigned int depth) +{ + int shift = ilog2(BITS_PER_LONG); + + /* + * If the bitmap is small, shrink the number of bits per word so + * we spread over a few cachelines, at least. If less than 4 + * bits, just forget about it, it's not going to work optimally + * anyway. + */ + if (depth >= 4) { + while ((4U << shift) > depth) + shift--; + } + + return shift; +} + /** * sbitmap_show() - Dump &struct sbitmap information to a &struct seq_file. * @sb: Bitmap to show. @@ -340,6 +371,16 @@ static inline int sbitmap_test_bit(struct sbitmap *sb, unsigned int bitnr) */ void sbitmap_show(struct sbitmap *sb, struct seq_file *m); + +/** + * sbitmap_weight() - Return how many set and not cleared bits in a &struct + * sbitmap. + * @sb: Bitmap to check. + * + * Return: How many set and not cleared bits set + */ +unsigned int sbitmap_weight(const struct sbitmap *sb); + /** * sbitmap_bitmap_show() - Write a hex dump of a &struct sbitmap to a &struct * seq_file. @@ -374,11 +415,21 @@ int sbitmap_queue_init_node(struct sbitmap_queue *sbq, unsigned int depth, static inline void sbitmap_queue_free(struct sbitmap_queue *sbq) { kfree(sbq->ws); - free_percpu(sbq->alloc_hint); sbitmap_free(&sbq->sb); } /** + * sbitmap_queue_recalculate_wake_batch() - Recalculate wake batch + * @sbq: Bitmap queue to recalculate wake batch. + * @users: Number of shares. + * + * Like sbitmap_queue_update_wake_batch(), this will calculate wake batch + * by depth. This interface is for HCTX shared tags or queue shared tags. + */ +void sbitmap_queue_recalculate_wake_batch(struct sbitmap_queue *sbq, + unsigned int users); + +/** * sbitmap_queue_resize() - Resize a &struct sbitmap_queue. * @sbq: Bitmap queue to resize. * @depth: New number of bits to resize to. @@ -399,7 +450,20 @@ void sbitmap_queue_resize(struct sbitmap_queue *sbq, unsigned int depth); int __sbitmap_queue_get(struct sbitmap_queue *sbq); /** - * __sbitmap_queue_get_shallow() - Try to allocate a free bit from a &struct + * __sbitmap_queue_get_batch() - Try to allocate a batch of free bits + * @sbq: Bitmap queue to allocate from. + * @nr_tags: number of tags requested + * @offset: offset to add to returned bits + * + * Return: Mask of allocated tags, 0 if none are found. Each tag allocated is + * a bit in the mask returned, and the caller must add @offset to the value to + * get the absolute tag value. + */ +unsigned long __sbitmap_queue_get_batch(struct sbitmap_queue *sbq, int nr_tags, + unsigned int *offset); + +/** + * sbitmap_queue_get_shallow() - Try to allocate a free bit from a &struct * sbitmap_queue, limiting the depth used from each word, with preemption * already disabled. * @sbq: Bitmap queue to allocate from. @@ -411,8 +475,8 @@ int __sbitmap_queue_get(struct sbitmap_queue *sbq); * * Return: Non-negative allocated bit number if successful, -1 otherwise. */ -int __sbitmap_queue_get_shallow(struct sbitmap_queue *sbq, - unsigned int shallow_depth); +int sbitmap_queue_get_shallow(struct sbitmap_queue *sbq, + unsigned int shallow_depth); /** * sbitmap_queue_get() - Try to allocate a free bit from a &struct @@ -435,32 +499,6 @@ static inline int sbitmap_queue_get(struct sbitmap_queue *sbq, } /** - * sbitmap_queue_get_shallow() - Try to allocate a free bit from a &struct - * sbitmap_queue, limiting the depth used from each word. - * @sbq: Bitmap queue to allocate from. - * @cpu: Output parameter; will contain the CPU we ran on (e.g., to be passed to - * sbitmap_queue_clear()). - * @shallow_depth: The maximum number of bits to allocate from a single word. - * See sbitmap_get_shallow(). - * - * If you call this, make sure to call sbitmap_queue_min_shallow_depth() after - * initializing @sbq. - * - * Return: Non-negative allocated bit number if successful, -1 otherwise. - */ -static inline int sbitmap_queue_get_shallow(struct sbitmap_queue *sbq, - unsigned int *cpu, - unsigned int shallow_depth) -{ - int nr; - - *cpu = get_cpu(); - nr = __sbitmap_queue_get_shallow(sbq, shallow_depth); - put_cpu(); - return nr; -} - -/** * sbitmap_queue_min_shallow_depth() - Inform a &struct sbitmap_queue of the * minimum shallow depth that will be used. * @sbq: Bitmap queue in question. @@ -487,6 +525,17 @@ void sbitmap_queue_min_shallow_depth(struct sbitmap_queue *sbq, void sbitmap_queue_clear(struct sbitmap_queue *sbq, unsigned int nr, unsigned int cpu); +/** + * sbitmap_queue_clear_batch() - Free a batch of allocated bits + * &struct sbitmap_queue. + * @sbq: Bitmap to free from. + * @offset: offset for each tag in array + * @tags: array of tags + * @nr_tags: number of tags in array + */ +void sbitmap_queue_clear_batch(struct sbitmap_queue *sbq, int offset, + int *tags, int nr_tags); + static inline int sbq_index_inc(int index) { return (index + 1) & (SBQ_WAIT_QUEUES - 1); @@ -526,8 +575,9 @@ void sbitmap_queue_wake_all(struct sbitmap_queue *sbq); * sbitmap_queue_wake_up() - Wake up some of waiters in one waitqueue * on a &struct sbitmap_queue. * @sbq: Bitmap queue to wake up. + * @nr: Number of bits cleared. */ -void sbitmap_queue_wake_up(struct sbitmap_queue *sbq); +void sbitmap_queue_wake_up(struct sbitmap_queue *sbq, int nr); /** * sbitmap_queue_show() - Dump &struct sbitmap_queue information to a &struct |