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-rw-r--r--include/media/v4l2-mem2mem.h44
1 files changed, 42 insertions, 2 deletions
diff --git a/include/media/v4l2-mem2mem.h b/include/media/v4l2-mem2mem.h
index 0b9c3a287061..1d85e24791e4 100644
--- a/include/media/v4l2-mem2mem.h
+++ b/include/media/v4l2-mem2mem.h
@@ -21,7 +21,8 @@
* callback.
* The job does NOT have to end before this callback returns
* (and it will be the usual case). When the job finishes,
- * v4l2_m2m_job_finish() has to be called.
+ * v4l2_m2m_job_finish() or v4l2_m2m_buf_done_and_job_finish()
+ * has to be called.
* @job_ready: optional. Should return 0 if the driver does not have a job
* fully prepared to run yet (i.e. it will not be able to finish a
* transaction without sleeping). If not provided, it will be
@@ -33,7 +34,8 @@
* stop the device safely; e.g. in the next interrupt handler),
* even if the transaction would not have been finished by then.
* After the driver performs the necessary steps, it has to call
- * v4l2_m2m_job_finish() (as if the transaction ended normally).
+ * v4l2_m2m_job_finish() or v4l2_m2m_buf_done_and_job_finish() as
+ * if the transaction ended normally.
* This function does not have to (and will usually not) wait
* until the device enters a state when it can be stopped.
*/
@@ -73,6 +75,11 @@ struct v4l2_m2m_queue_ctx {
* struct v4l2_m2m_ctx - Memory to memory context structure
*
* @q_lock: struct &mutex lock
+ * @new_frame: valid in the device_run callback: if true, then this
+ * starts a new frame; if false, then this is a new slice
+ * for an existing frame. This is always true unless
+ * V4L2_BUF_CAP_SUPPORTS_M2M_HOLD_CAPTURE_BUF is set, which
+ * indicates slicing support.
* @m2m_dev: opaque pointer to the internal data to handle M2M context
* @cap_q_ctx: Capture (output to memory) queue context
* @out_q_ctx: Output (input from memory) queue context
@@ -89,6 +96,8 @@ struct v4l2_m2m_ctx {
/* optional cap/out vb2 queues lock */
struct mutex *q_lock;
+ bool new_frame;
+
/* internal use only */
struct v4l2_m2m_dev *m2m_dev;
@@ -173,6 +182,33 @@ void v4l2_m2m_try_schedule(struct v4l2_m2m_ctx *m2m_ctx);
void v4l2_m2m_job_finish(struct v4l2_m2m_dev *m2m_dev,
struct v4l2_m2m_ctx *m2m_ctx);
+/**
+ * v4l2_m2m_buf_done_and_job_finish() - return source/destination buffers with
+ * state and inform the framework that a job has been finished and have it
+ * clean up
+ *
+ * @m2m_dev: opaque pointer to the internal data to handle M2M context
+ * @m2m_ctx: m2m context assigned to the instance given by struct &v4l2_m2m_ctx
+ * @state: vb2 buffer state passed to v4l2_m2m_buf_done().
+ *
+ * Drivers that set V4L2_BUF_CAP_SUPPORTS_M2M_HOLD_CAPTURE_BUF must use this
+ * function instead of job_finish() to take held buffers into account. It is
+ * optional for other drivers.
+ *
+ * This function removes the source buffer from the ready list and returns
+ * it with the given state. The same is done for the destination buffer, unless
+ * it is marked 'held'. In that case the buffer is kept on the ready list.
+ *
+ * After that the job is finished (see job_finish()).
+ *
+ * This allows for multiple output buffers to be used to fill in a single
+ * capture buffer. This is typically used by stateless decoders where
+ * multiple e.g. H.264 slices contribute to a single decoded frame.
+ */
+void v4l2_m2m_buf_done_and_job_finish(struct v4l2_m2m_dev *m2m_dev,
+ struct v4l2_m2m_ctx *m2m_ctx,
+ enum vb2_buffer_state state);
+
static inline void
v4l2_m2m_buf_done(struct vb2_v4l2_buffer *buf, enum vb2_buffer_state state)
{
@@ -672,6 +708,10 @@ int v4l2_m2m_ioctl_try_encoder_cmd(struct file *file, void *fh,
struct v4l2_encoder_cmd *ec);
int v4l2_m2m_ioctl_try_decoder_cmd(struct file *file, void *fh,
struct v4l2_decoder_cmd *dc);
+int v4l2_m2m_ioctl_stateless_try_decoder_cmd(struct file *file, void *fh,
+ struct v4l2_decoder_cmd *dc);
+int v4l2_m2m_ioctl_stateless_decoder_cmd(struct file *file, void *priv,
+ struct v4l2_decoder_cmd *dc);
int v4l2_m2m_fop_mmap(struct file *file, struct vm_area_struct *vma);
__poll_t v4l2_m2m_fop_poll(struct file *file, poll_table *wait);