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-rw-r--r--include/uapi/drm/msm_drm.h81
1 files changed, 64 insertions, 17 deletions
diff --git a/include/uapi/drm/msm_drm.h b/include/uapi/drm/msm_drm.h
index 0b85ed6a3710..3c7b097c4e3d 100644
--- a/include/uapi/drm/msm_drm.h
+++ b/include/uapi/drm/msm_drm.h
@@ -67,20 +67,40 @@ struct drm_msm_timespec {
__s64 tv_nsec; /* nanoseconds */
};
-#define MSM_PARAM_GPU_ID 0x01
-#define MSM_PARAM_GMEM_SIZE 0x02
-#define MSM_PARAM_CHIP_ID 0x03
-#define MSM_PARAM_MAX_FREQ 0x04
-#define MSM_PARAM_TIMESTAMP 0x05
-#define MSM_PARAM_GMEM_BASE 0x06
-#define MSM_PARAM_NR_RINGS 0x07
-#define MSM_PARAM_PP_PGTABLE 0x08 /* => 1 for per-process pagetables, else 0 */
-#define MSM_PARAM_FAULTS 0x09
+/* Below "RO" indicates a read-only param, "WO" indicates write-only, and
+ * "RW" indicates a param that can be both read (GET_PARAM) and written
+ * (SET_PARAM)
+ */
+#define MSM_PARAM_GPU_ID 0x01 /* RO */
+#define MSM_PARAM_GMEM_SIZE 0x02 /* RO */
+#define MSM_PARAM_CHIP_ID 0x03 /* RO */
+#define MSM_PARAM_MAX_FREQ 0x04 /* RO */
+#define MSM_PARAM_TIMESTAMP 0x05 /* RO */
+#define MSM_PARAM_GMEM_BASE 0x06 /* RO */
+#define MSM_PARAM_PRIORITIES 0x07 /* RO: The # of priority levels */
+#define MSM_PARAM_PP_PGTABLE 0x08 /* RO: Deprecated, always returns zero */
+#define MSM_PARAM_FAULTS 0x09 /* RO */
+#define MSM_PARAM_SUSPENDS 0x0a /* RO */
+#define MSM_PARAM_SYSPROF 0x0b /* WO: 1 preserves perfcntrs, 2 also disables suspend */
+#define MSM_PARAM_COMM 0x0c /* WO: override for task->comm */
+#define MSM_PARAM_CMDLINE 0x0d /* WO: override for task cmdline */
+#define MSM_PARAM_VA_START 0x0e /* RO: start of valid GPU iova range */
+#define MSM_PARAM_VA_SIZE 0x0f /* RO: size of valid GPU iova range (bytes) */
+
+/* For backwards compat. The original support for preemption was based on
+ * a single ring per priority level so # of priority levels equals the #
+ * of rings. With drm/scheduler providing additional levels of priority,
+ * the number of priorities is greater than the # of rings. The param is
+ * renamed to better reflect this.
+ */
+#define MSM_PARAM_NR_RINGS MSM_PARAM_PRIORITIES
struct drm_msm_param {
__u32 pipe; /* in, MSM_PIPE_x */
__u32 param; /* in, MSM_PARAM_x */
__u64 value; /* out (get_param) or in (set_param) */
+ __u32 len; /* zero for non-pointer params */
+ __u32 pad; /* must be zero */
};
/*
@@ -93,13 +113,12 @@ struct drm_msm_param {
/* cache modes */
#define MSM_BO_CACHED 0x00010000
#define MSM_BO_WC 0x00020000
-#define MSM_BO_UNCACHED 0x00040000
+#define MSM_BO_UNCACHED 0x00040000 /* deprecated, use MSM_BO_WC */
+#define MSM_BO_CACHED_COHERENT 0x080000
#define MSM_BO_FLAGS (MSM_BO_SCANOUT | \
MSM_BO_GPU_READONLY | \
- MSM_BO_CACHED | \
- MSM_BO_WC | \
- MSM_BO_UNCACHED)
+ MSM_BO_CACHE_MASK)
struct drm_msm_gem_new {
__u64 size; /* in */
@@ -118,6 +137,7 @@ struct drm_msm_gem_new {
#define MSM_INFO_GET_IOVA 0x01 /* get iova, returned by value */
#define MSM_INFO_SET_NAME 0x02 /* set the debug name (by pointer) */
#define MSM_INFO_GET_NAME 0x03 /* get debug name, returned by pointer */
+#define MSM_INFO_SET_IOVA 0x04 /* set the iova, passed by value */
struct drm_msm_gem_info {
__u32 handle; /* in */
@@ -217,26 +237,50 @@ struct drm_msm_gem_submit_bo {
#define MSM_SUBMIT_FENCE_FD_IN 0x40000000 /* enable input fence_fd */
#define MSM_SUBMIT_FENCE_FD_OUT 0x20000000 /* enable output fence_fd */
#define MSM_SUBMIT_SUDO 0x10000000 /* run submitted cmds from RB */
+#define MSM_SUBMIT_SYNCOBJ_IN 0x08000000 /* enable input syncobj */
+#define MSM_SUBMIT_SYNCOBJ_OUT 0x04000000 /* enable output syncobj */
+#define MSM_SUBMIT_FENCE_SN_IN 0x02000000 /* userspace passes in seqno fence */
#define MSM_SUBMIT_FLAGS ( \
MSM_SUBMIT_NO_IMPLICIT | \
MSM_SUBMIT_FENCE_FD_IN | \
MSM_SUBMIT_FENCE_FD_OUT | \
MSM_SUBMIT_SUDO | \
+ MSM_SUBMIT_SYNCOBJ_IN | \
+ MSM_SUBMIT_SYNCOBJ_OUT | \
+ MSM_SUBMIT_FENCE_SN_IN | \
+ 0)
+
+#define MSM_SUBMIT_SYNCOBJ_RESET 0x00000001 /* Reset syncobj after wait. */
+#define MSM_SUBMIT_SYNCOBJ_FLAGS ( \
+ MSM_SUBMIT_SYNCOBJ_RESET | \
0)
+struct drm_msm_gem_submit_syncobj {
+ __u32 handle; /* in, syncobj handle. */
+ __u32 flags; /* in, from MSM_SUBMIT_SYNCOBJ_FLAGS */
+ __u64 point; /* in, timepoint for timeline syncobjs. */
+};
+
/* Each cmdstream submit consists of a table of buffers involved, and
* one or more cmdstream buffers. This allows for conditional execution
* (context-restore), and IB buffers needed for per tile/bin draw cmds.
*/
struct drm_msm_gem_submit {
__u32 flags; /* MSM_PIPE_x | MSM_SUBMIT_x */
- __u32 fence; /* out */
+ __u32 fence; /* out (or in with MSM_SUBMIT_FENCE_SN_IN flag) */
__u32 nr_bos; /* in, number of submit_bo's */
__u32 nr_cmds; /* in, number of submit_cmd's */
__u64 bos; /* in, ptr to array of submit_bo's */
__u64 cmds; /* in, ptr to array of submit_cmd's */
__s32 fence_fd; /* in/out fence fd (see MSM_SUBMIT_FENCE_FD_IN/OUT) */
- __u32 queueid; /* in, submitqueue id */
+ __u32 queueid; /* in, submitqueue id */
+ __u64 in_syncobjs; /* in, ptr to array of drm_msm_gem_submit_syncobj */
+ __u64 out_syncobjs; /* in, ptr to array of drm_msm_gem_submit_syncobj */
+ __u32 nr_in_syncobjs; /* in, number of entries in in_syncobj */
+ __u32 nr_out_syncobjs; /* in, number of entries in out_syncobj. */
+ __u32 syncobj_stride; /* in, stride of syncobj arrays. */
+ __u32 pad; /*in, reserved for future use, always 0. */
+
};
/* The normal way to synchronize with the GPU is just to CPU_PREP on
@@ -282,6 +326,10 @@ struct drm_msm_gem_madvise {
#define MSM_SUBMITQUEUE_FLAGS (0)
+/*
+ * The submitqueue priority should be between 0 and MSM_PARAM_PRIORITIES-1,
+ * a lower numeric value is higher priority.
+ */
struct drm_msm_submitqueue {
__u32 flags; /* in, MSM_SUBMITQUEUE_x */
__u32 prio; /* in, Priority level */
@@ -299,9 +347,7 @@ struct drm_msm_submitqueue_query {
};
#define DRM_MSM_GET_PARAM 0x00
-/* placeholder:
#define DRM_MSM_SET_PARAM 0x01
- */
#define DRM_MSM_GEM_NEW 0x02
#define DRM_MSM_GEM_INFO 0x03
#define DRM_MSM_GEM_CPU_PREP 0x04
@@ -317,6 +363,7 @@ struct drm_msm_submitqueue_query {
#define DRM_MSM_SUBMITQUEUE_QUERY 0x0C
#define DRM_IOCTL_MSM_GET_PARAM DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GET_PARAM, struct drm_msm_param)
+#define DRM_IOCTL_MSM_SET_PARAM DRM_IOW (DRM_COMMAND_BASE + DRM_MSM_SET_PARAM, struct drm_msm_param)
#define DRM_IOCTL_MSM_GEM_NEW DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GEM_NEW, struct drm_msm_gem_new)
#define DRM_IOCTL_MSM_GEM_INFO DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GEM_INFO, struct drm_msm_gem_info)
#define DRM_IOCTL_MSM_GEM_CPU_PREP DRM_IOW (DRM_COMMAND_BASE + DRM_MSM_GEM_CPU_PREP, struct drm_msm_gem_cpu_prep)