diff options
Diffstat (limited to 'include/uapi/drm/msm_drm.h')
-rw-r--r-- | include/uapi/drm/msm_drm.h | 81 |
1 files changed, 64 insertions, 17 deletions
diff --git a/include/uapi/drm/msm_drm.h b/include/uapi/drm/msm_drm.h index 0b85ed6a3710..3c7b097c4e3d 100644 --- a/include/uapi/drm/msm_drm.h +++ b/include/uapi/drm/msm_drm.h @@ -67,20 +67,40 @@ struct drm_msm_timespec { __s64 tv_nsec; /* nanoseconds */ }; -#define MSM_PARAM_GPU_ID 0x01 -#define MSM_PARAM_GMEM_SIZE 0x02 -#define MSM_PARAM_CHIP_ID 0x03 -#define MSM_PARAM_MAX_FREQ 0x04 -#define MSM_PARAM_TIMESTAMP 0x05 -#define MSM_PARAM_GMEM_BASE 0x06 -#define MSM_PARAM_NR_RINGS 0x07 -#define MSM_PARAM_PP_PGTABLE 0x08 /* => 1 for per-process pagetables, else 0 */ -#define MSM_PARAM_FAULTS 0x09 +/* Below "RO" indicates a read-only param, "WO" indicates write-only, and + * "RW" indicates a param that can be both read (GET_PARAM) and written + * (SET_PARAM) + */ +#define MSM_PARAM_GPU_ID 0x01 /* RO */ +#define MSM_PARAM_GMEM_SIZE 0x02 /* RO */ +#define MSM_PARAM_CHIP_ID 0x03 /* RO */ +#define MSM_PARAM_MAX_FREQ 0x04 /* RO */ +#define MSM_PARAM_TIMESTAMP 0x05 /* RO */ +#define MSM_PARAM_GMEM_BASE 0x06 /* RO */ +#define MSM_PARAM_PRIORITIES 0x07 /* RO: The # of priority levels */ +#define MSM_PARAM_PP_PGTABLE 0x08 /* RO: Deprecated, always returns zero */ +#define MSM_PARAM_FAULTS 0x09 /* RO */ +#define MSM_PARAM_SUSPENDS 0x0a /* RO */ +#define MSM_PARAM_SYSPROF 0x0b /* WO: 1 preserves perfcntrs, 2 also disables suspend */ +#define MSM_PARAM_COMM 0x0c /* WO: override for task->comm */ +#define MSM_PARAM_CMDLINE 0x0d /* WO: override for task cmdline */ +#define MSM_PARAM_VA_START 0x0e /* RO: start of valid GPU iova range */ +#define MSM_PARAM_VA_SIZE 0x0f /* RO: size of valid GPU iova range (bytes) */ + +/* For backwards compat. The original support for preemption was based on + * a single ring per priority level so # of priority levels equals the # + * of rings. With drm/scheduler providing additional levels of priority, + * the number of priorities is greater than the # of rings. The param is + * renamed to better reflect this. + */ +#define MSM_PARAM_NR_RINGS MSM_PARAM_PRIORITIES struct drm_msm_param { __u32 pipe; /* in, MSM_PIPE_x */ __u32 param; /* in, MSM_PARAM_x */ __u64 value; /* out (get_param) or in (set_param) */ + __u32 len; /* zero for non-pointer params */ + __u32 pad; /* must be zero */ }; /* @@ -93,13 +113,12 @@ struct drm_msm_param { /* cache modes */ #define MSM_BO_CACHED 0x00010000 #define MSM_BO_WC 0x00020000 -#define MSM_BO_UNCACHED 0x00040000 +#define MSM_BO_UNCACHED 0x00040000 /* deprecated, use MSM_BO_WC */ +#define MSM_BO_CACHED_COHERENT 0x080000 #define MSM_BO_FLAGS (MSM_BO_SCANOUT | \ MSM_BO_GPU_READONLY | \ - MSM_BO_CACHED | \ - MSM_BO_WC | \ - MSM_BO_UNCACHED) + MSM_BO_CACHE_MASK) struct drm_msm_gem_new { __u64 size; /* in */ @@ -118,6 +137,7 @@ struct drm_msm_gem_new { #define MSM_INFO_GET_IOVA 0x01 /* get iova, returned by value */ #define MSM_INFO_SET_NAME 0x02 /* set the debug name (by pointer) */ #define MSM_INFO_GET_NAME 0x03 /* get debug name, returned by pointer */ +#define MSM_INFO_SET_IOVA 0x04 /* set the iova, passed by value */ struct drm_msm_gem_info { __u32 handle; /* in */ @@ -217,26 +237,50 @@ struct drm_msm_gem_submit_bo { #define MSM_SUBMIT_FENCE_FD_IN 0x40000000 /* enable input fence_fd */ #define MSM_SUBMIT_FENCE_FD_OUT 0x20000000 /* enable output fence_fd */ #define MSM_SUBMIT_SUDO 0x10000000 /* run submitted cmds from RB */ +#define MSM_SUBMIT_SYNCOBJ_IN 0x08000000 /* enable input syncobj */ +#define MSM_SUBMIT_SYNCOBJ_OUT 0x04000000 /* enable output syncobj */ +#define MSM_SUBMIT_FENCE_SN_IN 0x02000000 /* userspace passes in seqno fence */ #define MSM_SUBMIT_FLAGS ( \ MSM_SUBMIT_NO_IMPLICIT | \ MSM_SUBMIT_FENCE_FD_IN | \ MSM_SUBMIT_FENCE_FD_OUT | \ MSM_SUBMIT_SUDO | \ + MSM_SUBMIT_SYNCOBJ_IN | \ + MSM_SUBMIT_SYNCOBJ_OUT | \ + MSM_SUBMIT_FENCE_SN_IN | \ + 0) + +#define MSM_SUBMIT_SYNCOBJ_RESET 0x00000001 /* Reset syncobj after wait. */ +#define MSM_SUBMIT_SYNCOBJ_FLAGS ( \ + MSM_SUBMIT_SYNCOBJ_RESET | \ 0) +struct drm_msm_gem_submit_syncobj { + __u32 handle; /* in, syncobj handle. */ + __u32 flags; /* in, from MSM_SUBMIT_SYNCOBJ_FLAGS */ + __u64 point; /* in, timepoint for timeline syncobjs. */ +}; + /* Each cmdstream submit consists of a table of buffers involved, and * one or more cmdstream buffers. This allows for conditional execution * (context-restore), and IB buffers needed for per tile/bin draw cmds. */ struct drm_msm_gem_submit { __u32 flags; /* MSM_PIPE_x | MSM_SUBMIT_x */ - __u32 fence; /* out */ + __u32 fence; /* out (or in with MSM_SUBMIT_FENCE_SN_IN flag) */ __u32 nr_bos; /* in, number of submit_bo's */ __u32 nr_cmds; /* in, number of submit_cmd's */ __u64 bos; /* in, ptr to array of submit_bo's */ __u64 cmds; /* in, ptr to array of submit_cmd's */ __s32 fence_fd; /* in/out fence fd (see MSM_SUBMIT_FENCE_FD_IN/OUT) */ - __u32 queueid; /* in, submitqueue id */ + __u32 queueid; /* in, submitqueue id */ + __u64 in_syncobjs; /* in, ptr to array of drm_msm_gem_submit_syncobj */ + __u64 out_syncobjs; /* in, ptr to array of drm_msm_gem_submit_syncobj */ + __u32 nr_in_syncobjs; /* in, number of entries in in_syncobj */ + __u32 nr_out_syncobjs; /* in, number of entries in out_syncobj. */ + __u32 syncobj_stride; /* in, stride of syncobj arrays. */ + __u32 pad; /*in, reserved for future use, always 0. */ + }; /* The normal way to synchronize with the GPU is just to CPU_PREP on @@ -282,6 +326,10 @@ struct drm_msm_gem_madvise { #define MSM_SUBMITQUEUE_FLAGS (0) +/* + * The submitqueue priority should be between 0 and MSM_PARAM_PRIORITIES-1, + * a lower numeric value is higher priority. + */ struct drm_msm_submitqueue { __u32 flags; /* in, MSM_SUBMITQUEUE_x */ __u32 prio; /* in, Priority level */ @@ -299,9 +347,7 @@ struct drm_msm_submitqueue_query { }; #define DRM_MSM_GET_PARAM 0x00 -/* placeholder: #define DRM_MSM_SET_PARAM 0x01 - */ #define DRM_MSM_GEM_NEW 0x02 #define DRM_MSM_GEM_INFO 0x03 #define DRM_MSM_GEM_CPU_PREP 0x04 @@ -317,6 +363,7 @@ struct drm_msm_submitqueue_query { #define DRM_MSM_SUBMITQUEUE_QUERY 0x0C #define DRM_IOCTL_MSM_GET_PARAM DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GET_PARAM, struct drm_msm_param) +#define DRM_IOCTL_MSM_SET_PARAM DRM_IOW (DRM_COMMAND_BASE + DRM_MSM_SET_PARAM, struct drm_msm_param) #define DRM_IOCTL_MSM_GEM_NEW DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GEM_NEW, struct drm_msm_gem_new) #define DRM_IOCTL_MSM_GEM_INFO DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GEM_INFO, struct drm_msm_gem_info) #define DRM_IOCTL_MSM_GEM_CPU_PREP DRM_IOW (DRM_COMMAND_BASE + DRM_MSM_GEM_CPU_PREP, struct drm_msm_gem_cpu_prep) |