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-rw-r--r--sound/soc/codecs/hdac_hdmi.c69
1 files changed, 69 insertions, 0 deletions
diff --git a/sound/soc/codecs/hdac_hdmi.c b/sound/soc/codecs/hdac_hdmi.c
index 4748a9d5de3b..7b8533abf637 100644
--- a/sound/soc/codecs/hdac_hdmi.c
+++ b/sound/soc/codecs/hdac_hdmi.c
@@ -2093,6 +2093,75 @@ static int hdac_hdmi_dev_remove(struct hdac_device *hdev)
}
#ifdef CONFIG_PM
+/*
+ * Power management sequences
+ * ==========================
+ *
+ * The following explains the PM handling of HDAC HDMI with its parent
+ * device SKL and display power usage
+ *
+ * Probe
+ * -----
+ * In SKL probe,
+ * 1. skl_probe_work() powers up the display (refcount++ -> 1)
+ * 2. enumerates the codecs on the link
+ * 3. powers down the display (refcount-- -> 0)
+ *
+ * In HDAC HDMI probe,
+ * 1. hdac_hdmi_dev_probe() powers up the display (refcount++ -> 1)
+ * 2. probe the codec
+ * 3. put the HDAC HDMI device to runtime suspend
+ * 4. hdac_hdmi_runtime_suspend() powers down the display (refcount-- -> 0)
+ *
+ * Once children are runtime suspended, SKL device also goes to runtime
+ * suspend
+ *
+ * HDMI Playback
+ * -------------
+ * Open HDMI device,
+ * 1. skl_runtime_resume() invoked
+ * 2. hdac_hdmi_runtime_resume() powers up the display (refcount++ -> 1)
+ *
+ * Close HDMI device,
+ * 1. hdac_hdmi_runtime_suspend() powers down the display (refcount-- -> 0)
+ * 2. skl_runtime_suspend() invoked
+ *
+ * S0/S3 Cycle with playback in progress
+ * -------------------------------------
+ * When the device is opened for playback, the device is runtime active
+ * already and the display refcount is 1 as explained above.
+ *
+ * Entering to S3,
+ * 1. hdmi_codec_prepare() invoke the runtime resume of codec which just
+ * increments the PM runtime usage count of the codec since the device
+ * is in use already
+ * 2. skl_suspend() powers down the display (refcount-- -> 0)
+ *
+ * Wakeup from S3,
+ * 1. skl_resume() powers up the display (refcount++ -> 1)
+ * 2. hdmi_codec_complete() invokes the runtime suspend of codec which just
+ * decrements the PM runtime usage count of the codec since the device
+ * is in use already
+ *
+ * Once playback is stopped, the display refcount is set to 0 as explained
+ * above in the HDMI playback sequence. The PM handlings are designed in
+ * such way that to balance the refcount of display power when the codec
+ * device put to S3 while playback is going on.
+ *
+ * S0/S3 Cycle without playback in progress
+ * ----------------------------------------
+ * Entering to S3,
+ * 1. hdmi_codec_prepare() invoke the runtime resume of codec
+ * 2. skl_runtime_resume() invoked
+ * 3. hdac_hdmi_runtime_resume() powers up the display (refcount++ -> 1)
+ * 4. skl_suspend() powers down the display (refcount-- -> 0)
+ *
+ * Wakeup from S3,
+ * 1. skl_resume() powers up the display (refcount++ -> 1)
+ * 2. hdmi_codec_complete() invokes the runtime suspend of codec
+ * 3. hdac_hdmi_runtime_suspend() powers down the display (refcount-- -> 0)
+ * 4. skl_runtime_suspend() invoked
+ */
static int hdac_hdmi_runtime_suspend(struct device *dev)
{
struct hdac_device *hdev = dev_to_hdac_dev(dev);