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After all the preparations for unified bridge model, finally flip mlxsw
driver to use the new model.
Change config profile, set 'ubridge' to true and remove the configurations
that are relevant only for the legacy model. Set 'flood_mode' to
'controlled' as the current mode is not supported with unified bridge
model.
Remove all the code which is dedicated to the legacy model. Remove
'struct mlxsw_sp.ubridge' variable which was temporarily added to separate
configurations between the models.
Signed-off-by: Amit Cohen <amcohen@nvidia.com>
Reviewed-by: Petr Machata <petrm@nvidia.com>
Signed-off-by: Ido Schimmel <idosch@nvidia.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
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Using unified bridge model, firmware no longer configures the egress VID
"under the hood" and moves this responsibility to software.
For layer 2, this means that software needs to determine the egress VID
for both unicast (i.e., FDB) and multicast (i.e., MDB and flooding) flows.
Unicast FDB records and unicast LAG FDB records have new fields - "set_vid"
and "vid", set them. For records which point to router port, do not set
these fields.
Signed-off-by: Amit Cohen <amcohen@nvidia.com>
Reviewed-by: Petr Machata <petrm@nvidia.com>
Signed-off-by: Ido Schimmel <idosch@nvidia.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
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The previous patches added common APIs for maintaining PGT (Port Group
Table) table. In the legacy model, software did not interact with this
table directly. Instead, it was accessed by firmware in response to
registers such as SFTR and SMID. In the new model, software has full
control over the PGT table using the SMID register.
The configuration of MDB entries is already done via SMID, so the new
PGT APIs can be used also using the legacy model, the only difference is
that MID index should be aligned to bridge model. See a previous patch
which added API for that.
The main changes are:
- MDB code does not maintain bitmap of ports in MDB entry anymore, instead,
it stores a list of ports with additional information.
- MDB code does not configure SMID register directly anymore, it will be
done via PGT API when port is first added or removed.
- Today MDB code does not update SMID when port is added/removed while
multicast is disabled. Instead, it maintains bitmap of ports and once
multicast is enabled, it rewrite the entry to hardware. Using PGT APIs,
the entry will be updated also when multicast is disabled, but the
mapping between {MAC, FID}->{MID} will not appear in SFD register. It
means that SMID will be updated all the time and disable/enable multicast
will impact only SFD configuration.
- For multicast router, today only SMID is updated and the bitmap is not
updated. Using the new list of ports, there is a reference count for each
port, so it can be saved in software also. For such port,
'struct mlxsw_sp_mdb_entry.ports_count' will not be updated and the
port in the list will be marked as 'mrouter'.
- Finally, `struct mlxsw_sp_mid.in_hw` is not needed anymore.
Signed-off-by: Amit Cohen <amcohen@nvidia.com>
Signed-off-by: Ido Schimmel <idosch@nvidia.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
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Currently, flushing port from all MDB entries is done when the last VLAN
is removed. This behavior is inaccurate, as port can be removed while there
is another port which uses the same VLAN, in such case, this is not the
last port which uses this VLAN and removed, but this port is supposed to be
removed from the MDB entries.
Flush the port from MDB when it is removed, regardless the state of other
ports. Flush only the MDB entries which are relevant for the same FID
index.
Signed-off-by: Amit Cohen <amcohen@nvidia.com>
Signed-off-by: Ido Schimmel <idosch@nvidia.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
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A previous patch added support for init() and fini() for MDB entries. MDB
entry can be updated, ports can be added and removed from the entry. Add
get() and put() functions, the first one checks if the entry already exists
and otherwise initializes the entry. The second removes the entry just in
case that there are no more ports in this entry.
Use the list of the ports which was added in a previous patch. When the
list contains only one port which is not multicast router, and this port
is removed, the MDB entry can be removed. Use
'struct mlxsw_sp_mdb_entry.ports_count' to know how many ports use the
entry, regardless the use of multicast router ports.
When mlxsw_sp_mc_mdb_entry_put() is called with specific port which
supposed to be removed, check if the removal will cause a deletion of
the entry. If this is the case, call mlxsw_sp_mc_mdb_entry_fini() which
first deletes the MDB entry and then releases the PGT entry, to avoid a
temporary situation in which the MDB entry points to an empty PGT entry,
as otherwise packets will be temporarily dropped instead of being flooded.
The new functions will be used in the next patches.
Signed-off-by: Amit Cohen <amcohen@nvidia.com>
Signed-off-by: Ido Schimmel <idosch@nvidia.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
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The next patches will convert MDB code to use PGT APIs. The change will
move the responsibility of allocating MID indexes and writing PGT
configurations to hardware to PGT code. As part of this change, most of the
MDB code will be changed and improved.
As a preparation for the above mentioned change, implement
mlxsw_sp_mc_mdb_entry_{init, fini}(). Currently, there is a function
__mlxsw_sp_mc_alloc(), which does not only allocate MID. In addition,
there is no an equivalent function to free the MID. When
mlxsw_sp_port_remove_from_mid() removes the last port, it handles MID
removal. Instead, add init() and fini() functions, which use PGT APIs.
The differences between the existing and the new functions are as follows:
1. Today MDB code does not update SMID when port is added/removed while
multicast is disabled. It maintains a bitmap of ports and once multicast
is enabled, it writes the entry to hardware. Instead, using PGT APIs,
the entry will be updated also when multicast is disabled, but the
mapping between {MAC, FID}->{MID} (is configured using SFD) will be
updated according to multicast state. It means that SMID will be updated
all the time and disable/enable multicast will impact only SFD
configuration.
2. Today the allocation of MID index is done as part of
mlxsw_sp_mc_write_mdb_entry(). The fact that the entry will be
written in hardware all the time, moves the allocation of the index to
be as part of the MDB entry initialization. PGT API is used for the
allocation.
3. Today the update of multicast router ports is done as part of
mlxsw_sp_mc_write_mdb_entry(). Instead, add functions to add/remove
all multicast router ports when entry is first added or removed. When
new multicast router port will be added/removed, the dedicated API will
be used to add/remove it from the existing entries.
4. A list of ports will be stored per MDB entry instead of the exiting
bitmap. The list will contain the multicast router ports and maintain
reference counter per port.
Add mlxsw_sp_mdb_entry_write() which is almost identical to
mlxsw_sp_port_mdb_op(). Use more clear name and align the MID index to
bridge model using PGT API. The existing function will be removed in the
next patches.
Note that PGT APIs configure the firmware using SMID register, like the
driver already does today for MDB entries, so PGT APIs can be used also
using legacy bridge model.
Signed-off-by: Amit Cohen <amcohen@nvidia.com>
Signed-off-by: Ido Schimmel <idosch@nvidia.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
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As part of converting MDB code to use PGT APIs, PGT code stores which ports
are mapped to each PGT entry. PGT code is not aware of the type of the port
(multicast router or not), as it is not relevant there.
To be able to release an MDB entry when the there are no ports which are
not multicast routers, the entry should be aware of the state of its
ports. Add support for maintaining list of ports per MDB entry.
Each port will hold a reference count as multiple MDB entries can use the
same hardware MDB entry. It occurs because MDB entries in the Linux bridge
are keyed according to their multicast IP, when these entries are notified
to device drivers via switchdev, the multicast IP is converted to a
multicast MAC. This conversion might cause collisions, for example,
ff0e::1 and ff0e:1234::1 are both mapped to the multicast MAC
33:33:00:00:00:01.
Multicast router port will take a reference once, and will be marked as
'mrouter', then when port in the list is multicast router and its
reference value is one, it means that the entry can be removed in case
that there are no other ports which are not multicast routers. For that,
maintain a counter per MDB entry to count ports in the list, which were
added to the multicast group, and not because they are multicast routers.
When this counter is zero, the entry can be removed.
Add mlxsw_sp_mdb_entry_port_{get,put}() for regular ports and
mlxsw_sp_mdb_entry_mrouter_port_{get,put}() for multicast router ports.
Call PGT API to add or remove port from PGT entry when port is first added
or removed, according to the reference counting.
Signed-off-by: Amit Cohen <amcohen@nvidia.com>
Signed-off-by: Ido Schimmel <idosch@nvidia.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
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Currently MDB entries are stored in a list as part of
'struct mlxsw_sp_bridge_device'. Storing them in a hash table in
addition to the list will allow finding a specific entry more efficiently.
Add support for the required hash table, the next patches will insert
and remove MDB entries from the table. The existing code which adds and
removes entries will be removed and replaced by new code in the next
patches, so there is no point to adjust the existing code.
Signed-off-by: Amit Cohen <amcohen@nvidia.com>
Signed-off-by: Ido Schimmel <idosch@nvidia.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
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The next patch will add support for storing all the MDB entries in a hash
table. As a preparation, save the MAC address and the FID in a
separate structure. This structure will be used later as a key for the
hash table.
Signed-off-by: Amit Cohen <amcohen@nvidia.com>
Signed-off-by: Ido Schimmel <idosch@nvidia.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
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Currently, the list which stores the MDB entries for a given bridge
instance is called 'mids_list'.
This name is not accurate as a MID entry stores a bitmap of ports to
which a packet needs to be replicated and a MDB entry stores the mapping
from {MAC, FID} to PGT index (MID)
Rename it to 'mdb_list'.
Signed-off-by: Amit Cohen <amcohen@nvidia.com>
Signed-off-by: Ido Schimmel <idosch@nvidia.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
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Currently the structure which represents MDB entry is called
'struct mlxsw_sp_mid'. This name is not accurate as a MID entry stores a
bitmap of ports to which a packet needs to be replicated and a MDB entry
stores the mapping from {MAC, FID} to PGT index (MID).
Rename the structure to 'struct mlxsw_sp_mdb_entry'. The structure
'mlxsw_sp_mid' is defined as part of spectrum.h. The only file which
uses it is spectrum_switchdev.c, so there is no reason to expose it to
other files. Move the definition to spectrum_switchdev.c.
Signed-off-by: Amit Cohen <amcohen@nvidia.com>
Signed-off-by: Ido Schimmel <idosch@nvidia.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
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Currently when bitmap of ports is needed, 'unsigned long *' type is
used. The functions which use the bitmap assume its length according to
its name, i.e., each function which gets a bitmap of ports queries the
maximum number of ports and uses it as the size.
As preparation for the next patch which will use bitmap of ports, add a
dedicated structure for it. Refactor the existing code to use the new
structure.
Signed-off-by: Amit Cohen <amcohen@nvidia.com>
Signed-off-by: Ido Schimmel <idosch@nvidia.com>
Signed-off-by: Paolo Abeni <pabeni@redhat.com>
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The above mentioned function calls two functions which return values, but
it ignores them.
Check if the return value is an error, handle it in such case and return
an error back to the caller.
Signed-off-by: Amit Cohen <amcohen@nvidia.com>
Signed-off-by: Ido Schimmel <idosch@nvidia.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
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The function returns 'false' upon failure and 'true' upon success.
Convert it to the usual scheme of returning integer error codes and
align the callers.
Signed-off-by: Amit Cohen <amcohen@nvidia.com>
Signed-off-by: Ido Schimmel <idosch@nvidia.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
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The above mentioned function just returns an error in case that
mlxsw_sp_bridge_ports_flood_table_set() fails. That means that the previous
configurations are not cleaned.
Fix it by adding error path to clean the configurations in case of error.
Signed-off-by: Amit Cohen <amcohen@nvidia.com>
Signed-off-by: Ido Schimmel <idosch@nvidia.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
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The above mentioned function is called for each port in bridge when the
multicast behavior is changed. Currently, it updates all the relevant
MID entries only for the first call, but the update of flooding per port
is done only for the port that it was called for it.
To simplify this behavior, it is possible to handle flooding for all the
ports in the first call, then, the other calls will do nothing. For
that, new functions are required to set flooding for all ports, no
'struct mlxsw_sp_port' is required.
This issue was found while extending this function for unified bridge
model, the above mentioned change will ease the extending later.
Signed-off-by: Amit Cohen <amcohen@nvidia.com>
Signed-off-by: Ido Schimmel <idosch@nvidia.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
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The function mlxsw_sp_port_mc_disabled_set() sets
'bridge_device->multicast_enabled' twice. Remove the unnecessary setting.
Signed-off-by: Amit Cohen <amcohen@nvidia.com>
Signed-off-by: Ido Schimmel <idosch@nvidia.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
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Currently the above mentioned function gets 'struct mlxsw_sp_port',
while the only use of this structure is to get 'mlxsw_sp_port->mlxsw_sp'.
Instead, pass 'struct mlxsw_sp'.
Signed-off-by: Amit Cohen <amcohen@nvidia.com>
Signed-off-by: Ido Schimmel <idosch@nvidia.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
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Currently 'struct mlxsw_sp_fid_family' has a field which indicates if
'lag_vid' is valid for use in SFD register.
This is a leftover from using .1Q FIDs instead of emulating them using
.1D FIDs.
Currently when .1Q FIDs are emulated using .1D FIDs, this field is true
for both families, so there is no reason to maintain it.
Signed-off-by: Amit Cohen <amcohen@nvidia.com>
Reviewed-by: Petr Machata <petrm@nvidia.com>
Signed-off-by: Ido Schimmel <idosch@nvidia.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
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SMID register maps multicast ID (MID) into a list of local ports.
As preparation for unified bridge model, add some required fields for
future use.
The device includes two main tables to support layer 2 multicast (i.e.,
MDB and flooding). These are the PGT (Port Group Table) and the
MPE (Multicast Port Egress) table.
- PGT is {MID -> (bitmap of local_port, SPME index)}
- MPE is {(Local port, SMPE index) -> eVID}
In Spectrum-1, both indexes into the MPE table (local port and SMPE) are
derived from the PGT table. Therefore, the SMPE index needs to be
programmed as part of the PGT entry via new fields in SMID - 'smpe_valid'
and 'smpe'.
Add the two mentioned fields for future use and align the callers of
mlxsw_reg_smid2_pack() to pass zeros for SMPE fields.
Signed-off-by: Amit Cohen <amcohen@nvidia.com>
Signed-off-by: Ido Schimmel <idosch@nvidia.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
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The driver periodically queries the device for FDB notifications (e.g.,
learned, aged-out) in order to update the bridge driver. These
notifications can only be generated when bridges are offloaded to the
device.
Avoid unnecessary queries by starting to query upon installation of the
first bridge and stop querying upon removal of the last bridge.
Signed-off-by: Ido Schimmel <idosch@nvidia.com>
Reviewed-by: Petr Machata <petrm@nvidia.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
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Since commit 3116ad0696dd ("net: bridge: vlan: don't notify to switchdev
master VLANs without BRENTRY flag"), the bridge no longer emits
switchdev notifiers for VLANs that don't have the
BRIDGE_VLAN_INFO_BRENTRY flag, so these checks are dead code.
Remove them.
Signed-off-by: Vladimir Oltean <vladimir.oltean@nxp.com>
Reviewed-by: Ido Schimmel <idosch@nvidia.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
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When processing events generated by the device's firmware, the driver
protects itself from events reported for non-existent local ports, but
not for the CPU port (local port 0), which exists, but does not have all
the fields as any local port.
This can result in a NULL pointer dereference when trying access
'struct mlxsw_sp_port' fields which are not initialized for CPU port.
Commit 63b08b1f6834 ("mlxsw: spectrum: Protect driver from buggy firmware")
already handled such issue by bailing early when processing a PUDE event
reported for the CPU port.
Generalize the approach by moving the check to a common function and
making use of it in all relevant places.
Signed-off-by: Amit Cohen <amcohen@nvidia.com>
Signed-off-by: Ido Schimmel <idosch@nvidia.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
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Currently, mlxsw driver supports VxLAN with IPv4 underlay only.
Add support for IPv6 underlay.
The main differences are:
* Learning is not supported for IPv6 FDB entries, use static entries and
do not allow 'learning' flag for IPv6 VxLAN.
* IPv6 addresses for FDB entries should be saved as part of KVDL.
Use the new API to allocate and release entries for IPv6 addresses.
* Spectrum ASICs do not fill UDP checksum, while in software IPv6 UDP
packets with checksum zero are dropped.
Force the relevant flags which allow the VxLAN device to generate UDP
packets with zero checksum and also receive them.
Signed-off-by: Amit Cohen <amcohen@nvidia.com>
Signed-off-by: Ido Schimmel <idosch@nvidia.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
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Currently, the function which adds/removes unicast tunnel FDB entries is
shared between IPv4 and IPv6, while for IPv6 it warns because there is
no support for it.
The code for IPv6 will be more complicated because it needs to
allocate/release a KVDL pointer for the underlay IPv6 address.
As a preparation for IPv6 underlay support, split the code according to
address family.
Signed-off-by: Amit Cohen <amcohen@nvidia.com>
Signed-off-by: Ido Schimmel <idosch@nvidia.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
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The SMID-V2 register maps Multicast ID (MID) into a list of local ports.
It is a new version of SMID in order to support 1024 bits of local_port.
Add SMID-V2 register and use it instead of SMID.
Signed-off-by: Amit Cohen <amcohen@nvidia.com>
Reviewed-by: Petr Machata <petrm@nvidia.com>
Signed-off-by: Ido Schimmel <idosch@nvidia.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
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Currently, local_port field is saved as u8, which means that maximum 256
ports can be used.
As preparation for Spectrum-4, which will support more than 256 ports,
local_port field should be extended.
Save local_port as u16 to allow use of additional ports.
Signed-off-by: Amit Cohen <amcohen@nvidia.com>
Reviewed-by: Petr Machata <petrm@nvidia.com>
Signed-off-by: Ido Schimmel <idosch@nvidia.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
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Use 'bitmap_zalloc()' to simplify code, improve the semantic and avoid
some open-coded arithmetic in allocator arguments.
Also change the corresponding 'kfree()' into 'bitmap_free()' to keep
consistency.
Signed-off-by: Christophe JAILLET <christophe.jaillet@wanadoo.fr>
Reviewed-by: Ido Schimmel <idosch@nvidia.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
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Conflicts:
drivers/net/ethernet/broadcom/bnxt/bnxt_ptp.h
9e26680733d5 ("bnxt_en: Update firmware call to retrieve TX PTP timestamp")
9e518f25802c ("bnxt_en: 1PPS functions to configure TSIO pins")
099fdeda659d ("bnxt_en: Event handler for PPS events")
kernel/bpf/helpers.c
include/linux/bpf-cgroup.h
a2baf4e8bb0f ("bpf: Fix potentially incorrect results with bpf_get_local_storage()")
c7603cfa04e7 ("bpf: Add ambient BPF runtime context stored in current")
drivers/net/ethernet/mellanox/mlx5/core/pci_irq.c
5957cc557dc5 ("net/mlx5: Set all field of mlx5_irq before inserting it to the xarray")
2d0b41a37679 ("net/mlx5: Refcount mlx5_irq with integer")
MAINTAINERS
7b637cd52f02 ("MAINTAINERS: fix Microchip CAN BUS Analyzer Tool entry typo")
7d901a1e878a ("net: phy: add Maxlinear GPY115/21x/24x driver")
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
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The blamed commit added a new field to struct switchdev_notifier_fdb_info,
but did not make sure that all call paths set it to something valid.
For example, a switchdev driver may emit a SWITCHDEV_FDB_ADD_TO_BRIDGE
notifier, and since the 'is_local' flag is not set, it contains junk
from the stack, so the bridge might interpret those notifications as
being for local FDB entries when that was not intended.
To avoid that now and in the future, zero-initialize all
switchdev_notifier_fdb_info structures created by drivers such that all
newly added fields to not need to touch drivers again.
Fixes: 2c4eca3ef716 ("net: bridge: switchdev: include local flag in FDB notifications")
Reported-by: Ido Schimmel <idosch@idosch.org>
Signed-off-by: Vladimir Oltean <vladimir.oltean@nxp.com>
Reviewed-by: Ido Schimmel <idosch@nvidia.com>
Tested-by: Ido Schimmel <idosch@nvidia.com>
Reviewed-by: Leon Romanovsky <leonro@nvidia.com>
Reviewed-by: Karsten Graul <kgraul@linux.ibm.com>
Link: https://lore.kernel.org/r/20210810115024.1629983-1-vladimir.oltean@nxp.com
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
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Allow switchdevs to forward frames from the CPU in accordance with the
bridge configuration in the same way as is done between bridge
ports. This means that the bridge will only send a single skb towards
one of the ports under the switchdev's control, and expects the driver
to deliver the packet to all eligible ports in its domain.
Primarily this improves the performance of multicast flows with
multiple subscribers, as it allows the hardware to perform the frame
replication.
The basic flow between the driver and the bridge is as follows:
- When joining a bridge port, the switchdev driver calls
switchdev_bridge_port_offload() with tx_fwd_offload = true.
- The bridge sends offloadable skbs to one of the ports under the
switchdev's control using skb->offload_fwd_mark = true.
- The switchdev driver checks the skb->offload_fwd_mark field and lets
its FDB lookup select the destination port mask for this packet.
v1->v2:
- convert br_input_skb_cb::fwd_hwdoms to a plain unsigned long
- introduce a static key "br_switchdev_fwd_offload_used" to minimize the
impact of the newly introduced feature on all the setups which don't
have hardware that can make use of it
- introduce a check for nbp->flags & BR_FWD_OFFLOAD to optimize cache
line access
- reorder nbp_switchdev_frame_mark_accel() and br_handle_vlan() in
__br_forward()
- do not strip VLAN on egress if forwarding offload on VLAN-aware bridge
is being used
- propagate errors from .ndo_dfwd_add_station() if not EOPNOTSUPP
v2->v3:
- replace the solution based on .ndo_dfwd_add_station with a solution
based on switchdev_bridge_port_offload
- rename BR_FWD_OFFLOAD to BR_TX_FWD_OFFLOAD
v3->v4: rebase
v4->v5:
- make sure the static key is decremented on bridge port unoffload
- more function and variable renaming and comments for them:
br_switchdev_fwd_offload_used to br_switchdev_tx_fwd_offload
br_switchdev_accels_skb to br_switchdev_frame_uses_tx_fwd_offload
nbp_switchdev_frame_mark_tx_fwd to nbp_switchdev_frame_mark_tx_fwd_to_hwdom
nbp_switchdev_frame_mark_accel to nbp_switchdev_frame_mark_tx_fwd_offload
fwd_accel to tx_fwd_offload
Signed-off-by: Tobias Waldekranz <tobias@waldekranz.com>
Signed-off-by: Vladimir Oltean <vladimir.oltean@nxp.com>
Reviewed-by: Florian Fainelli <f.fainelli@gmail.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
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Starting with commit 4f2673b3a2b6 ("net: bridge: add helper to replay
port and host-joined mdb entries"), DSA has introduced some bridge
helpers that replay switchdev events (FDB/MDB/VLAN additions and
deletions) that can be lost by the switchdev drivers in a variety of
circumstances:
- an IP multicast group was host-joined on the bridge itself before any
switchdev port joined the bridge, leading to the host MDB entries
missing in the hardware database.
- during the bridge creation process, the MAC address of the bridge was
added to the FDB as an entry pointing towards the bridge device
itself, but with no switchdev ports being part of the bridge yet, this
local FDB entry would remain unknown to the switchdev hardware
database.
- a VLAN/FDB/MDB was added to a bridge port that is a LAG interface,
before any switchdev port joined that LAG, leading to the hardware
database missing those entries.
- a switchdev port left a LAG that is a bridge port, while the LAG
remained part of the bridge, and all FDB/MDB/VLAN entries remained
installed in the hardware database of the switchdev port.
Also, since commit 0d2cfbd41c4a ("net: bridge: ignore switchdev events
for LAG ports which didn't request replay"), DSA introduced a method,
based on a const void *ctx, to ensure that two switchdev ports under the
same LAG that is a bridge port do not see the same MDB/VLAN entry being
replayed twice by the bridge, once for every bridge port that joins the
LAG.
With so many ordering corner cases being possible, it seems unreasonable
to expect a switchdev driver writer to get it right from the first try.
Therefore, now that DSA has experimented with the bridge replay helpers
for a little bit, we can move the code to the bridge driver where it is
more readily available to all switchdev drivers.
To convert the switchdev object replay helpers from "pull mode" (where
the driver asks for them) to a "push mode" (where the bridge offers them
automatically), the biggest problem is that the bridge needs to be aware
when a switchdev port joins and leaves, even when the switchdev is only
indirectly a bridge port (for example when the bridge port is a LAG
upper of the switchdev).
Luckily, we already have a hook for that, in the form of the newly
introduced switchdev_bridge_port_offload() and
switchdev_bridge_port_unoffload() calls. These offer a natural place for
hooking the object addition and deletion replays.
Extend the above 2 functions with:
- pointers to the switchdev atomic notifier (for FDB replays) and the
blocking notifier (for MDB and VLAN replays).
- the "const void *ctx" argument required for drivers to be able to
disambiguate between which port is targeted, when multiple ports are
lowers of the same LAG that is a bridge port. Most of the drivers pass
NULL to this argument, except the ones that support LAG offload and have
the proper context check already in place in the switchdev blocking
notifier handler.
Also unexport the replay helpers, since nobody except the bridge calls
them directly now.
Note that:
(a) we abuse the terminology slightly, because FDB entries are not
"switchdev objects", but we count them as objects nonetheless.
With no direct way to prove it, I think they are not modeled as
switchdev objects because those can only be installed by the bridge
to the hardware (as opposed to FDB entries which can be propagated
in the other direction too). This is merely an abuse of terms, FDB
entries are replayed too, despite not being objects.
(b) the bridge does not attempt to sync port attributes to newly joined
ports, just the countable stuff (the objects). The reason for this
is simple: no universal and symmetric way to sync and unsync them is
known. For example, VLAN filtering: what to do on unsync, disable or
leave it enabled? Similarly, STP state, ageing timer, etc etc. What
a switchdev port does when it becomes standalone again is not really
up to the bridge's competence, and the driver should deal with it.
On the other hand, replaying deletions of switchdev objects can be
seen a matter of cleanup and therefore be treated by the bridge,
hence this patch.
We make the replay helpers opt-in for drivers, because they might not
bring immediate benefits for them:
- nbp_vlan_init() is called _after_ netdev_master_upper_dev_link(),
so br_vlan_replay() should not do anything for the new drivers on
which we call it. The existing drivers where there was even a slight
possibility for there to exist a VLAN on a bridge port before they
join it are already guarded against this: mlxsw and prestera deny
joining LAG interfaces that are members of a bridge.
- br_fdb_replay() should now notify of local FDB entries, but I patched
all drivers except DSA to ignore these new entries in commit
2c4eca3ef716 ("net: bridge: switchdev: include local flag in FDB
notifications"). Driver authors can lift this restriction as they
wish, and when they do, they can also opt into the FDB replay
functionality.
- br_mdb_replay() should fix a real issue which is described in commit
4f2673b3a2b6 ("net: bridge: add helper to replay port and host-joined
mdb entries"). However most drivers do not offload the
SWITCHDEV_OBJ_ID_HOST_MDB to see this issue: only cpsw and am65_cpsw
offload this switchdev object, and I don't completely understand the
way in which they offload this switchdev object anyway. So I'll leave
it up to these drivers' respective maintainers to opt into
br_mdb_replay().
So most of the drivers pass NULL notifier blocks for the replay helpers,
except:
- dpaa2-switch which was already acked/regression-tested with the
helpers enabled (and there isn't much of a downside in having them)
- ocelot which already had replay logic in "pull" mode
- DSA which already had replay logic in "pull" mode
An important observation is that the drivers which don't currently
request bridge event replays don't even have the
switchdev_bridge_port_{offload,unoffload} calls placed in proper places
right now. This was done to avoid unnecessary rework for drivers which
might never even add support for this. For driver writers who wish to
add replay support, this can be used as a tentative placement guide:
https://patchwork.kernel.org/project/netdevbpf/patch/20210720134655.892334-11-vladimir.oltean@nxp.com/
Cc: Vadym Kochan <vkochan@marvell.com>
Cc: Taras Chornyi <tchornyi@marvell.com>
Cc: Ioana Ciornei <ioana.ciornei@nxp.com>
Cc: Lars Povlsen <lars.povlsen@microchip.com>
Cc: Steen Hegelund <Steen.Hegelund@microchip.com>
Cc: UNGLinuxDriver@microchip.com
Cc: Claudiu Manoil <claudiu.manoil@nxp.com>
Cc: Alexandre Belloni <alexandre.belloni@bootlin.com>
Cc: Grygorii Strashko <grygorii.strashko@ti.com>
Signed-off-by: Vladimir Oltean <vladimir.oltean@nxp.com>
Acked-by: Ioana Ciornei <ioana.ciornei@nxp.com> # dpaa2-switch
Signed-off-by: David S. Miller <davem@davemloft.net>
|
|
On reception of an skb, the bridge checks if it was marked as 'already
forwarded in hardware' (checks if skb->offload_fwd_mark == 1), and if it
is, it assigns the source hardware domain of that skb based on the
hardware domain of the ingress port. Then during forwarding, it enforces
that the egress port must have a different hardware domain than the
ingress one (this is done in nbp_switchdev_allowed_egress).
Non-switchdev drivers don't report any physical switch id (neither
through devlink nor .ndo_get_port_parent_id), therefore the bridge
assigns them a hardware domain of 0, and packets coming from them will
always have skb->offload_fwd_mark = 0. So there aren't any restrictions.
Problems appear due to the fact that DSA would like to perform software
fallback for bonding and team interfaces that the physical switch cannot
offload.
+-- br0 ---+
/ / | \
/ / | \
/ | | bond0
/ | | / \
swp0 swp1 swp2 swp3 swp4
There, it is desirable that the presence of swp3 and swp4 under a
non-offloaded LAG does not preclude us from doing hardware bridging
beteen swp0, swp1 and swp2. The bandwidth of the CPU is often times high
enough that software bridging between {swp0,swp1,swp2} and bond0 is not
impractical.
But this creates an impossible paradox given the current way in which
port hardware domains are assigned. When the driver receives a packet
from swp0 (say, due to flooding), it must set skb->offload_fwd_mark to
something.
- If we set it to 0, then the bridge will forward it towards swp1, swp2
and bond0. But the switch has already forwarded it towards swp1 and
swp2 (not to bond0, remember, that isn't offloaded, so as far as the
switch is concerned, ports swp3 and swp4 are not looking up the FDB,
and the entire bond0 is a destination that is strictly behind the
CPU). But we don't want duplicated traffic towards swp1 and swp2, so
it's not ok to set skb->offload_fwd_mark = 0.
- If we set it to 1, then the bridge will not forward the skb towards
the ports with the same switchdev mark, i.e. not to swp1, swp2 and
bond0. Towards swp1 and swp2 that's ok, but towards bond0? It should
have forwarded the skb there.
So the real issue is that bond0 will be assigned the same hardware
domain as {swp0,swp1,swp2}, because the function that assigns hardware
domains to bridge ports, nbp_switchdev_add(), recurses through bond0's
lower interfaces until it finds something that implements devlink (calls
dev_get_port_parent_id with bool recurse = true). This is a problem
because the fact that bond0 can be offloaded by swp3 and swp4 in our
example is merely an assumption.
A solution is to give the bridge explicit hints as to what hardware
domain it should use for each port.
Currently, the bridging offload is very 'silent': a driver registers a
netdevice notifier, which is put on the netns's notifier chain, and
which sniffs around for NETDEV_CHANGEUPPER events where the upper is a
bridge, and the lower is an interface it knows about (one registered by
this driver, normally). Then, from within that notifier, it does a bunch
of stuff behind the bridge's back, without the bridge necessarily
knowing that there's somebody offloading that port. It looks like this:
ip link set swp0 master br0
|
v
br_add_if() calls netdev_master_upper_dev_link()
|
v
call_netdevice_notifiers
|
v
dsa_slave_netdevice_event
|
v
oh, hey! it's for me!
|
v
.port_bridge_join
What we do to solve the conundrum is to be less silent, and change the
switchdev drivers to present themselves to the bridge. Something like this:
ip link set swp0 master br0
|
v
br_add_if() calls netdev_master_upper_dev_link()
|
v bridge: Aye! I'll use this
call_netdevice_notifiers ^ ppid as the
| | hardware domain for
v | this port, and zero
dsa_slave_netdevice_event | if I got nothing.
| |
v |
oh, hey! it's for me! |
| |
v |
.port_bridge_join |
| |
+------------------------+
switchdev_bridge_port_offload(swp0, swp0)
Then stacked interfaces (like bond0 on top of swp3/swp4) would be
treated differently in DSA, depending on whether we can or cannot
offload them.
The offload case:
ip link set bond0 master br0
|
v
br_add_if() calls netdev_master_upper_dev_link()
|
v bridge: Aye! I'll use this
call_netdevice_notifiers ^ ppid as the
| | switchdev mark for
v | bond0.
dsa_slave_netdevice_event | Coincidentally (or not),
| | bond0 and swp0, swp1, swp2
v | all have the same switchdev
hmm, it's not quite for me, | mark now, since the ASIC
but my driver has already | is able to forward towards
called .port_lag_join | all these ports in hw.
for it, because I have |
a port with dp->lag_dev == bond0. |
| |
v |
.port_bridge_join |
for swp3 and swp4 |
| |
+------------------------+
switchdev_bridge_port_offload(bond0, swp3)
switchdev_bridge_port_offload(bond0, swp4)
And the non-offload case:
ip link set bond0 master br0
|
v
br_add_if() calls netdev_master_upper_dev_link()
|
v bridge waiting:
call_netdevice_notifiers ^ huh, switchdev_bridge_port_offload
| | wasn't called, okay, I'll use a
v | hwdom of zero for this one.
dsa_slave_netdevice_event : Then packets received on swp0 will
| : not be software-forwarded towards
v : swp1, but they will towards bond0.
it's not for me, but
bond0 is an upper of swp3
and swp4, but their dp->lag_dev
is NULL because they couldn't
offload it.
Basically we can draw the conclusion that the lowers of a bridge port
can come and go, so depending on the configuration of lowers for a
bridge port, it can dynamically toggle between offloaded and unoffloaded.
Therefore, we need an equivalent switchdev_bridge_port_unoffload too.
This patch changes the way any switchdev driver interacts with the
bridge. From now on, everybody needs to call switchdev_bridge_port_offload
and switchdev_bridge_port_unoffload, otherwise the bridge will treat the
port as non-offloaded and allow software flooding to other ports from
the same ASIC.
Note that these functions lay the ground for a more complex handshake
between switchdev drivers and the bridge in the future.
For drivers that will request a replay of the switchdev objects when
they offload and unoffload a bridge port (DSA, dpaa2-switch, ocelot), we
place the call to switchdev_bridge_port_unoffload() strategically inside
the NETDEV_PRECHANGEUPPER notifier's code path, and not inside
NETDEV_CHANGEUPPER. This is because the switchdev object replay helpers
need the netdev adjacency lists to be valid, and that is only true in
NETDEV_PRECHANGEUPPER.
Cc: Vadym Kochan <vkochan@marvell.com>
Cc: Taras Chornyi <tchornyi@marvell.com>
Cc: Ioana Ciornei <ioana.ciornei@nxp.com>
Cc: Lars Povlsen <lars.povlsen@microchip.com>
Cc: Steen Hegelund <Steen.Hegelund@microchip.com>
Cc: UNGLinuxDriver@microchip.com
Cc: Claudiu Manoil <claudiu.manoil@nxp.com>
Cc: Alexandre Belloni <alexandre.belloni@bootlin.com>
Cc: Grygorii Strashko <grygorii.strashko@ti.com>
Signed-off-by: Vladimir Oltean <vladimir.oltean@nxp.com>
Tested-by: Ioana Ciornei <ioana.ciornei@nxp.com> # dpaa2-switch: regression
Acked-by: Ioana Ciornei <ioana.ciornei@nxp.com> # dpaa2-switch
Tested-by: Horatiu Vultur <horatiu.vultur@microchip.com> # ocelot-switch
Signed-off-by: David S. Miller <davem@davemloft.net>
|
|
Use 'bitmap_alloc()/bitmap_free()' instead of hand-writing it.
This makes the code less verbose.
Also, use 'bitmap_alloc()' instead of 'bitmap_zalloc()' because the bitmap
is fully overridden by a 'bitmap_copy()' call just after its allocation.
While at it, remove an extra and unneeded space.
Signed-off-by: Christophe JAILLET <christophe.jaillet@wanadoo.fr>
Reviewed-by: Ido Schimmel <idosch@nvidia.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
|
|
In the case where the driver asks for a replay of a certain type of
event (port object or attribute) for a bridge port that is a LAG, it may
do so because this port has just joined the LAG.
But there might already be other switchdev ports in that LAG, and it is
preferable that those preexisting switchdev ports do not act upon the
replayed event.
The solution is to add a context to switchdev events, which is NULL most
of the time (when the bridge layer initiates the call) but which can be
set to a value controlled by the switchdev driver when a replay is
requested. The driver can then check the context to figure out if all
ports within the LAG should act upon the switchdev event, or just the
ones that match the context.
We have to modify all switchdev_handle_* helper functions as well as the
prototypes in the drivers that use these helpers too, because these
helpers hide the underlying struct switchdev_notifier_info from us and
there is no way to retrieve the context otherwise.
The context structure will be populated and used in later patches.
Signed-off-by: Vladimir Oltean <vladimir.oltean@nxp.com>
Reviewed-by: Florian Fainelli <f.fainelli@gmail.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
|
|
There are few cases in which an array index queried from a fw register,
is accessed without any validation that it doesn't exceed the array
length.
Add a proper length validation, so accessing memory past the end of an
array will be forbidden.
Signed-off-by: Danielle Ratson <danieller@nvidia.com>
Signed-off-by: Ido Schimmel <idosch@nvidia.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
|
|
As explained in bugfix commit 6ab4c3117aec ("net: bridge: don't notify
switchdev for local FDB addresses") as well as in this discussion:
https://lore.kernel.org/netdev/20210117193009.io3nungdwuzmo5f7@skbuf/
the switchdev notifiers for FDB entries managed to have a zero-day bug,
which was that drivers would not know what to do with local FDB entries,
because they were not told that they are local. The bug fix was to
simply not notify them of those addresses.
Let us now add the 'is_local' bit to bridge FDB entries, and make all
drivers ignore these entries by their own choice.
Co-developed-by: Tobias Waldekranz <tobias@waldekranz.com>
Signed-off-by: Tobias Waldekranz <tobias@waldekranz.com>
Signed-off-by: Vladimir Oltean <vladimir.oltean@nxp.com>
Reviewed-by: Grygorii Strashko <grygorii.strashko@ti.com>
Reviewed-by: Ido Schimmel <idosch@nvidia.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
|
|
Currently only one EtherType can be configured for pushing in tunnels
because EtherType is configured using SPVID.et_vlan for tunnel port.
This behavior is forbidden by comparing mlxsw_sp_nve_config struct for
each new tunnel, the struct contains 'ethertype' field which means that
only one EtherType is legal at any given time. Remove 'ethertype' field to
allow creating VxLAN devices with different bridges.
To allow using several types of VxLAN bridges at the same time, the
EtherType should be determined at the egress port. This behavior is
achieved by setting SPVID to decide which EtherType to push at egress and
for each local_port which is member in 802.1ad bridge, set SPEVET.et_vlan
to ether_type1 (i.e., 0x88A8).
Use switchdev_ops->init() to set different mlxsw_sp_bridge_ops for
different ASICs in order to be able to split the behavior when port joins /
leaves an 802.1ad bridge in different ASICs.
Signed-off-by: Amit Cohen <amcohen@nvidia.com>
Signed-off-by: Ido Schimmel <idosch@nvidia.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
|
|
A subsequent patch will need to implement different set of operations
when a port joins / leaves an 802.1ad bridge, based on the ASIC type.
Prepare for this change by allowing to initialize the bridge module
based on the ASIC type via 'struct mlxsw_sp_switchdev_ops'.
Signed-off-by: Amit Cohen <amcohen@nvidia.com>
Signed-off-by: Ido Schimmel <idosch@nvidia.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
|
|
This switchdev attribute offers a counterproductive API for a driver
writer, because although br_switchdev_set_port_flag gets passed a
"flags" and a "mask", those are passed piecemeal to the driver, so while
the PRE_BRIDGE_FLAGS listener knows what changed because it has the
"mask", the BRIDGE_FLAGS listener doesn't, because it only has the final
value. But certain drivers can offload only certain combinations of
settings, like for example they cannot change unicast flooding
independently of multicast flooding - they must be both on or both off.
The way the information is passed to switchdev makes drivers not
expressive enough, and unable to reject this request ahead of time, in
the PRE_BRIDGE_FLAGS notifier, so they are forced to reject it during
the deferred BRIDGE_FLAGS attribute, where the rejection is currently
ignored.
This patch also changes drivers to make use of the "mask" field for edge
detection when possible.
Signed-off-by: Vladimir Oltean <vladimir.oltean@nxp.com>
Reviewed-by: Grygorii Strashko <grygorii.strashko@ti.com>
Reviewed-by: Florian Fainelli <f.fainelli@gmail.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
|
|
When a struct switchdev_attr is notified through switchdev, there is no
way to report informational messages, unlike for struct switchdev_obj.
Signed-off-by: Vladimir Oltean <vladimir.oltean@nxp.com>
Reviewed-by: Ido Schimmel <idosch@nvidia.com>
Reviewed-by: Florian Fainelli <f.fainelli@gmail.com>
Reviewed-by: Nikolay Aleksandrov <nikolay@nvidia.com>
Reviewed-by: Grygorii Strashko <grygorii.strashko@ti.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
|
|
As of commit 457e20d65924 ("mlxsw: spectrum_switchdev: Avoid returning
errors in commit phase"), the mlxsw driver performs the VLAN object
offloading during the prepare phase. So conversion just seems to be a
matter of removing the code that was running in the commit phase.
Ido Schimmel explains that the reason why mlxsw_sp_span_respin is called
unconditionally is because the bridge driver will ignore -EOPNOTSUPP and
actually add the VLAN on the bridge device - see commit 9c86ce2c1ae3
("net: bridge: Notify about bridge VLANs") and commit ea4721751977
("mlxsw: spectrum_switchdev: Ignore bridge VLAN events"). Since the VLAN
was successfully added on the bridge device, mlxsw_sp_span_respin_work()
should be able to resolve the egress port for a packet that is mirrored
to a gre tap and passes through the bridge device. Therefore keep the
logic as it is.
Signed-off-by: Vladimir Oltean <vladimir.oltean@nxp.com>
Acked-by: Linus Walleij <linus.walleij@linaro.org>
Acked-by: Jiri Pirko <jiri@nvidia.com>
Reviewed-by: Ido Schimmel <idosch@nvidia.com>
Reviewed-by: Florian Fainelli <f.fainelli@gmail.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
|
|
Since the introduction of the switchdev API, port attributes were
transmitted to drivers for offloading using a two-step transactional
model, with a prepare phase that was supposed to catch all errors, and a
commit phase that was supposed to never fail.
Some classes of failures can never be avoided, like hardware access, or
memory allocation. In the latter case, merely attempting to move the
memory allocation to the preparation phase makes it impossible to avoid
memory leaks, since commit 91cf8eceffc1 ("switchdev: Remove unused
transaction item queue") which has removed the unused mechanism of
passing on the allocated memory between one phase and another.
It is time we admit that separating the preparation from the commit
phase is something that is best left for the driver to decide, and not
something that should be baked into the API, especially since there are
no switchdev callers that depend on this.
This patch removes the struct switchdev_trans member from switchdev port
attribute notifier structures, and converts drivers to not look at this
member.
In part, this patch contains a revert of my previous commit 2e554a7a5d8a
("net: dsa: propagate switchdev vlan_filtering prepare phase to
drivers").
For the most part, the conversion was trivial except for:
- Rocker's world implementation based on Broadcom OF-DPA had an odd
implementation of ofdpa_port_attr_bridge_flags_set. The conversion was
done mechanically, by pasting the implementation twice, then only
keeping the code that would get executed during prepare phase on top,
then only keeping the code that gets executed during the commit phase
on bottom, then simplifying the resulting code until this was obtained.
- DSA's offloading of STP state, bridge flags, VLAN filtering and
multicast router could be converted right away. But the ageing time
could not, so a shim was introduced and this was left for a further
commit.
Signed-off-by: Vladimir Oltean <vladimir.oltean@nxp.com>
Acked-by: Linus Walleij <linus.walleij@linaro.org>
Acked-by: Jiri Pirko <jiri@nvidia.com>
Reviewed-by: Kurt Kanzenbach <kurt@linutronix.de> # hellcreek
Reviewed-by: Linus Walleij <linus.walleij@linaro.org> # RTL8366RB
Reviewed-by: Ido Schimmel <idosch@nvidia.com>
Reviewed-by: Florian Fainelli <f.fainelli@gmail.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
|
|
Since the introduction of the switchdev API, port objects were
transmitted to drivers for offloading using a two-step transactional
model, with a prepare phase that was supposed to catch all errors, and a
commit phase that was supposed to never fail.
Some classes of failures can never be avoided, like hardware access, or
memory allocation. In the latter case, merely attempting to move the
memory allocation to the preparation phase makes it impossible to avoid
memory leaks, since commit 91cf8eceffc1 ("switchdev: Remove unused
transaction item queue") which has removed the unused mechanism of
passing on the allocated memory between one phase and another.
It is time we admit that separating the preparation from the commit
phase is something that is best left for the driver to decide, and not
something that should be baked into the API, especially since there are
no switchdev callers that depend on this.
This patch removes the struct switchdev_trans member from switchdev port
object notifier structures, and converts drivers to not look at this
member.
Where driver conversion is trivial (like in the case of the Marvell
Prestera driver, NXP DPAA2 switch, TI CPSW, and Rocker drivers), it is
done in this patch.
Where driver conversion needs more attention (DSA, Mellanox Spectrum),
the conversion is left for subsequent patches and here we only fake the
prepare/commit phases at a lower level, just not in the switchdev
notifier itself.
Where the code has a natural structure that is best left alone as a
preparation and a commit phase (as in the case of the Ocelot switch),
that structure is left in place, just made to not depend upon the
switchdev transactional model.
Signed-off-by: Vladimir Oltean <vladimir.oltean@nxp.com>
Reviewed-by: Florian Fainelli <f.fainelli@gmail.com>
Acked-by: Linus Walleij <linus.walleij@linaro.org>
Acked-by: Jiri Pirko <jiri@nvidia.com>
Reviewed-by: Ido Schimmel <idosch@nvidia.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
|
|
The call path of a switchdev VLAN addition to the bridge looks something
like this today:
nbp_vlan_init
| __br_vlan_set_default_pvid
| | |
| | br_afspec |
| | | |
| | v |
| | br_process_vlan_info |
| | | |
| | v |
| | br_vlan_info |
| | / \ /
| | / \ /
| | / \ /
| | / \ /
v v v v v
nbp_vlan_add br_vlan_add ------+
| ^ ^ | |
| / | | |
| / / / |
\ br_vlan_get_master/ / v
\ ^ / / br_vlan_add_existing
\ | / / |
\ | / / /
\ | / / /
\ | / / /
\ | / / /
v | | v /
__vlan_add /
/ | /
/ | /
v | /
__vlan_vid_add | /
\ | /
v v v
br_switchdev_port_vlan_add
The ranges UAPI was introduced to the bridge in commit bdced7ef7838
("bridge: support for multiple vlans and vlan ranges in setlink and
dellink requests") (Jan 10 2015). But the VLAN ranges (parsed in br_afspec)
have always been passed one by one, through struct bridge_vlan_info
tmp_vinfo, to br_vlan_info. So the range never went too far in depth.
Then Scott Feldman introduced the switchdev_port_bridge_setlink function
in commit 47f8328bb1a4 ("switchdev: add new switchdev bridge setlink").
That marked the introduction of the SWITCHDEV_OBJ_PORT_VLAN, which made
full use of the range. But switchdev_port_bridge_setlink was called like
this:
br_setlink
-> br_afspec
-> switchdev_port_bridge_setlink
Basically, the switchdev and the bridge code were not tightly integrated.
Then commit 41c498b9359e ("bridge: restore br_setlink back to original")
came, and switchdev drivers were required to implement
.ndo_bridge_setlink = switchdev_port_bridge_setlink for a while.
In the meantime, commits such as 0944d6b5a2fa ("bridge: try switchdev op
first in __vlan_vid_add/del") finally made switchdev penetrate the
br_vlan_info() barrier and start to develop the call path we have today.
But remember, br_vlan_info() still receives VLANs one by one.
Then Arkadi Sharshevsky refactored the switchdev API in 2017 in commit
29ab586c3d83 ("net: switchdev: Remove bridge bypass support from
switchdev") so that drivers would not implement .ndo_bridge_setlink any
longer. The switchdev_port_bridge_setlink also got deleted.
This refactoring removed the parallel bridge_setlink implementation from
switchdev, and left the only switchdev VLAN objects to be the ones
offloaded from __vlan_vid_add (basically RX filtering) and __vlan_add
(the latter coming from commit 9c86ce2c1ae3 ("net: bridge: Notify about
bridge VLANs")).
That is to say, today the switchdev VLAN object ranges are not used in
the kernel. Refactoring the above call path is a bit complicated, when
the bridge VLAN call path is already a bit complicated.
Let's go off and finish the job of commit 29ab586c3d83 by deleting the
bogus iteration through the VLAN ranges from the drivers. Some aspects
of this feature never made too much sense in the first place. For
example, what is a range of VLANs all having the BRIDGE_VLAN_INFO_PVID
flag supposed to mean, when a port can obviously have a single pvid?
This particular configuration _is_ denied as of commit 6623c60dc28e
("bridge: vlan: enforce no pvid flag in vlan ranges"), but from an API
perspective, the driver still has to play pretend, and only offload the
vlan->vid_end as pvid. And the addition of a switchdev VLAN object can
modify the flags of another, completely unrelated, switchdev VLAN
object! (a VLAN that is PVID will invalidate the PVID flag from whatever
other VLAN had previously been offloaded with switchdev and had that
flag. Yet switchdev never notifies about that change, drivers are
supposed to guess).
Nonetheless, having a VLAN range in the API makes error handling look
scarier than it really is - unwinding on errors and all of that.
When in reality, no one really calls this API with more than one VLAN.
It is all unnecessary complexity.
And despite appearing pretentious (two-phase transactional model and
all), the switchdev API is really sloppy because the VLAN addition and
removal operations are not paired with one another (you can add a VLAN
100 times and delete it just once). The bridge notifies through
switchdev of a VLAN addition not only when the flags of an existing VLAN
change, but also when nothing changes. There are switchdev drivers out
there who don't like adding a VLAN that has already been added, and
those checks don't really belong at driver level. But the fact that the
API contains ranges is yet another factor that prevents this from being
addressed in the future.
Of the existing switchdev pieces of hardware, it appears that only
Mellanox Spectrum supports offloading more than one VLAN at a time,
through mlxsw_sp_port_vlan_set. I have kept that code internal to the
driver, because there is some more bookkeeping that makes use of it, but
I deleted it from the switchdev API. But since the switchdev support for
ranges has already been de facto deleted by a Mellanox employee and
nobody noticed for 4 years, I'm going to assume it's not a biggie.
Signed-off-by: Vladimir Oltean <vladimir.oltean@nxp.com>
Reviewed-by: Ido Schimmel <idosch@nvidia.com> # switchdev and mlxsw
Reviewed-by: Florian Fainelli <f.fainelli@gmail.com>
Reviewed-by: Kurt Kanzenbach <kurt@linutronix.de> # hellcreek
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
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The previous patches added support for VxLAN device enslaved to 802.1ad
bridge in Spectrum-2 ASIC and vetoed it in Spectrum-1.
Do not veto VxLAN with 802.1ad bridge.
Signed-off-by: Amit Cohen <amcohen@nvidia.com>
Reviewed-by: Petr Machata <petrm@nvidia.com>
Signed-off-by: Ido Schimmel <idosch@nvidia.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
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Currently mlxsw_sp_switchdev_vxlan_vlan_add() always calls
mlxsw_sp_bridge_8021q_vxlan_join() because VLANs were only ever added to
a VLAN-filtering bridge, which is only 802.1q bridge.
This set adds support for VxLAN with 802.1ad bridge, so VLAN-filtering
bridge is not only 802.1q.
Call ops->vxlan_join(), so mlxsw_sp_bridge_802{1q, 1ad}_vxlan_join()
will be called according to bridge type.
This is needed to ensure that VxLAN with 802.1ad bridge will be vetoed
in Spectrum-1 with the next patch.
Signed-off-by: Amit Cohen <amcohen@nvidia.com>
Reviewed-by: Petr Machata <petrm@nvidia.com>
Signed-off-by: Ido Schimmel <idosch@nvidia.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
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Add EtherType field to mlxsw_sp_nve_params struct.
Set it when VxLAN device is added to bridge device.
This field is needed to configure which EtherType will be used when
VLAN is pushed at ingress of the tunnel port.
Use ETH_P_8021Q for tunnel port enslaved to 802.1d and 802.1q bridges.
Signed-off-by: Amit Cohen <amcohen@nvidia.com>
Reviewed-by: Petr Machata <petrm@nvidia.com>
Signed-off-by: Ido Schimmel <idosch@nvidia.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
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The code in mlxsw_sp_bridge_8021q_vxlan_join() can be used also for
802.1ad bridge.
Move the code to function called mlxsw_sp_bridge_vlan_aware_vxlan_join()
and call it from mlxsw_sp_bridge_8021q_vxlan_join() to enable code
reuse.
Signed-off-by: Amit Cohen <amcohen@nvidia.com>
Reviewed-by: Petr Machata <petrm@nvidia.com>
Signed-off-by: Ido Schimmel <idosch@nvidia.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
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After adding support for QinQ, a.k.a 802.1ad protocol, there are a few
scenarios that should be vetoed.
The vetoes are motivated by various ASIC limitations.
For example, a port that is member in a 802.1ad bridge cannot have 802.1q
uppers as the port needs to be configured to treat 802.1q packets as
untagged packets.
Veto all those unsupported scenarios and return suitable messages.
Signed-off-by: Danielle Ratson <danieller@nvidia.com>
Reviewed-by: Petr Machata <petrm@nvidia.com>
Signed-off-by: Ido Schimmel <idosch@nvidia.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
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