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2008-08-04powerpc: Move include files to arch/powerpc/include/asmStephen Rothwell1-44/+0
from include/asm-powerpc. This is the result of a mkdir arch/powerpc/include/asm git mv include/asm-powerpc/* arch/powerpc/include/asm Followed by a few documentation/comment fixups and a couple of places where <asm-powepc/...> was being used explicitly. Of the latter only one was outside the arch code and it is a driver only built for powerpc. Signed-off-by: Stephen Rothwell <sfr@canb.auug.org.au> Signed-off-by: Paul Mackerras <paulus@samba.org>
2007-06-28[POWERPC] PS3: Frame buffer system-bus reworkGeert Uytterhoeven1-12/+0
Convert the ps3fb device from a platform device to a PS3 system bus device. Fix the remove and shutdown methods to support kexec and to make ps3fb a loadable module. Signed-off-by: Geert Uytterhoeven <Geert.Uytterhoeven@sonycom.com> Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com> Signed-off-by: Paul Mackerras <paulus@samba.org>
2007-02-12[PATCH] ps3: cleanup ps3fb before clearing HPTEGeert Uytterhoeven1-0/+2
PS3: Cleanup the frame buffer device before clearing the HPTE mapping Signed-off-by: Geert Uytterhoeven <Geert.Uytterhoeven@sonycom.com> Cc: James Simmons <jsimmons@infradead.org> Cc: Benjamin Herrenschmidt <benh@kernel.crashing.org> Cc: Paul Mackerras <paulus@samba.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2007-02-12[PATCH] ps3: disable display flipping during mode changesGeert Uytterhoeven1-0/+10
If ps3fb is available, we have to disable display flipping while changing the audio or video mode. Signed-off-by: Geert Uytterhoeven <Geert.Uytterhoeven@sonycom.com> Cc: James Simmons <jsimmons@infradead.org> Cc: Benjamin Herrenschmidt <benh@kernel.crashing.org> Cc: Paul Mackerras <paulus@samba.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2007-02-12[PATCH] ps3: Virtual Frame Buffer DriverGeert Uytterhoeven1-0/+44
Add the PS3 Virtual Frame Buffer Driver. As the actual graphics hardware cannot be accessed directly by Linux, ps3fb uses a virtual frame buffer in main memory. The actual screen image is copied to graphics memory by the GPU on every vertical blank, by making a hypervisor call. Signed-off-by: Geert Uytterhoeven <Geert.Uytterhoeven@sonycom.com> Cc: James Simmons <jsimmons@infradead.org> Cc: Benjamin Herrenschmidt <benh@kernel.crashing.org> Cc: Paul Mackerras <paulus@samba.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>