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authorJason A. Donenfeld <Jason@zx2c4.com>2019-03-21 00:16:07 -0600
committerJason A. Donenfeld <Jason@zx2c4.com>2019-03-21 02:29:09 -0600
commit49ea0c9b1aca8662c2e520d84f7eed3019f2697a (patch)
treeb1d55555bfc17aa971861f724f661a2e49fccf6d
parenttun: windows: use new constants in sys (diff)
downloadwireguard-go-49ea0c9b1aca8662c2e520d84f7eed3019f2697a.tar.xz
wireguard-go-49ea0c9b1aca8662c2e520d84f7eed3019f2697a.zip
tun: windows: add dummy overlapped events back
These seem basically wrong to me, but we get crashes without them.
-rw-r--r--tun/tun_windows.go23
1 files changed, 21 insertions, 2 deletions
diff --git a/tun/tun_windows.go b/tun/tun_windows.go
index eca6738..dcb414a 100644
--- a/tun/tun_windows.go
+++ b/tun/tun_windows.go
@@ -46,6 +46,8 @@ type NativeTun struct {
close bool
rdBuff *exchgBufRead
wrBuff *exchgBufWrite
+ rdEvent windows.Handle
+ wrEvent windows.Handle
events chan TUNEvent
errors chan error
forcedMtu int
@@ -96,12 +98,26 @@ func CreateTUN(ifname string) (TUNDevice, error) {
return nil, err
}
+ rde, err := windows.CreateEvent(nil, 1 /*TRUE*/, 0 /*FALSE*/, nil)
+ if err != nil {
+ wt.DeleteInterface(0)
+ return nil, err
+ }
+ wre, err := windows.CreateEvent(nil, 1 /*TRUE*/, 0 /*FALSE*/, nil)
+ if err != nil {
+ windows.CloseHandle(rde)
+ wt.DeleteInterface(0)
+ return nil, err
+ }
+
return &NativeTun{
wt: wt,
tunName: tunNameUTF16,
tunFile: windows.InvalidHandle,
rdBuff: &exchgBufRead{},
wrBuff: &exchgBufWrite{},
+ rdEvent: rde,
+ wrEvent: wre,
events: make(chan TUNEvent, 10),
errors: make(chan error, 1),
forcedMtu: 1500,
@@ -194,6 +210,9 @@ func (tun *NativeTun) Close() error {
err1 = err2
}
+ windows.CloseHandle(tun.rdEvent)
+ windows.CloseHandle(tun.wrEvent)
+
return err1
}
@@ -240,7 +259,7 @@ func (tun *NativeTun) Read(buff []byte, offset int) (int, error) {
// Fill queue.
var n uint32
- overlapped := &windows.Overlapped{}
+ overlapped := &windows.Overlapped{HEvent: tun.rdEvent}
err = windows.ReadFile(file, tun.rdBuff.data[:], &n, overlapped)
if err != nil {
if en, ok := err.(syscall.Errno); ok && en == windows.ERROR_IO_PENDING {
@@ -271,7 +290,7 @@ func (tun *NativeTun) flush() error {
// Flush write buffer.
var n uint32
- overlapped := &windows.Overlapped{}
+ overlapped := &windows.Overlapped{HEvent: tun.wrEvent}
err = windows.WriteFile(file, tun.wrBuff.data[:tun.wrBuff.offset], &n, overlapped)
tun.wrBuff.packetNum = 0
tun.wrBuff.offset = 0