aboutsummaryrefslogtreecommitdiffstats
path: root/device/receive.go
diff options
context:
space:
mode:
authorJosh Bleecher Snyder <josh@tailscale.com>2020-12-15 16:00:52 -0800
committerJason A. Donenfeld <Jason@zx2c4.com>2021-01-07 14:49:44 +0100
commitc8faa34cdee37d9bcb588675e2385024bef86c18 (patch)
tree0a228df9a2e2438388918c766577255496aa6e3c /device/receive.go
parentdevice: use channel close to shut down and drain outbound channel (diff)
downloadwireguard-go-c8faa34cdee37d9bcb588675e2385024bef86c18.tar.xz
wireguard-go-c8faa34cdee37d9bcb588675e2385024bef86c18.zip
device: always name *Queue*Element variables elem
They're called elem in most places. Rename a few local variables to make it consistent. This makes it easier to grep the code for things like elem.Drop. Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
Diffstat (limited to 'device/receive.go')
-rw-r--r--device/receive.go16
1 files changed, 8 insertions, 8 deletions
diff --git a/device/receive.go b/device/receive.go
index 852bd89..aeaae51 100644
--- a/device/receive.go
+++ b/device/receive.go
@@ -56,26 +56,26 @@ func (elem *QueueInboundElement) IsDropped() bool {
return atomic.LoadInt32(&elem.dropped) == AtomicTrue
}
-func (device *Device) addToInboundAndDecryptionQueues(inboundQueue chan *QueueInboundElement, decryptionQueue chan *QueueInboundElement, element *QueueInboundElement) bool {
+func (device *Device) addToInboundAndDecryptionQueues(inboundQueue chan *QueueInboundElement, decryptionQueue chan *QueueInboundElement, elem *QueueInboundElement) bool {
select {
- case inboundQueue <- element:
+ case inboundQueue <- elem:
select {
- case decryptionQueue <- element:
+ case decryptionQueue <- elem:
return true
default:
- element.Drop()
- element.Unlock()
+ elem.Drop()
+ elem.Unlock()
return false
}
default:
- device.PutInboundElement(element)
+ device.PutInboundElement(elem)
return false
}
}
-func (device *Device) addToHandshakeQueue(queue chan QueueHandshakeElement, element QueueHandshakeElement) bool {
+func (device *Device) addToHandshakeQueue(queue chan QueueHandshakeElement, elem QueueHandshakeElement) bool {
select {
- case queue <- element:
+ case queue <- elem:
return true
default:
return false