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authorJordan Whited <jordan@tailscale.com>2023-03-02 14:48:02 -0800
committerJason A. Donenfeld <Jason@zx2c4.com>2023-03-10 14:52:13 +0100
commit3bb8fec7e41fcc2138ddb4cba3f46100814fc523 (patch)
treee6c83a2ae0178ffee5dde657cbbdd17ee427dbbe /tun/tun_freebsd.go
parentversion: bump snapshot (diff)
downloadwireguard-go-3bb8fec7e41fcc2138ddb4cba3f46100814fc523.tar.xz
wireguard-go-3bb8fec7e41fcc2138ddb4cba3f46100814fc523.zip
conn, device, tun: implement vectorized I/O plumbing
Accept packet vectors for reading and writing in the tun.Device and conn.Bind interfaces, so that the internal plumbing between these interfaces now passes a vector of packets. Vectors move untouched between these interfaces, i.e. if 128 packets are received from conn.Bind.Read(), 128 packets are passed to tun.Device.Write(). There is no internal buffering. Currently, existing implementations are only adjusted to have vectors of length one. Subsequent patches will improve that. Also, as a related fixup, use the unix and windows packages rather than the syscall package when possible. Co-authored-by: James Tucker <james@tailscale.com> Signed-off-by: James Tucker <james@tailscale.com> Signed-off-by: Jordan Whited <jordan@tailscale.com> Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
Diffstat (limited to 'tun/tun_freebsd.go')
-rw-r--r--tun/tun_freebsd.go53
1 files changed, 29 insertions, 24 deletions
diff --git a/tun/tun_freebsd.go b/tun/tun_freebsd.go
index 42431aa..0783f74 100644
--- a/tun/tun_freebsd.go
+++ b/tun/tun_freebsd.go
@@ -333,45 +333,46 @@ func (tun *NativeTun) Events() <-chan Event {
return tun.events
}
-func (tun *NativeTun) Read(buff []byte, offset int) (int, error) {
+func (tun *NativeTun) Read(buffs [][]byte, sizes []int, offset int) (int, error) {
select {
case err := <-tun.errors:
return 0, err
default:
- buff := buff[offset-4:]
+ buff := buffs[0][offset-4:]
n, err := tun.tunFile.Read(buff[:])
if n < 4 {
return 0, err
}
- return n - 4, err
+ sizes[0] = n - 4
+ return 1, err
}
}
-func (tun *NativeTun) Write(buf []byte, offset int) (int, error) {
+func (tun *NativeTun) Write(buffs [][]byte, offset int) (int, error) {
if offset < 4 {
return 0, io.ErrShortBuffer
}
- buf = buf[offset-4:]
- if len(buf) < 5 {
- return 0, io.ErrShortBuffer
- }
- buf[0] = 0x00
- buf[1] = 0x00
- buf[2] = 0x00
- switch buf[4] >> 4 {
- case 4:
- buf[3] = unix.AF_INET
- case 6:
- buf[3] = unix.AF_INET6
- default:
- return 0, unix.EAFNOSUPPORT
+ for i, buf := range buffs {
+ buf = buf[offset-4:]
+ if len(buf) < 5 {
+ return i, io.ErrShortBuffer
+ }
+ buf[0] = 0x00
+ buf[1] = 0x00
+ buf[2] = 0x00
+ switch buf[4] >> 4 {
+ case 4:
+ buf[3] = unix.AF_INET
+ case 6:
+ buf[3] = unix.AF_INET6
+ default:
+ return i, unix.EAFNOSUPPORT
+ }
+ if _, err := tun.tunFile.Write(buf); err != nil {
+ return i, err
+ }
}
- return tun.tunFile.Write(buf)
-}
-
-func (tun *NativeTun) Flush() error {
- // TODO: can flushing be implemented by buffering and using sendmmsg?
- return nil
+ return len(buffs), nil
}
func (tun *NativeTun) Close() error {
@@ -428,3 +429,7 @@ func (tun *NativeTun) MTU() (int, error) {
}
return int(*(*int32)(unsafe.Pointer(&ifr.MTU))), nil
}
+
+func (tun *NativeTun) BatchSize() int {
+ return 1
+}