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-rw-r--r--conn/bind_windows.go601
1 files changed, 601 insertions, 0 deletions
diff --git a/conn/bind_windows.go b/conn/bind_windows.go
new file mode 100644
index 0000000..d5095e0
--- /dev/null
+++ b/conn/bind_windows.go
@@ -0,0 +1,601 @@
+/* SPDX-License-Identifier: MIT
+ *
+ * Copyright (C) 2017-2023 WireGuard LLC. All Rights Reserved.
+ */
+
+package conn
+
+import (
+ "encoding/binary"
+ "io"
+ "net"
+ "net/netip"
+ "strconv"
+ "sync"
+ "sync/atomic"
+ "unsafe"
+
+ "golang.org/x/sys/windows"
+
+ "golang.zx2c4.com/wireguard/conn/winrio"
+)
+
+const (
+ packetsPerRing = 1024
+ bytesPerPacket = 2048 - 32
+ receiveSpins = 15
+)
+
+type ringPacket struct {
+ addr WinRingEndpoint
+ data [bytesPerPacket]byte
+}
+
+type ringBuffer struct {
+ packets uintptr
+ head, tail uint32
+ id winrio.BufferId
+ iocp windows.Handle
+ isFull bool
+ cq winrio.Cq
+ mu sync.Mutex
+ overlapped windows.Overlapped
+}
+
+func (rb *ringBuffer) Push() *ringPacket {
+ for rb.isFull {
+ panic("ring is full")
+ }
+ ret := (*ringPacket)(unsafe.Pointer(rb.packets + (uintptr(rb.tail%packetsPerRing) * unsafe.Sizeof(ringPacket{}))))
+ rb.tail += 1
+ if rb.tail%packetsPerRing == rb.head%packetsPerRing {
+ rb.isFull = true
+ }
+ return ret
+}
+
+func (rb *ringBuffer) Return(count uint32) {
+ if rb.head%packetsPerRing == rb.tail%packetsPerRing && !rb.isFull {
+ return
+ }
+ rb.head += count
+ rb.isFull = false
+}
+
+type afWinRingBind struct {
+ sock windows.Handle
+ rx, tx ringBuffer
+ rq winrio.Rq
+ mu sync.Mutex
+ blackhole bool
+}
+
+// WinRingBind uses Windows registered I/O for fast ring buffered networking.
+type WinRingBind struct {
+ v4, v6 afWinRingBind
+ mu sync.RWMutex
+ isOpen atomic.Uint32 // 0, 1, or 2
+}
+
+func NewDefaultBind() Bind { return NewWinRingBind() }
+
+func NewWinRingBind() Bind {
+ if !winrio.Initialize() {
+ return NewStdNetBind()
+ }
+ return new(WinRingBind)
+}
+
+type WinRingEndpoint struct {
+ family uint16
+ data [30]byte
+}
+
+var (
+ _ Bind = (*WinRingBind)(nil)
+ _ Endpoint = (*WinRingEndpoint)(nil)
+)
+
+func (*WinRingBind) ParseEndpoint(s string) (Endpoint, error) {
+ host, port, err := net.SplitHostPort(s)
+ if err != nil {
+ return nil, err
+ }
+ host16, err := windows.UTF16PtrFromString(host)
+ if err != nil {
+ return nil, err
+ }
+ port16, err := windows.UTF16PtrFromString(port)
+ if err != nil {
+ return nil, err
+ }
+ hints := windows.AddrinfoW{
+ Flags: windows.AI_NUMERICHOST,
+ Family: windows.AF_UNSPEC,
+ Socktype: windows.SOCK_DGRAM,
+ Protocol: windows.IPPROTO_UDP,
+ }
+ var addrinfo *windows.AddrinfoW
+ err = windows.GetAddrInfoW(host16, port16, &hints, &addrinfo)
+ if err != nil {
+ return nil, err
+ }
+ defer windows.FreeAddrInfoW(addrinfo)
+ if (addrinfo.Family != windows.AF_INET && addrinfo.Family != windows.AF_INET6) || addrinfo.Addrlen > unsafe.Sizeof(WinRingEndpoint{}) {
+ return nil, windows.ERROR_INVALID_ADDRESS
+ }
+ var dst [unsafe.Sizeof(WinRingEndpoint{})]byte
+ copy(dst[:], unsafe.Slice((*byte)(unsafe.Pointer(addrinfo.Addr)), addrinfo.Addrlen))
+ return (*WinRingEndpoint)(unsafe.Pointer(&dst[0])), nil
+}
+
+func (*WinRingEndpoint) ClearSrc() {}
+
+func (e *WinRingEndpoint) DstIP() netip.Addr {
+ switch e.family {
+ case windows.AF_INET:
+ return netip.AddrFrom4(*(*[4]byte)(e.data[2:6]))
+ case windows.AF_INET6:
+ return netip.AddrFrom16(*(*[16]byte)(e.data[6:22]))
+ }
+ return netip.Addr{}
+}
+
+func (e *WinRingEndpoint) SrcIP() netip.Addr {
+ return netip.Addr{} // not supported
+}
+
+func (e *WinRingEndpoint) DstToBytes() []byte {
+ switch e.family {
+ case windows.AF_INET:
+ b := make([]byte, 0, 6)
+ b = append(b, e.data[2:6]...)
+ b = append(b, e.data[1], e.data[0])
+ return b
+ case windows.AF_INET6:
+ b := make([]byte, 0, 18)
+ b = append(b, e.data[6:22]...)
+ b = append(b, e.data[1], e.data[0])
+ return b
+ }
+ return nil
+}
+
+func (e *WinRingEndpoint) DstToString() string {
+ switch e.family {
+ case windows.AF_INET:
+ return netip.AddrPortFrom(netip.AddrFrom4(*(*[4]byte)(e.data[2:6])), binary.BigEndian.Uint16(e.data[0:2])).String()
+ case windows.AF_INET6:
+ var zone string
+ if scope := *(*uint32)(unsafe.Pointer(&e.data[22])); scope > 0 {
+ zone = strconv.FormatUint(uint64(scope), 10)
+ }
+ return netip.AddrPortFrom(netip.AddrFrom16(*(*[16]byte)(e.data[6:22])).WithZone(zone), binary.BigEndian.Uint16(e.data[0:2])).String()
+ }
+ return ""
+}
+
+func (e *WinRingEndpoint) SrcToString() string {
+ return ""
+}
+
+func (ring *ringBuffer) CloseAndZero() {
+ if ring.cq != 0 {
+ winrio.CloseCompletionQueue(ring.cq)
+ ring.cq = 0
+ }
+ if ring.iocp != 0 {
+ windows.CloseHandle(ring.iocp)
+ ring.iocp = 0
+ }
+ if ring.id != 0 {
+ winrio.DeregisterBuffer(ring.id)
+ ring.id = 0
+ }
+ if ring.packets != 0 {
+ windows.VirtualFree(ring.packets, 0, windows.MEM_RELEASE)
+ ring.packets = 0
+ }
+ ring.head = 0
+ ring.tail = 0
+ ring.isFull = false
+}
+
+func (bind *afWinRingBind) CloseAndZero() {
+ bind.rx.CloseAndZero()
+ bind.tx.CloseAndZero()
+ if bind.sock != 0 {
+ windows.CloseHandle(bind.sock)
+ bind.sock = 0
+ }
+ bind.blackhole = false
+}
+
+func (bind *WinRingBind) closeAndZero() {
+ bind.isOpen.Store(0)
+ bind.v4.CloseAndZero()
+ bind.v6.CloseAndZero()
+}
+
+func (ring *ringBuffer) Open() error {
+ var err error
+ packetsLen := unsafe.Sizeof(ringPacket{}) * packetsPerRing
+ ring.packets, err = windows.VirtualAlloc(0, packetsLen, windows.MEM_COMMIT|windows.MEM_RESERVE, windows.PAGE_READWRITE)
+ if err != nil {
+ return err
+ }
+ ring.id, err = winrio.RegisterPointer(unsafe.Pointer(ring.packets), uint32(packetsLen))
+ if err != nil {
+ return err
+ }
+ ring.iocp, err = windows.CreateIoCompletionPort(windows.InvalidHandle, 0, 0, 0)
+ if err != nil {
+ return err
+ }
+ ring.cq, err = winrio.CreateIOCPCompletionQueue(packetsPerRing, ring.iocp, 0, &ring.overlapped)
+ if err != nil {
+ return err
+ }
+ return nil
+}
+
+func (bind *afWinRingBind) Open(family int32, sa windows.Sockaddr) (windows.Sockaddr, error) {
+ var err error
+ bind.sock, err = winrio.Socket(family, windows.SOCK_DGRAM, windows.IPPROTO_UDP)
+ if err != nil {
+ return nil, err
+ }
+ err = bind.rx.Open()
+ if err != nil {
+ return nil, err
+ }
+ err = bind.tx.Open()
+ if err != nil {
+ return nil, err
+ }
+ bind.rq, err = winrio.CreateRequestQueue(bind.sock, packetsPerRing, 1, packetsPerRing, 1, bind.rx.cq, bind.tx.cq, 0)
+ if err != nil {
+ return nil, err
+ }
+ err = windows.Bind(bind.sock, sa)
+ if err != nil {
+ return nil, err
+ }
+ sa, err = windows.Getsockname(bind.sock)
+ if err != nil {
+ return nil, err
+ }
+ return sa, nil
+}
+
+func (bind *WinRingBind) Open(port uint16) (recvFns []ReceiveFunc, selectedPort uint16, err error) {
+ bind.mu.Lock()
+ defer bind.mu.Unlock()
+ defer func() {
+ if err != nil {
+ bind.closeAndZero()
+ }
+ }()
+ if bind.isOpen.Load() != 0 {
+ return nil, 0, ErrBindAlreadyOpen
+ }
+ var sa windows.Sockaddr
+ sa, err = bind.v4.Open(windows.AF_INET, &windows.SockaddrInet4{Port: int(port)})
+ if err != nil {
+ return nil, 0, err
+ }
+ sa, err = bind.v6.Open(windows.AF_INET6, &windows.SockaddrInet6{Port: sa.(*windows.SockaddrInet4).Port})
+ if err != nil {
+ return nil, 0, err
+ }
+ selectedPort = uint16(sa.(*windows.SockaddrInet6).Port)
+ for i := 0; i < packetsPerRing; i++ {
+ err = bind.v4.InsertReceiveRequest()
+ if err != nil {
+ return nil, 0, err
+ }
+ err = bind.v6.InsertReceiveRequest()
+ if err != nil {
+ return nil, 0, err
+ }
+ }
+ bind.isOpen.Store(1)
+ return []ReceiveFunc{bind.receiveIPv4, bind.receiveIPv6}, selectedPort, err
+}
+
+func (bind *WinRingBind) Close() error {
+ bind.mu.RLock()
+ if bind.isOpen.Load() != 1 {
+ bind.mu.RUnlock()
+ return nil
+ }
+ bind.isOpen.Store(2)
+ windows.PostQueuedCompletionStatus(bind.v4.rx.iocp, 0, 0, nil)
+ windows.PostQueuedCompletionStatus(bind.v4.tx.iocp, 0, 0, nil)
+ windows.PostQueuedCompletionStatus(bind.v6.rx.iocp, 0, 0, nil)
+ windows.PostQueuedCompletionStatus(bind.v6.tx.iocp, 0, 0, nil)
+ bind.mu.RUnlock()
+ bind.mu.Lock()
+ defer bind.mu.Unlock()
+ bind.closeAndZero()
+ return nil
+}
+
+// TODO: When all Binds handle IdealBatchSize, remove this dynamic function and
+// rename the IdealBatchSize constant to BatchSize.
+func (bind *WinRingBind) BatchSize() int {
+ // TODO: implement batching in and out of the ring
+ return 1
+}
+
+func (bind *WinRingBind) SetMark(mark uint32) error {
+ return nil
+}
+
+func (bind *afWinRingBind) InsertReceiveRequest() error {
+ packet := bind.rx.Push()
+ dataBuffer := &winrio.Buffer{
+ Id: bind.rx.id,
+ Offset: uint32(uintptr(unsafe.Pointer(&packet.data[0])) - bind.rx.packets),
+ Length: uint32(len(packet.data)),
+ }
+ addressBuffer := &winrio.Buffer{
+ Id: bind.rx.id,
+ Offset: uint32(uintptr(unsafe.Pointer(&packet.addr)) - bind.rx.packets),
+ Length: uint32(unsafe.Sizeof(packet.addr)),
+ }
+ bind.mu.Lock()
+ defer bind.mu.Unlock()
+ return winrio.ReceiveEx(bind.rq, dataBuffer, 1, nil, addressBuffer, nil, nil, 0, uintptr(unsafe.Pointer(packet)))
+}
+
+//go:linkname procyield runtime.procyield
+func procyield(cycles uint32)
+
+func (bind *afWinRingBind) Receive(buf []byte, isOpen *atomic.Uint32) (int, Endpoint, error) {
+ if isOpen.Load() != 1 {
+ return 0, nil, net.ErrClosed
+ }
+ bind.rx.mu.Lock()
+ defer bind.rx.mu.Unlock()
+
+ var err error
+ var count uint32
+ var results [1]winrio.Result
+retry:
+ count = 0
+ for tries := 0; count == 0 && tries < receiveSpins; tries++ {
+ if tries > 0 {
+ if isOpen.Load() != 1 {
+ return 0, nil, net.ErrClosed
+ }
+ procyield(1)
+ }
+ count = winrio.DequeueCompletion(bind.rx.cq, results[:])
+ }
+ if count == 0 {
+ err = winrio.Notify(bind.rx.cq)
+ if err != nil {
+ return 0, nil, err
+ }
+ var bytes uint32
+ var key uintptr
+ var overlapped *windows.Overlapped
+ err = windows.GetQueuedCompletionStatus(bind.rx.iocp, &bytes, &key, &overlapped, windows.INFINITE)
+ if err != nil {
+ return 0, nil, err
+ }
+ if isOpen.Load() != 1 {
+ return 0, nil, net.ErrClosed
+ }
+ count = winrio.DequeueCompletion(bind.rx.cq, results[:])
+ if count == 0 {
+ return 0, nil, io.ErrNoProgress
+ }
+ }
+ bind.rx.Return(1)
+ err = bind.InsertReceiveRequest()
+ if err != nil {
+ return 0, nil, err
+ }
+ // We limit the MTU well below the 65k max for practicality, but this means a remote host can still send us
+ // huge packets. Just try again when this happens. The infinite loop this could cause is still limited to
+ // attacker bandwidth, just like the rest of the receive path.
+ if windows.Errno(results[0].Status) == windows.WSAEMSGSIZE {
+ if isOpen.Load() != 1 {
+ return 0, nil, net.ErrClosed
+ }
+ goto retry
+ }
+ if results[0].Status != 0 {
+ return 0, nil, windows.Errno(results[0].Status)
+ }
+ packet := (*ringPacket)(unsafe.Pointer(uintptr(results[0].RequestContext)))
+ ep := packet.addr
+ n := copy(buf, packet.data[:results[0].BytesTransferred])
+ return n, &ep, nil
+}
+
+func (bind *WinRingBind) receiveIPv4(bufs [][]byte, sizes []int, eps []Endpoint) (int, error) {
+ bind.mu.RLock()
+ defer bind.mu.RUnlock()
+ n, ep, err := bind.v4.Receive(bufs[0], &bind.isOpen)
+ sizes[0] = n
+ eps[0] = ep
+ return 1, err
+}
+
+func (bind *WinRingBind) receiveIPv6(bufs [][]byte, sizes []int, eps []Endpoint) (int, error) {
+ bind.mu.RLock()
+ defer bind.mu.RUnlock()
+ n, ep, err := bind.v6.Receive(bufs[0], &bind.isOpen)
+ sizes[0] = n
+ eps[0] = ep
+ return 1, err
+}
+
+func (bind *afWinRingBind) Send(buf []byte, nend *WinRingEndpoint, isOpen *atomic.Uint32) error {
+ if isOpen.Load() != 1 {
+ return net.ErrClosed
+ }
+ if len(buf) > bytesPerPacket {
+ return io.ErrShortBuffer
+ }
+ bind.tx.mu.Lock()
+ defer bind.tx.mu.Unlock()
+ var results [packetsPerRing]winrio.Result
+ count := winrio.DequeueCompletion(bind.tx.cq, results[:])
+ if count == 0 && bind.tx.isFull {
+ err := winrio.Notify(bind.tx.cq)
+ if err != nil {
+ return err
+ }
+ var bytes uint32
+ var key uintptr
+ var overlapped *windows.Overlapped
+ err = windows.GetQueuedCompletionStatus(bind.tx.iocp, &bytes, &key, &overlapped, windows.INFINITE)
+ if err != nil {
+ return err
+ }
+ if isOpen.Load() != 1 {
+ return net.ErrClosed
+ }
+ count = winrio.DequeueCompletion(bind.tx.cq, results[:])
+ if count == 0 {
+ return io.ErrNoProgress
+ }
+ }
+ if count > 0 {
+ bind.tx.Return(count)
+ }
+ packet := bind.tx.Push()
+ packet.addr = *nend
+ copy(packet.data[:], buf)
+ dataBuffer := &winrio.Buffer{
+ Id: bind.tx.id,
+ Offset: uint32(uintptr(unsafe.Pointer(&packet.data[0])) - bind.tx.packets),
+ Length: uint32(len(buf)),
+ }
+ addressBuffer := &winrio.Buffer{
+ Id: bind.tx.id,
+ Offset: uint32(uintptr(unsafe.Pointer(&packet.addr)) - bind.tx.packets),
+ Length: uint32(unsafe.Sizeof(packet.addr)),
+ }
+ bind.mu.Lock()
+ defer bind.mu.Unlock()
+ return winrio.SendEx(bind.rq, dataBuffer, 1, nil, addressBuffer, nil, nil, 0, 0)
+}
+
+func (bind *WinRingBind) Send(bufs [][]byte, endpoint Endpoint) error {
+ nend, ok := endpoint.(*WinRingEndpoint)
+ if !ok {
+ return ErrWrongEndpointType
+ }
+ bind.mu.RLock()
+ defer bind.mu.RUnlock()
+ for _, buf := range bufs {
+ switch nend.family {
+ case windows.AF_INET:
+ if bind.v4.blackhole {
+ continue
+ }
+ if err := bind.v4.Send(buf, nend, &bind.isOpen); err != nil {
+ return err
+ }
+ case windows.AF_INET6:
+ if bind.v6.blackhole {
+ continue
+ }
+ if err := bind.v6.Send(buf, nend, &bind.isOpen); err != nil {
+ return err
+ }
+ }
+ }
+ return nil
+}
+
+func (s *StdNetBind) BindSocketToInterface4(interfaceIndex uint32, blackhole bool) error {
+ s.mu.Lock()
+ defer s.mu.Unlock()
+ sysconn, err := s.ipv4.SyscallConn()
+ if err != nil {
+ return err
+ }
+ err2 := sysconn.Control(func(fd uintptr) {
+ err = bindSocketToInterface4(windows.Handle(fd), interfaceIndex)
+ })
+ if err2 != nil {
+ return err2
+ }
+ if err != nil {
+ return err
+ }
+ s.blackhole4 = blackhole
+ return nil
+}
+
+func (s *StdNetBind) BindSocketToInterface6(interfaceIndex uint32, blackhole bool) error {
+ s.mu.Lock()
+ defer s.mu.Unlock()
+ sysconn, err := s.ipv6.SyscallConn()
+ if err != nil {
+ return err
+ }
+ err2 := sysconn.Control(func(fd uintptr) {
+ err = bindSocketToInterface6(windows.Handle(fd), interfaceIndex)
+ })
+ if err2 != nil {
+ return err2
+ }
+ if err != nil {
+ return err
+ }
+ s.blackhole6 = blackhole
+ return nil
+}
+
+func (bind *WinRingBind) BindSocketToInterface4(interfaceIndex uint32, blackhole bool) error {
+ bind.mu.RLock()
+ defer bind.mu.RUnlock()
+ if bind.isOpen.Load() != 1 {
+ return net.ErrClosed
+ }
+ err := bindSocketToInterface4(bind.v4.sock, interfaceIndex)
+ if err != nil {
+ return err
+ }
+ bind.v4.blackhole = blackhole
+ return nil
+}
+
+func (bind *WinRingBind) BindSocketToInterface6(interfaceIndex uint32, blackhole bool) error {
+ bind.mu.RLock()
+ defer bind.mu.RUnlock()
+ if bind.isOpen.Load() != 1 {
+ return net.ErrClosed
+ }
+ err := bindSocketToInterface6(bind.v6.sock, interfaceIndex)
+ if err != nil {
+ return err
+ }
+ bind.v6.blackhole = blackhole
+ return nil
+}
+
+func bindSocketToInterface4(handle windows.Handle, interfaceIndex uint32) error {
+ const IP_UNICAST_IF = 31
+ /* MSDN says for IPv4 this needs to be in net byte order, so that it's like an IP address with leading zeros. */
+ var bytes [4]byte
+ binary.BigEndian.PutUint32(bytes[:], interfaceIndex)
+ interfaceIndex = *(*uint32)(unsafe.Pointer(&bytes[0]))
+ err := windows.SetsockoptInt(handle, windows.IPPROTO_IP, IP_UNICAST_IF, int(interfaceIndex))
+ if err != nil {
+ return err
+ }
+ return nil
+}
+
+func bindSocketToInterface6(handle windows.Handle, interfaceIndex uint32) error {
+ const IPV6_UNICAST_IF = 31
+ return windows.SetsockoptInt(handle, windows.IPPROTO_IPV6, IPV6_UNICAST_IF, int(interfaceIndex))
+}