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authorDaniel Vetter <daniel.vetter@ffwll.ch>2017-12-14 21:30:54 +0100
committerDaniel Vetter <daniel.vetter@ffwll.ch>2017-12-15 11:26:54 +0100
commit5fca5ece6af8dd507c0459262766369e057e6d60 (patch)
treed5bc080a0cfc39178b8ce7def765b60656fc612e /Documentation/gpu/drm-kms.rst
parentdrm/atomic: document how to handle driver private objects (diff)
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drm/doc: Move legacy kms helpers to the very end
We don't want people to accidentally stumble over there. Also rename the plane helpers to legacy plane helpers. After Ville's patch to make the clipping helper atomic and move it to drm_atomic_helper.c there's nothing left in there that should be useful for modern drivers. v2: Laurent had a few questions around how state is added to drm_atomic_state, tried to clarify that. And spotted another sentence where the docs suggested subclassing. v3: Small polish (Alex). Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Signed-off-by: Daniel Vetter <daniel.vetter@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20171214203054.20141-6-daniel.vetter@ffwll.ch
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@@ -263,10 +263,10 @@ Taken all together there's two consequences for the atomic design:
- An atomic update is assembled and validated as an entirely free-standing pile
of structures within the :c:type:`drm_atomic_state <drm_atomic_state>`
- container. Again drivers can subclass that container for their own state
- structure tracking needs. Only when a state is committed is it applied to the
- driver and modeset objects. This way rolling back an update boils down to
- releasing memory and unreferencing objects like framebuffers.
+ container. Driver private state structures are also tracked in the same
+ structure; see the next chapter. Only when a state is committed is it applied
+ to the driver and modeset objects. This way rolling back an update boils down
+ to releasing memory and unreferencing objects like framebuffers.
Read on in this chapter, and also in :ref:`drm_atomic_helper` for more detailed
coverage of specific topics.