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authorChristian König <christian.koenig@amd.com>2019-04-18 11:00:21 -0400
committerAlex Deucher <alexander.deucher@amd.com>2019-05-02 15:45:48 -0500
commit5918045c4ed492fb5813f980dcf89a90fefd0a4e (patch)
treea59c6f9bb006645b8fc46164d7fb53cb38b24294 /include/drm/gpu_scheduler.h
parentdrm/atomic-helper: Bump vblank timeout to 100 ms (diff)
downloadwireguard-linux-5918045c4ed492fb5813f980dcf89a90fefd0a4e.tar.xz
wireguard-linux-5918045c4ed492fb5813f980dcf89a90fefd0a4e.zip
drm/scheduler: rework job destruction
We now destroy finished jobs from the worker thread to make sure that we never destroy a job currently in timeout processing. By this we avoid holding lock around ring mirror list in drm_sched_stop which should solve a deadlock reported by a user. v2: Remove unused variable. v4: Move guilty job free into sched code. v5: Move sched->hw_rq_count to drm_sched_start to account for counter decrement in drm_sched_stop even when we don't call resubmit jobs if guily job did signal. v6: remove unused variable Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=109692 Acked-by: Chunming Zhou <david1.zhou@amd.com> Signed-off-by: Christian König <christian.koenig@amd.com> Signed-off-by: Andrey Grodzovsky <andrey.grodzovsky@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com> Link: https://patchwork.freedesktop.org/patch/msgid/1555599624-12285-3-git-send-email-andrey.grodzovsky@amd.com
Diffstat (limited to 'include/drm/gpu_scheduler.h')
-rw-r--r--include/drm/gpu_scheduler.h6
1 files changed, 1 insertions, 5 deletions
diff --git a/include/drm/gpu_scheduler.h b/include/drm/gpu_scheduler.h
index 0daca4d8dad9..9ee0f2735d71 100644
--- a/include/drm/gpu_scheduler.h
+++ b/include/drm/gpu_scheduler.h
@@ -167,9 +167,6 @@ struct drm_sched_fence *to_drm_sched_fence(struct dma_fence *f);
* @sched: the scheduler instance on which this job is scheduled.
* @s_fence: contains the fences for the scheduling of job.
* @finish_cb: the callback for the finished fence.
- * @finish_work: schedules the function @drm_sched_job_finish once the job has
- * finished to remove the job from the
- * @drm_gpu_scheduler.ring_mirror_list.
* @node: used to append this struct to the @drm_gpu_scheduler.ring_mirror_list.
* @id: a unique id assigned to each job scheduled on the scheduler.
* @karma: increment on every hang caused by this job. If this exceeds the hang
@@ -188,7 +185,6 @@ struct drm_sched_job {
struct drm_gpu_scheduler *sched;
struct drm_sched_fence *s_fence;
struct dma_fence_cb finish_cb;
- struct work_struct finish_work;
struct list_head node;
uint64_t id;
atomic_t karma;
@@ -296,7 +292,7 @@ int drm_sched_job_init(struct drm_sched_job *job,
void *owner);
void drm_sched_job_cleanup(struct drm_sched_job *job);
void drm_sched_wakeup(struct drm_gpu_scheduler *sched);
-void drm_sched_stop(struct drm_gpu_scheduler *sched);
+void drm_sched_stop(struct drm_gpu_scheduler *sched, struct drm_sched_job *bad);
void drm_sched_start(struct drm_gpu_scheduler *sched, bool full_recovery);
void drm_sched_resubmit_jobs(struct drm_gpu_scheduler *sched);
void drm_sched_increase_karma(struct drm_sched_job *bad);