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+.. SPDX-License-Identifier: GPL-2.0
+
+Coding Guidelines
+=================
+
+This document describes how to write Rust code in the kernel.
+
+
+Style & formatting
+------------------
+
+The code should be formatted using ``rustfmt``. In this way, a person
+contributing from time to time to the kernel does not need to learn and
+remember one more style guide. More importantly, reviewers and maintainers
+do not need to spend time pointing out style issues anymore, and thus
+less patch roundtrips may be needed to land a change.
+
+.. note:: Conventions on comments and documentation are not checked by
+ ``rustfmt``. Thus those are still needed to be taken care of.
+
+The default settings of ``rustfmt`` are used. This means the idiomatic Rust
+style is followed. For instance, 4 spaces are used for indentation rather
+than tabs.
+
+It is convenient to instruct editors/IDEs to format while typing,
+when saving or at commit time. However, if for some reason reformatting
+the entire kernel Rust sources is needed at some point, the following can be
+run::
+
+ make LLVM=1 rustfmt
+
+It is also possible to check if everything is formatted (printing a diff
+otherwise), for instance for a CI, with::
+
+ make LLVM=1 rustfmtcheck
+
+Like ``clang-format`` for the rest of the kernel, ``rustfmt`` works on
+individual files, and does not require a kernel configuration. Sometimes it may
+even work with broken code.
+
+
+Comments
+--------
+
+"Normal" comments (i.e. ``//``, rather than code documentation which starts
+with ``///`` or ``//!``) are written in Markdown the same way as documentation
+comments are, even though they will not be rendered. This improves consistency,
+simplifies the rules and allows to move content between the two kinds of
+comments more easily. For instance:
+
+.. code-block:: rust
+
+ // `object` is ready to be handled now.
+ f(object);
+
+Furthermore, just like documentation, comments are capitalized at the beginning
+of a sentence and ended with a period (even if it is a single sentence). This
+includes ``// SAFETY:``, ``// TODO:`` and other "tagged" comments, e.g.:
+
+.. code-block:: rust
+
+ // FIXME: The error should be handled properly.
+
+Comments should not be used for documentation purposes: comments are intended
+for implementation details, not users. This distinction is useful even if the
+reader of the source file is both an implementor and a user of an API. In fact,
+sometimes it is useful to use both comments and documentation at the same time.
+For instance, for a ``TODO`` list or to comment on the documentation itself.
+For the latter case, comments can be inserted in the middle; that is, closer to
+the line of documentation to be commented. For any other case, comments are
+written after the documentation, e.g.:
+
+.. code-block:: rust
+
+ /// Returns a new [`Foo`].
+ ///
+ /// # Examples
+ ///
+ // TODO: Find a better example.
+ /// ```
+ /// let foo = f(42);
+ /// ```
+ // FIXME: Use fallible approach.
+ pub fn f(x: i32) -> Foo {
+ // ...
+ }
+
+This applies to both public and private items. This increases consistency with
+public items, allows changes to visibility with less changes involved and will
+allow us to potentially generate the documentation for private items as well.
+In other words, if documentation is written for a private item, then ``///``
+should still be used. For instance:
+
+.. code-block:: rust
+
+ /// My private function.
+ // TODO: ...
+ fn f() {}
+
+One special kind of comments are the ``// SAFETY:`` comments. These must appear
+before every ``unsafe`` block, and they explain why the code inside the block is
+correct/sound, i.e. why it cannot trigger undefined behavior in any case, e.g.:
+
+.. code-block:: rust
+
+ // SAFETY: `p` is valid by the safety requirements.
+ unsafe { *p = 0; }
+
+``// SAFETY:`` comments are not to be confused with the ``# Safety`` sections
+in code documentation. ``# Safety`` sections specify the contract that callers
+(for functions) or implementors (for traits) need to abide by. ``// SAFETY:``
+comments show why a call (for functions) or implementation (for traits) actually
+respects the preconditions stated in a ``# Safety`` section or the language
+reference.
+
+
+Code documentation
+------------------
+
+Rust kernel code is not documented like C kernel code (i.e. via kernel-doc).
+Instead, the usual system for documenting Rust code is used: the ``rustdoc``
+tool, which uses Markdown (a lightweight markup language).
+
+To learn Markdown, there are many guides available out there. For instance,
+the one at:
+
+ https://commonmark.org/help/
+
+This is how a well-documented Rust function may look like:
+
+.. code-block:: rust
+
+ /// Returns the contained [`Some`] value, consuming the `self` value,
+ /// without checking that the value is not [`None`].
+ ///
+ /// # Safety
+ ///
+ /// Calling this method on [`None`] is *[undefined behavior]*.
+ ///
+ /// [undefined behavior]: https://doc.rust-lang.org/reference/behavior-considered-undefined.html
+ ///
+ /// # Examples
+ ///
+ /// ```
+ /// let x = Some("air");
+ /// assert_eq!(unsafe { x.unwrap_unchecked() }, "air");
+ /// ```
+ pub unsafe fn unwrap_unchecked(self) -> T {
+ match self {
+ Some(val) => val,
+
+ // SAFETY: The safety contract must be upheld by the caller.
+ None => unsafe { hint::unreachable_unchecked() },
+ }
+ }
+
+This example showcases a few ``rustdoc`` features and some conventions followed
+in the kernel:
+
+- The first paragraph must be a single sentence briefly describing what
+ the documented item does. Further explanations must go in extra paragraphs.
+
+- Unsafe functions must document their safety preconditions under
+ a ``# Safety`` section.
+
+- While not shown here, if a function may panic, the conditions under which
+ that happens must be described under a ``# Panics`` section.
+
+ Please note that panicking should be very rare and used only with a good
+ reason. In almost all cases, a fallible approach should be used, typically
+ returning a ``Result``.
+
+- If providing examples of usage would help readers, they must be written in
+ a section called ``# Examples``.
+
+- Rust items (functions, types, constants...) must be linked appropriately
+ (``rustdoc`` will create a link automatically).
+
+- Any ``unsafe`` block must be preceded by a ``// SAFETY:`` comment
+ describing why the code inside is sound.
+
+ While sometimes the reason might look trivial and therefore unneeded,
+ writing these comments is not just a good way of documenting what has been
+ taken into account, but most importantly, it provides a way to know that
+ there are no *extra* implicit constraints.
+
+To learn more about how to write documentation for Rust and extra features,
+please take a look at the ``rustdoc`` book at:
+
+ https://doc.rust-lang.org/rustdoc/how-to-write-documentation.html
+
+In addition, the kernel supports creating links relative to the source tree by
+prefixing the link destination with ``srctree/``. For instance:
+
+.. code-block:: rust
+
+ //! C header: [`include/linux/printk.h`](srctree/include/linux/printk.h)
+
+or:
+
+.. code-block:: rust
+
+ /// [`struct mutex`]: srctree/include/linux/mutex.h
+
+
+C FFI types
+-----------
+
+Rust kernel code refers to C types, such as ``int``, using type aliases such as
+``c_int``, which are readily available from the ``kernel`` prelude. Please do
+not use the aliases from ``core::ffi`` -- they may not map to the correct types.
+
+These aliases should generally be referred directly by their identifier, i.e.
+as a single segment path. For instance:
+
+.. code-block:: rust
+
+ fn f(p: *const c_char) -> c_int {
+ // ...
+ }
+
+
+Naming
+------
+
+Rust kernel code follows the usual Rust naming conventions:
+
+ https://rust-lang.github.io/api-guidelines/naming.html
+
+When existing C concepts (e.g. macros, functions, objects...) are wrapped into
+a Rust abstraction, a name as close as reasonably possible to the C side should
+be used in order to avoid confusion and to improve readability when switching
+back and forth between the C and Rust sides. For instance, macros such as
+``pr_info`` from C are named the same in the Rust side.
+
+Having said that, casing should be adjusted to follow the Rust naming
+conventions, and namespacing introduced by modules and types should not be
+repeated in the item names. For instance, when wrapping constants like:
+
+.. code-block:: c
+
+ #define GPIO_LINE_DIRECTION_IN 0
+ #define GPIO_LINE_DIRECTION_OUT 1
+
+The equivalent in Rust may look like (ignoring documentation):
+
+.. code-block:: rust
+
+ pub mod gpio {
+ pub enum LineDirection {
+ In = bindings::GPIO_LINE_DIRECTION_IN as _,
+ Out = bindings::GPIO_LINE_DIRECTION_OUT as _,
+ }
+ }
+
+That is, the equivalent of ``GPIO_LINE_DIRECTION_IN`` would be referred to as
+``gpio::LineDirection::In``. In particular, it should not be named
+``gpio::gpio_line_direction::GPIO_LINE_DIRECTION_IN``.
+
+
+Lints
+-----
+
+In Rust, it is possible to ``allow`` particular warnings (diagnostics, lints)
+locally, making the compiler ignore instances of a given warning within a given
+function, module, block, etc.
+
+It is similar to ``#pragma GCC diagnostic push`` + ``ignored`` + ``pop`` in C
+[#]_:
+
+.. code-block:: c
+
+ #pragma GCC diagnostic push
+ #pragma GCC diagnostic ignored "-Wunused-function"
+ static void f(void) {}
+ #pragma GCC diagnostic pop
+
+.. [#] In this particular case, the kernel's ``__{always,maybe}_unused``
+ attributes (C23's ``[[maybe_unused]]``) may be used; however, the example
+ is meant to reflect the equivalent lint in Rust discussed afterwards.
+
+But way less verbose:
+
+.. code-block:: rust
+
+ #[allow(dead_code)]
+ fn f() {}
+
+By that virtue, it makes it possible to comfortably enable more diagnostics by
+default (i.e. outside ``W=`` levels). In particular, those that may have some
+false positives but that are otherwise quite useful to keep enabled to catch
+potential mistakes.
+
+On top of that, Rust provides the ``expect`` attribute which takes this further.
+It makes the compiler warn if the warning was not produced. For instance, the
+following will ensure that, when ``f()`` is called somewhere, we will have to
+remove the attribute:
+
+.. code-block:: rust
+
+ #[expect(dead_code)]
+ fn f() {}
+
+If we do not, we get a warning from the compiler::
+
+ warning: this lint expectation is unfulfilled
+ --> x.rs:3:10
+ |
+ 3 | #[expect(dead_code)]
+ | ^^^^^^^^^
+ |
+ = note: `#[warn(unfulfilled_lint_expectations)]` on by default
+
+This means that ``expect``\ s do not get forgotten when they are not needed, which
+may happen in several situations, e.g.:
+
+- Temporary attributes added while developing.
+
+- Improvements in lints in the compiler, Clippy or custom tools which may
+ remove a false positive.
+
+- When the lint is not needed anymore because it was expected that it would be
+ removed at some point, such as the ``dead_code`` example above.
+
+It also increases the visibility of the remaining ``allow``\ s and reduces the
+chance of misapplying one.
+
+Thus prefer ``expect`` over ``allow`` unless:
+
+- Conditional compilation triggers the warning in some cases but not others.
+
+ If there are only a few cases where the warning triggers (or does not
+ trigger) compared to the total number of cases, then one may consider using
+ a conditional ``expect`` (i.e. ``cfg_attr(..., expect(...))``). Otherwise,
+ it is likely simpler to just use ``allow``.
+
+- Inside macros, when the different invocations may create expanded code that
+ triggers the warning in some cases but not in others.
+
+- When code may trigger a warning for some architectures but not others, such
+ as an ``as`` cast to a C FFI type.
+
+As a more developed example, consider for instance this program:
+
+.. code-block:: rust
+
+ fn g() {}
+
+ fn main() {
+ #[cfg(CONFIG_X)]
+ g();
+ }
+
+Here, function ``g()`` is dead code if ``CONFIG_X`` is not set. Can we use
+``expect`` here?
+
+.. code-block:: rust
+
+ #[expect(dead_code)]
+ fn g() {}
+
+ fn main() {
+ #[cfg(CONFIG_X)]
+ g();
+ }
+
+This would emit a lint if ``CONFIG_X`` is set, since it is not dead code in that
+configuration. Therefore, in cases like this, we cannot use ``expect`` as-is.
+
+A simple possibility is using ``allow``:
+
+.. code-block:: rust
+
+ #[allow(dead_code)]
+ fn g() {}
+
+ fn main() {
+ #[cfg(CONFIG_X)]
+ g();
+ }
+
+An alternative would be using a conditional ``expect``:
+
+.. code-block:: rust
+
+ #[cfg_attr(not(CONFIG_X), expect(dead_code))]
+ fn g() {}
+
+ fn main() {
+ #[cfg(CONFIG_X)]
+ g();
+ }
+
+This would ensure that, if someone introduces another call to ``g()`` somewhere
+(e.g. unconditionally), then it would be spotted that it is not dead code
+anymore. However, the ``cfg_attr`` is more complex than a simple ``allow``.
+
+Therefore, it is likely that it is not worth using conditional ``expect``\ s when
+more than one or two configurations are involved or when the lint may be
+triggered due to non-local changes (such as ``dead_code``).
+
+For more information about diagnostics in Rust, please see:
+
+ https://doc.rust-lang.org/stable/reference/attributes/diagnostics.html
+
+Error handling
+--------------
+
+For some background and guidelines about Rust for Linux specific error handling,
+please see:
+
+ https://rust.docs.kernel.org/kernel/error/type.Result.html#error-codes-in-c-and-rust