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-rw-r--r--include/linux/bitmap.h634
1 files changed, 443 insertions, 191 deletions
diff --git a/include/linux/bitmap.h b/include/linux/bitmap.h
index 99058eb81042..595217b7a6e7 100644
--- a/include/linux/bitmap.h
+++ b/include/linux/bitmap.h
@@ -4,10 +4,17 @@
#ifndef __ASSEMBLY__
-#include <linux/types.h>
+#include <linux/align.h>
#include <linux/bitops.h>
+#include <linux/cleanup.h>
+#include <linux/errno.h>
+#include <linux/find.h>
+#include <linux/limits.h>
#include <linux/string.h>
-#include <linux/kernel.h>
+#include <linux/types.h>
+#include <linux/bitmap-str.h>
+
+struct device;
/*
* bitmaps provide bit arrays that consume one or more unsigned
@@ -16,7 +23,7 @@
*
* Function implementations generic to all architectures are in
* lib/bitmap.c. Functions implementations that are architecture
- * specific are in various include/asm-<arch>/bitops.h headers
+ * specific are in various arch/<arch>/include/asm/bitops.h headers
* and other arch/<arch> specific files.
*
* See lib/bitmap.c for more details.
@@ -47,20 +54,18 @@
* bitmap_empty(src, nbits) Are all bits zero in *src?
* bitmap_full(src, nbits) Are all bits set in *src?
* bitmap_weight(src, nbits) Hamming Weight: number set bits
+ * bitmap_weight_and(src1, src2, nbits) Hamming Weight of and'ed bitmap
+ * bitmap_weight_andnot(src1, src2, nbits) Hamming Weight of andnot'ed bitmap
* bitmap_set(dst, pos, nbits) Set specified bit area
* bitmap_clear(dst, pos, nbits) Clear specified bit area
* bitmap_find_next_zero_area(buf, len, pos, n, mask) Find bit free area
* bitmap_find_next_zero_area_off(buf, len, pos, n, mask, mask_off) as above
- * bitmap_next_clear_region(map, &start, &end, nbits) Find next clear region
- * bitmap_next_set_region(map, &start, &end, nbits) Find next set region
- * bitmap_for_each_clear_region(map, rs, re, start, end)
- * Iterate over all clear regions
- * bitmap_for_each_set_region(map, rs, re, start, end)
- * Iterate over all set regions
* bitmap_shift_right(dst, src, n, nbits) *dst = *src >> n
* bitmap_shift_left(dst, src, n, nbits) *dst = *src << n
* bitmap_cut(dst, src, first, n, nbits) Cut n bits from first, copy rest
* bitmap_replace(dst, old, new, mask, nbits) *dst = (*old & ~(*mask)) | (*new & *mask)
+ * bitmap_scatter(dst, src, mask, nbits) *dst = map(dense, sparse)(src)
+ * bitmap_gather(dst, src, mask, nbits) *dst = map(sparse, dense)(src)
* bitmap_remap(dst, src, old, new, nbits) *dst = map(old, new)(src)
* bitmap_bitremap(oldbit, old, new, nbits) newbit = map(old, new)(oldbit)
* bitmap_onto(dst, orig, relmap, nbits) *dst = orig relative to relmap
@@ -73,9 +78,15 @@
* bitmap_release_region(bitmap, pos, order) Free specified bit region
* bitmap_allocate_region(bitmap, pos, order) Allocate specified bit region
* bitmap_from_arr32(dst, buf, nbits) Copy nbits from u32[] buf to dst
+ * bitmap_from_arr64(dst, buf, nbits) Copy nbits from u64[] buf to dst
* bitmap_to_arr32(buf, src, nbits) Copy nbits from buf to u32[] dst
+ * bitmap_to_arr64(buf, src, nbits) Copy nbits from buf to u64[] dst
* bitmap_get_value8(map, start) Get 8bit value from map at start
* bitmap_set_value8(map, value, start) Set 8bit value to map at start
+ * bitmap_read(map, start, nbits) Read an nbits-sized value from
+ * map at start
+ * bitmap_write(map, value, start, nbits) Write an nbits-sized value to
+ * map at start
*
* Note, bitmap_zero() and bitmap_fill() operate over the region of
* unsigned longs, that is, bits behind bitmap till the unsigned long
@@ -118,56 +129,67 @@
* Allocation and deallocation of bitmap.
* Provided in lib/bitmap.c to avoid circular dependency.
*/
-extern unsigned long *bitmap_alloc(unsigned int nbits, gfp_t flags);
-extern unsigned long *bitmap_zalloc(unsigned int nbits, gfp_t flags);
-extern void bitmap_free(const unsigned long *bitmap);
+unsigned long *bitmap_alloc(unsigned int nbits, gfp_t flags);
+unsigned long *bitmap_zalloc(unsigned int nbits, gfp_t flags);
+unsigned long *bitmap_alloc_node(unsigned int nbits, gfp_t flags, int node);
+unsigned long *bitmap_zalloc_node(unsigned int nbits, gfp_t flags, int node);
+void bitmap_free(const unsigned long *bitmap);
+
+DEFINE_FREE(bitmap, unsigned long *, if (_T) bitmap_free(_T))
+
+/* Managed variants of the above. */
+unsigned long *devm_bitmap_alloc(struct device *dev,
+ unsigned int nbits, gfp_t flags);
+unsigned long *devm_bitmap_zalloc(struct device *dev,
+ unsigned int nbits, gfp_t flags);
/*
* lib/bitmap.c provides these functions:
*/
-extern int __bitmap_empty(const unsigned long *bitmap, unsigned int nbits);
-extern int __bitmap_full(const unsigned long *bitmap, unsigned int nbits);
-extern int __bitmap_equal(const unsigned long *bitmap1,
- const unsigned long *bitmap2, unsigned int nbits);
-extern bool __pure __bitmap_or_equal(const unsigned long *src1,
- const unsigned long *src2,
- const unsigned long *src3,
- unsigned int nbits);
-extern void __bitmap_complement(unsigned long *dst, const unsigned long *src,
- unsigned int nbits);
-extern void __bitmap_shift_right(unsigned long *dst, const unsigned long *src,
- unsigned int shift, unsigned int nbits);
-extern void __bitmap_shift_left(unsigned long *dst, const unsigned long *src,
- unsigned int shift, unsigned int nbits);
-extern void bitmap_cut(unsigned long *dst, const unsigned long *src,
- unsigned int first, unsigned int cut,
- unsigned int nbits);
-extern int __bitmap_and(unsigned long *dst, const unsigned long *bitmap1,
- const unsigned long *bitmap2, unsigned int nbits);
-extern void __bitmap_or(unsigned long *dst, const unsigned long *bitmap1,
- const unsigned long *bitmap2, unsigned int nbits);
-extern void __bitmap_xor(unsigned long *dst, const unsigned long *bitmap1,
- const unsigned long *bitmap2, unsigned int nbits);
-extern int __bitmap_andnot(unsigned long *dst, const unsigned long *bitmap1,
- const unsigned long *bitmap2, unsigned int nbits);
-extern void __bitmap_replace(unsigned long *dst,
- const unsigned long *old, const unsigned long *new,
- const unsigned long *mask, unsigned int nbits);
-extern int __bitmap_intersects(const unsigned long *bitmap1,
- const unsigned long *bitmap2, unsigned int nbits);
-extern int __bitmap_subset(const unsigned long *bitmap1,
- const unsigned long *bitmap2, unsigned int nbits);
-extern int __bitmap_weight(const unsigned long *bitmap, unsigned int nbits);
-extern void __bitmap_set(unsigned long *map, unsigned int start, int len);
-extern void __bitmap_clear(unsigned long *map, unsigned int start, int len);
-
-extern unsigned long bitmap_find_next_zero_area_off(unsigned long *map,
- unsigned long size,
- unsigned long start,
- unsigned int nr,
- unsigned long align_mask,
- unsigned long align_offset);
+bool __bitmap_equal(const unsigned long *bitmap1,
+ const unsigned long *bitmap2, unsigned int nbits);
+bool __pure __bitmap_or_equal(const unsigned long *src1,
+ const unsigned long *src2,
+ const unsigned long *src3,
+ unsigned int nbits);
+void __bitmap_complement(unsigned long *dst, const unsigned long *src,
+ unsigned int nbits);
+void __bitmap_shift_right(unsigned long *dst, const unsigned long *src,
+ unsigned int shift, unsigned int nbits);
+void __bitmap_shift_left(unsigned long *dst, const unsigned long *src,
+ unsigned int shift, unsigned int nbits);
+void bitmap_cut(unsigned long *dst, const unsigned long *src,
+ unsigned int first, unsigned int cut, unsigned int nbits);
+bool __bitmap_and(unsigned long *dst, const unsigned long *bitmap1,
+ const unsigned long *bitmap2, unsigned int nbits);
+void __bitmap_or(unsigned long *dst, const unsigned long *bitmap1,
+ const unsigned long *bitmap2, unsigned int nbits);
+void __bitmap_xor(unsigned long *dst, const unsigned long *bitmap1,
+ const unsigned long *bitmap2, unsigned int nbits);
+bool __bitmap_andnot(unsigned long *dst, const unsigned long *bitmap1,
+ const unsigned long *bitmap2, unsigned int nbits);
+void __bitmap_replace(unsigned long *dst,
+ const unsigned long *old, const unsigned long *new,
+ const unsigned long *mask, unsigned int nbits);
+bool __bitmap_intersects(const unsigned long *bitmap1,
+ const unsigned long *bitmap2, unsigned int nbits);
+bool __bitmap_subset(const unsigned long *bitmap1,
+ const unsigned long *bitmap2, unsigned int nbits);
+unsigned int __bitmap_weight(const unsigned long *bitmap, unsigned int nbits);
+unsigned int __bitmap_weight_and(const unsigned long *bitmap1,
+ const unsigned long *bitmap2, unsigned int nbits);
+unsigned int __bitmap_weight_andnot(const unsigned long *bitmap1,
+ const unsigned long *bitmap2, unsigned int nbits);
+void __bitmap_set(unsigned long *map, unsigned int start, int len);
+void __bitmap_clear(unsigned long *map, unsigned int start, int len);
+
+unsigned long bitmap_find_next_zero_area_off(unsigned long *map,
+ unsigned long size,
+ unsigned long start,
+ unsigned int nr,
+ unsigned long align_mask,
+ unsigned long align_offset);
/**
* bitmap_find_next_zero_area - find a contiguous aligned zero area
@@ -181,95 +203,97 @@ extern unsigned long bitmap_find_next_zero_area_off(unsigned long *map,
* the bit offset of all zero areas this function finds is multiples of that
* power of 2. A @align_mask of 0 means no alignment is required.
*/
-static inline unsigned long
-bitmap_find_next_zero_area(unsigned long *map,
- unsigned long size,
- unsigned long start,
- unsigned int nr,
- unsigned long align_mask)
+static __always_inline
+unsigned long bitmap_find_next_zero_area(unsigned long *map,
+ unsigned long size,
+ unsigned long start,
+ unsigned int nr,
+ unsigned long align_mask)
{
return bitmap_find_next_zero_area_off(map, size, start, nr,
align_mask, 0);
}
-extern int bitmap_parse(const char *buf, unsigned int buflen,
- unsigned long *dst, int nbits);
-extern int bitmap_parse_user(const char __user *ubuf, unsigned int ulen,
- unsigned long *dst, int nbits);
-extern int bitmap_parselist(const char *buf, unsigned long *maskp,
- int nmaskbits);
-extern int bitmap_parselist_user(const char __user *ubuf, unsigned int ulen,
- unsigned long *dst, int nbits);
-extern void bitmap_remap(unsigned long *dst, const unsigned long *src,
+void bitmap_remap(unsigned long *dst, const unsigned long *src,
const unsigned long *old, const unsigned long *new, unsigned int nbits);
-extern int bitmap_bitremap(int oldbit,
+int bitmap_bitremap(int oldbit,
const unsigned long *old, const unsigned long *new, int bits);
-extern void bitmap_onto(unsigned long *dst, const unsigned long *orig,
+void bitmap_onto(unsigned long *dst, const unsigned long *orig,
const unsigned long *relmap, unsigned int bits);
-extern void bitmap_fold(unsigned long *dst, const unsigned long *orig,
+void bitmap_fold(unsigned long *dst, const unsigned long *orig,
unsigned int sz, unsigned int nbits);
-extern int bitmap_find_free_region(unsigned long *bitmap, unsigned int bits, int order);
-extern void bitmap_release_region(unsigned long *bitmap, unsigned int pos, int order);
-extern int bitmap_allocate_region(unsigned long *bitmap, unsigned int pos, int order);
-
-#ifdef __BIG_ENDIAN
-extern void bitmap_copy_le(unsigned long *dst, const unsigned long *src, unsigned int nbits);
-#else
-#define bitmap_copy_le bitmap_copy
-#endif
-extern unsigned int bitmap_ord_to_pos(const unsigned long *bitmap, unsigned int ord, unsigned int nbits);
-extern int bitmap_print_to_pagebuf(bool list, char *buf,
- const unsigned long *maskp, int nmaskbits);
#define BITMAP_FIRST_WORD_MASK(start) (~0UL << ((start) & (BITS_PER_LONG - 1)))
#define BITMAP_LAST_WORD_MASK(nbits) (~0UL >> (-(nbits) & (BITS_PER_LONG - 1)))
-/*
- * The static inlines below do not handle constant nbits==0 correctly,
- * so make such users (should any ever turn up) call the out-of-line
- * versions.
- */
-#define small_const_nbits(nbits) \
- (__builtin_constant_p(nbits) && (nbits) <= BITS_PER_LONG && (nbits) > 0)
+#define bitmap_size(nbits) (ALIGN(nbits, BITS_PER_LONG) / BITS_PER_BYTE)
-static inline void bitmap_zero(unsigned long *dst, unsigned int nbits)
+static __always_inline void bitmap_zero(unsigned long *dst, unsigned int nbits)
{
- unsigned int len = BITS_TO_LONGS(nbits) * sizeof(unsigned long);
- memset(dst, 0, len);
+ unsigned int len = bitmap_size(nbits);
+
+ if (small_const_nbits(nbits))
+ *dst = 0;
+ else
+ memset(dst, 0, len);
}
-static inline void bitmap_fill(unsigned long *dst, unsigned int nbits)
+static __always_inline void bitmap_fill(unsigned long *dst, unsigned int nbits)
{
- unsigned int len = BITS_TO_LONGS(nbits) * sizeof(unsigned long);
- memset(dst, 0xff, len);
+ unsigned int len = bitmap_size(nbits);
+
+ if (small_const_nbits(nbits))
+ *dst = ~0UL;
+ else
+ memset(dst, 0xff, len);
}
-static inline void bitmap_copy(unsigned long *dst, const unsigned long *src,
- unsigned int nbits)
+static __always_inline
+void bitmap_copy(unsigned long *dst, const unsigned long *src, unsigned int nbits)
{
- unsigned int len = BITS_TO_LONGS(nbits) * sizeof(unsigned long);
- memcpy(dst, src, len);
+ unsigned int len = bitmap_size(nbits);
+
+ if (small_const_nbits(nbits))
+ *dst = *src;
+ else
+ memcpy(dst, src, len);
}
/*
* Copy bitmap and clear tail bits in last word.
*/
-static inline void bitmap_copy_clear_tail(unsigned long *dst,
- const unsigned long *src, unsigned int nbits)
+static __always_inline
+void bitmap_copy_clear_tail(unsigned long *dst, const unsigned long *src, unsigned int nbits)
{
bitmap_copy(dst, src, nbits);
if (nbits % BITS_PER_LONG)
dst[nbits / BITS_PER_LONG] &= BITMAP_LAST_WORD_MASK(nbits);
}
+static inline void bitmap_copy_and_extend(unsigned long *to,
+ const unsigned long *from,
+ unsigned int count, unsigned int size)
+{
+ unsigned int copy = BITS_TO_LONGS(count);
+
+ memcpy(to, from, copy * sizeof(long));
+ if (count % BITS_PER_LONG)
+ to[copy - 1] &= BITMAP_LAST_WORD_MASK(count);
+ memset(to + copy, 0, bitmap_size(size) - copy * sizeof(long));
+}
+
/*
- * On 32-bit systems bitmaps are represented as u32 arrays internally, and
- * therefore conversion is not needed when copying data from/to arrays of u32.
+ * On 32-bit systems bitmaps are represented as u32 arrays internally. On LE64
+ * machines the order of hi and lo parts of numbers match the bitmap structure.
+ * In both cases conversion is not needed when copying data from/to arrays of
+ * u32. But in LE64 case, typecast in bitmap_copy_clear_tail() may lead
+ * to out-of-bound access. To avoid that, both LE and BE variants of 64-bit
+ * architectures are not using bitmap_copy_clear_tail().
*/
#if BITS_PER_LONG == 64
-extern void bitmap_from_arr32(unsigned long *bitmap, const u32 *buf,
+void bitmap_from_arr32(unsigned long *bitmap, const u32 *buf,
unsigned int nbits);
-extern void bitmap_to_arr32(u32 *buf, const unsigned long *bitmap,
+void bitmap_to_arr32(u32 *buf, const unsigned long *bitmap,
unsigned int nbits);
#else
#define bitmap_from_arr32(bitmap, buf, nbits) \
@@ -280,16 +304,32 @@ extern void bitmap_to_arr32(u32 *buf, const unsigned long *bitmap,
(const unsigned long *) (bitmap), (nbits))
#endif
-static inline int bitmap_and(unsigned long *dst, const unsigned long *src1,
- const unsigned long *src2, unsigned int nbits)
+/*
+ * On 64-bit systems bitmaps are represented as u64 arrays internally. So,
+ * the conversion is not needed when copying data from/to arrays of u64.
+ */
+#if BITS_PER_LONG == 32
+void bitmap_from_arr64(unsigned long *bitmap, const u64 *buf, unsigned int nbits);
+void bitmap_to_arr64(u64 *buf, const unsigned long *bitmap, unsigned int nbits);
+#else
+#define bitmap_from_arr64(bitmap, buf, nbits) \
+ bitmap_copy_clear_tail((unsigned long *)(bitmap), (const unsigned long *)(buf), (nbits))
+#define bitmap_to_arr64(buf, bitmap, nbits) \
+ bitmap_copy_clear_tail((unsigned long *)(buf), (const unsigned long *)(bitmap), (nbits))
+#endif
+
+static __always_inline
+bool bitmap_and(unsigned long *dst, const unsigned long *src1,
+ const unsigned long *src2, unsigned int nbits)
{
if (small_const_nbits(nbits))
return (*dst = *src1 & *src2 & BITMAP_LAST_WORD_MASK(nbits)) != 0;
return __bitmap_and(dst, src1, src2, nbits);
}
-static inline void bitmap_or(unsigned long *dst, const unsigned long *src1,
- const unsigned long *src2, unsigned int nbits)
+static __always_inline
+void bitmap_or(unsigned long *dst, const unsigned long *src1,
+ const unsigned long *src2, unsigned int nbits)
{
if (small_const_nbits(nbits))
*dst = *src1 | *src2;
@@ -297,8 +337,9 @@ static inline void bitmap_or(unsigned long *dst, const unsigned long *src1,
__bitmap_or(dst, src1, src2, nbits);
}
-static inline void bitmap_xor(unsigned long *dst, const unsigned long *src1,
- const unsigned long *src2, unsigned int nbits)
+static __always_inline
+void bitmap_xor(unsigned long *dst, const unsigned long *src1,
+ const unsigned long *src2, unsigned int nbits)
{
if (small_const_nbits(nbits))
*dst = *src1 ^ *src2;
@@ -306,16 +347,17 @@ static inline void bitmap_xor(unsigned long *dst, const unsigned long *src1,
__bitmap_xor(dst, src1, src2, nbits);
}
-static inline int bitmap_andnot(unsigned long *dst, const unsigned long *src1,
- const unsigned long *src2, unsigned int nbits)
+static __always_inline
+bool bitmap_andnot(unsigned long *dst, const unsigned long *src1,
+ const unsigned long *src2, unsigned int nbits)
{
if (small_const_nbits(nbits))
return (*dst = *src1 & ~(*src2) & BITMAP_LAST_WORD_MASK(nbits)) != 0;
return __bitmap_andnot(dst, src1, src2, nbits);
}
-static inline void bitmap_complement(unsigned long *dst, const unsigned long *src,
- unsigned int nbits)
+static __always_inline
+void bitmap_complement(unsigned long *dst, const unsigned long *src, unsigned int nbits)
{
if (small_const_nbits(nbits))
*dst = ~(*src);
@@ -330,8 +372,8 @@ static inline void bitmap_complement(unsigned long *dst, const unsigned long *sr
#endif
#define BITMAP_MEM_MASK (BITMAP_MEM_ALIGNMENT - 1)
-static inline int bitmap_equal(const unsigned long *src1,
- const unsigned long *src2, unsigned int nbits)
+static __always_inline
+bool bitmap_equal(const unsigned long *src1, const unsigned long *src2, unsigned int nbits)
{
if (small_const_nbits(nbits))
return !((*src1 ^ *src2) & BITMAP_LAST_WORD_MASK(nbits));
@@ -350,10 +392,9 @@ static inline int bitmap_equal(const unsigned long *src1,
*
* Returns: True if (*@src1 | *@src2) == *@src3, false otherwise
*/
-static inline bool bitmap_or_equal(const unsigned long *src1,
- const unsigned long *src2,
- const unsigned long *src3,
- unsigned int nbits)
+static __always_inline
+bool bitmap_or_equal(const unsigned long *src1, const unsigned long *src2,
+ const unsigned long *src3, unsigned int nbits)
{
if (!small_const_nbits(nbits))
return __bitmap_or_equal(src1, src2, src3, nbits);
@@ -361,8 +402,8 @@ static inline bool bitmap_or_equal(const unsigned long *src1,
return !(((*src1 | *src2) ^ *src3) & BITMAP_LAST_WORD_MASK(nbits));
}
-static inline int bitmap_intersects(const unsigned long *src1,
- const unsigned long *src2, unsigned int nbits)
+static __always_inline
+bool bitmap_intersects(const unsigned long *src1, const unsigned long *src2, unsigned int nbits)
{
if (small_const_nbits(nbits))
return ((*src1 & *src2) & BITMAP_LAST_WORD_MASK(nbits)) != 0;
@@ -370,8 +411,8 @@ static inline int bitmap_intersects(const unsigned long *src1,
return __bitmap_intersects(src1, src2, nbits);
}
-static inline int bitmap_subset(const unsigned long *src1,
- const unsigned long *src2, unsigned int nbits)
+static __always_inline
+bool bitmap_subset(const unsigned long *src1, const unsigned long *src2, unsigned int nbits)
{
if (small_const_nbits(nbits))
return ! ((*src1 & ~(*src2)) & BITMAP_LAST_WORD_MASK(nbits));
@@ -379,7 +420,8 @@ static inline int bitmap_subset(const unsigned long *src1,
return __bitmap_subset(src1, src2, nbits);
}
-static inline int bitmap_empty(const unsigned long *src, unsigned nbits)
+static __always_inline
+bool bitmap_empty(const unsigned long *src, unsigned nbits)
{
if (small_const_nbits(nbits))
return ! (*src & BITMAP_LAST_WORD_MASK(nbits));
@@ -387,7 +429,8 @@ static inline int bitmap_empty(const unsigned long *src, unsigned nbits)
return find_first_bit(src, nbits) == nbits;
}
-static inline int bitmap_full(const unsigned long *src, unsigned int nbits)
+static __always_inline
+bool bitmap_full(const unsigned long *src, unsigned int nbits)
{
if (small_const_nbits(nbits))
return ! (~(*src) & BITMAP_LAST_WORD_MASK(nbits));
@@ -395,18 +438,39 @@ static inline int bitmap_full(const unsigned long *src, unsigned int nbits)
return find_first_zero_bit(src, nbits) == nbits;
}
-static __always_inline int bitmap_weight(const unsigned long *src, unsigned int nbits)
+static __always_inline
+unsigned int bitmap_weight(const unsigned long *src, unsigned int nbits)
{
if (small_const_nbits(nbits))
return hweight_long(*src & BITMAP_LAST_WORD_MASK(nbits));
return __bitmap_weight(src, nbits);
}
-static __always_inline void bitmap_set(unsigned long *map, unsigned int start,
- unsigned int nbits)
+static __always_inline
+unsigned long bitmap_weight_and(const unsigned long *src1,
+ const unsigned long *src2, unsigned int nbits)
+{
+ if (small_const_nbits(nbits))
+ return hweight_long(*src1 & *src2 & BITMAP_LAST_WORD_MASK(nbits));
+ return __bitmap_weight_and(src1, src2, nbits);
+}
+
+static __always_inline
+unsigned long bitmap_weight_andnot(const unsigned long *src1,
+ const unsigned long *src2, unsigned int nbits)
+{
+ if (small_const_nbits(nbits))
+ return hweight_long(*src1 & ~(*src2) & BITMAP_LAST_WORD_MASK(nbits));
+ return __bitmap_weight_andnot(src1, src2, nbits);
+}
+
+static __always_inline
+void bitmap_set(unsigned long *map, unsigned int start, unsigned int nbits)
{
if (__builtin_constant_p(nbits) && nbits == 1)
__set_bit(start, map);
+ else if (small_const_nbits(start + nbits))
+ *map |= GENMASK(start + nbits - 1, start);
else if (__builtin_constant_p(start & BITMAP_MEM_MASK) &&
IS_ALIGNED(start, BITMAP_MEM_ALIGNMENT) &&
__builtin_constant_p(nbits & BITMAP_MEM_MASK) &&
@@ -416,11 +480,13 @@ static __always_inline void bitmap_set(unsigned long *map, unsigned int start,
__bitmap_set(map, start, nbits);
}
-static __always_inline void bitmap_clear(unsigned long *map, unsigned int start,
- unsigned int nbits)
+static __always_inline
+void bitmap_clear(unsigned long *map, unsigned int start, unsigned int nbits)
{
if (__builtin_constant_p(nbits) && nbits == 1)
__clear_bit(start, map);
+ else if (small_const_nbits(start + nbits))
+ *map &= ~GENMASK(start + nbits - 1, start);
else if (__builtin_constant_p(start & BITMAP_MEM_MASK) &&
IS_ALIGNED(start, BITMAP_MEM_ALIGNMENT) &&
__builtin_constant_p(nbits & BITMAP_MEM_MASK) &&
@@ -430,8 +496,9 @@ static __always_inline void bitmap_clear(unsigned long *map, unsigned int start,
__bitmap_clear(map, start, nbits);
}
-static inline void bitmap_shift_right(unsigned long *dst, const unsigned long *src,
- unsigned int shift, unsigned int nbits)
+static __always_inline
+void bitmap_shift_right(unsigned long *dst, const unsigned long *src,
+ unsigned int shift, unsigned int nbits)
{
if (small_const_nbits(nbits))
*dst = (*src & BITMAP_LAST_WORD_MASK(nbits)) >> shift;
@@ -439,8 +506,9 @@ static inline void bitmap_shift_right(unsigned long *dst, const unsigned long *s
__bitmap_shift_right(dst, src, shift, nbits);
}
-static inline void bitmap_shift_left(unsigned long *dst, const unsigned long *src,
- unsigned int shift, unsigned int nbits)
+static __always_inline
+void bitmap_shift_left(unsigned long *dst, const unsigned long *src,
+ unsigned int shift, unsigned int nbits)
{
if (small_const_nbits(nbits))
*dst = (*src << shift) & BITMAP_LAST_WORD_MASK(nbits);
@@ -448,11 +516,12 @@ static inline void bitmap_shift_left(unsigned long *dst, const unsigned long *sr
__bitmap_shift_left(dst, src, shift, nbits);
}
-static inline void bitmap_replace(unsigned long *dst,
- const unsigned long *old,
- const unsigned long *new,
- const unsigned long *mask,
- unsigned int nbits)
+static __always_inline
+void bitmap_replace(unsigned long *dst,
+ const unsigned long *old,
+ const unsigned long *new,
+ const unsigned long *mask,
+ unsigned int nbits)
{
if (small_const_nbits(nbits))
*dst = (*old & ~(*mask)) | (*new & *mask);
@@ -460,40 +529,181 @@ static inline void bitmap_replace(unsigned long *dst,
__bitmap_replace(dst, old, new, mask, nbits);
}
-static inline void bitmap_next_clear_region(unsigned long *bitmap,
- unsigned int *rs, unsigned int *re,
- unsigned int end)
+/**
+ * bitmap_scatter - Scatter a bitmap according to the given mask
+ * @dst: scattered bitmap
+ * @src: gathered bitmap
+ * @mask: mask representing bits to assign to in the scattered bitmap
+ * @nbits: number of bits in each of these bitmaps
+ *
+ * Scatters bitmap with sequential bits according to the given @mask.
+ *
+ * Example:
+ * If @src bitmap = 0x005a, with @mask = 0x1313, @dst will be 0x0302.
+ *
+ * Or in binary form
+ * @src @mask @dst
+ * 0000000001011010 0001001100010011 0000001100000010
+ *
+ * (Bits 0, 1, 2, 3, 4, 5 are copied to the bits 0, 1, 4, 8, 9, 12)
+ *
+ * A more 'visual' description of the operation::
+ *
+ * src: 0000000001011010
+ * ||||||
+ * +------+|||||
+ * | +----+||||
+ * | |+----+|||
+ * | || +-+||
+ * | || | ||
+ * mask: ...v..vv...v..vv
+ * ...0..11...0..10
+ * dst: 0000001100000010
+ *
+ * A relationship exists between bitmap_scatter() and bitmap_gather(). See
+ * bitmap_gather() for the bitmap gather detailed operations. TL;DR:
+ * bitmap_gather() can be seen as the 'reverse' bitmap_scatter() operation.
+ */
+static __always_inline
+void bitmap_scatter(unsigned long *dst, const unsigned long *src,
+ const unsigned long *mask, unsigned int nbits)
{
- *rs = find_next_zero_bit(bitmap, end, *rs);
- *re = find_next_bit(bitmap, end, *rs + 1);
+ unsigned int n = 0;
+ unsigned int bit;
+
+ bitmap_zero(dst, nbits);
+
+ for_each_set_bit(bit, mask, nbits)
+ __assign_bit(bit, dst, test_bit(n++, src));
}
-static inline void bitmap_next_set_region(unsigned long *bitmap,
- unsigned int *rs, unsigned int *re,
- unsigned int end)
+/**
+ * bitmap_gather - Gather a bitmap according to given mask
+ * @dst: gathered bitmap
+ * @src: scattered bitmap
+ * @mask: mask representing bits to extract from in the scattered bitmap
+ * @nbits: number of bits in each of these bitmaps
+ *
+ * Gathers bitmap with sparse bits according to the given @mask.
+ *
+ * Example:
+ * If @src bitmap = 0x0302, with @mask = 0x1313, @dst will be 0x001a.
+ *
+ * Or in binary form
+ * @src @mask @dst
+ * 0000001100000010 0001001100010011 0000000000011010
+ *
+ * (Bits 0, 1, 4, 8, 9, 12 are copied to the bits 0, 1, 2, 3, 4, 5)
+ *
+ * A more 'visual' description of the operation::
+ *
+ * mask: ...v..vv...v..vv
+ * src: 0000001100000010
+ * ^ ^^ ^ 0
+ * | || | 10
+ * | || > 010
+ * | |+--> 1010
+ * | +--> 11010
+ * +----> 011010
+ * dst: 0000000000011010
+ *
+ * A relationship exists between bitmap_gather() and bitmap_scatter(). See
+ * bitmap_scatter() for the bitmap scatter detailed operations. TL;DR:
+ * bitmap_scatter() can be seen as the 'reverse' bitmap_gather() operation.
+ *
+ * Suppose scattered computed using bitmap_scatter(scattered, src, mask, n).
+ * The operation bitmap_gather(result, scattered, mask, n) leads to a result
+ * equal or equivalent to src.
+ *
+ * The result can be 'equivalent' because bitmap_scatter() and bitmap_gather()
+ * are not bijective.
+ * The result and src values are equivalent in that sense that a call to
+ * bitmap_scatter(res, src, mask, n) and a call to
+ * bitmap_scatter(res, result, mask, n) will lead to the same res value.
+ */
+static __always_inline
+void bitmap_gather(unsigned long *dst, const unsigned long *src,
+ const unsigned long *mask, unsigned int nbits)
+{
+ unsigned int n = 0;
+ unsigned int bit;
+
+ bitmap_zero(dst, nbits);
+
+ for_each_set_bit(bit, mask, nbits)
+ __assign_bit(n++, dst, test_bit(bit, src));
+}
+
+static __always_inline
+void bitmap_next_set_region(unsigned long *bitmap, unsigned int *rs,
+ unsigned int *re, unsigned int end)
{
*rs = find_next_bit(bitmap, end, *rs);
*re = find_next_zero_bit(bitmap, end, *rs + 1);
}
-/*
- * Bitmap region iterators. Iterates over the bitmap between [@start, @end).
- * @rs and @re should be integer variables and will be set to start and end
- * index of the current clear or set region.
+/**
+ * bitmap_release_region - release allocated bitmap region
+ * @bitmap: array of unsigned longs corresponding to the bitmap
+ * @pos: beginning of bit region to release
+ * @order: region size (log base 2 of number of bits) to release
+ *
+ * This is the complement to __bitmap_find_free_region() and releases
+ * the found region (by clearing it in the bitmap).
+ */
+static __always_inline
+void bitmap_release_region(unsigned long *bitmap, unsigned int pos, int order)
+{
+ bitmap_clear(bitmap, pos, BIT(order));
+}
+
+/**
+ * bitmap_allocate_region - allocate bitmap region
+ * @bitmap: array of unsigned longs corresponding to the bitmap
+ * @pos: beginning of bit region to allocate
+ * @order: region size (log base 2 of number of bits) to allocate
+ *
+ * Allocate (set bits in) a specified region of a bitmap.
+ *
+ * Returns: 0 on success, or %-EBUSY if specified region wasn't
+ * free (not all bits were zero).
*/
-#define bitmap_for_each_clear_region(bitmap, rs, re, start, end) \
- for ((rs) = (start), \
- bitmap_next_clear_region((bitmap), &(rs), &(re), (end)); \
- (rs) < (re); \
- (rs) = (re) + 1, \
- bitmap_next_clear_region((bitmap), &(rs), &(re), (end)))
-
-#define bitmap_for_each_set_region(bitmap, rs, re, start, end) \
- for ((rs) = (start), \
- bitmap_next_set_region((bitmap), &(rs), &(re), (end)); \
- (rs) < (re); \
- (rs) = (re) + 1, \
- bitmap_next_set_region((bitmap), &(rs), &(re), (end)))
+static __always_inline
+int bitmap_allocate_region(unsigned long *bitmap, unsigned int pos, int order)
+{
+ unsigned int len = BIT(order);
+
+ if (find_next_bit(bitmap, pos + len, pos) < pos + len)
+ return -EBUSY;
+ bitmap_set(bitmap, pos, len);
+ return 0;
+}
+
+/**
+ * bitmap_find_free_region - find a contiguous aligned mem region
+ * @bitmap: array of unsigned longs corresponding to the bitmap
+ * @bits: number of bits in the bitmap
+ * @order: region size (log base 2 of number of bits) to find
+ *
+ * Find a region of free (zero) bits in a @bitmap of @bits bits and
+ * allocate them (set them to one). Only consider regions of length
+ * a power (@order) of two, aligned to that power of two, which
+ * makes the search algorithm much faster.
+ *
+ * Returns: the bit offset in bitmap of the allocated region,
+ * or -errno on failure.
+ */
+static __always_inline
+int bitmap_find_free_region(unsigned long *bitmap, unsigned int bits, int order)
+{
+ unsigned int pos, end; /* scans bitmap by regions of size order */
+
+ for (pos = 0; (end = pos + BIT(order)) <= bits; pos = end) {
+ if (!bitmap_allocate_region(bitmap, pos, order))
+ return pos;
+ }
+ return -ENOMEM;
+}
/**
* BITMAP_FROM_U64() - Represent u64 value in the format suitable for bitmap.
@@ -538,47 +748,89 @@ static inline void bitmap_next_set_region(unsigned long *bitmap,
* That is ``(u32 *)(&val)[0]`` gets the upper 32 bits,
* but we expect the lower 32-bits of u64.
*/
-static inline void bitmap_from_u64(unsigned long *dst, u64 mask)
+static __always_inline void bitmap_from_u64(unsigned long *dst, u64 mask)
{
- dst[0] = mask & ULONG_MAX;
-
- if (sizeof(mask) > sizeof(unsigned long))
- dst[1] = mask >> 32;
+ bitmap_from_arr64(dst, &mask, 64);
}
/**
- * bitmap_get_value8 - get an 8-bit value within a memory region
+ * bitmap_read - read a value of n-bits from the memory region
* @map: address to the bitmap memory region
- * @start: bit offset of the 8-bit value; must be a multiple of 8
+ * @start: bit offset of the n-bit value
+ * @nbits: size of value in bits, nonzero, up to BITS_PER_LONG
*
- * Returns the 8-bit value located at the @start bit offset within the @src
- * memory region.
+ * Returns: value of @nbits bits located at the @start bit offset within the
+ * @map memory region. For @nbits = 0 and @nbits > BITS_PER_LONG the return
+ * value is undefined.
*/
-static inline unsigned long bitmap_get_value8(const unsigned long *map,
- unsigned long start)
+static __always_inline
+unsigned long bitmap_read(const unsigned long *map, unsigned long start, unsigned long nbits)
{
- const size_t index = BIT_WORD(start);
- const unsigned long offset = start % BITS_PER_LONG;
+ size_t index = BIT_WORD(start);
+ unsigned long offset = start % BITS_PER_LONG;
+ unsigned long space = BITS_PER_LONG - offset;
+ unsigned long value_low, value_high;
- return (map[index] >> offset) & 0xFF;
+ if (unlikely(!nbits || nbits > BITS_PER_LONG))
+ return 0;
+
+ if (space >= nbits)
+ return (map[index] >> offset) & BITMAP_LAST_WORD_MASK(nbits);
+
+ value_low = map[index] & BITMAP_FIRST_WORD_MASK(start);
+ value_high = map[index + 1] & BITMAP_LAST_WORD_MASK(start + nbits);
+ return (value_low >> offset) | (value_high << space);
}
/**
- * bitmap_set_value8 - set an 8-bit value within a memory region
+ * bitmap_write - write n-bit value within a memory region
* @map: address to the bitmap memory region
- * @value: the 8-bit value; values wider than 8 bits may clobber bitmap
- * @start: bit offset of the 8-bit value; must be a multiple of 8
+ * @value: value to write, clamped to nbits
+ * @start: bit offset of the n-bit value
+ * @nbits: size of value in bits, nonzero, up to BITS_PER_LONG.
+ *
+ * bitmap_write() behaves as-if implemented as @nbits calls of __assign_bit(),
+ * i.e. bits beyond @nbits are ignored:
+ *
+ * for (bit = 0; bit < nbits; bit++)
+ * __assign_bit(start + bit, bitmap, val & BIT(bit));
+ *
+ * For @nbits == 0 and @nbits > BITS_PER_LONG no writes are performed.
*/
-static inline void bitmap_set_value8(unsigned long *map, unsigned long value,
- unsigned long start)
+static __always_inline
+void bitmap_write(unsigned long *map, unsigned long value,
+ unsigned long start, unsigned long nbits)
{
- const size_t index = BIT_WORD(start);
- const unsigned long offset = start % BITS_PER_LONG;
-
- map[index] &= ~(0xFFUL << offset);
+ size_t index;
+ unsigned long offset;
+ unsigned long space;
+ unsigned long mask;
+ bool fit;
+
+ if (unlikely(!nbits || nbits > BITS_PER_LONG))
+ return;
+
+ mask = BITMAP_LAST_WORD_MASK(nbits);
+ value &= mask;
+ offset = start % BITS_PER_LONG;
+ space = BITS_PER_LONG - offset;
+ fit = space >= nbits;
+ index = BIT_WORD(start);
+
+ map[index] &= (fit ? (~(mask << offset)) : ~BITMAP_FIRST_WORD_MASK(start));
map[index] |= value << offset;
+ if (fit)
+ return;
+
+ map[index + 1] &= BITMAP_FIRST_WORD_MASK(start + nbits);
+ map[index + 1] |= (value >> space);
}
+#define bitmap_get_value8(map, start) \
+ bitmap_read(map, start, BITS_PER_BYTE)
+#define bitmap_set_value8(map, value, start) \
+ bitmap_write(map, value, start, BITS_PER_BYTE)
+
#endif /* __ASSEMBLY__ */
#endif /* __LINUX_BITMAP_H */