diff options
Diffstat (limited to 'include/linux/nodemask.h')
-rw-r--r-- | include/linux/nodemask.h | 174 |
1 files changed, 92 insertions, 82 deletions
diff --git a/include/linux/nodemask.h b/include/linux/nodemask.h index ac398e143c9a..f08ae71585fa 100644 --- a/include/linux/nodemask.h +++ b/include/linux/nodemask.h @@ -39,14 +39,11 @@ * int nodes_full(mask) Is mask full (all bits sets)? * int nodes_weight(mask) Hamming weight - number of set bits * - * void nodes_shift_right(dst, src, n) Shift right - * void nodes_shift_left(dst, src, n) Shift left - * - * int first_node(mask) Number lowest set bit, or MAX_NUMNODES - * int next_node(node, mask) Next node past 'node', or MAX_NUMNODES - * int next_node_in(node, mask) Next node past 'node', or wrap to first, + * unsigned int first_node(mask) Number lowest set bit, or MAX_NUMNODES + * unsigend int next_node(node, mask) Next node past 'node', or MAX_NUMNODES + * unsigned int next_node_in(node, mask) Next node past 'node', or wrap to first, * or MAX_NUMNODES - * int first_unset_node(mask) First node not set in mask, or + * unsigned int first_unset_node(mask) First node not set in mask, or * MAX_NUMNODES * * nodemask_t nodemask_of_node(node) Return nodemask with bit 'node' set @@ -93,9 +90,9 @@ #include <linux/threads.h> #include <linux/bitmap.h> #include <linux/minmax.h> -#include <linux/numa.h> +#include <linux/nodemask_types.h> +#include <linux/random.h> -typedef struct { DECLARE_BITMAP(bits, MAX_NUMNODES); } nodemask_t; extern nodemask_t _unused_nodemask_arg_; /** @@ -106,11 +103,11 @@ extern nodemask_t _unused_nodemask_arg_; */ #define nodemask_pr_args(maskp) __nodemask_pr_numnodes(maskp), \ __nodemask_pr_bits(maskp) -static inline unsigned int __nodemask_pr_numnodes(const nodemask_t *m) +static __always_inline unsigned int __nodemask_pr_numnodes(const nodemask_t *m) { return m ? MAX_NUMNODES : 0; } -static inline const unsigned long *__nodemask_pr_bits(const nodemask_t *m) +static __always_inline const unsigned long *__nodemask_pr_bits(const nodemask_t *m) { return m ? m->bits : NULL; } @@ -119,7 +116,7 @@ static inline const unsigned long *__nodemask_pr_bits(const nodemask_t *m) * The inline keyword gives the compiler room to decide to inline, or * not inline a function as it sees best. However, as these functions * are called in both __init and non-__init functions, if they are not - * inlined we will end up with a section mis-match error (of the type of + * inlined we will end up with a section mismatch error (of the type of * freeable items not being freed). So we must use __always_inline here * to fix the problem. If other functions in the future also end up in * this situation they will also need to be annotated as __always_inline @@ -131,19 +128,19 @@ static __always_inline void __node_set(int node, volatile nodemask_t *dstp) } #define node_clear(node, dst) __node_clear((node), &(dst)) -static inline void __node_clear(int node, volatile nodemask_t *dstp) +static __always_inline void __node_clear(int node, volatile nodemask_t *dstp) { clear_bit(node, dstp->bits); } #define nodes_setall(dst) __nodes_setall(&(dst), MAX_NUMNODES) -static inline void __nodes_setall(nodemask_t *dstp, unsigned int nbits) +static __always_inline void __nodes_setall(nodemask_t *dstp, unsigned int nbits) { bitmap_fill(dstp->bits, nbits); } #define nodes_clear(dst) __nodes_clear(&(dst), MAX_NUMNODES) -static inline void __nodes_clear(nodemask_t *dstp, unsigned int nbits) +static __always_inline void __nodes_clear(nodemask_t *dstp, unsigned int nbits) { bitmap_zero(dstp->bits, nbits); } @@ -153,14 +150,14 @@ static inline void __nodes_clear(nodemask_t *dstp, unsigned int nbits) #define node_test_and_set(node, nodemask) \ __node_test_and_set((node), &(nodemask)) -static inline int __node_test_and_set(int node, nodemask_t *addr) +static __always_inline bool __node_test_and_set(int node, nodemask_t *addr) { return test_and_set_bit(node, addr->bits); } #define nodes_and(dst, src1, src2) \ __nodes_and(&(dst), &(src1), &(src2), MAX_NUMNODES) -static inline void __nodes_and(nodemask_t *dstp, const nodemask_t *src1p, +static __always_inline void __nodes_and(nodemask_t *dstp, const nodemask_t *src1p, const nodemask_t *src2p, unsigned int nbits) { bitmap_and(dstp->bits, src1p->bits, src2p->bits, nbits); @@ -168,7 +165,7 @@ static inline void __nodes_and(nodemask_t *dstp, const nodemask_t *src1p, #define nodes_or(dst, src1, src2) \ __nodes_or(&(dst), &(src1), &(src2), MAX_NUMNODES) -static inline void __nodes_or(nodemask_t *dstp, const nodemask_t *src1p, +static __always_inline void __nodes_or(nodemask_t *dstp, const nodemask_t *src1p, const nodemask_t *src2p, unsigned int nbits) { bitmap_or(dstp->bits, src1p->bits, src2p->bits, nbits); @@ -176,7 +173,7 @@ static inline void __nodes_or(nodemask_t *dstp, const nodemask_t *src1p, #define nodes_xor(dst, src1, src2) \ __nodes_xor(&(dst), &(src1), &(src2), MAX_NUMNODES) -static inline void __nodes_xor(nodemask_t *dstp, const nodemask_t *src1p, +static __always_inline void __nodes_xor(nodemask_t *dstp, const nodemask_t *src1p, const nodemask_t *src2p, unsigned int nbits) { bitmap_xor(dstp->bits, src1p->bits, src2p->bits, nbits); @@ -184,15 +181,22 @@ static inline void __nodes_xor(nodemask_t *dstp, const nodemask_t *src1p, #define nodes_andnot(dst, src1, src2) \ __nodes_andnot(&(dst), &(src1), &(src2), MAX_NUMNODES) -static inline void __nodes_andnot(nodemask_t *dstp, const nodemask_t *src1p, +static __always_inline void __nodes_andnot(nodemask_t *dstp, const nodemask_t *src1p, const nodemask_t *src2p, unsigned int nbits) { bitmap_andnot(dstp->bits, src1p->bits, src2p->bits, nbits); } +#define nodes_copy(dst, src) __nodes_copy(&(dst), &(src), MAX_NUMNODES) +static __always_inline void __nodes_copy(nodemask_t *dstp, + const nodemask_t *srcp, unsigned int nbits) +{ + bitmap_copy(dstp->bits, srcp->bits, nbits); +} + #define nodes_complement(dst, src) \ __nodes_complement(&(dst), &(src), MAX_NUMNODES) -static inline void __nodes_complement(nodemask_t *dstp, +static __always_inline void __nodes_complement(nodemask_t *dstp, const nodemask_t *srcp, unsigned int nbits) { bitmap_complement(dstp->bits, srcp->bits, nbits); @@ -200,7 +204,7 @@ static inline void __nodes_complement(nodemask_t *dstp, #define nodes_equal(src1, src2) \ __nodes_equal(&(src1), &(src2), MAX_NUMNODES) -static inline int __nodes_equal(const nodemask_t *src1p, +static __always_inline bool __nodes_equal(const nodemask_t *src1p, const nodemask_t *src2p, unsigned int nbits) { return bitmap_equal(src1p->bits, src2p->bits, nbits); @@ -208,7 +212,7 @@ static inline int __nodes_equal(const nodemask_t *src1p, #define nodes_intersects(src1, src2) \ __nodes_intersects(&(src1), &(src2), MAX_NUMNODES) -static inline int __nodes_intersects(const nodemask_t *src1p, +static __always_inline bool __nodes_intersects(const nodemask_t *src1p, const nodemask_t *src2p, unsigned int nbits) { return bitmap_intersects(src1p->bits, src2p->bits, nbits); @@ -216,59 +220,43 @@ static inline int __nodes_intersects(const nodemask_t *src1p, #define nodes_subset(src1, src2) \ __nodes_subset(&(src1), &(src2), MAX_NUMNODES) -static inline int __nodes_subset(const nodemask_t *src1p, +static __always_inline bool __nodes_subset(const nodemask_t *src1p, const nodemask_t *src2p, unsigned int nbits) { return bitmap_subset(src1p->bits, src2p->bits, nbits); } #define nodes_empty(src) __nodes_empty(&(src), MAX_NUMNODES) -static inline int __nodes_empty(const nodemask_t *srcp, unsigned int nbits) +static __always_inline bool __nodes_empty(const nodemask_t *srcp, unsigned int nbits) { return bitmap_empty(srcp->bits, nbits); } #define nodes_full(nodemask) __nodes_full(&(nodemask), MAX_NUMNODES) -static inline int __nodes_full(const nodemask_t *srcp, unsigned int nbits) +static __always_inline bool __nodes_full(const nodemask_t *srcp, unsigned int nbits) { return bitmap_full(srcp->bits, nbits); } #define nodes_weight(nodemask) __nodes_weight(&(nodemask), MAX_NUMNODES) -static inline int __nodes_weight(const nodemask_t *srcp, unsigned int nbits) +static __always_inline int __nodes_weight(const nodemask_t *srcp, unsigned int nbits) { return bitmap_weight(srcp->bits, nbits); } -#define nodes_shift_right(dst, src, n) \ - __nodes_shift_right(&(dst), &(src), (n), MAX_NUMNODES) -static inline void __nodes_shift_right(nodemask_t *dstp, - const nodemask_t *srcp, int n, int nbits) -{ - bitmap_shift_right(dstp->bits, srcp->bits, n, nbits); -} - -#define nodes_shift_left(dst, src, n) \ - __nodes_shift_left(&(dst), &(src), (n), MAX_NUMNODES) -static inline void __nodes_shift_left(nodemask_t *dstp, - const nodemask_t *srcp, int n, int nbits) -{ - bitmap_shift_left(dstp->bits, srcp->bits, n, nbits); -} - /* FIXME: better would be to fix all architectures to never return > MAX_NUMNODES, then the silly min_ts could be dropped. */ #define first_node(src) __first_node(&(src)) -static inline int __first_node(const nodemask_t *srcp) +static __always_inline unsigned int __first_node(const nodemask_t *srcp) { - return min_t(int, MAX_NUMNODES, find_first_bit(srcp->bits, MAX_NUMNODES)); + return min_t(unsigned int, MAX_NUMNODES, find_first_bit(srcp->bits, MAX_NUMNODES)); } #define next_node(n, src) __next_node((n), &(src)) -static inline int __next_node(int n, const nodemask_t *srcp) +static __always_inline unsigned int __next_node(int n, const nodemask_t *srcp) { - return min_t(int,MAX_NUMNODES,find_next_bit(srcp->bits, MAX_NUMNODES, n+1)); + return min_t(unsigned int, MAX_NUMNODES, find_next_bit(srcp->bits, MAX_NUMNODES, n+1)); } /* @@ -276,9 +264,16 @@ static inline int __next_node(int n, const nodemask_t *srcp) * the first node in src if needed. Returns MAX_NUMNODES if src is empty. */ #define next_node_in(n, src) __next_node_in((n), &(src)) -int __next_node_in(int node, const nodemask_t *srcp); +static __always_inline unsigned int __next_node_in(int node, const nodemask_t *srcp) +{ + unsigned int ret = __next_node(node, srcp); + + if (ret == MAX_NUMNODES) + ret = __first_node(srcp); + return ret; +} -static inline void init_nodemask_of_node(nodemask_t *mask, int node) +static __always_inline void init_nodemask_of_node(nodemask_t *mask, int node) { nodes_clear(*mask); node_set(node, *mask); @@ -296,9 +291,9 @@ static inline void init_nodemask_of_node(nodemask_t *mask, int node) }) #define first_unset_node(mask) __first_unset_node(&(mask)) -static inline int __first_unset_node(const nodemask_t *maskp) +static __always_inline unsigned int __first_unset_node(const nodemask_t *maskp) { - return min_t(int,MAX_NUMNODES, + return min_t(unsigned int, MAX_NUMNODES, find_first_zero_bit(maskp->bits, MAX_NUMNODES)); } @@ -330,21 +325,21 @@ static inline int __first_unset_node(const nodemask_t *maskp) #define nodemask_parse_user(ubuf, ulen, dst) \ __nodemask_parse_user((ubuf), (ulen), &(dst), MAX_NUMNODES) -static inline int __nodemask_parse_user(const char __user *buf, int len, +static __always_inline int __nodemask_parse_user(const char __user *buf, int len, nodemask_t *dstp, int nbits) { return bitmap_parse_user(buf, len, dstp->bits, nbits); } #define nodelist_parse(buf, dst) __nodelist_parse((buf), &(dst), MAX_NUMNODES) -static inline int __nodelist_parse(const char *buf, nodemask_t *dstp, int nbits) +static __always_inline int __nodelist_parse(const char *buf, nodemask_t *dstp, int nbits) { return bitmap_parselist(buf, dstp->bits, nbits); } #define node_remap(oldbit, old, new) \ __node_remap((oldbit), &(old), &(new), MAX_NUMNODES) -static inline int __node_remap(int oldbit, +static __always_inline int __node_remap(int oldbit, const nodemask_t *oldp, const nodemask_t *newp, int nbits) { return bitmap_bitremap(oldbit, oldp->bits, newp->bits, nbits); @@ -352,7 +347,7 @@ static inline int __node_remap(int oldbit, #define nodes_remap(dst, src, old, new) \ __nodes_remap(&(dst), &(src), &(old), &(new), MAX_NUMNODES) -static inline void __nodes_remap(nodemask_t *dstp, const nodemask_t *srcp, +static __always_inline void __nodes_remap(nodemask_t *dstp, const nodemask_t *srcp, const nodemask_t *oldp, const nodemask_t *newp, int nbits) { bitmap_remap(dstp->bits, srcp->bits, oldp->bits, newp->bits, nbits); @@ -360,7 +355,7 @@ static inline void __nodes_remap(nodemask_t *dstp, const nodemask_t *srcp, #define nodes_onto(dst, orig, relmap) \ __nodes_onto(&(dst), &(orig), &(relmap), MAX_NUMNODES) -static inline void __nodes_onto(nodemask_t *dstp, const nodemask_t *origp, +static __always_inline void __nodes_onto(nodemask_t *dstp, const nodemask_t *origp, const nodemask_t *relmapp, int nbits) { bitmap_onto(dstp->bits, origp->bits, relmapp->bits, nbits); @@ -368,21 +363,20 @@ static inline void __nodes_onto(nodemask_t *dstp, const nodemask_t *origp, #define nodes_fold(dst, orig, sz) \ __nodes_fold(&(dst), &(orig), sz, MAX_NUMNODES) -static inline void __nodes_fold(nodemask_t *dstp, const nodemask_t *origp, +static __always_inline void __nodes_fold(nodemask_t *dstp, const nodemask_t *origp, int sz, int nbits) { bitmap_fold(dstp->bits, origp->bits, sz, nbits); } #if MAX_NUMNODES > 1 -#define for_each_node_mask(node, mask) \ - for ((node) = first_node(mask); \ - (node) < MAX_NUMNODES; \ - (node) = next_node((node), (mask))) +#define for_each_node_mask(node, mask) \ + for ((node) = first_node(mask); \ + (node) < MAX_NUMNODES; \ + (node) = next_node((node), (mask))) #else /* MAX_NUMNODES == 1 */ -#define for_each_node_mask(node, mask) \ - if (!nodes_empty(mask)) \ - for ((node) = 0; (node) < 1; (node)++) +#define for_each_node_mask(node, mask) \ + for ((node) = 0; (node) < 1 && !nodes_empty(mask); (node)++) #endif /* MAX_NUMNODES */ /* @@ -411,22 +405,22 @@ enum node_states { extern nodemask_t node_states[NR_NODE_STATES]; #if MAX_NUMNODES > 1 -static inline int node_state(int node, enum node_states state) +static __always_inline int node_state(int node, enum node_states state) { return node_isset(node, node_states[state]); } -static inline void node_set_state(int node, enum node_states state) +static __always_inline void node_set_state(int node, enum node_states state) { __node_set(node, &node_states[state]); } -static inline void node_clear_state(int node, enum node_states state) +static __always_inline void node_clear_state(int node, enum node_states state) { __node_clear(node, &node_states[state]); } -static inline int num_node_state(enum node_states state) +static __always_inline int num_node_state(enum node_states state) { return nodes_weight(node_states[state]); } @@ -436,11 +430,11 @@ static inline int num_node_state(enum node_states state) #define first_online_node first_node(node_states[N_ONLINE]) #define first_memory_node first_node(node_states[N_MEMORY]) -static inline int next_online_node(int nid) +static __always_inline unsigned int next_online_node(int nid) { return next_node(nid, node_states[N_ONLINE]); } -static inline int next_memory_node(int nid) +static __always_inline unsigned int next_memory_node(int nid) { return next_node(nid, node_states[N_MEMORY]); } @@ -448,13 +442,13 @@ static inline int next_memory_node(int nid) extern unsigned int nr_node_ids; extern unsigned int nr_online_nodes; -static inline void node_set_online(int nid) +static __always_inline void node_set_online(int nid) { node_set_state(nid, N_ONLINE); nr_online_nodes = num_node_state(N_ONLINE); } -static inline void node_set_offline(int nid) +static __always_inline void node_set_offline(int nid) { node_clear_state(nid, N_ONLINE); nr_online_nodes = num_node_state(N_ONLINE); @@ -462,20 +456,20 @@ static inline void node_set_offline(int nid) #else -static inline int node_state(int node, enum node_states state) +static __always_inline int node_state(int node, enum node_states state) { return node == 0; } -static inline void node_set_state(int node, enum node_states state) +static __always_inline void node_set_state(int node, enum node_states state) { } -static inline void node_clear_state(int node, enum node_states state) +static __always_inline void node_clear_state(int node, enum node_states state) { } -static inline int num_node_state(enum node_states state) +static __always_inline int num_node_state(enum node_states state) { return 1; } @@ -486,6 +480,7 @@ static inline int num_node_state(enum node_states state) #define first_online_node 0 #define first_memory_node 0 #define next_online_node(nid) (MAX_NUMNODES) +#define next_memory_node(nid) (MAX_NUMNODES) #define nr_node_ids 1U #define nr_online_nodes 1U @@ -494,14 +489,28 @@ static inline int num_node_state(enum node_states state) #endif +static __always_inline int node_random(const nodemask_t *maskp) +{ #if defined(CONFIG_NUMA) && (MAX_NUMNODES > 1) -extern int node_random(const nodemask_t *maskp); + int w, bit; + + w = nodes_weight(*maskp); + switch (w) { + case 0: + bit = NUMA_NO_NODE; + break; + case 1: + bit = first_node(*maskp); + break; + default: + bit = find_nth_bit(maskp->bits, MAX_NUMNODES, get_random_u32_below(w)); + break; + } + return bit; #else -static inline int node_random(const nodemask_t *mask) -{ return 0; -} #endif +} #define node_online_map node_states[N_ONLINE] #define node_possible_map node_states[N_POSSIBLE] @@ -513,9 +522,10 @@ static inline int node_random(const nodemask_t *mask) #define for_each_node(node) for_each_node_state(node, N_POSSIBLE) #define for_each_online_node(node) for_each_node_state(node, N_ONLINE) +#define for_each_node_with_cpus(node) for_each_node_state(node, N_CPU) /* - * For nodemask scrach area. + * For nodemask scratch area. * NODEMASK_ALLOC(type, name) allocates an object with a specified type and * name. */ @@ -528,7 +538,7 @@ static inline int node_random(const nodemask_t *mask) #define NODEMASK_FREE(m) do {} while (0) #endif -/* A example struture for using NODEMASK_ALLOC, used in mempolicy. */ +/* Example structure for using NODEMASK_ALLOC, used in mempolicy. */ struct nodemask_scratch { nodemask_t mask1; nodemask_t mask2; |