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With the PCH macros switched to use struct intel_display, we have a
number of files that no longer need struct drm_i915_private or anything
else from i915_drv.h anymore. Remove the #include, and add the missing
includes that were previously implicit.
v2: Drop even more of the includes
Reviewed-by: Chaitanya Kumar Borah <chaitanya.kumar.borah@intel.com>
Link: https://lore.kernel.org/r/5dc9e6a98461c344febac4c645875d8688eba906.1744880985.git.jani.nikula@intel.com
Signed-off-by: Jani Nikula <jani.nikula@intel.com>
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I want to capture a little bit more information about the state
of the plane upon faults. To that end introduce a small plane error
state struct and provide per-plane vfuncs to read it out.
For now we just stick the CTL, SURF, and SURFLIVE (if available)
registers contents in there.
v2: Use struct intel_display instead of dev_priv
Reviewed-by: Vinod Govindapillai <vinod.govindapillai@intel.com>
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20250217070047.953-3-ville.syrjala@linux.intel.com
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intel_sprite.c was partially converted to struct intel_display.
Finish the job now that we can deal with the platform checks
as well.
And while at it we also move the 'display' variable declaration
to be the first thing in most functions, consistency. We can
actually do that now since intel_display() accepts the intel_plane
and intel_plane_state types.
Reviewed-by: Jani Nikula <jani.nikula@intel.com>
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20250206185533.32306-9-ville.syrjala@linux.intel.com
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Pass intel_display to the display power stuff. These are spread
all over the place so tend to hinder clean conversions of whole
files.
TODO: The gt part/unpark power domain shenanigans need some
kind of more abstract interface...
v2: Deal with cmtg
Reviewed-by: Jani Nikula <jani.nikula@intel.com>
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20250206185533.32306-7-ville.syrjala@linux.intel.com
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struct intel_display will replace struct drm_i915_private as
the main thing for display code. Convert the fb code to
use it.
Reviewed-by: Jani Nikula <jani.nikula@intel.com>
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20250206185533.32306-6-ville.syrjala@linux.intel.com
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Now that intel_scanout_needs_vtd_wa() is no longer used from
the gem code we can convert it to take struct intel_display.
which will help with converting the low level plane code over
as well.
Cc: Jani Nikula <jani.nikula@intel.com>
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20250206185533.32306-2-ville.syrjala@linux.intel.com
Reviewed-by: Jani Nikula <jani.nikula@intel.com>
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Bspec lists different VT-d guard numbers (the number of dummy
padding PTEs) for different platforms and plane types. Use those
instead of just assuming the max glk+ number for everything.
This could avoid a bit of overhead on older platforms due to
reduced padding, and it makes it easier to cross check with the
spec.
Note that VLV/CHV do not document this w/a at all, so not sure
if it's actually needed or not. Nor do we actually know how much
padding is required if it is needed. For now use the same 128
PTEs that we use for snb-bdw primary planes.
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20250122151755.6928-5-ville.syrjala@linux.intel.com
Reviewed-by: Jani Nikula <jani.nikula@intel.com>
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Depending on the platform and/or plane type we can get away
with a bit less alignment in the VT-d w/a. Reduce the numbers
accordingly.
Note that it's not actually clear in VLV/CHV need this w/a,
and if they do we don't actually know what kind of alignment
is sufficient. Leave the 256k alignment in place for now, but
toss in a FIXME.
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20250122151755.6928-3-ville.syrjala@linux.intel.com
Reviewed-by: Jani Nikula <jani.nikula@intel.com>
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Currently we don't account for the VT-d alignment w/a in
plane->min_alignment() which means that panning inside a larger
framebuffer can still cause the plane SURF to be misaligned.
Fix the issue by moving the VT-d alignment w/a into
plane->min_alignment() itself (for the affected platforms).
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20250122151755.6928-2-ville.syrjala@linux.intel.com
Reviewed-by: Jani Nikula <jani.nikula@intel.com>
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Rename vlv_primary_min_alignment() to vlv_plane_min_alignment()
and use it to replace vlv_sprite_min_alignment() since the
behaviour is now identical when the plane init doesn't set up
any async flips stuff.
Technically VLV/CHV sprites do support async flips, so this
also makes us a bit more future proof if/when we extend async
flip support to more than one plane.
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20241009182207.22900-6-ville.syrjala@linux.intel.com
Reviewed-by: Jouni Högander <jouni.hogander@intel.com>
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We need to be able to do both MMIO and DSB based pipe/plane
programming. To that end plumb the 'dsb' all way from the top
into the plane commit hooks.
The compiler appears smart enough to combine the branches from
all the back-to-back register writes into a single branch.
So the generated asm ends up looking more or less like this:
plane_hook()
{
if (dsb) {
intel_dsb_reg_write();
intel_dsb_reg_write();
...
} else {
intel_de_write_fw();
intel_de_write_fw();
...
}
}
which seems like a reasonably efficient way to do this.
An alternative I was also considering is some kind of closure
(register write function + display vs. dsb pointer passed to it).
That does result is smaller code as there are no branches anymore,
but having each register access go via function pointer sounds
less efficient.
Not that I actually measured the overhead of either approach yet.
Also the reg_rw tracepoint seems to be making a huge mess of the
generated code for the mmio path. And additionally there's some
kind of IS_GSI_REG() hack in __raw_uncore_read() which ends up
generating a pointless branch for every mmio register access.
So looks like there might be quite a bit of room for improvement
in the mmio path still.
Reviewed-by: Animesh Manna <animesh.manna@intel.com>
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20240930170415.23841-12-ville.syrjala@linux.intel.com
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Going forward, struct intel_display shall replace struct
drm_i915_private as the main display device data pointer type. Convert
intel_sprite.[ch] to struct intel_display.
Some stragglers are left behind where needed.
Reviewed-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/094db6a9f40404fcc14843d32b45465d31730d96.1724342644.git.jani.nikula@intel.com
Signed-off-by: Jani Nikula <jani.nikula@intel.com>
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Extract the necessary chunks from intel_surf_alignment()
into per-platform variants for all pre-skl primary/sprite
planes.
Reviewed-by: Imre Deak <imre.deak@intel.com>
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20240612204712.31404-7-ville.syrjala@linux.intel.com
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Different hardware generations have different scanout alignment
requirements. Introduce a new vfunc that will allow us to
make that distinction without horrible if-ladders.
For now we directly plug in the existing intel_surf_alignment()
and intel_cursor_alignment() functions.
For fbdev we (temporarily) introduce intel_fbdev_min_alignment()
that simply queries the alignment from the primary plane of
the first crtc.
TODO: someone will need to fix xe's alignment handling
Reviewed-by: Imre Deak <imre.deak@intel.com>
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20240612204712.31404-4-ville.syrjala@linux.intel.com
Acked-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
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With the register header refactoring, some of the includes of i915_reg.h
have become unnecessary. Remove.
Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20240530100747.328631-1-jani.nikula@intel.com
Signed-off-by: Jani Nikula <jani.nikula@intel.com>
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Clean up i915_reg.h.
v2: Drop a redundant comment (Ville)
Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/679b7395a78c53006ac07448706f1809b74810de.1714128645.git.jani.nikula@intel.com
Signed-off-by: Jani Nikula <jani.nikula@intel.com>
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Move sprite_name() where its only user is, and convert it to a function,
removing the implicit dev_priv usage.
Signed-off-by: Jani Nikula <jani.nikula@intel.com>
Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20231011202259.1090131-1-jani.nikula@intel.com
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Split out frontbuffer related declarations and static inlines from
gem/i915_gem_object.h into new gem/i915_gem_object_frontbuffer.h.
The main goal is to reduce header interdependencies. With
gem/i915_gem_object.h including display/intel_frontbuffer.h,
modification of the latter causes a whopping 300+ objects to be rebuilt,
while many of the source files actually needing it aren't explicitly
including it at all.
After the change, only 21 objects depend on display/intel_frontbuffer.h,
directly or indirectly.
Cc: Jouni Högander <jouni.hogander@intel.com>
Reviewed-by: Jouni Högander <jouni.hogander@intel.com>
Signed-off-by: Jani Nikula <jani.nikula@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20230830085127.2416842-1-jani.nikula@intel.com
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Move the sprite colorkey ioctl handler to its own file
so that intel_sprite.c becomes all about the low level
details of pre-skl sprite planes.
And drop a bunch of unnecessary includes while at it.
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20230314130255.23273-10-ville.syrjala@linux.intel.com
Reviewed-by: Jouni Högander <jouni.hogander@intel.com>
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Move intel_plane_check_src_coordinates() from the pre-skl sprite
plane specific code to a more suitable place for common plane code.
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20230314130255.23273-9-ville.syrjala@linux.intel.com
Reviewed-by: Jouni Högander <jouni.hogander@intel.com>
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We defined the bitmasks for DVSTILEOFF but never used them.
Remedy that.
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20230214134739.25077-3-ville.syrjala@linux.intel.com
Reviewed-by: Jani Nikula <jani.nikula@intel.com>
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Turns out many of the files that need i915_reg.h get it implicitly via
{display/intel_de.h, gt/intel_context.h} -> i915_trace.h -> i915_irq.h
-> i915_reg.h. Since i915_trace.h doesn't actually need i915_irq.h,
makes sense to drop it, but that requires adding quite a few new
includes all over the place.
Prefer including i915_reg.h where needed instead of adding another
implicit include, because eventually we'll want to split up i915_reg.h
and only include the specific registers at each place.
Also some places actually needed i915_irq.h too.
Cc: Lucas De Marchi <lucas.demarchi@intel.com>
Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Signed-off-by: Jani Nikula <jani.nikula@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/6e78a2e0ac1bffaf5af3b5ccc21dff05e6518cef.1668008071.git.jani.nikula@intel.com
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Rename DRM_PLANE_HELPER_NO_SCALING to DRM_PLANE_NO_SCALING. The constant
is not really a helper, but rather a characteristic of the plane itself.
Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de>
Reviewed-by: Sam Ravnborg <sam@ravnborg.org>
Link: https://patchwork.freedesktop.org/patch/msgid/20220720083058.15371-4-tzimmermann@suse.de
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The macro DRM_PLANE_HELPER_NO_SCALING is only useful with the interfaces
in drm_atomic_helper.h, but defined in drm_plane_helper.h. So half of
DRM includes the latter header file for using this macro. Move the macro
and remove the include statements.
Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de>
Reviewed-by: Sam Ravnborg <sam@ravnborg.org>
Link: https://patchwork.freedesktop.org/patch/msgid/20220720083058.15371-3-tzimmermann@suse.de
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drm_crtc.h has no need for drm_blend.h, so don't include it.
Avoids useless rebuilds of the entire universe when
touching drm_blend.h.
Quite a few placs do currently depend on drm_blend.h without
actually including it directly. All of those need to be fixed
up.
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20220613200317.11305-4-ville.syrjala@linux.intel.com
Acked-by: Sam Ravnborg <sam@ravnborg.org>
Acked-by: Jani Nikula <jani.nikula@intel.com>
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Remove the local yesno() implementation and adopt the str_yes_no() from
linux/string_helpers.h.
Signed-off-by: Lucas De Marchi <lucas.demarchi@intel.com>
Acked-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Acked-by: Jani Nikula <jani.nikula@intel.com>
Reviewed-by: Matt Roper <matthew.d.roper@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20220225234631.3725943-1-lucas.demarchi@intel.com
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Drop the locks around sprite plane register writes. The
lock isn't needed since each plane's register are neatly
contained on their own cachelines.
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20220210062403.18690-6-ville.syrjala@linux.intel.com
Reviewed-by: Stanislav Lisovskiy <stanislav.lisovskiy@intel.com>
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Prefer drm device based logging.
Cc: Ville Syrjälä <ville.syrjala@linux.intel.com>
Signed-off-by: Jani Nikula <jani.nikula@intel.com>
Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/f2a3b656c8c63bc9474b5d9cb5b5c018cde28546.1642769982.git.jani.nikula@intel.com
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Use REG_BIT() & co. to polish the vlv/chv sprite plane registers.
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20211201152552.7821-10-ville.syrjala@linux.intel.com
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
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Use REG_BIT() & co. to polish the g4x+ sprite plane registers.
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20211201152552.7821-11-ville.syrjala@linux.intel.com
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
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Use REG_BIT() & co. to polish the ivb+ sprite plane registers.
v2: deal with gvt
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20211201152552.7821-9-ville.syrjala@linux.intel.com
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
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Add display/intel_display_trace.[ch] for defining display
tracepoints. The main goal is to reduce cross-includes between gem and
display. It would be possible split up tracing even further, but that
would lead to more boilerplate.
We end up having to include intel_crtc.h in a few places because it was
pulled in implicitly via intel_de.h -> i915_trace.h -> intel_crtc.h, and
that's no longer the case.
There should be no changes to tracepoints.
v3:
- Rebase
v2:
- Define TRACE_INCLUDE_PATH relative to define_trace.h (Chris)
- Remove useless comments (Ville)
Cc: Ville Syrjälä <ville.syrjala@linux.intel.com>
Signed-off-by: Jani Nikula <jani.nikula@intel.com>
Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Lucas De Marchi <lucas.demarchi@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/7862ad764fbd0748d903c76bc632d3d277874e5b.1638961423.git.jani.nikula@intel.com
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Replace the "sizes are 0 based" stuff with just straight
up -1 where needed. Less confusing all around.
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20211201152552.7821-4-ville.syrjala@linux.intel.com
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
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The "get" in the name implies reference counting, remove it. This also
makes the function conform to naming style.
Suggested-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Signed-off-by: Jani Nikula <jani.nikula@intel.com>
Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/6105d0ff44efac3c999af6382e4b0729e251f1e1.1638366969.git.jani.nikula@intel.com
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Chop vlv_sprite_update() into two halves. Fist half becomes
the _noarm() variant, second part the _arm() variant.
Fortunately I have already previously grouped the register
writes into roughtly the correct order, so the split looks
surprisingly clean.
Looks like most of the hardware logic was copied from the
pre-ctg sprite C, so SPSTRIDE/POS/SIZE are armed by SPSURF,
while the rest are self arming. SPCONSTALPHA is the one
entirely new register that didn't exist in the old sprite C,
and looks like that one is self arming. The CHV pipe B CSC
is also self arming, like the rest of the CHV pipe B
additions.
I didn't have time to capture i915_update_info numbers for
these, but since all the other platforms generally showed
improvements, and crucially no regression, I am fairly
confident this should behave similarly.
Cc: Stanislav Lisovskiy <stanislav.lisovskiy@intel.com>
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20211018115030.3547-10-ville.syrjala@linux.intel.com
Reviewed-by: Stanislav Lisovskiy <stanislav.lisovskiy@intel.com>
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Chop ivb_sprite_update() into two halves. Fist half becomes
the _noarm() variant, second part the _arm() variant.
Fortunately I have already previously grouped the register
writes into roughtly the correct order, so the split looks
surprisingly clean.
Didn't bother with i915_update_info numbers for this one.
I expect the results to be pretty much identical to the snb
numbers from the corresponding g4x+ sprite modification.
Cc: Stanislav Lisovskiy <stanislav.lisovskiy@intel.com>
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20211018115030.3547-9-ville.syrjala@linux.intel.com
Reviewed-by: Stanislav Lisovskiy <stanislav.lisovskiy@intel.com>
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Chop g4x_sprite_update() into two halves. Fist half becomes
the _noarm() variant, second part the _arm() variant.
Fortunately I have already previously grouped the register
writes into roughtly the correct order, so the split looks
surprisingly clean.
Not much of a change in i915_update_info on these older
platforms that don't have so many planes or registers to
begin with. Here are the numbers from snb (totally unpatched
vs. both primary plane and sprite patched applied) running
kms_atomic_transition --r plane-all-transition --extended:
w/o patch w/ patch
Updates: 5404 Updates: 5405
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1us |****** 1us |******
|********* |*********
4us |*********** 4us |***********
|********** |**********
16us |** 16us |**
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66us | 66us |
| |
262us | 262us |
| |
1ms | 1ms |
| |
4ms | 4ms |
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17ms | 17ms |
| |
Min update: 1400ns Min update: 1307ns
Max update: 19809ns Max update: 20194ns
Average update: 6957ns Average update: 6432ns
Overruns > 100us: 0 Overruns > 100us: 0
But there seems to be a slight improvement with
lockdep enabled:
w/o patch w/ patch
Updates: 17612 Updates: 16364
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1us | 1us |
|****** |******
4us |********** 4us |**********
|************ |*************
16us |************* 16us |************
|*** |*
66us | 66us |
| |
262us | 262us |
| |
1ms | 1ms |
| |
4ms | 4ms |
| |
17ms | 17ms |
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Min update: 3141ns Min update: 3562ns
Max update: 126450ns Max update: 73354ns
Average update: 16373ns Average update: 15153ns
Overruns > 250us: 0 Overruns > 250us: 0
Cc: Stanislav Lisovskiy <stanislav.lisovskiy@intel.com>
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20211018115030.3547-8-ville.syrjala@linux.intel.com
Reviewed-by: Stanislav Lisovskiy <stanislav.lisovskiy@intel.com>
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The amount of plane registers we have to write has been steadily
increasing, putting more pressure on the vblank evasion mechanism
and forcing us to increase its time budget. Let's try to take some
of the pressure off by splitting plane updates into two parts:
1) write all non-self arming plane registers, ie. the registers
where the write actually does nothing until a separate arming
register is also written which will cause the hardware to latch
the new register values at the next start of vblank
2) write all self arming plane registers, ie. registers which always
just latch at the next start of vblank, and registers which also
arm other registers to do so
Here we just provide the mechanism, but don't actually implement
the split on any platform yet. so everything stays now in the _arm()
hooks. Subsequently we can move a whole bunch of stuff into the
_noarm() part, especially in more modern platforms where the number
of registers we have to write is also the greatest. On older
platforms this is less beneficial probably, but no real reason
to deviate from a common behaviour.
And let's sprinkle some TODOs around the areas that will need
adapting.
Cc: Stanislav Lisovskiy <stanislav.lisovskiy@intel.com>
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20211018115030.3547-5-ville.syrjala@linux.intel.com
Reviewed-by: Stanislav Lisovskiy <stanislav.lisovskiy@intel.com>
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Give all sprite exclusive functions/etc. a proper namespace.
Cc: Stanislav Lisovskiy <stanislav.lisovskiy@intel.com>
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20211018115030.3547-4-ville.syrjala@linux.intel.com
Reviewed-by: Stanislav Lisovskiy <stanislav.lisovskiy@intel.com>
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The next patch needs to distinguish between a view's mapping and scanout
stride. Rename the current stride parameter to mapping_stride with the
script below. mapping_stride will keep the same meaning as stride had
on all platforms so far, while the meaning of it will change on ADLP.
No functional changes.
@@
identifier intel_fb_view;
identifier i915_color_plane_view;
identifier color_plane;
expression e;
type T;
@@
struct intel_fb_view {
...
struct i915_color_plane_view {
...
- T stride;
+ T mapping_stride;
...
} color_plane[e];
...
};
@@
struct i915_color_plane_view pv;
@@
pv.
- stride
+ mapping_stride
@@
struct i915_color_plane_view *pvp;
@@
pvp->
- stride
+ mapping_stride
Signed-off-by: Imre Deak <imre.deak@intel.com>
Reviewed-by: Juha-Pekka Heikkila <juhapekka.heikkila@gmail.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20211026225105.2783797-6-imre.deak@intel.com
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By using the modifier plane capability flags to encode the modifiers'
CCS type and tiling attributes, it becomes simpler to the check for
any of these capabilities when providing the list of supported
modifiers.
This also allows distinguishing modifiers on future platforms where
platforms with the same display version support different modifiers. An
example is DG2 and ADLP, both being D13, where DG2 supports only F and X
tiling, while ADLP supports only Y and X tiling. With the
INTEL_PLANE_CAP_TILING_* flags added in this patch we can provide
the correct modifiers for each platform.
v2:
- Define PLANE_HAS_* with macros instead of an enum. (Jani)
- Rename PLANE_HAS_*_ANY to PLANE_HAS_*_MASK. (Jani)
- Rename PLANE_HAS_* to INTEL_PLANE_CAP_*.
- Set the CCS_RC_CC cap only for DISPLAY_VER >= 12.
- Set the TILING_Y cap only for DISPLAY_VER < 13 || ADLP.
- Simplify the SKL plane cap display version checks and move them
to a separate function.
Cc: Juha-Pekka Heikkila <juhapekka.heikkila@gmail.com>
Cc: Ville Syrjälä <ville.syrjala@linux.intel.com>
Cc: Jani Nikula <jani.nikula@linux.intel.com>
Signed-off-by: Imre Deak <imre.deak@intel.com>
Reviewed-by: Juha-Pekka Heikkila <juhapekka.heikkila@gmail.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20211027125150.2891371-1-imre.deak@intel.com
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Add a table describing all the framebuffer modifiers used by i915 at one
place. This has the benefit of deduplicating the listing of supported
modifiers for each platform and checking the support of these modifiers
on a given plane. This also simplifies in a similar way getting some
attribute for a modifier, for instance checking if the modifier is a
CCS modifier type.
While at it drop the cursor plane filtering from skl_plane_has_rc_ccs(),
as the cursor plane is registered with DRM core elsewhere.
v1: Unchanged.
v2:
- Keep the plane caps calculation in the plane code and pass an enum
with these caps to intel_fb_get_modifiers(). (Ville)
- Get the modifiers calling intel_fb_get_modifiers() in i9xx_plane.c as
well.
v3:
- s/.id/.modifier/ (Ville)
- Keep modifier_desc vs. plane_cap filter conditions consistent. (Ville)
- Drop redundant cursor plane check from skl_plane_has_rc_ccs(). (Ville)
- Use from, until display version fields in modifier_desc instead of a mask. (Jani)
- Unexport struct intel_modifier_desc, separate its decl and init. (Jani)
- Remove enum pipe, plane_id forward decls from intel_fb.h, which are
not needed after v2.
v4:
- Reuse IS_DISPLAY_VER() instead of open-coding it. (Jani)
- Preserve the current modifier order exposed to user space. (Ville)
v5: Use }, { on one line to seperate the descriptor array elements. (Jani)
Cc: Ville Syrjälä <ville.syrjala@linux.intel.com>
Cc: Juha-Pekka Heikkila <juhapekka.heikkila@gmail.com>
Cc: Jani Nikula <jani.nikula@intel.com>
Signed-off-by: Imre Deak <imre.deak@intel.com>
Reviewed-by: Juha-Pekka Heikkila <juhapekka.heikkila@gmail.com> (v3)
Link: https://patchwork.freedesktop.org/patch/msgid/20211020195138.1841242-2-imre.deak@intel.com
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Add a small helper to keep intel_plane_helper_funcs static.
Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Signed-off-by: Jani Nikula <jani.nikula@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20210518132426.7567-1-jani.nikula@intel.com
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Hoist the intel_de.h include from intel_display_types.h one
level up. I need this in order to untangle the include order
so that I can add tracepoints into intel_de.h.
This little cocci script did most of the work for me:
@find@
@@
(
intel_de_read(...)
|
intel_de_read_fw(...)
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intel_de_write(...)
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intel_de_write_fw(...)
)
@has_include@
@@
(
#include "intel_de.h"
|
#include "display/intel_de.h"
)
@depends on find && !has_include@
@@
+ #include "intel_de.h"
#include "intel_display_types.h"
@depends on find && !has_include@
@@
+ #include "display/intel_de.h"
#include "display/intel_display_types.h"
Cc: Cooper Chiou <cooper.chiou@intel.com>
Reviewed-by: Anshuman Gupta <anshuman.gupta@intel.com>
Reviewed-by: Jani Nikula <jani.nikula@intel.com>
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20210430143945.6776-1-ville.syrjala@linux.intel.com
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To allow the simplification of FB/plane view computation in the
follow-up patches, unify the corresponding state in the
intel_framebuffer and intel_plane_state structs into a new intel_fb_view
struct.
This adds some overhead to intel_framebuffer as the rotated view will
have now space for 4 color planes instead of the required 2 and it'll
also contain the unused offset for each color_plane info. Imo this is an
acceptable trade-off to get a simplified way of the remap computation.
Use the new intel_fb_view struct for the FB normal view as well, so (in
the follow-up patches) we can remove the special casing for normal view
calculation wrt. the calculation of remapped/rotated views. This also
adds an overhead to the intel_framebuffer struct, as the gtt remap info
and per-color plane offset/pitch is not required for the normal view,
but imo this is an acceptable trade-off as above. The per-color plane
pitch filed will be used by a follow-up patch, so we can retrieve the
pitch for each view in the same way.
No functional changes in this patch.
v2:
- Make the patch have _no functional change_.
(fix skl_check_nv12_aux_surface() and skl_check_main_surface()).
- s/i915_color_plane_view::pitch/stride/ (Ville)
Suggested-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Cc: Ville Syrjälä <ville.syrjala@linux.intel.com>
Signed-off-by: Imre Deak <imre.deak@intel.com>
Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20210325214808.2071517-17-imre.deak@intel.com
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Move the FB plane specific function from intel_sprite.c to intel_fb.c
Signed-off-by: Imre Deak <imre.deak@intel.com>
Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20210325214808.2071517-10-imre.deak@intel.com
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Use Coccinelle to convert most of the usage of INTEL_GEN() and IS_GEN()
in the display code to use DISPLAY_VER() comparisons instead. The
following semantic patch was used:
@@ expression dev_priv, E; @@
- INTEL_GEN(dev_priv) == E
+ IS_DISPLAY_VER(dev_priv, E)
@@ expression dev_priv; @@
- INTEL_GEN(dev_priv)
+ DISPLAY_VER(dev_priv)
@@ expression dev_priv; expression E; @@
- IS_GEN(dev_priv, E)
+ IS_DISPLAY_VER(dev_priv, E)
@@
expression dev_priv;
expression from, until;
@@
- IS_GEN_RANGE(dev_priv, from, until)
+ IS_DISPLAY_RANGE(dev_priv, from, until)
There are still some display-related uses of INTEL_GEN() in intel_pm.c
(watermark code) and i915_irq.c. Those will be updated separately.
v2:
- Use new IS_DISPLAY_RANGE and IS_DISPLAY_VER helpers. (Jani)
Signed-off-by: Matt Roper <matthew.d.roper@intel.com>
Reviewed-by: Lucas De Marchi <lucas.demarchi@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20210320044245.3920043-4-matthew.d.roper@intel.com
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ILK is the only platform that we consider "gen5" and SNB is the only
platform we consider "gen6." Add an IS_SANDYBRIDGE() macro and then
replace numeric platform tests for these two generations with direct
platform tests with the following Coccinelle semantic patch:
@@ expression dev_priv; @@
- IS_GEN(dev_priv, 5)
+ IS_IRONLAKE(dev_priv)
@@ expression dev_priv; @@
- IS_GEN(dev_priv, 6)
+ IS_SANDYBRIDGE(dev_priv)
@@ expression dev_priv; @@
- IS_GEN_RANGE(dev_priv, 5, 6)
+ IS_IRONLAKE(dev_priv) || IS_SANDYBRIDGE(dev_priv)
This will simplify our upcoming patches which eliminate INTEL_GEN()
usage in the display code.
v2:
- Reverse ilk/snb order for IS_GEN_RANGE conversion. (Ville)
- Rebase + regenerate from semantic patch
Signed-off-by: Matt Roper <matthew.d.roper@intel.com>
Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20210320044245.3920043-2-matthew.d.roper@intel.com
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This moves the code from various places and consolidates it
into one new file.
v2:
- rename skl_program_plane -> skl_program_plane_scaler (Ville)
- also move skl_pfit_enable, and consequently make some skl_scaler_*
functions static to skl_scaler.c (Ville)
Signed-off-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Signed-off-by: Jani Nikula <jani.nikula@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/2fa703ffc7b96a41c392fd5ebbd2e6e4ffb6fb05.1612536383.git.jani.nikula@intel.com
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This just cleans these up a bit.
Signed-off-by: Dave Airlie <airlied@redhat.com>
Signed-off-by: Jani Nikula <jani.nikula@intel.com>
Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/c91d924e93965515d2017dbf3c89c245ff6d52ea.1612536383.git.jani.nikula@intel.com
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