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/*
* call-path.h: Manipulate a tree data structure containing function call paths
* Copyright (c) 2014, Intel Corporation.
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU General Public License,
* version 2, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
*/
#include <linux/rbtree.h>
#include <linux/list.h>
#include "util.h"
#include "call-path.h"
static void call_path__init(struct call_path *cp, struct call_path *parent,
struct symbol *sym, u64 ip, bool in_kernel)
{
cp->parent = parent;
cp->sym = sym;
cp->ip = sym ? 0 : ip;
cp->db_id = 0;
cp->in_kernel = in_kernel;
RB_CLEAR_NODE(&cp->rb_node);
cp->children = RB_ROOT;
}
struct call_path_root *call_path_root__new(void)
{
struct call_path_root *cpr;
cpr = zalloc(sizeof(struct call_path_root));
if (!cpr)
return NULL;
call_path__init(&cpr->call_path, NULL, NULL, 0, false);
INIT_LIST_HEAD(&cpr->blocks);
return cpr;
}
void call_path_root__free(struct call_path_root *cpr)
{
struct call_path_block *pos, *n;
list_for_each_entry_safe(pos, n, &cpr->blocks, node) {
list_del(&pos->node);
free(pos);
}
free(cpr);
}
static struct call_path *call_path__new(struct call_path_root *cpr,
struct call_path *parent,
struct symbol *sym, u64 ip,
bool in_kernel)
{
struct call_path_block *cpb;
struct call_path *cp;
size_t n;
if (cpr->next < cpr->sz) {
cpb = list_last_entry(&cpr->blocks, struct call_path_block,
node);
} else {
cpb = zalloc(sizeof(struct call_path_block));
if (!cpb)
return NULL;
list_add_tail(&cpb->node, &cpr->blocks);
cpr->sz += CALL_PATH_BLOCK_SIZE;
}
n = cpr->next++ & CALL_PATH_BLOCK_MASK;
cp = &cpb->cp[n];
call_path__init(cp, parent, sym, ip, in_kernel);
return cp;
}
struct call_path *call_path__findnew(struct call_path_root *cpr,
struct call_path *parent,
struct symbol *sym, u64 ip, u64 ks)
{
struct rb_node **p;
struct rb_node *node_parent = NULL;
struct call_path *cp;
bool in_kernel = ip >= ks;
if (sym)
ip = 0;
if (!parent)
return call_path__new(cpr, parent, sym, ip, in_kernel);
p = &parent->children.rb_node;
while (*p != NULL) {
node_parent = *p;
cp = rb_entry(node_parent, struct call_path, rb_node);
if (cp->sym == sym && cp->ip == ip)
return cp;
if (sym < cp->sym || (sym == cp->sym && ip < cp->ip))
p = &(*p)->rb_left;
else
p = &(*p)->rb_right;
}
cp = call_path__new(cpr, parent, sym, ip, in_kernel);
if (!cp)
return NULL;
rb_link_node(&cp->rb_node, node_parent, p);
rb_insert_color(&cp->rb_node, &parent->children);
return cp;
}
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